Playtonic's highly anticipated collectathon, Yooka-Laylee, is expected to launch sometime early next year, though the exact time has not been specified. Considering that we're rapidly closing in on the launch window, one would expect a release date to be forthcoming, but it seems that a few online storefronts may have accidentally let it slip.
The Xbox Live Store has the game listed for a 10th April release, and a Brazilian retailer has the physical editions listed for a 7th April release. Naturally, nothing's confirmed until Playtonic actually comes out and makes a formal announcement, but these dates would certainly line up with the time that this game is being expected. On a slightly more concerning note, the Brazilian retailer only has listings for the PS4 and Xbox One physical versions, with no Wii U box in sight. It's likely this is just an error on behalf of the retailer, but it could also indicate that the game's physical release may have been axed for Nintendo's ailing system.
What do you think? Will the game come out in April? Do you think that a physical edition will still come to Wii U? Drop us a comment in the section below.
[source twitter.com]
Comments 45
I don't think the U version will be axed. I think that between that and BOTW. Either game with be a perfect swansong to send the U off.
@Moms-Meowth As good as it might turn out being, I don't think you should be expecting that much from Yooka-Laylee.
You gotta be stupid to think the Wii u version is canceled lol
You didn't mention the price,it's up for pre-order for £34.99 .It's a little higher than I expected anyway.I didn't realise it was being treated as a full retail release.If it's digital only,I worry for it's chances of good sales at that price.
Hope they don't cancel the Wii U version. This game's had enough attention that people will definitely dig out their Wii Us to play it. As with Zelda. When the game's big enough, doesn't matter that the console is mostly dead.
Fun fact: Yooka-Laylee's status as a spiritual successor to Banjo-Kazooie even extends to group artwork.
@retrogamero I wouldn't say that.it wouldn't surprise me in the slightest to hear the Wii U version's cancelled and it's coming to Switch instead.I don't think it will be but you never know.Anyway,as the article points out,it could just be the physical release is cancelled which makes sense.
the wii u version is mainly like the pc version no info on it but i really dout playtonic will axe the wii u version if they did they would be doing what natsume did to the harvest moon seed of memories wii u and pc versions
I think there could still be a physical version on Wii U. Nintendo mght help them out there like they've done with other indie games and this is by far far the most high profile of them all. I just hope it doesn't have the manky Selects branding though.
As a backer I hope there is an upgrade to physical release program that means I can get the boxed version instead of digital. Actually this might already be a thing and revealed during one of the backer updates. I might, however have dreamed it.
No one said anything about axing the Wii U version! @MitchVogel only said that the chance of a physical retail version is cast into doubt.
Digital eShop version will happen for sure. They're too far into development to cancel it.
But I wonder if a Switch port will happen along the way?
@retrogamero
That's what some of us thought for Bloodstained too. I'm keeping my fingers crossed for yooka laylee
@OorWullie I hope there's a physical release on Wii U, though I do wonder whether or not it would make business sense. I wouldn't blame them if they just wanted to cut their losses.
As a backer choosing the Wii-U platform, I hope it coms out. That said, I wouldn't mind playing it on Switch...
@MitchVogel I'll be buying it digitally,hopefully on the Switch so it won't bother me but I can understand that a lot of people will be upset if it doesn't come physically.I can't see it being too successful as a digital only release at that premium price point,especially if our downloads don't carry over to the Switch.It's timing is not ideal either,1 month after Switch releases.My Wii U may be resigned to the cupboard by then.
The timing of everything to do with the Switch has not been kind for this game. I was looking forward to the game but I will have moved on to the Switch by the time it comes out and I will not be digging all that stuff out to play it. Hopefully there will be a Switch version
Guys relax! Playtonic already said that the vast majority of their backers were with Wii U owners. That would mean if anything the most likely platform to get a physical release is the Wii U. I think it was 70% or something of the console backers were Wii U owners. Don't quote me on that percentage though.
Also, the Wii U is the one Playtonic themselves are developing. Someone is is porting them to the PS4 and Xbox. That means they would be confirmed at a different time to the Wii U's
EDIT:
https://www.nintendolife.com/news/2016/06/playtonic_handling_wii_u_version_of_yooka-laylee_team17_porting_to_ps4_and_xbox_one
Or......
Better they put also on Switch.
Time to update! April 11th 2017 confirmed for all but Wii U. Not looking good guys.
Wii U version is cancelled: http://www.eurogamer.net/articles/2016-12-13-yooka-laylee-cancelled-for-wii-u-due-to-unforeseen-technical-issues
@retrogamero
http://www.eurogamer.net/articles/2016-12-13-yooka-laylee-cancelled-for-wii-u-due-to-unforeseen-technical-issues
And now my Wii U can be put out to pasture.
If Breath of the wild can run on Wii u , I don't see why Yooka laylee can't.
I'm convinced however that it's Nintendo that moved the game development over to the Switch , a couple of month ago.....
Not surprising since Nintendo started to port most of their unreleased/unannounced games from the Wii u to the switch. Well , the Switch will definitely have one of the best launch date lineup in video game history.
Well then... I eat my words.
"The Playtonic team is sad to confirm that despite our best efforts and exploring every possible avenue, we’ve encountered unforeseen technical issues that unfortunately mean it will be impossible for us to release the game on Wii U as initially planned."
http://www.playtonicgames.com/yooka-laylee-reptile-rolls-towards-release/
If what Eurogamer are reporting is true. The this is a massive letdown. Seen it a few times in the past when the devs promise this and that only to be told close to the last minute "Haha no U version for you" From what I've seen around 70% of the backers where Wii U owners. Talk about a kick in the neutered area for Wii U gamers. If this don't get a switch release then I'm done with kickstarters.
@retrogamero You were saying?
Surely this is something they should advise backers about first, rather than giving Eurogamer the story.
I know a lot of people wanted to play this game on a Nintendo console specifically for nostalgia purposes. This will come as a blow for them. I own an XBone so I'll get it on that. If the game's any good I'll double dip on a potential Switch copy.
What are Playtonic gonna do now? I thought the Wii U version was built from the ground up, with PC, PS4 and XOne versions being ported by Team17.
Nintendo should try to get launch exclusivity for the Switch - release it on other platforms in April / May whenever
They said to expect news on a Switch port early in the new year,so I think that more or less confirms it'll feature in the January 12 presentation.Hopefully they've been working on it for a while and we'll see it release at the same time as the other versions.It wouldn't be right for Nintendo fans to have to wait longer considering 70% of it's backers were Wii u owners.
@retrogamero Well...
https://www.nintendolife.com/news/2016/12/yooka-laylee_rattles_away_from_wii_u_release
@ottospooky It'll be being built on PC, as most games are. All the beta's and demo's so far have been exclusive to PC (Win/Mac/Linux). Likely the Wii U version would be built differently from the other platforms because it'd need significantly more optimisations to run properly on the weaker hardware (thus the part about it being built from the ground up). That additional workload might have been the reason for its cancellation.
@Grandpa_Pixel Don't rely on what someone says they're going to do as a guide to what they're actually going to do, not when money is involved.
@Moshugan orly?
@retrogamero Gotta be, amirite?
Aaaand, it's gone! This surprised me, I'd thought they were done with development by now
@gcunit After going offline and swearing a lot. As in a lot...
Yeh you definitely a have a point there. But then I posted that before they made their cancellation notice. Now I have to see if Playtonic will refund my £400+ back as I can't take a risk of them "potentially" releasing on the Switch :/
@Grandpa_Pixel Surely you backed at that amount for the swag and not just the game? Unless you had buyers remorse and were looking for an excuse to get your coin back.
@Cantisque I backed a fair bit for swag because I had faith in a Wii U title. Why would I want swag for a game I would not be able to play? (assuming the Switch doesn't happen)
And definitely no buyer's remorse here. I have been longing for a Banjo game. Just also got to think £400+ is a lot of money to lose if they don't port it to the Switch. I'm going to wait and see what happens. If they announce the Switch and confirm its release then I will be happy again
Right now I am frustrated because I am in a state of "£400 well spent" and "£400 lost". I have to be both happy and annoyed until they either release it for the Switch or cancel that too.
Also, I spent over £300 on Shantae and £100 on Conker's Bad Fur Day. I rarely get buyer's remorse in the hundreds.
There's a strong possibility I'm going to be putting you to work today @gcunit The only thing saving me right now is my entire brain fried trying to process the news. I'm just all rrrrrr zzzzzzzx kkkkkkttttttt Does not compute. 2 years TWO YEARS.
Making the Switch
After many challenging months, we’re finally able to update you on the Wii U version of Yooka-Laylee and announce a number of developments.
The Playtonic team is sad to confirm that despite our best efforts and exploring every possible avenue, we’ve encountered unforeseen technical issues that unfortunately mean it will be impossible for us to release the game on Wii U as initially planned.
We can however confirm the exciting news that we are now working very closely with Nintendo to look to bring Yooka-Laylee to the upcoming Nintendo Switch. We’re looking forward to exploring the opportunity and will have more details to share early next year.
We’d like to apologise to those affected by this development and offer all Wii U backers the opportunity to move their pledge free-of-charge to any of the versions launching on April 11th (PS4, Xbox One, PC, Mac or Linux) or upgrade to the Nintendo Switch version when we announce further details in 2017.
The comment above is from the kickstarter email I got from playtonic. I'm a disappointed the WiiU version won't be coming out because everyone doesn't have one of the other systems or will be able to get a Switch. I have Xbox1 and will be getting a Switch.
@retrogamero Heh...
Oh look, now that doesn't matter.
Thanks Playtonic.
After you know what reading the comments here made me laugh
@gcunit Yarly. (What were you responding to again..? I already posted a link about the cancellation.)
@Moshugan Yeh, I realised afterwards. I was just too excited with how many mistaken people there were in this thread so I left the @ for you in anyway. Your "They're too far into development to cancel it" was just too good to let go Good on you for eating your words so well though.
@gcunit Sadly I assumed they were actively developing the Wii U version.
But I should've taken into account the fact that since they're working on Unity, they're doing the main junk on PC and then making builds on platform by platform basis, and then making adjustments needed for each platform.
I believe their word that it was technical issues (related to Wii U and Unity compatibility) that made working with the Wii U version too hard to justify putting in the effort (although they might have been able to make a port for U if they had downgraded assets, adjusted effects etc. as needed - in other words put in the time and effort)
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