
No Sleep For Kaname Date - From AI: THE SOMNIUM FILES is the newest entry in Spike Chunsoft's AI: Somnium Files series and is actually a spin-off of the first two games. As a 'mid-quel' between both stories, No Sleep for Kaname Date is a good companion piece for fans of the series but not so much for those unfamiliar. Its visual novel elements are bolstered by new gameplay mechanics that keep the game, and series, from becoming stale.
This entry also sees the return of our original protagonist, Kaname Date. This time around, his idol friend, Iris Sagan, is kidnapped by a UFO and she’s forced to play escape room games in order to stay alive, while Kaname works around the clock to uncover the dark secrets behind Iris’s abduction.
No Sleep for Kaname Date is the Trails through Daybreak 2 of the series, as its story doesn’t move the overall series plot forward in a meaningful way, but focuses on a much more personal conflict. I’ve always loved the series’ incorporation of wacky conspiracy theories to its mysteries, but then it turns out that the truth is actually much more grounded.

While I enjoyed the characters talking about how ancient civilisations received alien technology, I do think that No Sleep for Kaname Date has the weakest twists of the three games so far. They’re a little more predictable this time around and as a result don’t hit as hard.
By its very nature of being a spin-off, the story could leave some fans feeling alienated, but it reintroduces characters like the second game’s protagonist, Ryuki, to show players what he was doing before his prior big debut. The new characters Hina and Akemi are fantastic additions, as the former’s love for puzzles and the latter’s weird reptilian origins make the already weird cast even more enigmatic.
This makes No Sleep for Kaname Date an excellent bridge between both games. The game fully expects you to know who these characters are and how they fit into the overall Somnium Files universe, so it's best to go in once you’ve played the other two entries.

The previous games were written by Kotaro Uchikoshi, who was also director of the Zero Escape series. However, this time around, No Sleep for Kaname Date is directed and written by Kazuya Yamada. Honestly, it’s hard to tell that this game was written by someone else entirely. Yamada did a great job emulating Uchikoshi’s writing style. Iris is just as bubbly as ever, and Date is as much of a perv as he was in the previous games. The characters’ personalities are consistent, which prevents No Sleep for Kaname Date from feeling jarring.
The main gameplay mechanic revolves around Psyncs, where Date can jump into the psyche of another person. Date will have to solve “mental locks” that are related to the current mystery. Here, his eyeball companion, Aiba, navigates throughout the dream-like world interacting with various objects. For example, if she comes across an important script, she might get the option to “take” or “read” it. Only one of them is the correct answer that’ll progress through the mental locks.
These puzzles have remained largely unchanged from previous games and end up devolving into guessing games. There’s really not much of a strategy except hope that you pick the right answer. It feels rather unengaging sometimes.

However, the new escape room puzzles are much more exciting and make up for the somewhat underwhelming Somniums. Ironically, the game where Uchikoshi is the least involved with borrows the mechanic he’s best known for. These escape rooms require you to really put your brain to the test. For example, in the first escape room, you have to look at patterns on torn flags to figure out a special code to put into a terminal, or else your room will run out of air.
The escape rooms feel intense when you’re on a timer, especially compared to the Somniums. It’s difficult to strike a balance when it comes to escape rooms, but they feel appropriately challenging here. I felt an immense sense of satisfaction when I solved them, and that they were never unfairly hard.
If you are having trouble during these segments, however, there are plenty of gameplay settings and options to tailor your gameplay experience to be more approachable. You can enable infinite hints and even ask the game to reveal the solution to a particular puzzle, too.

Having played both the Switch and Switch 2 versions of the game, the latter’s graphical enhancements and load time improvements feel negligible. However, No Sleep for Kaname Date is a visual novel, so the lack of differences don’t really matter much. The Switch 2 version does support Mouse Mode, which I tried out for a bit before reverting back to standard Joy-Con controls. You can navigate escape rooms and Somniums, as well as interact with clues and items. Sure, it’s a nice feature to have but the novelty eventually wears off.
Conclusion
No Sleep for Kaname is a good spin-off for existing AI: The Somnium Files fans. While the Somnium segments haven’t evolved much since their introduction in the first game, the new escape puzzle games are a welcome addition to the series. Despite a new writer taking the helm for this entry, the writing is tonally consistent and the characters are as charming as ever.





Comments 30
Super eager for it, definitely a, "Drop everything when it comes out and focus on getting through this," game for me.
I'm not into the visual novel segment just yet, and not sure I will be 🤔 But if I would glance towards Kaname Date, is it mandatory to go at the series in order you'd say? (I saw that this game wasn't suitable as a first at least!)
Given the lack of a Switch 2 physical, I think I'm better off just going to Steam with this one.
Escape room puzzles sound fun, though. I miss Zero Escape.
I don’t get how you can have worse twists than the lows of Nirvana Initiative- but I guess they figured out how to surpass it.
@molkom If I were to guess it'd probably help but wouldn't be necessary. Nirvana Initiative starts with a spoiler toggle that asks if you've played the first game or not and mostly focuses on new characters with minimal specific references to the first (though some things are spoiled, mostly which characters from the first game die) and this is a midquel that takes place before it so it feels like an intention with this series is for any given entry to be a clean starting point.
I already preordered the switch 1 version for my switch 2, just like raidou. no game key card in my house. And When I'll finished it, it will go next to the two others somnium's cartridges I already own.
@Lizuka - thank you 🤗
Big fan of the first game and liked the second, so I will be getting this at some point in time.
It's cheaper on steam, but I still want it on Switch just to complete a trilogy there.
Won't play this since I haven't played the others, but it looks good and I hope that everyone who plays it enjoys it!
The series is stellar so far so I am absolutely getting this one. Cheers for the review.
@molkom get the first one, which is just called ai the somnium files, it goes on sale for 4 dollars frequently and give it a shot.
Never liked this series, honestly. Uchikoshi peaked with Virtue's Last Reward.
"Having played both the Switch and Switch 2 versions of the game, the latter’s graphical enhancements and load time improvements feel negligible."
Nice, so I won't be missing out on much by sticking with the true physical release on Switch 1.
Though it would have been nice to know the resolution difference in both handheld and docked. Guess we'll just have to wait for comparison videos on Youtube.
Seems like it'll be wise to just buy the Switch version. No big upgrades compared to the Switch 2 version and it's a physical copy. I'll pick it up on discount. The backlog is massive
@ShieldHero I haven't played 2 and this one. But 1 was really good, especially when the puzzle started to click into place at the end!
If you haven't played 999 and it's sequel Virtues last Reward, get those! If you have I van pretty much guarantee you will like the first one in this series!
No mention of whether there's an upgrade option like wulith Shadow Labyrinth likely means no upgrade option, right?
@MirrorFate2 I think visual novels as a whole peaked at that game.
Man, that final twist when you actually escape the first time?! Absolute madness, amazing!!
I will be buying the physical version on Switch 2. I hope more visuals novels come to that console!
"Never liked this series, honestly. Uchikoshi peaked with Virtue's Last Reward." @MirrorFate2 Same. Zero Time Dilemma was a poor way to end the series.
@Noelemahc I'm the reviewer and can confirm that there is no upgrade path, unfortunately. On your Switch 2, both versions are considered separate entities and progress isn't shared between them. So stick with whichever version you start with!
@Yinyangfooey how long is the game? It took me about 30-35 hours to finish both of the previous ones, can I expect about the same time?
@Yinyangfooey since I'm still keeping my Switch 1 and the previous games hit 60 FPS on the Switch 2 that sounds like I shpuld get the 1 version, especially since you said the difference in graphics is negligible and mouse mode is poorly implemented.
Thanks for the review, not sure when I'll play this considering I haven't played the previous Somnium Files games yet, but eventually for sure (even more so considering the escape room puzzles à la Zero Escape being a highlight, difficult but not too much and even with settings and options to make them easier if needed) - I'll further check comparisons before deciding which one to get myself, but if the differences between the Switch and Switch 2 versions of the game are practically negligible then I'm going for the former as I don't care about Mouse Mode that much while I'd be able to play it also on Switch 1 if ever needed and it would be fully physical that way!
@Glassneedles Most reviewers say the game is about half the length of the previous games. Around 12 hours.
@nathatruc
Same here. It’s just unfortunate there is no upgrade path. Nintendo life is saying the graphical differences are negligible,however I’m sure I read in an interview that they struggled with the switch hardware.. so why isn’t the switch 2 version optimized? Seems strange.
For those on the fence for switch 1 vs switch 2, the YouTube channel “switchcorner” has uploaded a detailed comparison video. Very helpful!
i just need to know if hes wearing that stupid mask again 😭😭
I can't wait!!!!!!! Greatest trilogy of all time! (I mean, I just assume)
Kinda on the fence now. Should I get it now or wait until the price drops a bit. Hmmm....
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