Comments 240

Re: Playtonic's Original Yooka-Laylee Game Is Getting A Follow-Up Title

Shiiva

The first game just had bad design all over it, from the levels being too big and ungainly, your movement not being as precise as a 3D platformer ought to have, abilities that lacked weight and showcase, and an overall vibe of 'we forgot how to do this'. Smaller worlds is what's needed, a hub that's incredibly fun to explore, abilities that you can use for a variety of problem solving, not just the ones it's design to solve... and a lot of polish.

Re: Feature: 14 Wii Games That Deserve Switch Ports

Shiiva

I want a Wii Sports mega collection with both games included, but I WOULD LOVE a standalone frisby golf game, with loads of courses, special shots you can turn on or off if you want, unlockables, party games, etc... easily one of the most chill game modes Nintendo has ever made!

Re: Doug Bowser (Kind Of) Addresses Complaints About Switch Online's Nintendo 64 Emulation

Shiiva

Banjo for christmas, reduced draw distance to match the original titles, fixed input lag on the few games that have it, much better infrastructure to improve online play and button mapping. It's not a long list, it's not even a difficult list, but every point is vitally important, and I have faith in Nintendo to get the job done; this many ***** ups in a row looks really bad for the company, and generally speaking that's when Nintendo put their best foot forward.

Re: Nintendo Switch Online's N64 Games Need Some Work

Shiiva

@NEStalgia It's £0.01 per game, per day, without the huge string of numbers that carry on ad infinitum. If you have a lot of games in the selection you wanna play and you don't want to emulate for a sub-optimal experience, it's a bargain, but that's only if the library has enough to offer each individual person. For me, I've got roughly... 40 games I wanna play from NES, SNES and Genesis, and the N64 titles are all basically must haves for me, so the price works out. I take it from your comment that there aren't that many games that personally appeal?

Re: Nintendo Switch Online's N64 Games Need Some Work

Shiiva

The games that need work are the non-NTSC versions, because almost all of them are borderline unplayable. Switched to US versions against my better judgement (grew up with PAL, thought it was superior for some... reason) and found they run smooth as butter. So much so that I decided to pull an all-nighter, and not five minutes ago finished OOT 100% for the first time in about 6 years in 13.5 hours!

Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed

Shiiva

@Gwynbleidd In that scenario, yes that price is waaaaaaay too much. However, that's not my particular situation. I've got around a dozen games I remember playing to death in the new expansion, and I can't wait to dive back into those, StarFox especially, and around 30 games recommended to me by friends, including Link to the Past and Sin & Punishment, both of which I've never played before. So while Nintendo is over-valuing nostalgia for people like your good self, for me it's something very special, and as I said, a single payment of £34.99 is more than reasonable.

Re: Metroid Dread Staff Say They've Been Left Out Of The Game's Credits, MercurySteam Responds

Shiiva

@psychoBrew When you work on something, seeing you name in the credits is a small victory you can go back to when you need a pick me up, inspiration, a trip down memory lane, etc... a couple of my friends are in the credits for Red Dead Redemption 2 and they were buzzing, even though all they did was play test one very small part of the game. You wouldn't think it meant as much, but it really, really does.

Re: Review: Metroid Dread - Quite Possibly The Best Metroid Game Ever Made

Shiiva

I will be picking this up over Christmas I think, can't quite afford it right now, but it has stiff competition in my house. Prime 2 has been in my top ten video games since launch, and I hope this lives up to that, cause Samus Returns really didn't do much for me, but Fusion really did... mixed bag, still hyped though!

Re: Community: What Was Your First Ever Nintendo Game?

Shiiva

My brother got an N64 for his 16th birthday with three games; Gauntlet Legends, Rayman 2 and The Legend of Zelda: Ocarina of Time. We played the first two for about a year and a half before even touching Zelda, because neither of us were used to the series. Changed our lives when we finally booted it up, and would eventually lead to creative writing as a huge hobby for me.

Re: Talking Point: Every Pre-BOTW 3D Zelda Now Has A Remake, But Which Is Best?

Shiiva

Honestly still prefer the originals, especially the N64 titles. There's just something about the old graphics, the dull colour palette, the lower framerate... it makes them feel atmospheric as balls! The remakes of those two were too bright in the colours chosen, the analogue stick made it impossible to roll off high ledges and the bosses in MM were ruined by giant comedy eyeballs, but everything else was pretty dope.

Wind Waker is easily the most improved, the WiiU gamepad made playing that game a doddle!

Re: Nintendo Confirms New Camera Controls For Zelda: Skyward Sword HD

Shiiva

@Snatcher You're paying for the experience of replaying one of your favourite games, and Skyward Sword is that for me. The price of admission is a little steep, I understand why people are annoyed at that, but I also can't deny the hard work that's gone into all the improvements; even doing a hotfix for a handful of bugs is time consuming and stressful, not to mention resurrecting what many consider the worst main series Zelda game and making it functional for a new audience.

For me, it's the same as my local cinema telling me they've got Alien or Blade Runner showing for the next week, with an admission of £30 per ticket. That price is ***** ridiculous, but the experience is worth it to me as an individual. I'm happy to spend extra to have a really fantastic time, and I know I'll have that with Skyward Sword. It's not an analogy that clicks with everyone, certainly you come across as more sensible than me in that regard, but that's the mentality... if Nintendo released N64 games on Switch at £10 a pop with absolutely zero improvements, I'd still buy quite a few titles because the experience is greater than the impact to my wallet. Hope that makes sense.

Re: Grab The Master Sword Early With This Incredibly Easy Zelda: Breath Of The Wild Glitch

Shiiva

@wanderwonder Unloading areas to perform frame perfect tricks (usually through mashing) has been around since OOT, possibly even further back than that in the series. With older games, things were unloaded in the next room, so finding ways into those rooms without hitting the triggers was the key, but now everything is loaded for a considerable distance around Link, and going to sleep is the only option for unloading the area. I'm surprised it's taken this long to find honestly, it's such a simple glitch to perform in a game with some of the most bat ***** insane tricks going!

Re: Review: Sky: Children of the Light - An Experience That Soars On Switch

Shiiva

@4thHcier It is debatable, because 30fps is generally considered the 'cinematic' framerate, which is why so many old games that ran at that or slightly lower have a real weight to them (starfox 64, ocarina of time, SOTN, undertale, etc...), and 60fps is considered the 'smooth' framerate. They're both tools to aid in the presentation of games, and used correctly, can both produce masterpieces. There's a reason Mortal Kombat 11 used them both, because the story mode cinematics and in-game fatalities in 60fps look terrible (though you can enable it if you want), whereas in 30fps they look straight out of a movie, with much more presence on the screen.

TL;DR One is not better than the other, they're different presentation tools and both have their place in gaming today.

Re: Best Nintendo 64 Games

Shiiva

Worms Armageddon and Gauntlet Legends deserve to be on this list, I think they are waaaaaaaaay too many Mario Party and ISS games (one per franchise, come on people!) pushing out unique and brilliant games absolutely worth a shout!

Re: Talking Point: Do You Replay Games?

Shiiva

I only replay a handful of big games (I consider OOT big, as in requiring more than ten sessions at a casual pace to collect and do everything), while I replay old megadrive and snes games like Gunstar Heroes all the time. I replay Ocarina of Time annually, best game ever made, and I used to replay Resident Evil 4 daily at one point, but now I'm more interested in games like Hades and Binding of Isaac, where the whole design aesthetic of the game is to play through it again and again and again. Having said that, I will never, NEVER pass up an opportunity to play StarFox 64; I don't care who's asking, how bored or depressed or ill I might be, I will always make time to replay that game!

Re: Zelda & Loftwing Is The Only amiibo Compatible With Skyward Sword HD

Shiiva

All this talk about amiibo, when the game itself should be the talking point. It's a great game, and if you have even a shred of patience the locations of the bird statues won't bother you, so the amiibo that lets you immediately rise up through the clouds is pointless outside of the speedrunning community. I know NL likes to make a mountain out of a molehill, but we're getting SS again and I for one am pumped to play it again!

Re: Soapbox: Be Happy, This Is The True Golden Age Of Gaming

Shiiva

I think the golden age spanned the Megadrive and SNES days all the way through Playstation 1 and N64. It felt like every new release changed the world, change the industry, and nowadays that feeling is what... once every five years or something? I love modern games, I love the time we're in, but it's no golden age.