@BaronMunchausen Electric whip or daggers with a quick attack or crit chance, take all the purples in the world to make them stupidly powerful, then take the traps that immobilise enemies, so you can go to town on them. Basic strategy took me through to 3BC, but no longer works due to teleporting enemies who appear in mid-attack, giving you no chance to dodge.
Looks a tad generic, hope they can give it more of an identity moving forward. Totally straight landscapes bug the hell out of me too... after BOTW, you'd think devs would be trying much harder at environment design than this.
The first game just had bad design all over it, from the levels being too big and ungainly, your movement not being as precise as a 3D platformer ought to have, abilities that lacked weight and showcase, and an overall vibe of 'we forgot how to do this'. Smaller worlds is what's needed, a hub that's incredibly fun to explore, abilities that you can use for a variety of problem solving, not just the ones it's design to solve... and a lot of polish.
I want a Wii Sports mega collection with both games included, but I WOULD LOVE a standalone frisby golf game, with loads of courses, special shots you can turn on or off if you want, unlockables, party games, etc... easily one of the most chill game modes Nintendo has ever made!
Banjo for christmas, reduced draw distance to match the original titles, fixed input lag on the few games that have it, much better infrastructure to improve online play and button mapping. It's not a long list, it's not even a difficult list, but every point is vitally important, and I have faith in Nintendo to get the job done; this many ***** ups in a row looks really bad for the company, and generally speaking that's when Nintendo put their best foot forward.
@InkIdols Those face buttons are brake and boost in StarFox, and I'm beginning to think they did the controls for that game first, then... I dunno, thought they'd work for all of them? Re-mapping is an update I wish we get because playing a song with 'A', and accidentally playing another '>' is annoying, and the right analogue stick just doesn't to the old C buttons justice.
@NEStalgia It's £0.01 per game, per day, without the huge string of numbers that carry on ad infinitum. If you have a lot of games in the selection you wanna play and you don't want to emulate for a sub-optimal experience, it's a bargain, but that's only if the library has enough to offer each individual person. For me, I've got roughly... 40 games I wanna play from NES, SNES and Genesis, and the N64 titles are all basically must haves for me, so the price works out. I take it from your comment that there aren't that many games that personally appeal?
The games that need work are the non-NTSC versions, because almost all of them are borderline unplayable. Switched to US versions against my better judgement (grew up with PAL, thought it was superior for some... reason) and found they run smooth as butter. So much so that I decided to pull an all-nighter, and not five minutes ago finished OOT 100% for the first time in about 6 years in 13.5 hours!
@Casco I don't own any of the movies or tv shows on disney+, nor anything on Netflix, Funimation, Amazon Prime, etc... this is a subscription service for something I want, for experiences I've had and want to have again, and that's what makes this a good deal for me. Read that again. For me.
@Gwynbleidd In that scenario, yes that price is waaaaaaay too much. However, that's not my particular situation. I've got around a dozen games I remember playing to death in the new expansion, and I can't wait to dive back into those, StarFox especially, and around 30 games recommended to me by friends, including Link to the Past and Sin & Punishment, both of which I've never played before. So while Nintendo is over-valuing nostalgia for people like your good self, for me it's something very special, and as I said, a single payment of £34.99 is more than reasonable.
@Wesker I understand what you're saying, but I do have that time and I freaking adore the N64 library. My old console packed up a few months ago, so the announcement was like Christmas come early for me, and for a lot of others I'm sure.
@OniLink You can buy it on it's own and have it forever, or you can get the expansion pack and have it included is my understanding. Depends whether you care about N64 and Genesis games, but then £34.99 once a year, or £2.91 a month, isn't exactly breaking the bank.
@Lord Perfect Dark is rumoured already, Goldeneye is never going to happen, and Diddy Kong could, especially with Microsoft being very open to releasing IP's for other platforms.
@Ooccoo_Jr Right! People are willing to pay £49.99 multiple times throughout the year to play the latest first party games, yet £34.99 once, to play all my childhood favourites for a whole year is unreasonable? I don't get some people, I really don't.
I'm getting online for StarFox 64, Ocarina of Time and Banjo, I'm not remotely interested in playing Mario 64. I got all stars, and going back to the very beginning of 3D Mario games sounded like a great idea, but it's just... rough. Hell, sunshine is a rough as well, I personally think the series nailed it with Galaxy and haven't looked back since.
@Funneefox Dude opened his statement with how proud he was of the game and the team behind it, which is a subtle way of saying carry on playing it. Trust me, the last thing OP wanted was to turn people off a game he spent 8 months working on.
@psychoBrew When you work on something, seeing you name in the credits is a small victory you can go back to when you need a pick me up, inspiration, a trip down memory lane, etc... a couple of my friends are in the credits for Red Dead Redemption 2 and they were buzzing, even though all they did was play test one very small part of the game. You wouldn't think it meant as much, but it really, really does.
That should be made illegal, or looked down upon so severely that no one does it moving forward. The industry is 50 this year, this kind of thing shouldn't be happening... if I were making a game and someone contributed a random, 2 second sound effect, they'd be in the credits.
I will be picking this up over Christmas I think, can't quite afford it right now, but it has stiff competition in my house. Prime 2 has been in my top ten video games since launch, and I hope this lives up to that, cause Samus Returns really didn't do much for me, but Fusion really did... mixed bag, still hyped though!
Really dislike the design of the levels and enemy placement, but I'm not going to turn down free dlc. Just... gotta plod my way to end now. I wonder which hidden, off-screen spikes I'll land on next?
Wow, I hope this isn't true! Teen Titans was an awesome show, then they went and did the pointless reboot into Teen Titans Go! and it's bollocks, to say the least. If the mario movie is going to succeed, it needs to be done by the Lego Movie people, cause that movie was incredible!
My brother got an N64 for his 16th birthday with three games; Gauntlet Legends, Rayman 2 and The Legend of Zelda: Ocarina of Time. We played the first two for about a year and a half before even touching Zelda, because neither of us were used to the series. Changed our lives when we finally booted it up, and would eventually lead to creative writing as a huge hobby for me.
This would actually be useful because you can read the names! I'm always getting lost because the names are so small and there's never enough markers for all the locations I want to revisit. Being able to drop a location marker down and add a quick note to it would be incredible!
Honestly still prefer the originals, especially the N64 titles. There's just something about the old graphics, the dull colour palette, the lower framerate... it makes them feel atmospheric as balls! The remakes of those two were too bright in the colours chosen, the analogue stick made it impossible to roll off high ledges and the bosses in MM were ruined by giant comedy eyeballs, but everything else was pretty dope.
Wind Waker is easily the most improved, the WiiU gamepad made playing that game a doddle!
The whole amiibo thing isn't a misstep in my opinion, it makes the game far too easy. It's there for speedruns and for the seriously unpatient who want to play the game on baby mode.
@Snatcher You're paying for the experience of replaying one of your favourite games, and Skyward Sword is that for me. The price of admission is a little steep, I understand why people are annoyed at that, but I also can't deny the hard work that's gone into all the improvements; even doing a hotfix for a handful of bugs is time consuming and stressful, not to mention resurrecting what many consider the worst main series Zelda game and making it functional for a new audience.
For me, it's the same as my local cinema telling me they've got Alien or Blade Runner showing for the next week, with an admission of £30 per ticket. That price is ***** ridiculous, but the experience is worth it to me as an individual. I'm happy to spend extra to have a really fantastic time, and I know I'll have that with Skyward Sword. It's not an analogy that clicks with everyone, certainly you come across as more sensible than me in that regard, but that's the mentality... if Nintendo released N64 games on Switch at £10 a pop with absolutely zero improvements, I'd still buy quite a few titles because the experience is greater than the impact to my wallet. Hope that makes sense.
@wanderwonder Unloading areas to perform frame perfect tricks (usually through mashing) has been around since OOT, possibly even further back than that in the series. With older games, things were unloaded in the next room, so finding ways into those rooms without hitting the triggers was the key, but now everything is loaded for a considerable distance around Link, and going to sleep is the only option for unloading the area. I'm surprised it's taken this long to find honestly, it's such a simple glitch to perform in a game with some of the most bat ***** insane tricks going!
@4thHcier It is debatable, because 30fps is generally considered the 'cinematic' framerate, which is why so many old games that ran at that or slightly lower have a real weight to them (starfox 64, ocarina of time, SOTN, undertale, etc...), and 60fps is considered the 'smooth' framerate. They're both tools to aid in the presentation of games, and used correctly, can both produce masterpieces. There's a reason Mortal Kombat 11 used them both, because the story mode cinematics and in-game fatalities in 60fps look terrible (though you can enable it if you want), whereas in 30fps they look straight out of a movie, with much more presence on the screen.
TL;DR One is not better than the other, they're different presentation tools and both have their place in gaming today.
@kobashi100 You can play it on 60FPS with downgraded visuals, or 30FPS (which isn't objectively worse, it's just a different experience) with a slight boost to the graphics. I still play games in 20FPS from yesteryear, so it's going to be 30FPS for me!
I'm actually glad Dante isn't the final reveal, because while he's very cool, there are loads of iconic characters left to fill that slot. Rayman, Dr. Robotnik, Crash Bandicoot, Spyro the Dragon and Waluigi to name but a few. Personally I hope it's E.M.M.I. from the new Metroid Dread game, that thing looks ***** crazy!
Worms Armageddon and Gauntlet Legends deserve to be on this list, I think they are waaaaaaaaay too many Mario Party and ISS games (one per franchise, come on people!) pushing out unique and brilliant games absolutely worth a shout!
Mania for me, took everything that was great and did it perfectly, while adding in some genuinely excellent original level design with some of the best tunes in gaming!
I was hoping for Kazuya or King, really glad we got at least one Tekken rep! Yoshimitsu would have also been interesting given his unusual playing style, and as a double feature for Soul Calibur as well, but Kazuya looks fantastic!
Nintendo understands how to present their games, and how to hold off on certain details to really let each Direct feel special. They won E3 for me personally, though I think Xbox had the best presentation in general, but not by much.
I only replay a handful of big games (I consider OOT big, as in requiring more than ten sessions at a casual pace to collect and do everything), while I replay old megadrive and snes games like Gunstar Heroes all the time. I replay Ocarina of Time annually, best game ever made, and I used to replay Resident Evil 4 daily at one point, but now I'm more interested in games like Hades and Binding of Isaac, where the whole design aesthetic of the game is to play through it again and again and again. Having said that, I will never, NEVER pass up an opportunity to play StarFox 64; I don't care who's asking, how bored or depressed or ill I might be, I will always make time to replay that game!
All this talk about amiibo, when the game itself should be the talking point. It's a great game, and if you have even a shred of patience the locations of the bird statues won't bother you, so the amiibo that lets you immediately rise up through the clouds is pointless outside of the speedrunning community. I know NL likes to make a mountain out of a molehill, but we're getting SS again and I for one am pumped to play it again!
@ShadJV I'd be content with a small roster though, too often Mario games pile in stupid amounts of characters who serve little to no purpose outside the main roster.
A conservative roster, I like it. King Boo is missing his crown, guess that's just a normal boo? Shame we don't get a hammer bro, they could use their hammers as clubs!
I think the golden age spanned the Megadrive and SNES days all the way through Playstation 1 and N64. It felt like every new release changed the world, change the industry, and nowadays that feeling is what... once every five years or something? I love modern games, I love the time we're in, but it's no golden age.
Comments 240
Re: Spelunky-like 'Caveblazers' Is Getting A Physical Edition
This game could be incredible, but the boss design is dreadful, and quickly kills any fun you can have as a casual.
Re: Dead Cells' Next DLC 'The Queen & The Sea' Arrives Next Year, Here's Your First Look
@BaronMunchausen Electric whip or daggers with a quick attack or crit chance, take all the purples in the world to make them stupidly powerful, then take the traps that immobilise enemies, so you can go to town on them. Basic strategy took me through to 3BC, but no longer works due to teleporting enemies who appear in mid-attack, giving you no chance to dodge.
Re: Dead Cells' Next DLC 'The Queen & The Sea' Arrives Next Year, Here's Your First Look
Content in this game is insane, I only wish I could make it past 3BC comfortably, let alone 4BC and 5BC!
Re: Video: Go Behind The Scenes With XEL, The "Sci-Fi Zelda-Like" Headed To Switch
Looks a tad generic, hope they can give it more of an identity moving forward. Totally straight landscapes bug the hell out of me too... after BOTW, you'd think devs would be trying much harder at environment design than this.
Re: Playtonic's Original Yooka-Laylee Game Is Getting A Follow-Up Title
The first game just had bad design all over it, from the levels being too big and ungainly, your movement not being as precise as a 3D platformer ought to have, abilities that lacked weight and showcase, and an overall vibe of 'we forgot how to do this'. Smaller worlds is what's needed, a hub that's incredibly fun to explore, abilities that you can use for a variety of problem solving, not just the ones it's design to solve... and a lot of polish.
Re: Kirby And The Forgotten Land Has Been Rated For Nintendo Switch
@Krull I mean, it's already got cannibalism! XD
Re: Feature: 14 Wii Games That Deserve Switch Ports
I want a Wii Sports mega collection with both games included, but I WOULD LOVE a standalone frisby golf game, with loads of courses, special shots you can turn on or off if you want, unlockables, party games, etc... easily one of the most chill game modes Nintendo has ever made!
Re: Doug Bowser (Kind Of) Addresses Complaints About Switch Online's Nintendo 64 Emulation
Banjo for christmas, reduced draw distance to match the original titles, fixed input lag on the few games that have it, much better infrastructure to improve online play and button mapping. It's not a long list, it's not even a difficult list, but every point is vitally important, and I have faith in Nintendo to get the job done; this many ***** ups in a row looks really bad for the company, and generally speaking that's when Nintendo put their best foot forward.
Re: Soapbox: Nintendo's N64 Emulation Is Serviceable, But Treasured Memories Deserve Better
@InkIdols Those face buttons are brake and boost in StarFox, and I'm beginning to think they did the controls for that game first, then... I dunno, thought they'd work for all of them? Re-mapping is an update I wish we get because playing a song with 'A', and accidentally playing another '>' is annoying, and the right analogue stick just doesn't to the old C buttons justice.
Re: Nintendo Switch Online's N64 Games Need Some Work
@NEStalgia It's £0.01 per game, per day, without the huge string of numbers that carry on ad infinitum. If you have a lot of games in the selection you wanna play and you don't want to emulate for a sub-optimal experience, it's a bargain, but that's only if the library has enough to offer each individual person. For me, I've got roughly... 40 games I wanna play from NES, SNES and Genesis, and the N64 titles are all basically must haves for me, so the price works out. I take it from your comment that there aren't that many games that personally appeal?
Re: Nintendo Switch Online's N64 Games Need Some Work
The games that need work are the non-NTSC versions, because almost all of them are borderline unplayable. Switched to US versions against my better judgement (grew up with PAL, thought it was superior for some... reason) and found they run smooth as butter. So much so that I decided to pull an all-nighter, and not five minutes ago finished OOT 100% for the first time in about 6 years in 13.5 hours!
Re: Every Nintendo Switch Online Sega Genesis / Mega Drive Game Ranked
Gunstar is the best game on the system. I love the top three, but #3 and #1 should be swapped.
Re: Random: Uh-Oh, Nintendo's Switch Online 'Expansion Pack - Overview Trailer' Is Generating A Lot Of Dislikes
From the vocal minority*
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
@Casco I don't own any of the movies or tv shows on disney+, nor anything on Netflix, Funimation, Amazon Prime, etc... this is a subscription service for something I want, for experiences I've had and want to have again, and that's what makes this a good deal for me. Read that again. For me.
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
@Gwynbleidd In that scenario, yes that price is waaaaaaay too much. However, that's not my particular situation. I've got around a dozen games I remember playing to death in the new expansion, and I can't wait to dive back into those, StarFox especially, and around 30 games recommended to me by friends, including Link to the Past and Sin & Punishment, both of which I've never played before. So while Nintendo is over-valuing nostalgia for people like your good self, for me it's something very special, and as I said, a single payment of £34.99 is more than reasonable.
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
@Wesker I understand what you're saying, but I do have that time and I freaking adore the N64 library. My old console packed up a few months ago, so the announcement was like Christmas come early for me, and for a lot of others I'm sure.
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
@OniLink You can buy it on it's own and have it forever, or you can get the expansion pack and have it included is my understanding. Depends whether you care about N64 and Genesis games, but then £34.99 once a year, or £2.91 a month, isn't exactly breaking the bank.
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
@Lord Perfect Dark is rumoured already, Goldeneye is never going to happen, and Diddy Kong could, especially with Microsoft being very open to releasing IP's for other platforms.
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
@Ooccoo_Jr Right! People are willing to pay £49.99 multiple times throughout the year to play the latest first party games, yet £34.99 once, to play all my childhood favourites for a whole year is unreasonable? I don't get some people, I really don't.
Re: Don't Worry, 3D All-Stars' Super Mario 64 Will Still Likely Be The Definitive Switch Version
I'm getting online for StarFox 64, Ocarina of Time and Banjo, I'm not remotely interested in playing Mario 64. I got all stars, and going back to the very beginning of 3D Mario games sounded like a great idea, but it's just... rough. Hell, sunshine is a rough as well, I personally think the series nailed it with Galaxy and haven't looked back since.
Re: Metroid Dread Staff Say They've Been Left Out Of The Game's Credits, MercurySteam Responds
@Funneefox Dude opened his statement with how proud he was of the game and the team behind it, which is a subtle way of saying carry on playing it. Trust me, the last thing OP wanted was to turn people off a game he spent 8 months working on.
Re: Metroid Dread Staff Say They've Been Left Out Of The Game's Credits, MercurySteam Responds
@psychoBrew When you work on something, seeing you name in the credits is a small victory you can go back to when you need a pick me up, inspiration, a trip down memory lane, etc... a couple of my friends are in the credits for Red Dead Redemption 2 and they were buzzing, even though all they did was play test one very small part of the game. You wouldn't think it meant as much, but it really, really does.
Re: Metroid Dread Staff Say They've Been Left Out Of The Game's Credits, MercurySteam Responds
That should be made illegal, or looked down upon so severely that no one does it moving forward. The industry is 50 this year, this kind of thing shouldn't be happening... if I were making a game and someone contributed a random, 2 second sound effect, they'd be in the credits.
Re: Here's Your First Look At The Switch Box Art For Kirby And The Forgotten Land
Looks great, cannot wait for this one!
Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made
I will be picking this up over Christmas I think, can't quite afford it right now, but it has stiff competition in my house. Prime 2 has been in my top ten video games since launch, and I hope this lives up to that, cause Samus Returns really didn't do much for me, but Fusion really did... mixed bag, still hyped though!
Re: Blasphemous 'Final Chapter' Arrives Soon As Free DLC, Sequel Confirmed For 2023
Really dislike the design of the levels and enemy placement, but I'm not going to turn down free dlc. Just... gotta plod my way to end now. I wonder which hidden, off-screen spikes I'll land on next?
Re: Super Mario Bros. Movie Might Be Directed By The Teen Titans Go! Creators
Wow, I hope this isn't true! Teen Titans was an awesome show, then they went and did the pointless reboot into Teen Titans Go! and it's bollocks, to say the least. If the mario movie is going to succeed, it needs to be done by the Lego Movie people, cause that movie was incredible!
Re: Community: What Was Your First Ever Nintendo Game?
My brother got an N64 for his 16th birthday with three games; Gauntlet Legends, Rayman 2 and The Legend of Zelda: Ocarina of Time. We played the first two for about a year and a half before even touching Zelda, because neither of us were used to the series. Changed our lives when we finally booted it up, and would eventually lead to creative writing as a huge hobby for me.
Re: New Zelda: Breath Of The Wild PC Mod Makes The Game Look Better Than Ever
It looks nice, but the gameplay is still the same, and not improved in any way by the changes made.
Re: Random: Someone Made A Zelda: Breath Of The Wild Version Of Google Maps Street View
This would actually be useful because you can read the names! I'm always getting lost because the names are so small and there's never enough markers for all the locations I want to revisit. Being able to drop a location marker down and add a quick note to it would be incredible!
Re: Talking Point: Every Pre-BOTW 3D Zelda Now Has A Remake, But Which Is Best?
Honestly still prefer the originals, especially the N64 titles. There's just something about the old graphics, the dull colour palette, the lower framerate... it makes them feel atmospheric as balls! The remakes of those two were too bright in the colours chosen, the analogue stick made it impossible to roll off high ledges and the bosses in MM were ruined by giant comedy eyeballs, but everything else was pretty dope.
Wind Waker is easily the most improved, the WiiU gamepad made playing that game a doddle!
Re: Review: The Legend of Zelda: Skyward Sword HD - A Remaster That Truly Soars
The whole amiibo thing isn't a misstep in my opinion, it makes the game far too easy. It's there for speedruns and for the seriously unpatient who want to play the game on baby mode.
Re: Nintendo Confirms New Camera Controls For Zelda: Skyward Sword HD
@Snatcher You're paying for the experience of replaying one of your favourite games, and Skyward Sword is that for me. The price of admission is a little steep, I understand why people are annoyed at that, but I also can't deny the hard work that's gone into all the improvements; even doing a hotfix for a handful of bugs is time consuming and stressful, not to mention resurrecting what many consider the worst main series Zelda game and making it functional for a new audience.
For me, it's the same as my local cinema telling me they've got Alien or Blade Runner showing for the next week, with an admission of £30 per ticket. That price is ***** ridiculous, but the experience is worth it to me as an individual. I'm happy to spend extra to have a really fantastic time, and I know I'll have that with Skyward Sword. It's not an analogy that clicks with everyone, certainly you come across as more sensible than me in that regard, but that's the mentality... if Nintendo released N64 games on Switch at £10 a pop with absolutely zero improvements, I'd still buy quite a few titles because the experience is greater than the impact to my wallet. Hope that makes sense.
Re: First 4 Figures Reveals Sonic's Shadow The Hedgehog Statue Line
@Maxz Custard control sounds like the subtitle to an obscure, N64 game I need to play!
Re: First 4 Figures Reveals Sonic's Shadow The Hedgehog Statue Line
@Maxz Agreed, he looks like he's made of custard!
Re: Grab The Master Sword Early With This Incredibly Easy Zelda: Breath Of The Wild Glitch
@wanderwonder Unloading areas to perform frame perfect tricks (usually through mashing) has been around since OOT, possibly even further back than that in the series. With older games, things were unloaded in the next room, so finding ways into those rooms without hitting the triggers was the key, but now everything is loaded for a considerable distance around Link, and going to sleep is the only option for unloading the area. I'm surprised it's taken this long to find honestly, it's such a simple glitch to perform in a game with some of the most bat ***** insane tricks going!
Re: Review: Sky: Children of the Light - An Experience That Soars On Switch
@4thHcier It is debatable, because 30fps is generally considered the 'cinematic' framerate, which is why so many old games that ran at that or slightly lower have a real weight to them (starfox 64, ocarina of time, SOTN, undertale, etc...), and 60fps is considered the 'smooth' framerate. They're both tools to aid in the presentation of games, and used correctly, can both produce masterpieces. There's a reason Mortal Kombat 11 used them both, because the story mode cinematics and in-game fatalities in 60fps look terrible (though you can enable it if you want), whereas in 30fps they look straight out of a movie, with much more presence on the screen.
TL;DR One is not better than the other, they're different presentation tools and both have their place in gaming today.
Re: Review: Sky: Children of the Light - An Experience That Soars On Switch
@kobashi100 You can play it on 60FPS with downgraded visuals, or 30FPS (which isn't objectively worse, it's just a different experience) with a slight boost to the graphics. I still play games in 20FPS from yesteryear, so it's going to be 30FPS for me!
Re: Dante, Shantae And More Join Super Smash Bros. Ultimate As Mii Fighter Costumes
I'm actually glad Dante isn't the final reveal, because while he's very cool, there are loads of iconic characters left to fill that slot. Rayman, Dr. Robotnik, Crash Bandicoot, Spyro the Dragon and Waluigi to name but a few. Personally I hope it's E.M.M.I. from the new Metroid Dread game, that thing looks ***** crazy!
Re: Best Nintendo 64 Games
Worms Armageddon and Gauntlet Legends deserve to be on this list, I think they are waaaaaaaaay too many Mario Party and ISS games (one per franchise, come on people!) pushing out unique and brilliant games absolutely worth a shout!
Re: Poll: What's The Best 2D Sonic Game?
Mania for me, took everything that was great and did it perfectly, while adding in some genuinely excellent original level design with some of the best tunes in gaming!
Re: Tekken's Kazuya Gets Added To The Super Smash Bros. Ultimate Mural
I was hoping for Kazuya or King, really glad we got at least one Tekken rep! Yoshimitsu would have also been interesting given his unusual playing style, and as a double feature for Soul Calibur as well, but Kazuya looks fantastic!
Re: Poll: Box Art Brawl: Duel #87 - Metroid: Zero Mission
For once they're both good, but the Japanese one looks like a movie poster, easy win!
Re: Metroid Dread amiibo Functionality Revealed
They look cool, but amiibo as tiny dlc is how I've always viewed them, and these perks just aren't good enough for me.
Re: Poll: What Did You Think Of Nintendo Direct At E3 2021?
Nintendo understands how to present their games, and how to hold off on certain details to really let each Direct feel special. They won E3 for me personally, though I think Xbox had the best presentation in general, but not by much.
Re: Talking Point: Do You Replay Games?
I only replay a handful of big games (I consider OOT big, as in requiring more than ten sessions at a casual pace to collect and do everything), while I replay old megadrive and snes games like Gunstar Heroes all the time. I replay Ocarina of Time annually, best game ever made, and I used to replay Resident Evil 4 daily at one point, but now I'm more interested in games like Hades and Binding of Isaac, where the whole design aesthetic of the game is to play through it again and again and again. Having said that, I will never, NEVER pass up an opportunity to play StarFox 64; I don't care who's asking, how bored or depressed or ill I might be, I will always make time to replay that game!
Re: Zelda & Loftwing Is The Only amiibo Compatible With Skyward Sword HD
All this talk about amiibo, when the game itself should be the talking point. It's a great game, and if you have even a shred of patience the locations of the bird statues won't bother you, so the amiibo that lets you immediately rise up through the clouds is pointless outside of the speedrunning community. I know NL likes to make a mountain out of a molehill, but we're getting SS again and I for one am pumped to play it again!
Re: Guide: Mario Golf: Super Rush Full Character Roster And Special Shot List
@ShadJV I'd be content with a small roster though, too often Mario games pile in stupid amounts of characters who serve little to no purpose outside the main roster.
Re: Guide: Mario Golf: Super Rush Full Character Roster And Special Shot List
A conservative roster, I like it. King Boo is missing his crown, guess that's just a normal boo? Shame we don't get a hammer bro, they could use their hammers as clubs!
Re: Soapbox: Be Happy, This Is The True Golden Age Of Gaming
I think the golden age spanned the Megadrive and SNES days all the way through Playstation 1 and N64. It felt like every new release changed the world, change the industry, and nowadays that feeling is what... once every five years or something? I love modern games, I love the time we're in, but it's no golden age.