Honestly I think fans of Nintendo and consumers care more about backward compatibility then "building a relationship" through souless services. Let's be fair Nintendo has not only lost that fight, but MS pretty much single handedly destroyed the arguement that consumers care about services. XBL didn't save the Xbox One. Game Pass isn't saving the Series X.
No if you want to win people over and don't want to repeat the mistakes of older hardware like the Wii U, then understand what went wrong. The software wasn't there on Wii U, the hardware was not doing anything particularly interesting. It's hardware was not compelling. The last part is a real sticking point. REleased a year before PS4/XB1, with hardware specs a generation behind. Wii U was a fantastic machine, beefier than PS3 and x360 in a few ways.It's everything the Wii should have been at launch, with the exception of a complete lack of BC for GC. OS is still a mess, but it would have been excusable half a decade prior. So nice machine, but it couldn't keep up with what was coming and wasn't doing anything particularly special besides being cleaner from what was already available. No one was sold on that second screen, especially with nothing to play. It wasn't a lack of Services that killed it.
This makes me concerned for Switch 2. Maybe this will be my last Nintendo.
@JaxonH I wish I could give you my internal numbers, sadly legally binded by NDA. So you can choose to take it as a valid secured preorder or not. Since you can't verify me as a source.
As far as the Wii U goes. Not really a fair measure. For one the Wii U was riding off the success of the Wii for its initial pre-order window for the first 3 months. Equally Nintendo wasn't facing a component shortage like we are seeing today. Even with the Wii U's successful launch month it had a miserable life cycle. The 3DS has a horrible launch and stunted around 2 million units till Nintendo tried to save the machine. At the time the Vita was looming, the price was high (laughable now), and a lack of a compelling library was held against it. You could go into a store and by a 3DS not long after launch the same with the Wii U. You can't just go to valves site and buya deck and have it arrive next day or the same week. Just to get the 400 dollar base unit pushes you into late 2022 if you're lucky, even then there is a disclaimer that it could go into 4th quarter. That alone has new purchases in a holding pattern. You see that with other consoles too. Why preorder something you may not get for a year and something better could come along. That Holding pattern is also waiting to see how things improve for the Steamdeck. I have 6 coworkers waiting to reserve a unit till the wait time comes down and to see how those of us who have one are liking it. They are regular switch users too. Anecdotal sure, but its something I'm seeing in a lot of places online.
The demand is there and Valve, new to the console hardware game is still figuring things out.
As far as the PCgamer.com article goes. Grain of salt for an article from March 1st. Just as Q1 reservations were going out. They managed to get all Q1 out and quickly got the Q2 orders rolling out. Which is why I suspect we haven't seen Q3 getting pushed out further to Q4 in reservations.
So while youre first generation view has colored your view of it. I do think you need to spend some more time with it and see how things have changed. A lot will change with each iteration of the steam os and proton. Honestly if more and more of my library just works, the less and less of a reason I'll have to recommend a switch over it. Since you can setup other accounts on the steamdeck I am letting people try the games they ask about on my system, because they really want to know.
Ultimately in the short term, ya steamdeck is iffy at best and niche. Long term I don't see it staying that way. More systems will enter the market place. A second iteration will come to improve on its short comings. The stablity of software will continue to improve. Cheaper models and a second hand market will form around the machine. Only things standing in the way is word of mouth.
@JaxonH you did such a fantastic job verifying that you forgot to.
The steamdeck has moved 1.5 million unit as of the month of May. I'm not sure where you're getting 500k from, but you should check the time stamps on the articles you read.
As far as compatibility im sure I covered that, but might have deleted that info in haste for my last response. I can verify that horizons stability has greatly improved with the last update. I spent 6 hours uninterrupted playing it. The only quirk I can find is when it is plugged into the TV the game turns into a slide show. A few games seem to struggle with this and after speaking with valve they are aware and on it. The turn around on fixes is pretty good. They can't verify and reverify fast enough. I'm not the only one noticing it. A lot of games just start working.
Given the above calling the steambox with os 2.0 niche is understandable, calling the steam deck niche is looking at a rather bias lense because as you put it half don't work or the verification status is shallow at some snap shot in time 2.5 months ago. It really is improving at a rapid pace. It won't be long that steams massive library of games becomes a functional list that dwarfs most first year release schedules for a piece of hardware.
You also bring up the gps win and ill just assume the entire lot of windows based handhelds. Don't think those aren't part of the problem Nintendo is facing, I just use steamdeck as a catchall, since its current trajectory is showing a vector of high levels of improvement. I will not be surprised if digital foundry ends up revisiting the hardware and being pleasantly satisfied with the improvements. Keep in mind that while you snagged a price point for steamdeck at its highest tier, doesn't mean the unit isn't available for cheaper or that it won't eventually get to that point. I will not be surprised at further price drops especially as the stability improves and the numbers come in for purchase of games from deck users.
I think I mentioned this already to you. It just needs to be niche, it doesn't need to do switch numbers to succeed. It just has to eat enough of the switches lunch to slow it down. The system will certainly do that when there are gamers looking to buy most of their games on steam. How many steam users own a switch and think "i could save a lot of money by not buying at Nintendo prices" how many streamers do you see with a switch and profess their pc love. This thing has steam (excuse the pun) it's going to make a dent. The compatibility will improve. Eventually a critical mass will be achieved as some developers will consider native Linux/Vulkan support and windows/vulkan support for greater compatibility and performance with steam deck. Already seeing it at my studio and others. Just needs to get over that hump. If third parties are asking for kit and trying to build their own boxes to improve support, then you have a recipe for potential success.
That's quite the about face after that CG commercial they did with him not to long ago for something he would have never had anything to do with. Guess the Law family is next in this little annoyance, I certainly hope not.
@Jcdbengals Honestly I have no idea. I guess the assumption is that they could price a new switch model high to reduce demand without a lot of questions, but the way the economy is at the moment with inflation, I think it'll scare off more consumers than help. Otherwise I have no idea. I wouldn't buy to heavily into chip shortage discussion. A lot of companies are now sourcing out of china, as the last 3 years they have been unreliable and hurting corporate profit margins. Apple has actually started sourcing multiple designs for a single model. Not an uncommon practice for say the 90's, Dreamcast and PS2 did this and you could tell what region your machine was made in just by looking at the mother board and other components. As the layout was different based ont he designers building within the spec of their assembly lines. So seeing that return means yields aren't high enough. There are a lot of external facilities outside of china being built as well. So I don't think this chip shortage will be lasting much longer. I'm honestly wondering if China's economy will collapse in the next year.
@Leo2Kirby Keep in mind that Nintendo tends to dabble in older technology and will want to keep close to the switch architecture to maximise backward compatibility. Though you made good points. I still think Nintendo might look at them.
I don't agree with you on the architecture, speaking as someone who works iwth the actual hardware daily.
While use we program in C++11 to 17 depending on what platform and sdk version you are on, there are still moments where we do dip down to assmebly. Compilers are great, but they have limits. Additionally, just because we aren't writing in assembly doesn't mean the following problems have magically disappeared for the Core Technology Teams on a game Project:
Platform Specific API Calls
Platform Specific Hardware Features (PlayStation has its own solutions for mesh shaders that aren't easily translated between DX 12 Ultimate and PlayStation)
Platform Resources are not identical (this is a huge problem)
Some times how you write your C++ code has to be done with the architecture in mind. Ya sure the same if-then-else may not see variance, but there are more lower level calls and data structure construction that needs to be handled in a specific way to meet that architecture. Spend enough time on Madden, CoD, or Battlefield and you'll see that spring up in your code a lot. Hell even how the CPU handles its cache is something that typically goes on in the mind of a senior level engineer with 10 years industry experience.
It's most certainly not a case of write once and forget, if it were we would all be developing in Java and C#... even if Unity would love us all to be working out of C#. I still have to hack down unity's core to get what I want ouf oit.
" Steamdeck won't have any effect in the slightest." We'll see. I think you're missing a few things and think this is the steambox fiasco. Valve is serious this time.
Go on about Switch Exclusives all you want, there is plenty on steamdeck that isn't on switch. About 2 decades worth of software. With all the new LEgend of Heroes fans popping up, they may want to play the oens that aren't on switch. There is very little on Switch that is technically exclusive from Switch aside from first party releases. From what I can tell there are a few 100 million gamers out there who do not care about Nintendo Exclusives if they can play a better version of doom eternal on the go. That isn't even getting into emulators, but there are a lot of people pissed at Nintendos subscription service and their slow response time for virtual console in the last 15 years. I think for them, this is a game changer, but one that doesn't even need to be factored in.
Poor battery, more like poor excuse. There was a time where the switches short battery life and the 3DS's short Battery life was "a problem". Ya I get it, you're not going to get 5 hours playing Horizon Zero Dawn. However I don't need it to get beyond the 2.5 hours I managed. There are a lot of people like that. Just like the switch, Vita, 3DS, PSP, before it, people will find solutions for this. In fact the same battery pack on got for my switch works for my steam deck. So if I'm planning a trip to Japan or Hawaii, I'm ready.
Compatibility issues I'll give you, but as I stated already, valve is on top of it. Many of the games they marked as not supported have started working with the last update. Bloodstained Ritual of the Night among them, works beautifully now. Managed to get through arcade on Tekken 7. GG -Strive also works great and I had time to practice with Baiken yesterday.
Complaining about the Steamdecks size is a little asinine considering people complain about the switch's size enough that Nintendo made a Switch Lite. There are people who even say the Switch Lite is still too big. Give the size comparisons I think there is an audience looking for something 3DS XL size and possible GBA size too. I don't think this is as big of an issue (excuse the pun) as you're making it out to be.
Detchable Controllers and tabletop. Again Switch Lite. I wouldn't say either is the main selling point of the system. Rarely hear of anyone embracing it. It happens sure, but not something the Steamdeck can't do with controllers and a cheap stand off amazon.
Those heavier games make the case for owning one, playing the smaller games switch can play but better, well I think that reverses the situation. Make the Switch more Niche.
Considering both PS and XB1 make more money than Nintendo does just on licensing alone, not even getting into services and first party titles (which Sony could also cover Nintendo's yearly revenue here) I wouldn't say Nintendo is leaving anyone in the dust. Especially since the Switch hasn't even Passed the PS4 in life time sales and both are over 100 million.
" We're talking about a device that MIGHT do 2-3 mil lifetime" Unless they stop making steamdecks tomorrow, I wouldn't put any money at that. Not to mention that switch was uncontested in that market until about 3 months ago.
I'm unsure about the BC, so I'm pretty non-commitle at this point. However I'd point to the descripencies and reduced support with each generation.
I'd put my money on 2023, but Nintendo has never been one to arrive at the party on time and they have a lot of considerations to make thanks to the SteamDeck. Which means they may have to reconsider backward compatibility for Switch 2. Which would hurt them significantly. Honestly competition is going to make things tough for them and could result in the Switch 2 being much less of a success than its predecessor. So mid to late 2024. They'll probably try BotW2 and Metroid as launch titles, maybe even grease Capcom's palms a little for another monster hunter release.
Overall they are stuck in a real bad situation at the moment. Switch doing well, but declining is going to continue to get worse. I just got my Steamdeck, my experience with it tells me I do not want to go back to my switch. I can finally play Bloodstained for example as intended and many of its games without the issues I had on Switch. I have access to games that are skipping the switch like the Final Fantasy Pixe Remasters (square .... money on the table here). Horizon runs amazingly on the system. I'd be lying if I said I didn't have a collection of titles running on my system that Nintendo thinks I'd pay a subscription for and has yet to release many of those titles. These machines don't iterate on a 5 to 8 year cycle, it'll be 2 years and there will be more than a simple screen replacement and better battery life.
Nintendo has to also consider paying nVidia to continue working on the Tegra SoC. 2018's Orin might be the best bet. Not to familiar with the Xavier Tegra, but it seems sily to stick with it for compatibility with the X1, when the Orin can provide technologies to keep up with the Steamdeck.
That's even assuming they stick with nVidia at all. They are notoriously expensive and the architecture of the ARM CPU cores could be problematic for compatibility with other platforms. AMD has made a strong case with the steamdeck. Another year or two and Valve may have inadvertantly helped a competitor. However this will kill Switch 1 compatibility. Even if this would lead to cheaper systems. Given Nintendo's history with Backward Compatibility I would not right this off. SNES could have done it, but they opted out for cost. That just boiled down to the connector and some additional modes for their CPU which was of the same family as the NES. N64 clearly didn't adopt backward compatibility, the same of the GameCube. BC was largely something embrassed by the portables. Even that had a degree of limitation.
My guess is that we'll see something in the coming year, leaks and rumors and Nintendo tries to figure out which is more important to them. Keeping the cost down in an economy with out of control inflation on the cusp of a Recession which will make for weak sales to start the next generation or maintianing their legacy. I'm hoping for the latter personally, I won't come back to Switch 2 if I have to leave my library behind, at least in an early adoption to mid life capacity. My favorite franchises from Nintendo have undoubtly changed. Not for the better. Zelda was my big draw, now I just don't care unless its a remaster or remake. Metroid can't seem to get a game out the door without a massive effort. DK seems dead. Mario I have enough games to go back too.
Hope they fail the block. Management for that company and its studio runners need to be terminated. I don't even care who buys them, just need to fix Ubisoft. If it isn't some deplorable behavior across the board, its their insistence to take the company and its IPs in a direction no one wants to go.
Shame Art is the worst thing to put on a game. Actively avoid anything that has extra crap plastered all over the front trying to accent its a special deal.
Do us a favor Nintendo, discover stickers and put them on the plastic wrap.
Oracle games were just a bit off the beatin path for me.
Keep in mind that these are zelda games, which are better than most. I don't truely start to hate zelda games until you start talking BotW and Spirit Tracks..... then you start getting into the CD-I games, that's when I stop pretending you have a pulse lol.
OOT I dislike, but I do play it still, which is more than I can say for BotW. I played 4 Zelda games before OOT and I just felt like OOT was a mess of a game, it really hasn't aged well. I get why people like it, but its a far cry from best game of all time status or the top 100, especially when so many other games have done that formula better since. Given future gamers aren't going to be playing them in release order, we'll start to see more people look down on the game as more of an education piece than a must play. BotW on the other hand, takes all the things I hate about Ubisoft games then throws in some "not zelda" stuff. I know people love exploration in the series, but that was never the reason I played zelda, even the original back in 87 when I played it. I loved the dungeons and bosses. ALttP just was amazing to a degree that it made it really hard to appreciate OOT. BotW just failed me in every way. After two of the beasts i was out. Third Zelda game I never finished. Other two are the oracle games. Zelda II, I just despise. Maybe I like the oracle games more than II and would place them before botw and after (descdending bad) oot. Just gets really muddy down there as they are games I just do not revisit as often.
@CharlieGirl well the 3DS had 3 factors that lead to its success 1) The Ambassador program to repair the relationship with its early adopters and getting them to play again.
2) Sacrificing the Wii U. Let's face it the Wii U's library suffered as Nintendo put everything into the 3DS. I think Nintendo was hoping the Wii U would get picked up by 3rd parties, but also knew portables are what kept them relevant for 2 console generations prior to the Wii. Some would say even during the wii.
3) Sony decided to do the reverse and bank hard on the PS4. As home Consoles were their bread and better. Which probably what lead Nintendo to finally make the Switch a reality and abandon traditional consoles. As a result the 3DS had no competition as the Vita library suffered after Sony's initial offerings.
Good. that trash fire of a company needs new leadership. I hope they gut the executive staff and change studio leadership at each of their studios. Maybe they can finally start making assassin's creed games again and dig the tom clancy franchise out of the brothel then place it firmly into rehab.
Panzer Dragoon Saga.... That'll take an act of god. The source code has gone missing along with the assets. They'd have to rebuild it from scratch and rip what they can from a release copy of the game. either that or emulate it. I'd love to see this on any platform, but sega is not going to put the effort into it unless Panzer Dragoon and Panzer Dragoon Zweii Remakes perform really well.
Golden Sun I can absolutely see getting its day. Skies of Arcadia I can see getting an anniversary remaster in the next few years. Paper mario is a coin flip. I hope as I've never played it and my GC laser is dead. Suikoden II.... probably not. Not unless Konami wakes up from its stooper. Even its Castlevania and Contra releases feel kind of half hearted. glad to have them, but it might not be worth hoping they value suikoden on the same level. Cross your fingers for a collection I guess.
I'm game if they remake it. It's very much a Wii U game at this point. Which means Miyamoto should take another crack at it and change the design to something he approves of to better fit the switch. He designed the game to help making the case for Wii U if memory serves or at least one of the teams under his stewardship. So the designers may have a thing or two they want to address, remove, and replace. I think they earned that much. I don't think simply gutting some of its more interesting design decisions (putting it kindly) is fair to them, just to salvage what is there. This game needs to be a fun starfox game too, otherwise you'll just be skinking the franchise even further.
I also have my personal gripes with the skyward sword port. People may like that they got an option to play without motion controls, but it kind of loses what the Wii version has with a wireless nunchuck and wii motion plus. The Switch controls are inferior to the Wii's when it comes to motion controls. That Sensor bar was important for re-alignment. We really needed an IR Sensor for the Joycons, as it makes the game lose tracking far easier. Everything else about the joycon is superior with that one exception. There are videos showing this online. Which is a damn shame given how good the game looks on switch and all the QoL they've added. I'd happily take an IR sensor attachment for the right joycon to allow me to play Skyward Sword as it was intended... withotu the need to press the Y button constantly for every 10 or 15 swings, sometimes less. My concern (as much as I hate star fox zeros controls) is that Star Fox Zero will suffer in the same way on switch, which is why a remake might be in order to give us something fresh to fill the gap left by the wii u tablet controller. The game just isnt as salvagable as skyward sword too. Another reason this approach should be taken.
Starfox Zero is a beautiful game, it just needs some love.
@mrbogus Same. Pretty certain this is another BotW/Twilight Princess situation. They did the same thing with both of those games. They'll need a reason to get people on the new switch quickly. I think between high end hardware in steamdeck they need to move fast.
@RushDawg if it's a pro it will be BC. If its Switch 2, that is a point of concern. though I doubt the Switch 2 will not be BC with the Switch. Especially after PS5 and Xbox Series X pretty much making it not only standard, but also enhancing those libraries in some form. Would be a foolish move on nintendo's part to not upgrade titles for switch 2.
Hard Pass, but not because of the switch revisions.
I just didn't like BotW1, as a result all Zelda purchases on release day are haulted unless they are remasters and remakes of games in the series that I like. I feel that my time with the franchise has ended with this latest movie and I won't be catfished again like I was for the Switch. I could have easily waited till Link's Awakening was released before buying a switch instead of being dragged onto the platform for a game I'd find I'd ultimately hated.
So it'll take a different game to change my position.
That being said, system is long overdue for a refresh. I've stopped buying for switch entirely and now get my games on PS5 and Steamdeck.
Waste of time and money. those 4 games are not particularly good. their value mostly comes from collectors and not much else. Visually they are barely a step up from PS1. I can't see this package reworking the DVD anime that came with it either. Which also wasn't particularly good.
" first ever video game based on the recent hit animated series Star Trek: Prodigy"
Reason enough to not buy it or play it. Kurtzman trek is worst trek. No wonder they got a trash can publisher to pick this up, no sensible publisher would touch this IP win its current state.
Honestly wish they would have added features that were just added to the PS5. Ability to pin certain games to the main screen.
Would be nice if switch started using filters, Sony could do for some more filter options. Wouldn't mind pining a zelda group to the main screen.
Honestly I've never been a fan of the switch's OS. It's a dumbed down version of the XMB or the PS4 media bar. No shame in replicating damn well near perfection, but instead of improving upon it, they just made it worse.
Hopefully the Switch 2 has a less Lazy UI/UX design philosophy.
@Serpo ROM is for validation purposes and likely to help keep nintendo from cease and desisting them. Question is, what do they consider to be a "legally attained ROM". I believe there are 3 different rom dump formats for N64.
It's a marketing placeholder box for meetings. Likely some discussion about how they wanted to represent the two sides of link, but the artist hadn't gotten around to throwing actual art together other than the base outline that was discussed at an earlier meeting. The PDF was then likely printed up in its current form so it could be a physical item for discussion at the Wii Launch Marketing meetings. Sometimes its good to have incomplete pieces there to help guide the discussion and help visualize what final might be.
@EVIL-C They probably get out of the house and actually walked up to and talked to a girl. Be confident and get out there. That's probably the only difference.
@Bret Sure let me jump on my white horse and ride out there to help her. as I said as long as he's not beating her, she can pack her bags and go. Stay with her parents. Be a responsible adult and get herself to safety. Her friends and family can help and intervene.
As far as "abuse is abuse" , you're saying a whole lot of nothing here. thing is thing, is a lazy mans saying "I don't like thing and I'm going to blanket statement all things". War is War, but my reaction to nuclear war is going to be drastically different from that of cyberattacks engaged in a cold war setting and anything inbetween. simply saying things like "abuse is abuse" is simply engaging in rampant escallation or the meme "that escallated fast". Honest that being your basis, is enough for me to ask what help you're getting for your problem.
I have no idea what is going on, on the other end. It does not need my involvement. It's a situation that needs to be handled by local members of that community. The worst part about this is, this story sounds awfully familiar to something I heard a decade or so ago. For all I know its been reposted and Nintendo Life is being taken for a ride.
As long as he's not beating her. Then this is something the two of them will have to work out on their own. It was wrong of him to post that online and trying to get an internet following to help shame her into submission. Clearly the two need some kind of councelling as well.
To some small degree I can understand where he's coming from, but these are virtual characters with no human presence behind them. Even if this was some kind of wishful fillment on her part, he needs to ask himself why he's so insecure about it to the point that he has taken extreme measures instead of trying to understand her hobby. If he thinks it isn't harmless then maybe its soemthing he's doing that is driving her to wishfull fillment in such an extreme way. Up to him to figure it out with her. Again redit, twitter, facebook, not the place for this. Internet can just shut the hell in any case and mind its own damned business.
@MostHandsieBoy They needed a win with all the misses? Can't say they've had too many of those in the last 10 years.
Best I can think of is Babylon's Fall. FF14 has made extraordinary amounts of money for them. With endwalker causing them to shut down subscriptions because of the server load was too high. For a 10 year old game that is outstanding. Regardless of what they say about Tomb Raider the series is still quite successful for them. Guardians of the Galaxy was a win for them as well. Bravely Default, Bravely Second, and Bravely Default 2 have all done well. They've had maybe 3 to 5 bad releases in that time, 7 bad decisions. Given the number of releases they've had in that time. They weren't over due. A small rut at best. One that would get quickly brushed aside with their next 3 big releases.
Anyway in todays industry 1.5m is what you typically need for a AA title to succeed. 2.5m is needed for AAA to be successful depending on protracted development and other unforseen issues that may come up and any licensing involved. Which is porbably why south park studios is giving ubisoft the finger for their next game. Sick of dealing with their BS.
@MostHandsieBoy There are times to label things something new and then there are times to franchise.
Calling this Triangle Strategy was a dumb move across the board. It has FFT like themes and combat design.
I agree square needs to diversify its portfolio and stop slapping Final Fantasy on things. Crystal Chronicles was a mistake in every form, World of Final Fantasy should have never happened, Chocobo GP I don't even understand, Final Fantasy XII and XIII both should not have been main line final fantasy titles.
However there comes a point when you make a game and if it walks like final fantasy, talks like final fantasy, smells like final fantasy, and tastes like final fantasy. Then maybe you should call it final fantasy.
Putting FFT aside for a moment. Anything would have been a better name than Triangle Strategy, a generic soul less, and very much unremarkable name for a game that is in every way a spirtual successor to FFT.
I do hope this becomes a new franchise, but I won't be excited about uttering the words Triangle Strategy 2 in the future.
I do hope square continues to try new IP. Forspoken has to be the most interesting thing they've done in years outside of FF7 Remake (which is nothing to shrug at). The changes to FF6 Pixel Remaster have been glorious aside from teh changing of hte opening credits which is a slap in the face to the original team. Still very Final Fantasy centric. I miss the days of Vagrant Story and more. So I'll put up with a bad title for now, but they really need to put more effort into these names.
@CharlieGirl Zero Possibility. First party isn't interested in re-adopting the upgradable controller concept of the 90's with insertable cartridges. Joycons already provide a suitable means of expanding controllers beyond original intent. There are various aspects of this controller that aren't really a step forward. Far more likely this was related to the N64 and they were considering giving life back to N64 accessories.
@San_D Exactly you want a remake. FF7R is not a remake, you can say remake. FF7R's name is just Nomura being a tool. It should have never been called FF7 Remake. I personally love the game, but the title is deceptive.
I agree though, the combat system doesn't need changing. It was a good system. The game wasn't trying to do the things FF7 was. They will have to redo the backgrounds through, that I can say definitively. The alternative is using an AI upscaler. I think if they used the original concept art and render those out in real time they could create an much more easily sustainable remake of the game. One that could scale to what ever platform they release on in the future... even 8k. A true remake takes the game, and leaves its core untouched, but updates teh tech and techniques used to produce it. Like Shadow of the Colossus for PS4. It's a 1 to 1 game with the original, but the PS4 version blows the remaster away, as well as the original game.
@San_D FF7 remake is not a remaster lol. Hell its not even a remake. Does sound like you want a proper remake though. Those backgrounds need to be remade, if memory serves. A proper 4k sampling would be nice. I don't think square has the source assets to do that. Would be nice if we could get proper 3D renders and lock the camera to the right positions. Create new models that are faithful to the originals, but bump the poly count and apply additional rendering standards. Update the lighting, hell even use ray tracing.
I guess the one big change to consider though is voice acting. Anywhere there is text is workable. Cutscenes would need to be re-imagined. They don't really stand the test of time to well. Maybe square could get a tad creative and insert some VO. I know the addition of screams and other elements could be mixed into existing scenes as they do feel like they were done with VO in mind, but never got VO added for one reason or another.
Everything else, just clean it up. Music could also get some touch ups too I guess. Remove the last of any left over midi from that era of gaming.
I'll just be grateful that I'll have proper analog support back. Biggest issue that sticks with me over FF8 and FF9 remasters on PS4 and Switch is the complete lack of Analog support that was in the original games. They feel terrible without that support and I wish square would restore that functionality.
@rawzeku Atlus is not Square Enix. If square had done that in the past I could see what you're saying here. It's a possibility sure, but it also highlights that square doesn't follow that same routine.
I think we're about to get an announcement of an FF9 remake.
Comments 437
Re: Nintendo President Says "Most" North American Switch Online Users Have Upgraded To The Expansion Pack
I would be impressed with this if the Nintendo Online sub numbers weren't so awful to begin with.
Re: Poll: If Nintendo Released Mother 3 In The West, What Would It Be Called?
EarfBound Xtreme
Re: Nintendo Says It Wants To Avoid A Repeat Of Wii U With Switch's Successor
Honestly I think fans of Nintendo and consumers care more about backward compatibility then "building a relationship" through souless services. Let's be fair Nintendo has not only lost that fight, but MS pretty much single handedly destroyed the arguement that consumers care about services. XBL didn't save the Xbox One. Game Pass isn't saving the Series X.
No if you want to win people over and don't want to repeat the mistakes of older hardware like the Wii U, then understand what went wrong. The software wasn't there on Wii U, the hardware was not doing anything particularly interesting. It's hardware was not compelling. The last part is a real sticking point. REleased a year before PS4/XB1, with hardware specs a generation behind. Wii U was a fantastic machine, beefier than PS3 and x360 in a few ways.It's everything the Wii should have been at launch, with the exception of a complete lack of BC for GC. OS is still a mess, but it would have been excusable half a decade prior. So nice machine, but it couldn't keep up with what was coming and wasn't doing anything particularly special besides being cleaner from what was already available. No one was sold on that second screen, especially with nothing to play. It wasn't a lack of Services that killed it.
This makes me concerned for Switch 2. Maybe this will be my last Nintendo.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
@JaxonH I wish I could give you my internal numbers, sadly legally binded by NDA. So you can choose to take it as a valid secured preorder or not. Since you can't verify me as a source.
As far as the Wii U goes. Not really a fair measure. For one the Wii U was riding off the success of the Wii for its initial pre-order window for the first 3 months. Equally Nintendo wasn't facing a component shortage like we are seeing today. Even with the Wii U's successful launch month it had a miserable life cycle. The 3DS has a horrible launch and stunted around 2 million units till Nintendo tried to save the machine. At the time the Vita was looming, the price was high (laughable now), and a lack of a compelling library was held against it. You could go into a store and by a 3DS not long after launch the same with the Wii U. You can't just go to valves site and buya deck and have it arrive next day or the same week. Just to get the 400 dollar base unit pushes you into late 2022 if you're lucky, even then there is a disclaimer that it could go into 4th quarter. That alone has new purchases in a holding pattern. You see that with other consoles too. Why preorder something you may not get for a year and something better could come along. That Holding pattern is also waiting to see how things improve for the Steamdeck. I have 6 coworkers waiting to reserve a unit till the wait time comes down and to see how those of us who have one are liking it. They are regular switch users too. Anecdotal sure, but its something I'm seeing in a lot of places online.
The demand is there and Valve, new to the console hardware game is still figuring things out.
As far as the PCgamer.com article goes. Grain of salt for an article from March 1st. Just as Q1 reservations were going out. They managed to get all Q1 out and quickly got the Q2 orders rolling out. Which is why I suspect we haven't seen Q3 getting pushed out further to Q4 in reservations.
So while youre first generation view has colored your view of it. I do think you need to spend some more time with it and see how things have changed. A lot will change with each iteration of the steam os and proton. Honestly if more and more of my library just works, the less and less of a reason I'll have to recommend a switch over it. Since you can setup other accounts on the steamdeck I am letting people try the games they ask about on my system, because they really want to know.
Ultimately in the short term, ya steamdeck is iffy at best and niche. Long term I don't see it staying that way. More systems will enter the market place. A second iteration will come to improve on its short comings. The stablity of software will continue to improve. Cheaper models and a second hand market will form around the machine. Only things standing in the way is word of mouth.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
@JaxonH you did such a fantastic job verifying that you forgot to.
The steamdeck has moved 1.5 million unit as of the month of May. I'm not sure where you're getting 500k from, but you should check the time stamps on the articles you read.
As far as compatibility im sure I covered that, but might have deleted that info in haste for my last response. I can verify that horizons stability has greatly improved with the last update. I spent 6 hours uninterrupted playing it. The only quirk I can find is when it is plugged into the TV the game turns into a slide show. A few games seem to struggle with this and after speaking with valve they are aware and on it. The turn around on fixes is pretty good. They can't verify and reverify fast enough. I'm not the only one noticing it. A lot of games just start working.
Given the above calling the steambox with os 2.0 niche is understandable, calling the steam deck niche is looking at a rather bias lense because as you put it half don't work or the verification status is shallow at some snap shot in time 2.5 months ago. It really is improving at a rapid pace. It won't be long that steams massive library of games becomes a functional list that dwarfs most first year release schedules for a piece of hardware.
You also bring up the gps win and ill just assume the entire lot of windows based handhelds. Don't think those aren't part of the problem Nintendo is facing, I just use steamdeck as a catchall, since its current trajectory is showing a vector of high levels of improvement. I will not be surprised if digital foundry ends up revisiting the hardware and being pleasantly satisfied with the improvements. Keep in mind that while you snagged a price point for steamdeck at its highest tier, doesn't mean the unit isn't available for cheaper or that it won't eventually get to that point. I will not be surprised at further price drops especially as the stability improves and the numbers come in for purchase of games from deck users.
I think I mentioned this already to you. It just needs to be niche, it doesn't need to do switch numbers to succeed. It just has to eat enough of the switches lunch to slow it down. The system will certainly do that when there are gamers looking to buy most of their games on steam. How many steam users own a switch and think "i could save a lot of money by not buying at Nintendo prices" how many streamers do you see with a switch and profess their pc love. This thing has steam (excuse the pun) it's going to make a dent. The compatibility will improve. Eventually a critical mass will be achieved as some developers will consider native Linux/Vulkan support and windows/vulkan support for greater compatibility and performance with steam deck. Already seeing it at my studio and others. Just needs to get over that hump. If third parties are asking for kit and trying to build their own boxes to improve support, then you have a recipe for potential success.
Do not down play this, it will sneak up on you.
Re: Fei Long Will Never Appear In Street Fighter Again, Says SFV Composer
That's quite the about face after that CG commercial they did with him not to long ago for something he would have never had anything to do with. Guess the Law family is next in this little annoyance, I certainly hope not.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
@Jcdbengals Honestly I have no idea. I guess the assumption is that they could price a new switch model high to reduce demand without a lot of questions, but the way the economy is at the moment with inflation, I think it'll scare off more consumers than help. Otherwise I have no idea. I wouldn't buy to heavily into chip shortage discussion. A lot of companies are now sourcing out of china, as the last 3 years they have been unreliable and hurting corporate profit margins. Apple has actually started sourcing multiple designs for a single model. Not an uncommon practice for say the 90's, Dreamcast and PS2 did this and you could tell what region your machine was made in just by looking at the mother board and other components. As the layout was different based ont he designers building within the spec of their assembly lines. So seeing that return means yields aren't high enough. There are a lot of external facilities outside of china being built as well. So I don't think this chip shortage will be lasting much longer. I'm honestly wondering if China's economy will collapse in the next year.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
@Leo2Kirby Keep in mind that Nintendo tends to dabble in older technology and will want to keep close to the switch architecture to maximise backward compatibility. Though you made good points. I still think Nintendo might look at them.
I don't agree with you on the architecture, speaking as someone who works iwth the actual hardware daily.
While use we program in C++11 to 17 depending on what platform and sdk version you are on, there are still moments where we do dip down to assmebly. Compilers are great, but they have limits. Additionally, just because we aren't writing in assembly doesn't mean the following problems have magically disappeared for the Core Technology Teams on a game Project:
Some times how you write your C++ code has to be done with the architecture in mind. Ya sure the same if-then-else may not see variance, but there are more lower level calls and data structure construction that needs to be handled in a specific way to meet that architecture. Spend enough time on Madden, CoD, or Battlefield and you'll see that spring up in your code a lot. Hell even how the CPU handles its cache is something that typically goes on in the mind of a senior level engineer with 10 years industry experience.
It's most certainly not a case of write once and forget, if it were we would all be developing in Java and C#... even if Unity would love us all to be working out of C#. I still have to hack down unity's core to get what I want ouf oit.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
@JaxonH
We'll see. I think you're missing a few things and think this is the steambox fiasco. Valve is serious this time.
Go on about Switch Exclusives all you want, there is plenty on steamdeck that isn't on switch. About 2 decades worth of software. With all the new LEgend of Heroes fans popping up, they may want to play the oens that aren't on switch. There is very little on Switch that is technically exclusive from Switch aside from first party releases. From what I can tell there are a few 100 million gamers out there who do not care about Nintendo Exclusives if they can play a better version of doom eternal on the go. That isn't even getting into emulators, but there are a lot of people pissed at Nintendos subscription service and their slow response time for virtual console in the last 15 years. I think for them, this is a game changer, but one that doesn't even need to be factored in.
Poor battery, more like poor excuse. There was a time where the switches short battery life and the 3DS's short Battery life was "a problem". Ya I get it, you're not going to get 5 hours playing Horizon Zero Dawn. However I don't need it to get beyond the 2.5 hours I managed. There are a lot of people like that. Just like the switch, Vita, 3DS, PSP, before it, people will find solutions for this. In fact the same battery pack on got for my switch works for my steam deck. So if I'm planning a trip to Japan or Hawaii, I'm ready.
Compatibility issues I'll give you, but as I stated already, valve is on top of it. Many of the games they marked as not supported have started working with the last update. Bloodstained Ritual of the Night among them, works beautifully now. Managed to get through arcade on Tekken 7. GG -Strive also works great and I had time to practice with Baiken yesterday.
Complaining about the Steamdecks size is a little asinine considering people complain about the switch's size enough that Nintendo made a Switch Lite. There are people who even say the Switch Lite is still too big. Give the size comparisons I think there is an audience looking for something 3DS XL size and possible GBA size too. I don't think this is as big of an issue (excuse the pun) as you're making it out to be.
Detchable Controllers and tabletop. Again Switch Lite. I wouldn't say either is the main selling point of the system. Rarely hear of anyone embracing it. It happens sure, but not something the Steamdeck can't do with controllers and a cheap stand off amazon.
Those heavier games make the case for owning one, playing the smaller games switch can play but better, well I think that reverses the situation. Make the Switch more Niche.
Considering both PS and XB1 make more money than Nintendo does just on licensing alone, not even getting into services and first party titles (which Sony could also cover Nintendo's yearly revenue here) I wouldn't say Nintendo is leaving anyone in the dust. Especially since the Switch hasn't even Passed the PS4 in life time sales and both are over 100 million.
" We're talking about a device that MIGHT do 2-3 mil lifetime"
Unless they stop making steamdecks tomorrow, I wouldn't put any money at that. Not to mention that switch was uncontested in that market until about 3 months ago.
I'm unsure about the BC, so I'm pretty non-commitle at this point. However I'd point to the descripencies and reduced support with each generation.
Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?
I'd put my money on 2023, but Nintendo has never been one to arrive at the party on time and they have a lot of considerations to make thanks to the SteamDeck. Which means they may have to reconsider backward compatibility for Switch 2. Which would hurt them significantly. Honestly competition is going to make things tough for them and could result in the Switch 2 being much less of a success than its predecessor. So mid to late 2024. They'll probably try BotW2 and Metroid as launch titles, maybe even grease Capcom's palms a little for another monster hunter release.
Overall they are stuck in a real bad situation at the moment. Switch doing well, but declining is going to continue to get worse. I just got my Steamdeck, my experience with it tells me I do not want to go back to my switch. I can finally play Bloodstained for example as intended and many of its games without the issues I had on Switch. I have access to games that are skipping the switch like the Final Fantasy Pixe Remasters (square .... money on the table here). Horizon runs amazingly on the system. I'd be lying if I said I didn't have a collection of titles running on my system that Nintendo thinks I'd pay a subscription for and has yet to release many of those titles. These machines don't iterate on a 5 to 8 year cycle, it'll be 2 years and there will be more than a simple screen replacement and better battery life.
Nintendo has to also consider paying nVidia to continue working on the Tegra SoC. 2018's Orin might be the best bet. Not to familiar with the Xavier Tegra, but it seems sily to stick with it for compatibility with the X1, when the Orin can provide technologies to keep up with the Steamdeck.
That's even assuming they stick with nVidia at all. They are notoriously expensive and the architecture of the ARM CPU cores could be problematic for compatibility with other platforms. AMD has made a strong case with the steamdeck. Another year or two and Valve may have inadvertantly helped a competitor. However this will kill Switch 1 compatibility. Even if this would lead to cheaper systems. Given Nintendo's history with Backward Compatibility I would not right this off. SNES could have done it, but they opted out for cost. That just boiled down to the connector and some additional modes for their CPU which was of the same family as the NES. N64 clearly didn't adopt backward compatibility, the same of the GameCube. BC was largely something embrassed by the portables. Even that had a degree of limitation.
My guess is that we'll see something in the coming year, leaks and rumors and Nintendo tries to figure out which is more important to them. Keeping the cost down in an economy with out of control inflation on the cusp of a Recession which will make for weak sales to start the next generation or maintianing their legacy. I'm hoping for the latter personally, I won't come back to Switch 2 if I have to leave my library behind, at least in an early adoption to mid life capacity. My favorite franchises from Nintendo have undoubtly changed. Not for the better. Zelda was my big draw, now I just don't care unless its a remaster or remake. Metroid can't seem to get a game out the door without a massive effort. DK seems dead. Mario I have enough games to go back too.
Re: Reggie "Hated" Donkey Konga And Was Worried It Would Hurt The DK Brand
Yes we get it reggie you liked getting int he way of creativity.
Re: Random: Take A Look At GoldenEye 007 Played Across 4 Separate Screens
to bad N64 didn't have a system link like PlayStation. Something they kind of fixed with gamecube.
Re: Ubisoft Reportedly Looking To Block Takeover Bids Via A New Partnership
Hope they fail the block. Management for that company and its studio runners need to be terminated. I don't even care who buys them, just need to fix Ubisoft. If it isn't some deplorable behavior across the board, its their insistence to take the company and its IPs in a direction no one wants to go.
Re: Poll: Budget Line Box Art - Is It 'Fine', Or A Sin Against All That Is Good And Pure?
Shame Art is the worst thing to put on a game. Actively avoid anything that has extra crap plastered all over the front trying to accent its a special deal.
Do us a favor Nintendo, discover stickers and put them on the plastic wrap.
Re: Random: WWE's Stone Cold Steve Austin Says Breath Of The Wild Is The Best Zelda Game
@Arkay I didn't
Oracle games were just a bit off the beatin path for me.
Keep in mind that these are zelda games, which are better than most. I don't truely start to hate zelda games until you start talking BotW and Spirit Tracks..... then you start getting into the CD-I games, that's when I stop pretending you have a pulse lol.
OOT I dislike, but I do play it still, which is more than I can say for BotW. I played 4 Zelda games before OOT and I just felt like OOT was a mess of a game, it really hasn't aged well. I get why people like it, but its a far cry from best game of all time status or the top 100, especially when so many other games have done that formula better since. Given future gamers aren't going to be playing them in release order, we'll start to see more people look down on the game as more of an education piece than a must play. BotW on the other hand, takes all the things I hate about Ubisoft games then throws in some "not zelda" stuff. I know people love exploration in the series, but that was never the reason I played zelda, even the original back in 87 when I played it. I loved the dungeons and bosses. ALttP just was amazing to a degree that it made it really hard to appreciate OOT. BotW just failed me in every way. After two of the beasts i was out. Third Zelda game I never finished. Other two are the oracle games. Zelda II, I just despise. Maybe I like the oracle games more than II and would place them before botw and after (descdending bad) oot. Just gets really muddy down there as they are games I just do not revisit as often.
Re: Reggie Fils-Aimé Wanted The 3DS To Launch At $199, But Was Rebuffed
@CharlieGirl
well the 3DS had 3 factors that lead to its success
1) The Ambassador program to repair the relationship with its early adopters and getting them to play again.
2) Sacrificing the Wii U. Let's face it the Wii U's library suffered as Nintendo put everything into the 3DS. I think Nintendo was hoping the Wii U would get picked up by 3rd parties, but also knew portables are what kept them relevant for 2 console generations prior to the Wii. Some would say even during the wii.
3) Sony decided to do the reverse and bank hard on the PS4. As home Consoles were their bread and better. Which probably what lead Nintendo to finally make the Switch a reality and abandon traditional consoles. As a result the 3DS had no competition as the Vita library suffered after Sony's initial offerings.
Re: Random: WWE's Stone Cold Steve Austin Says Breath Of The Wild Is The Best Zelda Game
Not even my top 3. Twilight, Skyward, ALttP.,
Not even top 5
MM, Link's Awakening Remake
Not even top 10
Link Between Worlds
Minish Cap
Phantom Hour Glass
The original Legend of Zelda
Wind Waker
I think I'd place it some where between Zelda 2 and OOT. Which are both above the Oracle games and the CD-I titles. Below everything else.
Re: Metal Gear Solid: Snake Eater 3D Physical Prices Jump As eShop Closure Looms
lol stick to my Vita version.
Re: Rumour: Ubisoft Being Eyed Up For A Potential Takeover
Good. that trash fire of a company needs new leadership. I hope they gut the executive staff and change studio leadership at each of their studios. Maybe they can finally start making assassin's creed games again and dig the tom clancy franchise out of the brothel then place it firmly into rehab.
Re: Feature: Will These 10 Classic JRPGs Ever Come To Switch?
Square Enix titles not likely.
Panzer Dragoon Saga.... That'll take an act of god. The source code has gone missing along with the assets. They'd have to rebuild it from scratch and rip what they can from a release copy of the game. either that or emulate it. I'd love to see this on any platform, but sega is not going to put the effort into it unless Panzer Dragoon and Panzer Dragoon Zweii Remakes perform really well.
Golden Sun I can absolutely see getting its day. Skies of Arcadia I can see getting an anniversary remaster in the next few years. Paper mario is a coin flip. I hope as I've never played it and my GC laser is dead. Suikoden II.... probably not. Not unless Konami wakes up from its stooper. Even its Castlevania and Contra releases feel kind of half hearted. glad to have them, but it might not be worth hoping they value suikoden on the same level. Cross your fingers for a collection I guess.
Re: Star Fox Character Designer Wants Nintendo To Port The Wii U Entry To Switch
I'm game if they remake it. It's very much a Wii U game at this point. Which means Miyamoto should take another crack at it and change the design to something he approves of to better fit the switch. He designed the game to help making the case for Wii U if memory serves or at least one of the teams under his stewardship. So the designers may have a thing or two they want to address, remove, and replace. I think they earned that much. I don't think simply gutting some of its more interesting design decisions (putting it kindly) is fair to them, just to salvage what is there. This game needs to be a fun starfox game too, otherwise you'll just be skinking the franchise even further.
I also have my personal gripes with the skyward sword port. People may like that they got an option to play without motion controls, but it kind of loses what the Wii version has with a wireless nunchuck and wii motion plus. The Switch controls are inferior to the Wii's when it comes to motion controls. That Sensor bar was important for re-alignment. We really needed an IR Sensor for the Joycons, as it makes the game lose tracking far easier. Everything else about the joycon is superior with that one exception. There are videos showing this online. Which is a damn shame given how good the game looks on switch and all the QoL they've added. I'd happily take an IR sensor attachment for the right joycon to allow me to play Skyward Sword as it was intended... withotu the need to press the Y button constantly for every 10 or 15 swings, sometimes less. My concern (as much as I hate star fox zeros controls) is that Star Fox Zero will suffer in the same way on switch, which is why a remake might be in order to give us something fresh to fill the gap left by the wii u tablet controller. The game just isnt as salvagable as skyward sword too. Another reason this approach should be taken.
Starfox Zero is a beautiful game, it just needs some love.
Re: Feature: Hot Zelda: Link To The Past Takes From '90s Game Mags, 30 Years Later
@Flint still a thing in 92.... watch old TNG episodes they still cropped up in 92. so glad they are gone. So horrible.
Re: Talking Point: If Breath Of The Wild 2 Launched Alongside New Switch Hardware, Would You Upgrade?
@mrbogus Same. Pretty certain this is another BotW/Twilight Princess situation. They did the same thing with both of those games. They'll need a reason to get people on the new switch quickly. I think between high end hardware in steamdeck they need to move fast.
Re: Talking Point: If Breath Of The Wild 2 Launched Alongside New Switch Hardware, Would You Upgrade?
@RushDawg if it's a pro it will be BC. If its Switch 2, that is a point of concern. though I doubt the Switch 2 will not be BC with the Switch. Especially after PS5 and Xbox Series X pretty much making it not only standard, but also enhancing those libraries in some form. Would be a foolish move on nintendo's part to not upgrade titles for switch 2.
Re: Talking Point: If Breath Of The Wild 2 Launched Alongside New Switch Hardware, Would You Upgrade?
Hard Pass, but not because of the switch revisions.
I just didn't like BotW1, as a result all Zelda purchases on release day are haulted unless they are remasters and remakes of games in the series that I like. I feel that my time with the franchise has ended with this latest movie and I won't be catfished again like I was for the Switch. I could have easily waited till Link's Awakening was released before buying a switch instead of being dragged onto the platform for a game I'd find I'd ultimately hated.
So it'll take a different game to change my position.
That being said, system is long overdue for a refresh. I've stopped buying for switch entirely and now get my games on PS5 and Steamdeck.
Re: Rumour: Does This Bandai Namco Trademark Hint At A New '.hack' Collection?
Waste of time and money. those 4 games are not particularly good. their value mostly comes from collectors and not much else. Visually they are barely a step up from PS1. I can't see this package reworking the DVD anime that came with it either. Which also wasn't particularly good.
these 4 games simply need to be re-imagined.
Re: Star Trek Prodigy: Supernova Will Boldly Go Onto The Switch This Year
" first ever video game based on the recent hit animated series Star Trek: Prodigy"
Reason enough to not buy it or play it. Kurtzman trek is worst trek. No wonder they got a trash can publisher to pick this up, no sensible publisher would touch this IP win its current state.
Re: Assassin's Creed Valhalla's Eivor Joins Ezio In Fortnite This Week
@Snatcher "Eivor Joins Ezio "
Re: Talking Point: Nintendo Finally Gave Us Switch Folders, In A Very Nintendo Way
Honestly wish they would have added features that were just added to the PS5. Ability to pin certain games to the main screen.
Would be nice if switch started using filters, Sony could do for some more filter options. Wouldn't mind pining a zelda group to the main screen.
Honestly I've never been a fan of the switch's OS. It's a dumbed down version of the XMB or the PS4 media bar. No shame in replicating damn well near perfection, but instead of improving upon it, they just made it worse.
Hopefully the Switch 2 has a less Lazy UI/UX design philosophy.
Re: Grab Some Headphones For This Chrono Cross: The Radical Dreamers Edition Music
@Erigen pretty sure these tracks are not in the game.
Re: The Zelda: Ocarina Of Time PC Port Is Finished And Out Now
@Serpo ROM is for validation purposes and likely to help keep nintendo from cease and desisting them. Question is, what do they consider to be a "legally attained ROM". I believe there are 3 different rom dump formats for N64.
Re: Poll: Do You Own This Rare Twilight Princess Box?
It's a marketing placeholder box for meetings. Likely some discussion about how they wanted to represent the two sides of link, but the artist hadn't gotten around to throwing actual art together other than the base outline that was discussed at an earlier meeting. The PDF was then likely printed up in its current form so it could be a physical item for discussion at the Wii Launch Marketing meetings. Sometimes its good to have incomplete pieces there to help guide the discussion and help visualize what final might be.
Re: Random: Jealous Husband Sells Wife's Harvest Moon Collection To Stop Her "Marrying Virtual Men"
@EVIL-C They probably get out of the house and actually walked up to and talked to a girl. Be confident and get out there. That's probably the only difference.
Re: Random: Jealous Husband Sells Wife's Harvest Moon Collection To Stop Her "Marrying Virtual Men"
@Bret Sure let me jump on my white horse and ride out there to help her. as I said as long as he's not beating her, she can pack her bags and go. Stay with her parents. Be a responsible adult and get herself to safety. Her friends and family can help and intervene.
As far as "abuse is abuse" , you're saying a whole lot of nothing here. thing is thing, is a lazy mans saying "I don't like thing and I'm going to blanket statement all things". War is War, but my reaction to nuclear war is going to be drastically different from that of cyberattacks engaged in a cold war setting and anything inbetween. simply saying things like "abuse is abuse" is simply engaging in rampant escallation or the meme "that escallated fast". Honest that being your basis, is enough for me to ask what help you're getting for your problem.
I have no idea what is going on, on the other end. It does not need my involvement. It's a situation that needs to be handled by local members of that community. The worst part about this is, this story sounds awfully familiar to something I heard a decade or so ago. For all I know its been reposted and Nintendo Life is being taken for a ride.
Re: Random: Jealous Husband Sells Wife's Harvest Moon Collection To Stop Her "Marrying Virtual Men"
As long as he's not beating her. Then this is something the two of them will have to work out on their own. It was wrong of him to post that online and trying to get an internet following to help shame her into submission. Clearly the two need some kind of councelling as well.
To some small degree I can understand where he's coming from, but these are virtual characters with no human presence behind them. Even if this was some kind of wishful fillment on her part, he needs to ask himself why he's so insecure about it to the point that he has taken extreme measures instead of trying to understand her hobby. If he thinks it isn't harmless then maybe its soemthing he's doing that is driving her to wishfull fillment in such an extreme way. Up to him to figure it out with her. Again redit, twitter, facebook, not the place for this. Internet can just shut the hell in any case and mind its own damned business.
Re: Zelda: Ocarina Of Time Could Be Inducted Into The Video Game Hall Of Fame
How are a lot of games not in the Video Game Hall of Fame.
Re: Triangle Strategy Has Sold 800,000 Copies In Just Two Weeks
@MostHandsieBoy They needed a win with all the misses? Can't say they've had too many of those in the last 10 years.
Best I can think of is Babylon's Fall. FF14 has made extraordinary amounts of money for them. With endwalker causing them to shut down subscriptions because of the server load was too high. For a 10 year old game that is outstanding. Regardless of what they say about Tomb Raider the series is still quite successful for them. Guardians of the Galaxy was a win for them as well. Bravely Default, Bravely Second, and Bravely Default 2 have all done well. They've had maybe 3 to 5 bad releases in that time, 7 bad decisions. Given the number of releases they've had in that time. They weren't over due. A small rut at best. One that would get quickly brushed aside with their next 3 big releases.
Anyway in todays industry 1.5m is what you typically need for a AA title to succeed. 2.5m is needed for AAA to be successful depending on protracted development and other unforseen issues that may come up and any licensing involved. Which is porbably why south park studios is giving ubisoft the finger for their next game. Sick of dealing with their BS.
Re: Triangle Strategy Has Sold 800,000 Copies In Just Two Weeks
@MostHandsieBoy There are times to label things something new and then there are times to franchise.
Calling this Triangle Strategy was a dumb move across the board. It has FFT like themes and combat design.
I agree square needs to diversify its portfolio and stop slapping Final Fantasy on things. Crystal Chronicles was a mistake in every form, World of Final Fantasy should have never happened, Chocobo GP I don't even understand, Final Fantasy XII and XIII both should not have been main line final fantasy titles.
However there comes a point when you make a game and if it walks like final fantasy, talks like final fantasy, smells like final fantasy, and tastes like final fantasy. Then maybe you should call it final fantasy.
Putting FFT aside for a moment. Anything would have been a better name than Triangle Strategy, a generic soul less, and very much unremarkable name for a game that is in every way a spirtual successor to FFT.
I do hope this becomes a new franchise, but I won't be excited about uttering the words Triangle Strategy 2 in the future.
I do hope square continues to try new IP. Forspoken has to be the most interesting thing they've done in years outside of FF7 Remake (which is nothing to shrug at). The changes to FF6 Pixel Remaster have been glorious aside from teh changing of hte opening credits which is a slap in the face to the original team. Still very Final Fantasy centric. I miss the days of Vagrant Story and more. So I'll put up with a bad title for now, but they really need to put more effort into these names.
Re: Triangle Strategy Has Sold 800,000 Copies In Just Two Weeks
@MostHandsieBoy You're looking at about 13 million between dev costs and marketing spent on this game.
However the retail store/digital store gets a cut of that 60, so does nintendo.
Re: Triangle Strategy Has Sold 800,000 Copies In Just Two Weeks
Imagine how much more they would have sold had they called it Final Fantasy Tactics 2 instead of Tripod Strategy.
Re: Netflix's Resident Evil Series Gets A Release Date
@nessisonett That doesn't answer the question lol. Netflix or anyone in hollywood for that matter has never done a faithful adaption of Resident Evil.
Re: 'Wildcat Gun Machine' Looks Like A Bullet Hell Hades, With Added Cats
@BlubberWhale Really? It makes me want to watch the video and buy 5 copies of the game.
Re: Nintendo Sneakily Filed A New Controller Patent Last Year
@CharlieGirl Zero Possibility. First party isn't interested in re-adopting the upgradable controller concept of the 90's with insertable cartridges. Joycons already provide a suitable means of expanding controllers beyond original intent. There are various aspects of this controller that aren't really a step forward. Far more likely this was related to the N64 and they were considering giving life back to N64 accessories.
Re: Nintendo Sneakily Filed A New Controller Patent Last Year
@andrew20 Too many buttons. Also largely pointless to make a controller for the GBA games on Switch.
Re: Random: Um, Why Has Square Enix Re-Uploaded The Final Fantasy 9 Trailer?
@San_D Exactly you want a remake. FF7R is not a remake, you can say remake. FF7R's name is just Nomura being a tool. It should have never been called FF7 Remake. I personally love the game, but the title is deceptive.
I agree though, the combat system doesn't need changing. It was a good system. The game wasn't trying to do the things FF7 was. They will have to redo the backgrounds through, that I can say definitively. The alternative is using an AI upscaler. I think if they used the original concept art and render those out in real time they could create an much more easily sustainable remake of the game. One that could scale to what ever platform they release on in the future... even 8k. A true remake takes the game, and leaves its core untouched, but updates teh tech and techniques used to produce it. Like Shadow of the Colossus for PS4. It's a 1 to 1 game with the original, but the PS4 version blows the remaster away, as well as the original game.
Re: Capcom, SEGA, SNK, And More Are Back In The Ring For A Third Fighting Game Roundtable
@Salnax Not telling me anything I don't already know. Thanks though.
Re: Capcom, SEGA, SNK, And More Are Back In The Ring For A Third Fighting Game Roundtable
Question 1: Where is Tekken X Street Fighter?
Re: Random: Um, Why Has Square Enix Re-Uploaded The Final Fantasy 9 Trailer?
@San_D FF7 remake is not a remaster lol. Hell its not even a remake. Does sound like you want a proper remake though. Those backgrounds need to be remade, if memory serves. A proper 4k sampling would be nice. I don't think square has the source assets to do that. Would be nice if we could get proper 3D renders and lock the camera to the right positions. Create new models that are faithful to the originals, but bump the poly count and apply additional rendering standards. Update the lighting, hell even use ray tracing.
I guess the one big change to consider though is voice acting. Anywhere there is text is workable. Cutscenes would need to be re-imagined. They don't really stand the test of time to well. Maybe square could get a tad creative and insert some VO. I know the addition of screams and other elements could be mixed into existing scenes as they do feel like they were done with VO in mind, but never got VO added for one reason or another.
Everything else, just clean it up. Music could also get some touch ups too I guess. Remove the last of any left over midi from that era of gaming.
I'll just be grateful that I'll have proper analog support back. Biggest issue that sticks with me over FF8 and FF9 remasters on PS4 and Switch is the complete lack of Analog support that was in the original games. They feel terrible without that support and I wish square would restore that functionality.
Re: Random: Um, Why Has Square Enix Re-Uploaded The Final Fantasy 9 Trailer?
@rawzeku Atlus is not Square Enix. If square had done that in the past I could see what you're saying here. It's a possibility sure, but it also highlights that square doesn't follow that same routine.
I think we're about to get an announcement of an FF9 remake.
Re: Hooray! Universal Studios Hollywood Will Be Getting Its Own Super Nintendo World
@Desrever as an entitled Texan.... you should really remember the Free State of Florida is infinitely better than California in pretty much every way.