Nintendo doesn't seem to have much of a plan on what to do with Amiibos outside of Smash brothers. Also, they seem to miss every oppourtunity to put out new Amiibos.
Where were my Peppy, Slippy, and Star Wolf Amiibos when Star Fox Zero came out? I was really looking forward to at least completing the Star Fox team. (Fox was my first choice in the first wave.)
Where are the Fire Emblem: Fates Amiibos? The game and characters are quite popular. Throw in an update patch where scanning a character's amiibo is the same as having their statue in "My Town", so you can have the building space for something else. Or add an Amiibo collection to the Records building.
There are some Kirby Amiibos coming out — even though you can already get three out of the four characters. I suppose some Kirby purists might prefer the gentler art style to the Smash style...but it feels redundant.
Want to support a more niche third party series? Maybe people would be more enticed to get Mirage Studios or Dragon Quest 7 if an Amiibo of a character intrigued them.
You could do theme packs, too — Villains of series that are in series that support existing Amiibo. Generic (but beloved) bad guys like a metroid or a Stafalos. (Redead, maybe?)
But afaik the only new character coming out the rest of the year is Waddle Dee. : (
EDIT: Right after posting this I remembered the Squid Sisters, who are pretty cool.
@Iggly They still could. Since STEAM didn't really catch on, people might not be super hung up on how far away from it's roots the new game would be. Maybe it could even spawn a continuing series.
I got this game solely because when you beat the main story you could get a Manaphy to transfer to D/p, and I had never gotten a legit mythical Pokemon before. I thought the game alternated between boring and frustrating with maybe an uptick of quality in the last mission.
But you know what? I still have that Manaphy. : )
Edit: My apologizes. My computer thought this post was so good it should send it out like five times. I've deleted the extras.
I think it's time we had a new Mario RPG series. I don't like how M and L is getting so focused on having a 2D portion and Paper Mario has forgotten how to RPG.
I'm surprised the Fire Emblem elitists who dismiss Fire Emblem as "Waifu simulator" aren't here. Perhaps they're more of a vocal minority than I thought? I would be very happy with that.
I'm waiting to get this for my birthday, but I'm pretty excited. : )
I'd like to see Nintendo let some other all-star developers do some experimental titles with their popular IP's. Not that I don't like Nintendo's take on stuff, but it's refreshing to see another interpretation of a franchise.
I disagree with the thesis of the article...I think Mario would have to be the most influential. He defined the 2D platformer, the 3D platformer, and the kart racer...and the 2D and 3D platformers were the FPS genre of their day.
It would be really fun to see a hack of Mario Kart that adds all of the characters added to the series, as well as many of the new items. Heck, it would be cool to see SNES 'de-makes' of classic tracks from more modern games in the series. I would totally play that.
Some context for people not finding the video funny:
Kryten was a robot designed to be helpful and please his owners — sort of like a butler. In order to swear Kryten is literally fighting against his internal programming to be nice to his perceived owners.
I've always preferred co-op games to competitive ones, with single player my preference. While I enjoyed Mario Kart and Smash Bros in my middle school/high school days, I wasn't THAT competitive. I was genuinely shocked when I realized in college how seriously people were taking Melee. ("WTF? You're kidding me with this wavedashing stuff!") LoL and it's ilk are just incomprehensible to me.
I often wonder what my tastes would be if I grew up in this era, though.
Here's why Nintendo won't jump onto VR any time soon:
Money.
They wouldn't pony up the money to make Wii or Wii-U comparable with their current gen counterparts. The DS and 3DS, while great, each felt a generation behind their PSP counterparts. To get Occulus to run right you need a current-gen PC with crazy stats, so I wouldn't expect Nintendo to get into VR for two system generations unless they embark on a completely different financial philosophy.
I'm sure Nintendo developers would do awesome, fun, and social things with VR if given the chance. Their "VR isn't social" is a smokescreen for not wanting to risk the amount of money it would take.
The text was fully translated into English by the summer of 2006. Not as well as the Fan Translation, obviously. But I printed it out and was able to play the game in English months after the game came out in Japan. Actually, that was a decade ago now, wasn't it? Weird.
Note: The translation was by SpookyChee and can be found on GameFAQs.
I guess third parties titles should be my choice. Nintendo can release their big titles a couple months later, because otherwise the 3rd parties can't compete with the first party Nintendo titles, whine about it, and then quit trying to port anything.
I like the ones with the zig-zaggy sound-effects shape behind it/incorporated into it. I think ideally, though, "Sonic" would be as large if not larger than "Boom."
Zelda Wii-U is essentially the Wii-U's Grand Finale. They've used up Mario, Yoshi, Mario Kart, and Smash Brothers. They won't be able to announce a game for the Wii-U's lifespan that's a bigger deal than Zelda Wii-U.
The 3DS looks like it has a promising enough year. And if you don't think it looks all that great, you can check out the Vita's line-up lol.
@Kirk The main translator of the fan-translation of Mother 3 actually works as a professional translator of anime. While that's still technically a fan translation due to it being done on his free time, I don't think it's a level of quality you're bound to see often. Setting the bar really high, in other words.
I don't want to see the NX launch in 2016. I want it to launch with a few killer apps that blow people's minds. Maybe Spring, Summer 2017. That'll give them another year and a half to polish up whatever they're working on.
@SanderEvers That's not entirely true. They had completed a good number of guns, stage modes, and a few extra stages before the game's release, but opted to roll-out the content slowly over the summer. There were annoying (and vocal) people on video game forums who claimed that Splatoon had a lack of content and were going to boycott it until all of the initial content was released. There were talking points about how Splatoon wasn't worth the full price at launch, and other stuff.
Now DLC and additional content has to be made directly after the development of a game is finished. That way critical team members aren't re-assigned to other projects and newbs don't have to come in and figure out how to work with the system. There was a point where they had released all of the initial content, and started releasing the additional content they created after the game was 'finished.' I'm not one hundred percent where the cut-off between the two types of content was...But the fact remains that they stretched the initial content out three months, and development was ended less than half a year after the game's release. I'm guessing the additional/DLC content development went on for two months, three max, and stretched until the end of the year.
Compare this with how Mario Kart 8 and Smash Brothers 4, which didn't hold back any content upon release and went on to drastically increase the amount of content they had in them over the course of at least a year. I get the impression that they were either in a hurry to wrap-up Splatoon and move on to other projects or that they didn't want to risk investing too much development time on a new and untested IP.
I'm surprised Nintendo won't just swallow their pride and use the translation. Most bussiness are like, "OMG FREE MONEYS!!!." They already own the ROM, so the only costs would come with making the VC port and perhaps a couple bucks for advertising/trailer making.
Being tall, I really don't want anything that makes my body look long and rectangular. If it doesn't make some effort to hug my curves than I look pretty butch...which is one of the sucky thing about so many concert shirts.
If they launch in 2016 expect a first party line-up equal to or less than the Wii U's. A NintendoLand sized game and maybe a 2D Mario, but that would probably be rushed. They need one or two first party killer apps to sell the system — and not just upgraded ports of Wii-U games.
I'm 47 hours into the game and at the final boss. I've really enjoyed the time I spent with the game but I've got to it admit it has some sharp flaws. This game is NOT for you if:
You get frustrated dying often in a JRPG --
You expect complicated characters. The characters themselves are fine, but it's mostly see what you get — no epic growth/change. --
You expect a strong narrative. Although this game does have a good deal of lore behind it, you have to piece it together yourself as you explore and learn about Avalon. --
You expect lots of complicated puzzles/mazes in a dungeon. It's mostly just you walking and filling out your map. --
If none of these sound like deal breakers to you, then you'll probably have a pretty good time.
EDIT: I don't know why the list turned to bold. Fixed.
I got mine in the middle of 2013 for 100 US Dollars. (It was a smaller chain game store and they gave GREAT store credit for selling used games.) It's been a delightful little system. I didn't feel like it really started to shine until late 2014, though. It became my main gaming machine at about the same time Smash Brothers came out.
I actually bought the system despite the GamePad, which I wasn't interested in. So, naturally, it became one of my favorite features. I had never really seen the appeal of a tablet before the U GamePad and now I'd like to buy a real one someday. The Off-TV gameplay is a great feature for when I wanted to have another system plugged into the TV or when I just wanted to play the Wii-U while snuggled up in my bed in the Winter.
Mario Maker has turned out to be my favorite game for the system, followed by Splatoon and Smash Brothers. I'm a sucker for games with a level editor and so Mario Maker was a natural fit for me — well, a dream come true, really. Even with some basic features missing.
I'm looking forward to finally getting Bayonetta 2 one of these days, and XenoBlade Chronicles X is my Christmas present from my parents. Next year there's a Zelda and Persona Emblem coming out, so I've still got at least three major purchases for the system in the future. And that's assuming I don't cave and get Yoshi's Wooly World.
Sadly, I moved 1,500 miles away from home not long after getting the Wii-U, and I'm not the fastest at making friends. (And I have a habit of making friends that aren't into gaming. Weird, huh?) I really feel like the Co-Op oppourtunities of the games I have go to waste. Someday, maybe.
So basically I wish there were more plentiful games and that the hardware itself was stronger, but I've enjoyed the time I've spent with the system and don't regret my purchase.
Comments 72
Re: Nintendo Announces E3 eShop Discount Plans and Miitomo x The Legend of Zelda Promotion
I hope the eShop special has a special deal on a harddrive so I can actually download a game XD
Re: UK Toys-To-Life Market Slumps 12 Percent Year-On-Year
Nintendo doesn't seem to have much of a plan on what to do with Amiibos outside of Smash brothers. Also, they seem to miss every oppourtunity to put out new Amiibos.
Where were my Peppy, Slippy, and Star Wolf Amiibos when Star Fox Zero came out? I was really looking forward to at least completing the Star Fox team. (Fox was my first choice in the first wave.)
Where are the Fire Emblem: Fates Amiibos? The game and characters are quite popular. Throw in an update patch where scanning a character's amiibo is the same as having their statue in "My Town", so you can have the building space for something else. Or add an Amiibo collection to the Records building.
There are some Kirby Amiibos coming out — even though you can already get three out of the four characters. I suppose some Kirby purists might prefer the gentler art style to the Smash style...but it feels redundant.
Want to support a more niche third party series? Maybe people would be more enticed to get Mirage Studios or Dragon Quest 7 if an Amiibo of a character intrigued them.
You could do theme packs, too — Villains of series that are in series that support existing Amiibo. Generic (but beloved) bad guys like a metroid or a Stafalos. (Redead, maybe?)
But afaik the only new character coming out the rest of the year is Waddle Dee. : (
EDIT: Right after posting this I remembered the Squid Sisters, who are pretty cool.
Re: Review: Star Fox Zero (Wii U)
I'm really wary of the controls, but it's been a long decade, and I want a new Star Fox game, so...
Re: Talking Point: PS4K 'Neo', NX and Supplemental Computing Devices - Home Console Gaming May Be Changing
Whew. Thankfully I haven't bought a PS4 yet, so I can just wait for the PS4+
Re: Junichi Masuda Reassures Fans on New Pocket Monsters for Pokémon Sun and Moon
I thought this was pretty funny, actually.
Over ten new pokemon!? Hotdog!
Re: Soapbox: It's too Early to Judge Paper Mario: Color Splash
I'm not committed either way yet. I want to see more about the battle system.
Re: Future Of Project Giant Robot Is Still Up In The Air, Says Miyamoto
@Iggly They still could. Since STEAM didn't really catch on, people might not be super hung up on how far away from it's roots the new game would be. Maybe it could even spawn a continuing series.
Re: Poll: Which Is The Best Mario Spin-Off Series or Game?
Mario Kart
Paper Mario
Mario Maker
Re: Video: Take a Tour of Super Mario Maker's Key Update and All its New Features
@Alundra-1998 I'm afraid Nintendo is fighting an uphill battle to get slopes in the game. : (
Re: Review: Pokémon Ranger (Wii U / DS)
I got this game solely because when you beat the main story you could get a Manaphy to transfer to D/p, and I had never gotten a legit mythical Pokemon before. I thought the game alternated between boring and frustrating with maybe an uptick of quality in the last mission.
But you know what? I still have that Manaphy. : )
Edit: My apologizes. My computer thought this post was so good it should send it out like five times. I've deleted the extras.
Re: Star Fox Guard's Japanese Site Reveals More Details About the Game
This made me much more likely to pick up Star Fox Zero. : )
Re: Paper Mario Colour Splash Coming to Wii U
@Luffymcduck Noooooooooooo!
Re: Paper Mario Colour Splash Coming to Wii U
I think it's time we had a new Mario RPG series. I don't like how M and L is getting so focused on having a 2D portion and Paper Mario has forgotten how to RPG.
Re: Fire Emblem Fates Becomes Fastest Selling Release in Franchise History in the US
I'm surprised the Fire Emblem elitists who dismiss Fire Emblem as "Waifu simulator" aren't here. Perhaps they're more of a vocal minority than I thought? I would be very happy with that.
I'm waiting to get this for my birthday, but I'm pretty excited. : )
Re: Katsuhiro Harada on What Sets Pokkén Tournament Apart from Tekken
I'd like to see Nintendo let some other all-star developers do some experimental titles with their popular IP's. Not that I don't like Nintendo's take on stuff, but it's refreshing to see another interpretation of a franchise.
Re: Talking Point: At 30 Years Old The Legend of Zelda is Well Placed to be Nintendo's Most Influential Franchise
I disagree with the thesis of the article...I think Mario would have to be the most influential. He defined the 2D platformer, the 3D platformer, and the kart racer...and the 2D and 3D platformers were the FPS genre of their day.
Re: Fire Emblem Developers on How the Series Can Maintain its Momentum
I like the idea of the developers challenging themselves.
Re: Video: See How Many Faces You Can Name In This 101-Character Super Mario Kart Race
It would be really fun to see a hack of Mario Kart that adds all of the characters added to the series, as well as many of the new items. Heck, it would be cool to see SNES 'de-makes' of classic tracks from more modern games in the series. I would totally play that.
Re: Random: Why You Can't Say "Smeg" on the 3DS
Some context for people not finding the video funny:
Kryten was a robot designed to be helpful and please his owners — sort of like a butler. In order to swear Kryten is literally fighting against his internal programming to be nice to his perceived owners.
Re: Nintendo Issues Statement Clarifying How 'Petting' Will Work in Fire Emblem Fates
I don't even like it when a lover 'pets' my face. All I can think of is all of those oils going into my pores. : /
Re: Review: Goosebumps: The Game (3DS)
"Player, be aware, and you'll be spared!"
Re: Tomy Is Bringing Mythical Pokémon To Selected North American Retailers Throughout 2016
...I LOVE stuffed animals. Must hide wallet...
Re: Download the Bravely Second Demo and Get 10% Off the eShop Version of the Game
Now that's a sweet deal!
Re: Research Highlights That Older Gamers Drift Away From Competitive Gaming But Still Enjoy Strategy
@invictus4000 If you were a pioneer, then the kids that grew up with the Odyssey must have been neanderthals : P
Re: Research Highlights That Older Gamers Drift Away From Competitive Gaming But Still Enjoy Strategy
I've always preferred co-op games to competitive ones, with single player my preference. While I enjoyed Mario Kart and Smash Bros in my middle school/high school days, I wasn't THAT competitive. I was genuinely shocked when I realized in college how seriously people were taking Melee. ("WTF? You're kidding me with this wavedashing stuff!") LoL and it's ilk are just incomprehensible to me.
I often wonder what my tastes would be if I grew up in this era, though.
Re: Review: FreezeME (Wii U eShop)
What was the name of the 3D platformer about a guy with a detective hat that's in the works?
Re: Soapbox: If Nintendo Took On Virtual Reality, Would It Be A Disaster Or Gaming's Holy Grail?
Here's why Nintendo won't jump onto VR any time soon:
Money.
They wouldn't pony up the money to make Wii or Wii-U comparable with their current gen counterparts. The DS and 3DS, while great, each felt a generation behind their PSP counterparts. To get Occulus to run right you need a current-gen PC with crazy stats, so I wouldn't expect Nintendo to get into VR for two system generations unless they embark on a completely different financial philosophy.
I'm sure Nintendo developers would do awesome, fun, and social things with VR if given the chance. Their "VR isn't social" is a smokescreen for not wanting to risk the amount of money it would take.
Re: Rumour: Nintendo Has Plans to Localise Mother 3 This Year
The text was fully translated into English by the summer of 2006. Not as well as the Fan Translation, obviously. But I printed it out and was able to play the game in English months after the game came out in Japan. Actually, that was a decade ago now, wasn't it? Weird.
Note: The translation was by SpookyChee and can be found on GameFAQs.
Re: Poll: Which Nintendo Franchises Do You Most Want to See With the NX Launch?
I guess third parties titles should be my choice. Nintendo can release their big titles a couple months later, because otherwise the 3rd parties can't compete with the first party Nintendo titles, whine about it, and then quit trying to port anything.
Re: Fire Emblem Fates Removes 'Petting' Feature in Western Localisation
Frankly, this feature is creepy. Glad to see it go.
EDIT: I don't even like being 'petted' on the face in real life. So I may be biased.
Re: Random: Take a Look at These Unused Alternate Sonic Boom Logos
I like the ones with the zig-zaggy sound-effects shape behind it/incorporated into it. I think ideally, though, "Sonic" would be as large if not larger than "Boom."
Re: Poll: Are You Optimistic About Nintendo's 2016?
Zelda Wii-U is essentially the Wii-U's Grand Finale. They've used up Mario, Yoshi, Mario Kart, and Smash Brothers. They won't be able to announce a game for the Wii-U's lifespan that's a bigger deal than Zelda Wii-U.
The 3DS looks like it has a promising enough year. And if you don't think it looks all that great, you can check out the Vita's line-up lol.
Re: Ichiro Hazama Would Like to Keep Making More Theatrhythm Games
@WoottWinds
Hell, let's bring all the obscure stuff out of Square's catalogue. Let's get some Rad Racer in there. : )
Re: Eiji Aonuma's First Game Recieves A Fresh English Language Patch
The Radical Dreamers is another fan translation I hold in high regard.
Re: Eiji Aonuma's First Game Recieves A Fresh English Language Patch
@Kirk The main translator of the fan-translation of Mother 3 actually works as a professional translator of anime. While that's still technically a fan translation due to it being done on his free time, I don't think it's a level of quality you're bound to see often. Setting the bar really high, in other words.
Re: Xenoblade Chronicles X Voice Actress Is In Favour Of Lin's Western Costume Change
"...Yes, officer, I'd like to report a dog that's gone rabid...foaming at the mouth, yes..."
Re: Xenoblade Chronicles X Voice Actress Is In Favour Of Lin's Western Costume Change
I still think the removal of the breast slider is troublesome for some broader philosophical issues I won't go into here.
I do think the Lin change was for the better, though. We can't change Japan's culture, but we can change the content of the game here.
Re: Feature: How Mario Kart Brought Two Soul Mates Together
I missed this the first time around — I'm so glad I got to read it. This is exactly the kind of sentimental stuff that cuts right through me. : )
Re: Feature: Our Staff's Hopes and Dreams for Nintendo's 2016
I don't want to see the NX launch in 2016. I want it to launch with a few killer apps that blow people's minds. Maybe Spring, Summer 2017. That'll give them another year and a half to polish up whatever they're working on.
Re: Splatoon Developers Talk Stage Design and the End of Regular Updates
@SanderEvers That's not entirely true. They had completed a good number of guns, stage modes, and a few extra stages before the game's release, but opted to roll-out the content slowly over the summer. There were annoying (and vocal) people on video game forums who claimed that Splatoon had a lack of content and were going to boycott it until all of the initial content was released. There were talking points about how Splatoon wasn't worth the full price at launch, and other stuff.
Now DLC and additional content has to be made directly after the development of a game is finished. That way critical team members aren't re-assigned to other projects and newbs don't have to come in and figure out how to work with the system. There was a point where they had released all of the initial content, and started releasing the additional content they created after the game was 'finished.' I'm not one hundred percent where the cut-off between the two types of content was...But the fact remains that they stretched the initial content out three months, and development was ended less than half a year after the game's release. I'm guessing the additional/DLC content development went on for two months, three max, and stretched until the end of the year.
Compare this with how Mario Kart 8 and Smash Brothers 4, which didn't hold back any content upon release and went on to drastically increase the amount of content they had in them over the course of at least a year. I get the impression that they were either in a hurry to wrap-up Splatoon and move on to other projects or that they didn't want to risk investing too much development time on a new and untested IP.
Re: Splatoon Developers Talk Stage Design and the End of Regular Updates
...And there goes Nintendo's policy of updates/additional content as a regular service. : (
Re: Video: Check Out the Nintendo Badge Arcade Rabbit Costume in Super Mario Maker
@NintyMan The bunny's a good guy. He never pressures me to spend money and he's always so chipper. : )
Re: Video: Mother 3 Hits Japanese Virtual Console With Impressive Trailer In Tow
I'm surprised Nintendo won't just swallow their pride and use the translation. Most bussiness are like, "OMG FREE MONEYS!!!." They already own the ROM, so the only costs would come with making the VC port and perhaps a couple bucks for advertising/trailer making.
Re: Nintendo Smartens Up For "Super Moschino" Collection Of Shirts, Sweaters And Accessories
Being tall, I really don't want anything that makes my body look long and rectangular. If it doesn't make some effort to hug my curves than I look pretty butch...which is one of the sucky thing about so many concert shirts.
Re: You'll Now Be Able To Play Mini-Games During Loading Times
Imagine a game where the game itself and the loading screen were so blurred you could scarcely tell which was which. I'd dig that.
Re: Rumour: NX Set for 2016 Release With Nintendo Targeting 20 Million Shipped Units
If they launch in 2016 expect a first party line-up equal to or less than the Wii U's. A NintendoLand sized game and maybe a 2D Mario, but that would probably be rushed. They need one or two first party killer apps to sell the system — and not just upgraded ports of Wii-U games.
Re: Review: The Legend of Legacy (3DS)
@MeloMan I'm very thankful Legend of Legacy came out in the US before XBCX. It's actually been what's tiding me over in an RPG-y way. : )
Re: Review: The Legend of Legacy (3DS)
I'm 47 hours into the game and at the final boss. I've really enjoyed the time I spent with the game but I've got to it admit it has some sharp flaws. This game is NOT for you if:
If none of these sound like deal breakers to you, then you'll probably have a pretty good time.
EDIT: I don't know why the list turned to bold. Fixed.
Re: Super Mario Maker Developers Discuss the Difficulties of Adding in Yoshi
I feel like Yoshi was kind of nerfed from his SMW glory days, but I'd still rather have an imperfect Yoshi than no Yoshi.
Re: Feature: Reflecting On Three Years With The Wii U - Part One
I got mine in the middle of 2013 for 100 US Dollars. (It was a smaller chain game store and they gave GREAT store credit for selling used games.) It's been a delightful little system. I didn't feel like it really started to shine until late 2014, though. It became my main gaming machine at about the same time Smash Brothers came out.
I actually bought the system despite the GamePad, which I wasn't interested in. So, naturally, it became one of my favorite features. I had never really seen the appeal of a tablet before the U GamePad and now I'd like to buy a real one someday. The Off-TV gameplay is a great feature for when I wanted to have another system plugged into the TV or when I just wanted to play the Wii-U while snuggled up in my bed in the Winter.
Mario Maker has turned out to be my favorite game for the system, followed by Splatoon and Smash Brothers. I'm a sucker for games with a level editor and so Mario Maker was a natural fit for me — well, a dream come true, really. Even with some basic features missing.
I'm looking forward to finally getting Bayonetta 2 one of these days, and XenoBlade Chronicles X is my Christmas present from my parents. Next year there's a Zelda and Persona Emblem coming out, so I've still got at least three major purchases for the system in the future. And that's assuming I don't cave and get Yoshi's Wooly World.
Sadly, I moved 1,500 miles away from home not long after getting the Wii-U, and I'm not the fastest at making friends. (And I have a habit of making friends that aren't into gaming. Weird, huh?) I really feel like the Co-Op oppourtunities of the games I have go to waste. Someday, maybe.
So basically I wish there were more plentiful games and that the hardware itself was stronger, but I've enjoyed the time I've spent with the system and don't regret my purchase.