@Jark It wasn't the handling of the topics it's self that was the problem. It was the fact that you had a small colony of Taboo topics and only taboo topics that makes the entire scenario unbelievable.
I disagree with your assesment about it "taking over hte plotline for no reason", it most certainly did do this. The game takes a radical shift in tone about half way through. Like the leading developer of the team had some sort of cultural awakening and wanted to force that perspective on everyone. Ultimately the game is very Schizophrenic in its handling of topics and story elements. I'm talking long term survivability of those societies as a whole. As well as some unanswered questions about restoring the population that immediately go unanswered and ignored.
Doesn't matter if its "taboo" topic or not. It just didn't make sense.
The Rebels were the least interesting and least sensical part of the game. Which is saying a lot given how the rest of the game unfolds story wise and game play wise.
Time Spinner is a mess with some brilliant ideas mixed it. In all honesty its garbage. I'd approach a sequel with caution. Maybe if they do a better job of injecting "taboo" topics into their story and world, it would be a little easier to accept. When you're entire rebel colony is just one massive "taboo" topic right down your main character. It sticks out like a throbbing thumb. Doesn't even matter how well the relationships themselves are written and close to reality and the royalty aspect of the game and how it basically kills the royal line. If memory serves (forgive me its been a few years since I finished this game), but the royal blood line was an important factor with something in the game. Might have been a weapon or door to a ship or something, I remember thinking that in the very moment were that plot line was "resolved".
I'm glad you enjoyed the game, but it was rubbish, rushed, and not well thought out after a point. When the games creators threw their hands into the air and decided to just get it out the door, instead of embracing their original vision. That was basically the end of any line of quality the game had. I'd say "Taboo" topics was forced, heavy handed, hamfisted introduction, spurred on by political ideology of the time. This game is not going to age well at all.
I'm spot on with my position of the first game and enough to be worried about a second. I hope they got their ***** together, planned it out. Made the "taboo" topics make sense or at least put less emphasis on them, because I wasn't there for them in the first place. Just like how I'm not looking for miriam to have a love interest in Bloodstained Ritual of the Night. I didn't need that in this game either. I was there for time traveling game play, metroidvania style exploration, and a serious world ending story. Not a colony of rebels that added nothing to the game. I say this because I think their designers are brillant. Some really fantastic ideas in Time Spinner. They shot themselves in the foot. As I said, their community interaction was also horrible. Combining those two things, I'm not sure I wnat to buy another title from them. I hope I'm wrong, because if they can get past these elements they have a very promising future ahead.
Hard to be excited for this one after backing the last one and finding such a middling product.
On the one had the first timespinner had some fantastic ideas for game play and stepping between worlds. On the other, Timespinner more or less gave up on those fantastic ideas before even reaching the half way point. Now maybe they just bit off more than they could chew or they simply just wanted the damn thing to be done. In the end the result was a jumble collection of ideas that never really coalessed into anything meaningful. Time mechanics were great and you can see a few of them play out normally at the start, but when you needed them the most in the second half, they were sorely forgotten leaning on tropes of the genre to lead things out. Even the boss structure seemed to suffer from highes at the start to middling lows at the finish. It was like the game was made by two different groups of people that had very differenting visions for the game.
Things tend to get worse as well with the story as it gets into a bit of obsurdity. Yes, time travel can do that, but that wasn't what broke this game down. The "resistance" npc's in their little tucked away location was filled with characters that were more concerned with making a statement about gender, than making any kind of sense. Even taking the player down a road of nonsense that just seemed more like virtue signalling of that era. While diffused into a larger collection of NPC's this probably would have gone unnoticed in like game such as Horizon Forbidden west, the more focused experience just lead to many questions with no answers. How does this community florish etc. It just became nonsensical.
Maybe a sequel can fix all that as it has been over 4 years now since the last game. Tools done. Engine tweaked. New staff added (I hope) to the project.
Unfortunately there is also an ugly side to Lunar Ray Games as well. For one their development team interactions behaved like narcissists to their user base and would even say things like "You're lucky the vita version even released at all" to one member on their discord server, when the user was just outlining the issues in question and wondering if they would be fixed. That sort of thing happened more often than not during my time on their server before leaving. The general attitude of the staff kind of turns me off further from every buying a sequel. Which is a shame, because the good ideas they did have show lots of potential.
I'll wait for a review. I won't be pushing this one across the finish line like the last one. Give me an Iconoclast 2 over this honestly.
@Total_Weirdo "There are multiple Switches per households unlike other consoles which helps Nintendo sales."
I think its more true to say it tends to sell more units per house hold than most consoles. It's not really a true statement to say house holds don't have have more than one PlayStation. I have 3 PS4's for example. The PS4 Pro I purchased to replace my PS4 is one such case. I ended up getting another base model for remote play to my PS5 on the cheap. While anecdotal it is a common trend I've seen. Even some house holds having a second PS4 for their children, TV's aren't exactly expensive these days.
Nintendo is honestly not concerned with this. They'll cut support long before they hit PS2 numbers. If the next model is due next year, expect the switch to cease production immediately and sales to clear the old switch out of stock will go into full swing to make space for Switch 2. With no games coming to switch, it won't keep its momentum. We'll see some breif spikes and Nintendo Life will even be like "look see, still life in the old girl yet. She out sold the PS5 and Switch 2 for these 2 months" it'll all just be inventory dump and packin games and special offers.
When Nintendo is done with a platform, they are simply done with it. They haven't been able, nor care to continue the life of the previous hardware since NES and SNES with their mini models. N64 just vaporized into nothing. GameCube really didn't see any support after Twilight Princess, which I think gamecube gamers to this day are still greatful they got that title at the very least. Wii support died 2 years prior to the wii u, resulting in localizing of titles that hadn't released in some regions to help fill the gap. Wii U obviously just got burried. 3DS support while it was there for the first year or so, quickly dried up when it was clear people wanted the latest handheld, not a 2nd pillar handheld with 2 screens.
I think we'll see the switch fizzle out just shy of PS2.
LEft out a fourth option on your poll. " I don't like either game, I prefer pre-botw games".
BotW was reason enough for me to not come back. Kind of threw me under the bus with that one and have moved on with their new more important bigger audience. Which is fine. Not like I don't have 3 decades of zelda games to fall back on. Your overall complaints just seem silly to me. BotW had a lot of issues and it wasn't a 10/10 experience. The fact that you're happier with an emptier world, makes me wonder if you enjoy playing games or really just need a nice nature trail in your life. The empty barren world of BotW never made sense to me, not to the degree that it was. For a game it was just obnoxious waste of time. While everyone else was spending 100s of hours playing botw with what I can only explain as a mcdonald's cheese burger, I was taking on far more memorable events, bosses, and quests in much more condensed experiences. If you spend most of your 40 hours running from place to place, then you're not playing the game. Even with fast travel the games a chore, not an experience. If TotK fixed that, more power to it. Right now all i'm hearing is how a bad design wasn't made worse, from someone who probably needs to diversify their library of games a bit more.
@Roibeard64 I think they are stuck between a rock and a hard place.
There really isn't anything ot upgrade the switch too. The family of product they need to succeed the switch no longer exists. Tegra is dead. While that family evolved into the Xavier and Orin SOC used in the Jetson Nano line of products, they weren't really intended for use in tablet form factor PC's or consoles like the Switch or Steam Deck. They both use arm based CPU's like the switches Tegra chip on their soc, but it'll introduce certain issues for compatibility of software between the units.
They could switch to AMD, but x86_64 architecture doesn't play nice with ARM software, so you'd need an emulator in that case, but the ryzen line produced is still beefier than a switch with more capability than Xavier and Orin.
So the biggest issues they are facing is what to do about performance? How much to beef the system up and what is Nintendo willing to lose while doing so. Should dock backward compatibility be a thing? the new docks have 4k supporting chipsets last I heard. Do they keep software compatibility or start over? Do they take the chance of licensing a custom Xavier chips to see if adding Ampere support for RTX technology is doable or just try to get a lower spec orin. How well does that compete with the existing 1 year old steamdeck.
People on here down play the deck a lot, but it's clear that both the Deck and the PS5 have had impacts on the Switches bottom line. Which means they can't just set the standard now, they need to compete with the possibility of a Deck 2 and the growing presence of the PS5 doing what the switch can't.
As I stand personally I don't see my self getting a switch 2 at launch like I did the switch. I haven't used the thing as much as I thought I would and the Deck is starting to catch up in miles of usage. So I'm not sure the switch has much of a future.
@the_beaver Namco really has no control over those franchises. Developers aren't a massive collective that you can just apply "they" too.
As far as source code goes. I wouldn't even be sure they have the source for the PS2 version in all honesty. Putting that bit of speculation aside. There is a good chance that when the port was done the code for GC was deleted as they worked. Anything handling frame rates was likely tossed out to help make the source files smaller and reduce compile times. Assets were likely adjusted using tools to better suit the new frame rate. So no telling if the 60fps assets are still around.
That being said however there are solutions to those problems that do not require having the GC code. All of which require Namco to spend more money. First is getting an engineering team in to properly target the hardware. If square could look into it for FFX and decide it was not doable because of how the assets were designed, then that's one thing, but 60FPS assets do exist and just need to be reverse engineered off the gamecube disc/rom files. Which is its own heap of trouble.
Which begs the question is it worth the effort? As well as aren't they remaking those assets anyway? Why not blend the frame data to fill in the missing data? Not as clean as the real deal, but still better than nothing at all and would allow for better interrupts and cancels to be handled.
I dunno its a lazy port. I doubt there will ever be enough outcry to get namco to justify fixing the issue. Given how everything is getting remastered these days, someitmes on 3 to 4 platforms over the span of 10 years, seems like it would be a worth while effort to allow the game to more easily take on the extra head room by scaling its self to the target machine.
Don't know, don't care. Not coming back after BotW poison pilled the franchise for me. Please don't go shoehorning a connection with Skyward Sword. There isn't one.
Haven't we all moved onto the PS7 version of the game. Yes, PS7. PS3 game running on switch. Only Skyrim has the rerelease count beat. mmm them jaggies.
Ubisoft games are not worth that much. Company themselves devalues them as such. Just wait for a steeper sale, particularly of the individual releases. 100 Dollars/Pounds is too much.
@larryisaman you're basically just outlining the basis I'm pushing off from.
Yes install base is important though we are nearly 2 years in at the ps5 is no where near ps4 or ps2 numbers at this point in their life cycle. Growth has been slow. That is due to the lack of components. There is a point of critical mass where abandoning last gen is more profitable. If this wasn't the case then install bases would dictate support longer than a year or two. We are going into 3 years with cross gen releases next year. That sort of thing is reserved for sports titles, trash just dance titles, and general garbage releases, with very few exceptions.
@larryisaman It's going strong, but it's starting to slip due to age. Good run though.
As far as PS5 goes. there tends to be a lot more than mere performance boosts. There are several games only available on that platform. Starting next year we'll see more and more games cut the PS4 off. This is going to be a longer generation than last for that reason. Cross Gen Releases are common right now because of the limited supply of PS5s. Now that the supply restrictions are lifting, we can expect the next wave of PS5 releases to be exclusively for that generation.
I hasn't stopped M rated games like those from coming to the platform, but it hasn't exactly encouraged a wave of them either. If they really inspired confidence you'd see more of it. Unfortunately Switch has a two fold problem. System is not regarded as a good platform for M rated titles due to their queeky clean image of being a kids toy. Now Nintendo fans don't get your joycons in a drift, I'm just saying that this is the perception Nintendo has been fighting for a very long time, going on 25 years now. They have done very little to counter this view and the closest games they've come to combating that, they sold the franchises to other companies or have done very little to continue their legacy. So it is a thing today, its a sentiment I still hear from parents across the various generational demographs "its kid safe" is still something I hear even after bringing up Doom.
Second problem is the system isn't typically powerful enough to play these kinds of games. M rated games tend to be targeted at players with a high performance box to be ticked. Games that are typically difficult to back port to a Switch. Which even if the company can justify the title on Switch for its audience, they have to fight the hardware to do it. Which then results in the difficult decision of "do we cloud it or do release an inferior version that could recieve more backlash than benefit". There are gamers who swear off a company because they wronged their favorite platform and results in a decades long struggle to win that player back or keep their negative impact from influencing potentially new players. As it stands Cloud on switch isn't winning anyone bonus points, but it isn't causing any animosity to the same degree. Which is why you're seeing more RE games in the cloud than an attempt to take the remakes and put them on the platform (completely doable honestly with very few compromises, but expensive).
So while those games have made a case, most don't. MK on Switch is perhaps the worst version of the game. Not since GB version have I been more disatisfied with a portable fighter. Some how the Vita did it better. Doom is a cool tech demo, but not hte version of the game I'm going to play. Have a higher chance of that happening on Steam Deck. A platform with a version of the game with the ability to tweaked, shared with ahigher end machine, and doesn't have 'for-children' stigma attached it it.
@Tasuki Incorrect. If you playerd OW at all you'd have seen the countless notifications about the subject.
All your character skins, sprays, emotes, will all transfer to your Overwatch 2 account.
all you currency will be converted to Overwatch 2 Currency
All your accounts will be consolidated to a single account on OW2 launch. So your currency will be summed, your skins will be summed (as in combined to fill in any blanks), your achievements will be summed (any missing achievements on one platform, but not others will be filled in).
The only thing you'll be losing with OW2 is your levels. I don't think those exist anymore. Which sucks for those of us with Diamond borders, or really anyone with a border above bronze.
It's basically overwatch, the only difference is, that they've dumbed the game down significantly with 5v5 and are trying to make it more like cod with their battle passes and game play changes. So I don't think there is much of a reason for an OW1 player to really care if they lose everything in OW2, because most of them will leave after 6 months, but it's all there if you want it. Including purchased skins like the mercy pink ribbon and the league skins.
Could have used a title tour of features and locals for those of us who hated BotW. Really hoping they fixed this games short comings, otherwise I might just skip it. First time I've done that in the franchises 35 year long history.
Anyway, guess we should be expecting that switch 2 announcement in 3 to 6 months. Unless they plan on launching the game along side the system a mounth or two late like they did with twilight.
@Ralizah Actually it changes quite a bit. Nintendo's been at this a while, its behavior is pretty consistent. This is in line with metrics already out there. This isn't the first dip. You don't wait till your hardware is justt not selling well. Otherwise you just end up with a lot of inventory you can't get rid of easily. We'll start to see shortages again with the hardware as well, with no rhime or reason for it. That's usually what happens next, usually around the time the leaks start to happen. I will not be surprised if we see something in march of next year.
We're already seeing other warning signs that end of life is coming. Reduced emphasis on major releases and a slowing down of such titles. We're still seeing them of course with Xenoblade 3 and Bayonetta 3, but after that we're getting into Mario Strikers territory of scrapping the bottom of the barrell with any low hanging fruit. The only other major release on the horizon is BotW2, given the history of Zelda thus far, cross generational releases are more likely than not at this point. Guaranty you the only reason we haven't seen BotW2 yet, is because they are delaying for next gen, because it is close. If they announce HD remaster ports of Wind Waker and Twilight Princess, then you know they are stalling for time.
I'm not faulting the Switch, as I said great machine, but its going to start really feeling the sting if Nintendo doesn't make moves next year to remain relevant. Every third party is going to be moving on from PS4 and Xbox One next year. When that happens, Switch will lose access to more popular AAA titles. Between SSD's, RT, and the general performance of Ryzen, the Tegra X1 cannot keep up. You have competition outside of Sony and MS now, just making the situation worse.
I see this trend continuing with a short spike around maybe november before continuing to slide into irrelevance. A slow slide, but one will eventually get disrupted by new hardware from Nintendo, because they won't wait. If its backward compatible, well expect a sudden lack of interest in the Switch.
Oh well I guess. After 30 years I don't think the doctor cares if you're a long term paitent as he prepares to retire and handing off his practice and paitents. So maybe now is a good time to find a new doctor lol. I wish I could say i've had a doctor of 30 years. Even those of us with consistent employment can't always make that claim. Especially when moved all over the damn place due to work.
Hopefully this opens the eyes of every person on here who came at me with "the switch is still doing well and will be around for years". Next step is the slow leaks of the Next Gen switch and Nintendo re-evaluating if some projects should remain on switch or be moved to Switch 2 in order to provide a solid launch lineup. The deck is clearly having an impact, current gen hardware is clearly having an impact, and the retraction of current gen releases hasn't helped switch.
No shame in that. The system has had a fantastic run. Inspired a new class of gaming device resulting in several clones and the Steamdeck. It certainly paves the way for the next gen switch.
So by this time next year, switch 2 will be announced and likely slated for either winter or summer release.
@IOI nope. would just lose like any other lawsuit involving emulation. If this was about roms sure. Under the law, lawyers will throw their hands up and tell Nintendo they are wasting money.
@McBurn Ubisoft was already balls deep into Chinese money. It was just a matter of time before Tencent made this move. In the next 5 years ubisoft will cease to exist as anything more than a label or a subsidiary.
@Friendly usually by accient and walking back what they did. Some do it by watching memory addresses and examining file changes. Is it time consuming to figure out? sure. Is it prohibitive? not really. Everyone has a hobby and if you already have a set of skills that lends themselves to exploring the nature of a thing, then you can find them with relative ease. That's how these little hacks come about.
@Jokerwolf eh not really. Microsoft sources their manufacturing out to a lot of companies, but they don't really produce their own. They may have a hardware designer, but those components are still sourced from a third party. Even the custom CPU and GPU are AMD property, not Microsofts. Sony is closer to this truth than MS has ever been. Optical drives for example are made by sony. The 4k Drive in the PlayStation 5 is manufactured by them. I believe MS went to samsung who sources from sony? It's a huge chain of ownership there. Of the three companies, sony is hte only one coming from a hardware background as its origin and actually has manufacturing plants. Even if they've taken many of those down over teh years to outsource. As it turns out making your own stuff isn't always as cheap as you think. Even the Cell had its manufacturing pushed outside of the company after the second year of the PS3 to Toshiba if memory serves.
@sanderev What if the person left that painting in a filthy shed in their back yard tthat had a tin roof under the hot summer sun. You stole it to put in a nice cooled vault that others could come and appreciate it. Because lets be fair, a lot of publisher treat their games in this way. Physical copies go away, digital copies get taken down, the hardware it's self becomes unusable, evenutally you're left without any options than to use the pirated copy that someone had the since to clone decades earlier. Meanwhile the company in question has been sold off multiple times if not vanished completely from existence with no clue as to what happened to the actually titles, as the acquistion its self was more concerned what it could do with the IP as opposed to remaster, remaking, or redistributiing the software that had been created prior. Where the servers themselves were not well maintained and the code source and assets were not preserved and vaulted properly.
The problem is the audience using these emulators to play them for free. nott the audience buying the game, dumping it to a drive, then installing it on a steamdeck or pc. Let's be fair here, none of this DRM ***** has ever worked. Not even in the short term. When Denuvo is involved,its the paying customers that pay, not the paitent pirates who will go play something else till your game is cracked.
@ModdedInkling It's not in their best interest even with the demand. It is exactly as they claim. If Nintendo had actually dropped the price fo the switch in the last 6 years and wasn't already selling at a profit, you could bet the prices would have gone up. MS isn't raising them because it would hurt Xbox further and they can eat the cost better than sony. Sony likely couldn't justify an increased loss and a lot of that judgement likely still echos from teh PS3. PS5 will come down as they refactor the design.
@Rika_Yoshitake let me spin it a different way for you. Nintendo is over chraging so much for their hardware, that they can easily eat the cost of the switch increasing in price. It's 6 years old and was already sold at a profit. They'll find some other way to get around this issue, but expect profit to be down year on year and some marks to be missed in the fiscal year report.
Microsoft is just throwing money at the problem in order to offset the cost. Drop in the bucket for them.
@Drac_Mazoku Hopefully those of us pushing back will continue to gain traction. Always darkest before the dawn right. Still be vigilent, keep an eye on her teachers, do what any good parent like yourself is probably already doing and stay involved.
Let's hope they shut down the LotR Amazon series and some of these crap game projects and start to really deliver. Last good LotR game I played was Shadows of Mordor from WB.
I'd honestly like to see the numbers on how many of these things sold. It's largely slipped out of public view and hasn't been updated for the Series X like the One controller was. I'm happy that it released for those that needed it, bu tthose people were already finding solutions and work arounds without an offical product. So I have to ask was this even worth the effort. Seems like Nintendo didn't think so, since 4 years later this project never saw the light of day. Probably took one look at Microsofts numbers and realized it wasn't worth the integrity of the platform or the cost of manufacturing and distribution, given the lack of interest in the final product.
@Drac_Mazoku My every day man. i feel ya. F Society has become my mantra and I haven't been this jaded about interacting with other people since I was a teenager decades ago. Just watch out for your kids. their coming for them next.
there needs to be a statue of limitations on these kinds of accusations. 10 years is a long time, talking about how it was a "frat house" 10 years ago has a different context based on society expectations. Doesn't matter how you feel about it. Especially when your feelings on the matter can shift in that 10 year time as what ever it was sticks with you.
@Coalescence You get it and said it way better than I lol. Though not sure it strengthens their position. Certainly has reduced Nintendo's importance in my eyes. Especially when those games don't justify that premium price tag.
@Rykdrew that's a very narrow minded perspective that simply leaves money on the table.
Yes Among Us and Fortnite are huge. A lot of these online titles are, but not everyone plays them. Those things have their own audience, like with all things if you over saturate a market with a single kind of product, that product ceases to sell or causes the market to thin. Ergo, you need single player, you need smaller titles, those titles still bring in money. What happens when that game losses popularity? Launching those kinds of games isn't it a guarantied success and comes with an even higher risk factor that can sink a studio. It has sunk several over the last decade.
I respect their hustle, but acting like that has anything to do with the price of Nintendo games is neither here nor there. A lot of Nintendo IP sells as high as 50 million units, because its Nintendo people buy it at a premium. Nintendo treats all their games like that whether the title deserves that sort of fanfare or not. It works for them. why sell 10 million at full price and 20 million at half that with a further discount bring it to 20 or even 10 dollars for the remaining 30 million. Even if you only sell 6 million, whats the point of driving up purchases for extra 10 million if you can just wait the customer out.
@jorel262 They need to. I stopped buying Nintendo releases new and so have others. Honestly getting to the point where I do not care to try new nintendo things because they won't give me that foundation to push off of for a new franchise.
Only reason the prices don't drop is that Nintendo believes their games are worth the full price. That's it. they don't put money into economic models where people buy full price out of initial demand and that can be used to pay for the development costs. cutting away the dev cost part of that price tag doesn't matter to them. As far as they are concerned that is just the price. Has nothing to do with carts. Personally I'd think they'd want to grow their brand, but considering people buy Nintendo hardware for Nintendo games and they are willing to pay 20% less through out the course of the systems life span, it just doesn't make sense for Nintendo to slash prices if their player base is that stupid.
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Re: Ed Boon Excited To Share What's Next For Mortal Kombat 1
Here my guess was that excitement was fixing MK1 on Switch or offering a full refund and abandoning this dumpster fire. My Bad.
Re: Feature: From Piston Hurricane To Today: Why Latinx In Gaming Exists
Wow talk about cultural incentivie indoctrination. As a Latino, I'm going to politely ask you take your appropriation of my language and F off.
Re: Excellent Time-Travelling Metroidvania 'Timespinner' Is Getting A Sequel
@Jark It wasn't the handling of the topics it's self that was the problem. It was the fact that you had a small colony of Taboo topics and only taboo topics that makes the entire scenario unbelievable.
I disagree with your assesment about it "taking over hte plotline for no reason", it most certainly did do this. The game takes a radical shift in tone about half way through. Like the leading developer of the team had some sort of cultural awakening and wanted to force that perspective on everyone. Ultimately the game is very Schizophrenic in its handling of topics and story elements. I'm talking long term survivability of those societies as a whole. As well as some unanswered questions about restoring the population that immediately go unanswered and ignored.
Doesn't matter if its "taboo" topic or not. It just didn't make sense.
The Rebels were the least interesting and least sensical part of the game. Which is saying a lot given how the rest of the game unfolds story wise and game play wise.
Time Spinner is a mess with some brilliant ideas mixed it. In all honesty its garbage. I'd approach a sequel with caution. Maybe if they do a better job of injecting "taboo" topics into their story and world, it would be a little easier to accept. When you're entire rebel colony is just one massive "taboo" topic right down your main character. It sticks out like a throbbing thumb. Doesn't even matter how well the relationships themselves are written and close to reality and the royalty aspect of the game and how it basically kills the royal line. If memory serves (forgive me its been a few years since I finished this game), but the royal blood line was an important factor with something in the game. Might have been a weapon or door to a ship or something, I remember thinking that in the very moment were that plot line was "resolved".
I'm glad you enjoyed the game, but it was rubbish, rushed, and not well thought out after a point. When the games creators threw their hands into the air and decided to just get it out the door, instead of embracing their original vision. That was basically the end of any line of quality the game had. I'd say "Taboo" topics was forced, heavy handed, hamfisted introduction, spurred on by political ideology of the time. This game is not going to age well at all.
I'm spot on with my position of the first game and enough to be worried about a second. I hope they got their ***** together, planned it out. Made the "taboo" topics make sense or at least put less emphasis on them, because I wasn't there for them in the first place. Just like how I'm not looking for miriam to have a love interest in Bloodstained Ritual of the Night. I didn't need that in this game either. I was there for time traveling game play, metroidvania style exploration, and a serious world ending story. Not a colony of rebels that added nothing to the game. I say this because I think their designers are brillant. Some really fantastic ideas in Time Spinner. They shot themselves in the foot. As I said, their community interaction was also horrible. Combining those two things, I'm not sure I wnat to buy another title from them. I hope I'm wrong, because if they can get past these elements they have a very promising future ahead.
Re: Excellent Time-Travelling Metroidvania 'Timespinner' Is Getting A Sequel
Hard to be excited for this one after backing the last one and finding such a middling product.
On the one had the first timespinner had some fantastic ideas for game play and stepping between worlds. On the other, Timespinner more or less gave up on those fantastic ideas before even reaching the half way point. Now maybe they just bit off more than they could chew or they simply just wanted the damn thing to be done. In the end the result was a jumble collection of ideas that never really coalessed into anything meaningful. Time mechanics were great and you can see a few of them play out normally at the start, but when you needed them the most in the second half, they were sorely forgotten leaning on tropes of the genre to lead things out. Even the boss structure seemed to suffer from highes at the start to middling lows at the finish. It was like the game was made by two different groups of people that had very differenting visions for the game.
Things tend to get worse as well with the story as it gets into a bit of obsurdity. Yes, time travel can do that, but that wasn't what broke this game down. The "resistance" npc's in their little tucked away location was filled with characters that were more concerned with making a statement about gender, than making any kind of sense. Even taking the player down a road of nonsense that just seemed more like virtue signalling of that era. While diffused into a larger collection of NPC's this probably would have gone unnoticed in like game such as Horizon Forbidden west, the more focused experience just lead to many questions with no answers. How does this community florish etc. It just became nonsensical.
Maybe a sequel can fix all that as it has been over 4 years now since the last game. Tools done. Engine tweaked. New staff added (I hope) to the project.
Unfortunately there is also an ugly side to Lunar Ray Games as well. For one their development team interactions behaved like narcissists to their user base and would even say things like "You're lucky the vita version even released at all" to one member on their discord server, when the user was just outlining the issues in question and wondering if they would be fixed. That sort of thing happened more often than not during my time on their server before leaving. The general attitude of the staff kind of turns me off further from every buying a sequel. Which is a shame, because the good ideas they did have show lots of potential.
I'll wait for a review. I won't be pushing this one across the finish line like the last one. Give me an Iconoclast 2 over this honestly.
Re: Poll: Do You Think Switch Can Catch PS2's Total Sales Before 'Switch 2' Arrives?
@Total_Weirdo "There are multiple Switches per households unlike other consoles which helps Nintendo sales."
I think its more true to say it tends to sell more units per house hold than most consoles. It's not really a true statement to say house holds don't have have more than one PlayStation. I have 3 PS4's for example. The PS4 Pro I purchased to replace my PS4 is one such case. I ended up getting another base model for remote play to my PS5 on the cheap. While anecdotal it is a common trend I've seen. Even some house holds having a second PS4 for their children, TV's aren't exactly expensive these days.
Re: Poll: Do You Think Switch Can Catch PS2's Total Sales Before 'Switch 2' Arrives?
Nintendo is honestly not concerned with this. They'll cut support long before they hit PS2 numbers. If the next model is due next year, expect the switch to cease production immediately and sales to clear the old switch out of stock will go into full swing to make space for Switch 2. With no games coming to switch, it won't keep its momentum. We'll see some breif spikes and Nintendo Life will even be like "look see, still life in the old girl yet. She out sold the PS5 and Switch 2 for these 2 months" it'll all just be inventory dump and packin games and special offers.
When Nintendo is done with a platform, they are simply done with it. They haven't been able, nor care to continue the life of the previous hardware since NES and SNES with their mini models. N64 just vaporized into nothing. GameCube really didn't see any support after Twilight Princess, which I think gamecube gamers to this day are still greatful they got that title at the very least. Wii support died 2 years prior to the wii u, resulting in localizing of titles that hadn't released in some regions to help fill the gap. Wii U obviously just got burried. 3DS support while it was there for the first year or so, quickly dried up when it was clear people wanted the latest handheld, not a 2nd pillar handheld with 2 screens.
I think we'll see the switch fizzle out just shy of PS2.
Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW
LEft out a fourth option on your poll. " I don't like either game, I prefer pre-botw games".
BotW was reason enough for me to not come back. Kind of threw me under the bus with that one and have moved on with their new more important bigger audience. Which is fine. Not like I don't have 3 decades of zelda games to fall back on. Your overall complaints just seem silly to me. BotW had a lot of issues and it wasn't a 10/10 experience. The fact that you're happier with an emptier world, makes me wonder if you enjoy playing games or really just need a nice nature trail in your life. The empty barren world of BotW never made sense to me, not to the degree that it was. For a game it was just obnoxious waste of time. While everyone else was spending 100s of hours playing botw with what I can only explain as a mcdonald's cheese burger, I was taking on far more memorable events, bosses, and quests in much more condensed experiences. If you spend most of your 40 hours running from place to place, then you're not playing the game. Even with fast travel the games a chore, not an experience. If TotK fixed that, more power to it. Right now all i'm hearing is how a bad design wasn't made worse, from someone who probably needs to diversify their library of games a bit more.
Re: As Switch Momentum Slows, Nintendo Expects Further Sales Decline Next Year
@Roibeard64 I think they are stuck between a rock and a hard place.
There really isn't anything ot upgrade the switch too. The family of product they need to succeed the switch no longer exists. Tegra is dead. While that family evolved into the Xavier and Orin SOC used in the Jetson Nano line of products, they weren't really intended for use in tablet form factor PC's or consoles like the Switch or Steam Deck. They both use arm based CPU's like the switches Tegra chip on their soc, but it'll introduce certain issues for compatibility of software between the units.
They could switch to AMD, but x86_64 architecture doesn't play nice with ARM software, so you'd need an emulator in that case, but the ryzen line produced is still beefier than a switch with more capability than Xavier and Orin.
So the biggest issues they are facing is what to do about performance? How much to beef the system up and what is Nintendo willing to lose while doing so. Should dock backward compatibility be a thing? the new docks have 4k supporting chipsets last I heard. Do they keep software compatibility or start over? Do they take the chance of licensing a custom Xavier chips to see if adding Ampere support for RTX technology is doable or just try to get a lower spec orin. How well does that compete with the existing 1 year old steamdeck.
People on here down play the deck a lot, but it's clear that both the Deck and the PS5 have had impacts on the Switches bottom line. Which means they can't just set the standard now, they need to compete with the possibility of a Deck 2 and the growing presence of the PS5 doing what the switch can't.
As I stand personally I don't see my self getting a switch 2 at launch like I did the switch. I haven't used the thing as much as I thought I would and the Deck is starting to catch up in miles of usage. So I'm not sure the switch has much of a future.
Re: As Switch Momentum Slows, Nintendo Expects Further Sales Decline Next Year
@Lunatic002 up to date on the technical side? What exactly do you mean? This things a dinosaur now.
Re: Tales Of Symphonia Remastered Is Looking Slick In New Story Trailer
@the_beaver Namco really has no control over those franchises. Developers aren't a massive collective that you can just apply "they" too.
As far as source code goes. I wouldn't even be sure they have the source for the PS2 version in all honesty. Putting that bit of speculation aside. There is a good chance that when the port was done the code for GC was deleted as they worked. Anything handling frame rates was likely tossed out to help make the source files smaller and reduce compile times. Assets were likely adjusted using tools to better suit the new frame rate. So no telling if the 60fps assets are still around.
That being said however there are solutions to those problems that do not require having the GC code. All of which require Namco to spend more money. First is getting an engineering team in to properly target the hardware. If square could look into it for FFX and decide it was not doable because of how the assets were designed, then that's one thing, but 60FPS assets do exist and just need to be reverse engineered off the gamecube disc/rom files. Which is its own heap of trouble.
Which begs the question is it worth the effort? As well as aren't they remaking those assets anyway? Why not blend the frame data to fill in the missing data? Not as clean as the real deal, but still better than nothing at all and would allow for better interrupts and cancels to be handled.
I dunno its a lazy port. I doubt there will ever be enough outcry to get namco to justify fixing the issue. Given how everything is getting remastered these days, someitmes on 3 to 4 platforms over the span of 10 years, seems like it would be a worth while effort to allow the game to more easily take on the extra head room by scaling its self to the target machine.
Re: Tales Of Symphonia Remastered Is Looking Slick In New Story Trailer
Is it though? Still 30 fPS.
Re: Random: Could Zelda: Tears Of The Kingdom Be The Final Part Of A Trilogy Of Zelda Games?
Don't know, don't care. Not coming back after BotW poison pilled the franchise for me. Please don't go shoehorning a connection with Skyward Sword. There isn't one.
Re: Video: Digital Foundry's Technical Analysis Of Sonic Frontiers On Switch
@Gex based on the video, anything that isn't a PC, Steamdeck, PS5, or Xbox Series X|S should probably be skipped.
Re: Video: Persona 5 Royal Side-By-Side Graphics Comparison (Switch & PS4)
Haven't we all moved onto the PS7 version of the game. Yes, PS7. PS3 game running on switch. Only Skyrim has the rerelease count beat. mmm them jaggies.
Re: A New Bayonetta 3 Report Features A Differing Account Of PlatinumGames’ VA Pay Offer
I'm willing to bet 18k that this is a game of telephone that went horribly wrong and there is an intern at the heart of this mix up.
Re: Superb Shmup Radiant Silvergun Is Getting A Physical Release On Switch
@Ryu_Niiyama these are made to order. Scalpers don't have much of a need for this.
Re: Bravely Default Developer Team Asano Asks Fans If They Want A New Entry
Give it (all of it) to me on PlayStation 4/5 or Steam and I'm on board. Not really interested in supporitng my switch anymore since getting the Deck.
Re: Random: The Original 'Black Box' Art For NES Zelda Resurfaces, And Link Is Happy
Glad they didn't use that original box art lol
Re: Random: There's Something Missing From The Mario Movie Poster, And The Internet Has Noticed
Please go outside lol.
Re: Assassin's Creed Anniversary 'Mega Bundle' Includes Six Games, Out Now On Switch
Ubisoft games are not worth that much. Company themselves devalues them as such. Just wait for a steeper sale, particularly of the individual releases. 100 Dollars/Pounds is too much.
Re: NPD Results Show PlayStation 5 Outsold Switch In August (North America)
@larryisaman you're basically just outlining the basis I'm pushing off from.
Yes install base is important though we are nearly 2 years in at the ps5 is no where near ps4 or ps2 numbers at this point in their life cycle. Growth has been slow. That is due to the lack of components. There is a point of critical mass where abandoning last gen is more profitable. If this wasn't the case then install bases would dictate support longer than a year or two. We are going into 3 years with cross gen releases next year. That sort of thing is reserved for sports titles, trash just dance titles, and general garbage releases, with very few exceptions.
Re: NPD Results Show PlayStation 5 Outsold Switch In August (North America)
@larryisaman It's going strong, but it's starting to slip due to age. Good run though.
As far as PS5 goes. there tends to be a lot more than mere performance boosts. There are several games only available on that platform. Starting next year we'll see more and more games cut the PS4 off. This is going to be a longer generation than last for that reason. Cross Gen Releases are common right now because of the limited supply of PS5s. Now that the supply restrictions are lifting, we can expect the next wave of PS5 releases to be exclusively for that generation.
Re: NPD Results Show PlayStation 5 Outsold Switch In August (North America)
Only natural for this to happen. Guess we'll see that Switch 2 announcement next year. Good lot of games to swan song on.
Re: Yakuza Dev Still Doesn't Think Switch Is The Right Platform For The Series
I hasn't stopped M rated games like those from coming to the platform, but it hasn't exactly encouraged a wave of them either. If they really inspired confidence you'd see more of it. Unfortunately Switch has a two fold problem. System is not regarded as a good platform for M rated titles due to their queeky clean image of being a kids toy. Now Nintendo fans don't get your joycons in a drift, I'm just saying that this is the perception Nintendo has been fighting for a very long time, going on 25 years now. They have done very little to counter this view and the closest games they've come to combating that, they sold the franchises to other companies or have done very little to continue their legacy. So it is a thing today, its a sentiment I still hear from parents across the various generational demographs "its kid safe" is still something I hear even after bringing up Doom.
Second problem is the system isn't typically powerful enough to play these kinds of games. M rated games tend to be targeted at players with a high performance box to be ticked. Games that are typically difficult to back port to a Switch. Which even if the company can justify the title on Switch for its audience, they have to fight the hardware to do it. Which then results in the difficult decision of "do we cloud it or do release an inferior version that could recieve more backlash than benefit". There are gamers who swear off a company because they wronged their favorite platform and results in a decades long struggle to win that player back or keep their negative impact from influencing potentially new players. As it stands Cloud on switch isn't winning anyone bonus points, but it isn't causing any animosity to the same degree. Which is why you're seeing more RE games in the cloud than an attempt to take the remakes and put them on the platform (completely doable honestly with very few compromises, but expensive).
So while those games have made a case, most don't. MK on Switch is perhaps the worst version of the game. Not since GB version have I been more disatisfied with a portable fighter. Some how the Vita did it better. Doom is a cool tech demo, but not hte version of the game I'm going to play. Have a higher chance of that happening on Steam Deck. A platform with a version of the game with the ability to tweaked, shared with ahigher end machine, and doesn't have 'for-children' stigma attached it it.
Re: The "Last Day" To Play The Original Overwatch Will Be Early Next Month
@Tasuki Incorrect. If you playerd OW at all you'd have seen the countless notifications about the subject.
All your character skins, sprays, emotes, will all transfer to your Overwatch 2 account.
all you currency will be converted to Overwatch 2 Currency
All your accounts will be consolidated to a single account on OW2 launch. So your currency will be summed, your skins will be summed (as in combined to fill in any blanks), your achievements will be summed (any missing achievements on one platform, but not others will be filled in).
The only thing you'll be losing with OW2 is your levels. I don't think those exist anymore. Which sucks for those of us with Diamond borders, or really anyone with a border above bronze.
It's basically overwatch, the only difference is, that they've dumbed the game down significantly with 5v5 and are trying to make it more like cod with their battle passes and game play changes. So I don't think there is much of a reason for an OW1 player to really care if they lose everything in OW2, because most of them will leave after 6 months, but it's all there if you want it. Including purchased skins like the mercy pink ribbon and the league skins.
Re: 'The Legend Of Zelda: Tears Of The Kingdom' Launches In May 2023
Could have used a title tour of features and locals for those of us who hated BotW. Really hoping they fixed this games short comings, otherwise I might just skip it. First time I've done that in the franchises 35 year long history.
Anyway, guess we should be expecting that switch 2 announcement in 3 to 6 months. Unless they plan on launching the game along side the system a mounth or two late like they did with twilight.
Re: Nintendo Switch Is No Longer The Best-Selling Console Of 2022 In The UK
@Ralizah Actually it changes quite a bit. Nintendo's been at this a while, its behavior is pretty consistent. This is in line with metrics already out there. This isn't the first dip. You don't wait till your hardware is justt not selling well. Otherwise you just end up with a lot of inventory you can't get rid of easily. We'll start to see shortages again with the hardware as well, with no rhime or reason for it. That's usually what happens next, usually around the time the leaks start to happen. I will not be surprised if we see something in march of next year.
We're already seeing other warning signs that end of life is coming. Reduced emphasis on major releases and a slowing down of such titles. We're still seeing them of course with Xenoblade 3 and Bayonetta 3, but after that we're getting into Mario Strikers territory of scrapping the bottom of the barrell with any low hanging fruit. The only other major release on the horizon is BotW2, given the history of Zelda thus far, cross generational releases are more likely than not at this point. Guaranty you the only reason we haven't seen BotW2 yet, is because they are delaying for next gen, because it is close. If they announce HD remaster ports of Wind Waker and Twilight Princess, then you know they are stalling for time.
I'm not faulting the Switch, as I said great machine, but its going to start really feeling the sting if Nintendo doesn't make moves next year to remain relevant. Every third party is going to be moving on from PS4 and Xbox One next year. When that happens, Switch will lose access to more popular AAA titles. Between SSD's, RT, and the general performance of Ryzen, the Tegra X1 cannot keep up. You have competition outside of Sony and MS now, just making the situation worse.
I see this trend continuing with a short spike around maybe november before continuing to slide into irrelevance. A slow slide, but one will eventually get disrupted by new hardware from Nintendo, because they won't wait. If its backward compatible, well expect a sudden lack of interest in the Switch.
Re: Where To Buy The Splatoon 3 Nintendo Switch OLED Model Console And Pro Controller
Would love a Zelda Anniversary Edition switch.... oh well. Guess I'll have to live with my joycons and rose colored gaming doc mod.
Re: Random: Billy Mitchell Claims Doctor Won't See Him Due To Donkey Kong Cheating Accusations
Oh well I guess. After 30 years I don't think the doctor cares if you're a long term paitent as he prepares to retire and handing off his practice and paitents. So maybe now is a good time to find a new doctor lol. I wish I could say i've had a doctor of 30 years. Even those of us with consistent employment can't always make that claim. Especially when moved all over the damn place due to work.
Re: Nintendo Switch Is No Longer The Best-Selling Console Of 2022 In The UK
Hopefully this opens the eyes of every person on here who came at me with "the switch is still doing well and will be around for years". Next step is the slow leaks of the Next Gen switch and Nintendo re-evaluating if some projects should remain on switch or be moved to Switch 2 in order to provide a solid launch lineup. The deck is clearly having an impact, current gen hardware is clearly having an impact, and the retraction of current gen releases hasn't helped switch.
No shame in that. The system has had a fantastic run. Inspired a new class of gaming device resulting in several clones and the Steamdeck. It certainly paves the way for the next gen switch.
So by this time next year, switch 2 will be announced and likely slated for either winter or summer release.
Re: Random: Wii U Emulation On Valve's Steam Deck Supports Gyro Controls
@IOI nope. would just lose like any other lawsuit involving emulation. If this was about roms sure. Under the law, lawyers will throw their hands up and tell Nintendo they are wasting money.
Re: Tencent Acquires 49.9% "Minority Passive Stake" In Ubisoft Founder's Company
@McBurn Ubisoft was already balls deep into Chinese money. It was just a matter of time before Tencent made this move. In the next 5 years ubisoft will cease to exist as anything more than a label or a subsidiary.
Re: Capcom Opens Gorgeous Street Fighter 35th Anniversary Website
"and the company hasn't ever really looked back"
accept every 5 years to release a collection or bundle on every console generation since SF2 was released lol.
Re: Random: Zelda: Breath Of The Wild Trick Gets You All Korok Seeds In 10 Minutes
@Friendly usually by accient and walking back what they did. Some do it by watching memory addresses and examining file changes. Is it time consuming to figure out? sure. Is it prohibitive? not really. Everyone has a hobby and if you already have a set of skills that lends themselves to exploring the nature of a thing, then you can find them with relative ease. That's how these little hacks come about.
Re: Nintendo Once Again Reassures It Has No Plans To Increase Switch Prices
@Jokerwolf eh not really. Microsoft sources their manufacturing out to a lot of companies, but they don't really produce their own. They may have a hardware designer, but those components are still sourced from a third party. Even the custom CPU and GPU are AMD property, not Microsofts. Sony is closer to this truth than MS has ever been. Optical drives for example are made by sony. The 4k Drive in the PlayStation 5 is manufactured by them. I believe MS went to samsung who sources from sony? It's a huge chain of ownership there. Of the three companies, sony is hte only one coming from a hardware background as its origin and actually has manufacturing plants. Even if they've taken many of those down over teh years to outsource. As it turns out making your own stuff isn't always as cheap as you think. Even the Cell had its manufacturing pushed outside of the company after the second year of the PS3 to Toshiba if memory serves.
Re: Nintendo Is Apparently Not Involved In The New Switch DRM Initiative
@sanderev What if the person left that painting in a filthy shed in their back yard tthat had a tin roof under the hot summer sun. You stole it to put in a nice cooled vault that others could come and appreciate it. Because lets be fair, a lot of publisher treat their games in this way. Physical copies go away, digital copies get taken down, the hardware it's self becomes unusable, evenutally you're left without any options than to use the pirated copy that someone had the since to clone decades earlier. Meanwhile the company in question has been sold off multiple times if not vanished completely from existence with no clue as to what happened to the actually titles, as the acquistion its self was more concerned what it could do with the IP as opposed to remaster, remaking, or redistributiing the software that had been created prior. Where the servers themselves were not well maintained and the code source and assets were not preserved and vaulted properly.
The problem is the audience using these emulators to play them for free. nott the audience buying the game, dumping it to a drive, then installing it on a steamdeck or pc. Let's be fair here, none of this DRM ***** has ever worked. Not even in the short term. When Denuvo is involved,its the paying customers that pay, not the paitent pirates who will go play something else till your game is cracked.
Re: Nintendo Once Again Reassures It Has No Plans To Increase Switch Prices
@ModdedInkling It's not in their best interest even with the demand. It is exactly as they claim. If Nintendo had actually dropped the price fo the switch in the last 6 years and wasn't already selling at a profit, you could bet the prices would have gone up. MS isn't raising them because it would hurt Xbox further and they can eat the cost better than sony. Sony likely couldn't justify an increased loss and a lot of that judgement likely still echos from teh PS3. PS5 will come down as they refactor the design.
Re: Nintendo Once Again Reassures It Has No Plans To Increase Switch Prices
@Rika_Yoshitake let me spin it a different way for you. Nintendo is over chraging so much for their hardware, that they can easily eat the cost of the switch increasing in price. It's 6 years old and was already sold at a profit. They'll find some other way to get around this issue, but expect profit to be down year on year and some marks to be missed in the fiscal year report.
Microsoft is just throwing money at the problem in order to offset the cost. Drop in the bucket for them.
Re: Random: We've Been Waiting Over Half A Decade For A "New" Mainline Zelda Game
@nessisonett It's been well over a year. time to leave your house.
Re: Hori Reveals The Split Pad Fit For Nintendo Switch, Pre-Orders Now Live
still infinitely better than the joycons. If I hadn't moved onto the Steamdeck, I might have considered giving these a try.
Re: This Stealth GameCube Mod Allows You To Play With Any Bluetooth Controller
Grabbed this sucker as soon as it was shown on Macho Nacho Productions. Now we just need Bluetooth GameCube Controllers.
Re: New Report Alleges Sexual Harassment And Discrimination At Nintendo Of America
@Drac_Mazoku Hopefully those of us pushing back will continue to gain traction. Always darkest before the dawn right. Still be vigilent, keep an eye on her teachers, do what any good parent like yourself is probably already doing and stay involved.
Re: Embracer Group Acquires Limited Run Games, Lord Of The Rings IP & More
Let's hope they shut down the LotR Amazon series and some of these crap game projects and start to really deliver. Last good LotR game I played was Shadows of Mordor from WB.
Re: Reggie: Nintendo Was Working On A Device Like Xbox's Adaptive Controller
I'd honestly like to see the numbers on how many of these things sold. It's largely slipped out of public view and hasn't been updated for the Series X like the One controller was. I'm happy that it released for those that needed it, bu tthose people were already finding solutions and work arounds without an offical product. So I have to ask was this even worth the effort. Seems like Nintendo didn't think so, since 4 years later this project never saw the light of day. Probably took one look at Microsofts numbers and realized it wasn't worth the integrity of the platform or the cost of manufacturing and distribution, given the lack of interest in the final product.
Re: New Report Alleges Sexual Harassment And Discrimination At Nintendo Of America
@Drac_Mazoku My every day man. i feel ya. F Society has become my mantra and I haven't been this jaded about interacting with other people since I was a teenager decades ago. Just watch out for your kids. their coming for them next.
Re: New Report Alleges Sexual Harassment And Discrimination At Nintendo Of America
there needs to be a statue of limitations on these kinds of accusations. 10 years is a long time, talking about how it was a "frat house" 10 years ago has a different context based on society expectations. Doesn't matter how you feel about it. Especially when your feelings on the matter can shift in that 10 year time as what ever it was sticks with you.
Re: Video: Will Switch First-Party Games Ever Get A Permanent Price Drop?
@Coalescence
You get it and said it way better than I lol. Though not sure it strengthens their position. Certainly has reduced Nintendo's importance in my eyes. Especially when those games don't justify that premium price tag.
Re: Video: Will Switch First-Party Games Ever Get A Permanent Price Drop?
@Rykdrew that's a very narrow minded perspective that simply leaves money on the table.
Yes Among Us and Fortnite are huge. A lot of these online titles are, but not everyone plays them. Those things have their own audience, like with all things if you over saturate a market with a single kind of product, that product ceases to sell or causes the market to thin. Ergo, you need single player, you need smaller titles, those titles still bring in money. What happens when that game losses popularity? Launching those kinds of games isn't it a guarantied success and comes with an even higher risk factor that can sink a studio. It has sunk several over the last decade.
I respect their hustle, but acting like that has anything to do with the price of Nintendo games is neither here nor there. A lot of Nintendo IP sells as high as 50 million units, because its Nintendo people buy it at a premium. Nintendo treats all their games like that whether the title deserves that sort of fanfare or not. It works for them. why sell 10 million at full price and 20 million at half that with a further discount bring it to 20 or even 10 dollars for the remaining 30 million. Even if you only sell 6 million, whats the point of driving up purchases for extra 10 million if you can just wait the customer out.
Re: Video: Will Switch First-Party Games Ever Get A Permanent Price Drop?
@jorel262 They need to. I stopped buying Nintendo releases new and so have others. Honestly getting to the point where I do not care to try new nintendo things because they won't give me that foundation to push off of for a new franchise.
Only reason the prices don't drop is that Nintendo believes their games are worth the full price. That's it. they don't put money into economic models where people buy full price out of initial demand and that can be used to pay for the development costs. cutting away the dev cost part of that price tag doesn't matter to them. As far as they are concerned that is just the price. Has nothing to do with carts. Personally I'd think they'd want to grow their brand, but considering people buy Nintendo hardware for Nintendo games and they are willing to pay 20% less through out the course of the systems life span, it just doesn't make sense for Nintendo to slash prices if their player base is that stupid.
Re: Super Punch-Out!! Hidden Two-Player Mode Discovered 28 Years Later
thought this was common knowledge. Guess its true what the say about time and memory.