Comments 184

Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer

ROMhaiku

@Madao Agree. I feel confused every time I hear the replies on this issue considering the minimum 64gb limitation and high cost of the cartridge is an obvious bottleneck that we all know about.

Do I like it? Nah it sucks, but it seems there's no clear solution that doesn't mean paying $20 more for a physical copy of the full game on a cartridge. Developers aren't going to eat those costs for our benefit.

Re: Round Up: Everything Announced For Super Mario's 40th Anniversary

ROMhaiku

Totally personal opinion alert but I'll happily pick up Mario Galaxy as they look like super ports but I have no interest in the rest. I could pick up Wonder on Switch 1 for £35 if I wanted to. It's the kind of game that looks nice enough already. I've never liked the 2D Yoshi games but I know a lot of people here do so I won't be mean about them. Finally, Nintendo need to do A LOT to convince me that Fever is worth picking up after how terrible the Switch sports titles were. No interest in the movie either but maybe if I have kids one day I'll stick it on.

Those were my opinions - thanks for listening and have a great weekend

Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas

ROMhaiku

@The_Trooper49 That's an interesting post! I never play schmups so I had no idea how they do it but I really like the idea of those 3 granular difficulty options. I personally really like when games are up front about 'original' difficulty. It may not be necessary to say but when I see wording like 'this is how the developer intended the experience to be' it makes me want to try that mode first.

Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas

ROMhaiku

@Max_the_German It’s not really about self-reflection. For my sins I did my master’s thesis years ago on difficulty preference in games (and gamified apps), and what I found was a pretty even split with some people motivated by mastery or 'hard work', while others are driven by the satisfaction of completion, just getting from A to B because of an internal push to finish.

These groups overlap but I did see that not everyone is motivated by overcoming challenge alone. Older people for example were far less represented on that front than younger people, probably in large part due to time constraints.

I think that’s why bigger studios often bring in people to advise on this. It’s not just about maximising sales, but also about making sure players can connect with the many strengths a game offers. Hollow Knight has this in spades with its visuals, animation and music. It's not all about the difficulty.

PS I like the difficulty.

Re: Review: Chibi-Robo (GameCube) - A Charming Game About An Altruistic Robot Or A Shambolic Scavenger Hunt?

ROMhaiku

Just found this as part of a digital subscription service (at a very reasonable £25, including several other Nintendo classic games) and I, like many of you here, am absolutely loving it. I'd heard about it for awhile but never really understood the point nor its charms... but once you press the button that opens the game in and start to play (if on the Switch 2, preferably with a Pro Controller 2) the shiny little guy gets his metallic hooks in you and won't let go. Three words that encapsulate this game, and Nintendo: Spread the Happiness. Skip (the developer) is full of wacky geniuses if you ask me.

Re: Video: At Last! We've Played Hollow Knight: Silksong On Switch 2

ROMhaiku

I’m definitely looking forward to it, but my biggest concern is that it’ll end up being too long. There’s this trend now where developers feel a sequel has to be bigger, longer, and more drawn-out to match the hype, but often it’s the tighter, perfectly paced games — like the original — that appeal more to me (as a time-poor moany adult).

Re: Poll: What Review Score Would You Give Drag x Drive?

ROMhaiku

@Aeralto A five-point scale is better as it avoids this issue, but for some reason people hate the fact it doesn't look specific enough (as if reviewers even use the 10-point scale for that reason).

1 = Terrible, 2 = Passable, 3 = Decent, 4 = Great, 5 = Brilliant.

So simple and elegant.

Re: Shenmue III Is Finally Confirmed For 'Nintendo Platforms'

ROMhaiku

Weird decision. The first two games are enjoyable and would have been great for Switch but the third one is really quite bad.

Edit: An explanation. The problem is the inconsequential story with minor payoff. It remains the oddest decision that they took so long to make the game, but remained steadfast to their vision that it would be told over 6 games, which in reality means nothing happens in this one, nobody liked it, and so they never got enough funding for any more. The fact is that tested their own fans who greenlit 3 and seemingly had enough at that stage not to push Suzuki to make another.

Re: Best Nintendo Switch 2 Third-Party TV Docks

ROMhaiku

Appreciate you mentioning overheating but that was my main concern when I was looking at these recently. They're going to need more time in the wild for me to fully trust whether they'll last longer (or you know, not kill the console).