@shgamer there's no way Nintendo will announce the Switch 2 until after the holidays. Much better to have a big final push on Switch sales with Mario Wonder and perhaps a small price drop and then announce the Switch successor in the new year. If they announce the system before thanksgiving and xmas it will 100% negatively impact their busiest sales period.
@Clyde_Radcliffe yes exactly this. I never really liked his Mario voice as it was nothing like what I expected after loving the original nes and snes games. Wario on the other hand...
I remember distinctly really, really wanting to play this game when it first came out (I think I wanted anything that might be a similar experience to ALttP) but for some reason never got the game in the end - this still annoys me to this day.
@WhiteTrashGuy they're coming out on the same day?! Surprised the media hasn't made more of a fuss over that. Could be an Oasis v Blur type moment haha
Also, do these games suffer from the annoying and constant needing to switch items on the Gameboy's two buttons like the original Links Awakening did?
I played through the original LA twice and never completed it because that was so painful for me. Only finally completed it when it was remade for Switch and they fixed that particular issue.
@ATaco yeah it's weird huh? Just found the whole thing extremely repetitive, like there's basically no variety, especially compared to what's out there on the ground layer. Think I have completed about 25-30% of the underground and just have no calling to go back
At 130+ hours in and guessing 90-95% of the story complete (Im close to completing the final regional phenomenon) I'm not ashamed to say that I've just started using the OG duplication glitch here and there (I stopped the game from autoupdating when I heard about the first wave of patches).
At this point in pretty much any game Id expect to be powered up to the max and not have to worry about running out of certain items, but this is clearly not the case.
My main bother with this is Zonite - throughout my entire playthrough I've held off building wild and wonderful contraptions as I didn't want to waste my devices etc.
I want to be free of that now. In a game with almost unlimited creativity options, I don't want to be limited by resources this late into the game.
Plus the depths are (imo) not that interesting and I have already spent hours upon hours mining for zonite and picking flower bombs etc - I'm so done with it.
Haven't I earnt the right to just have fun with the game at this stage?
"Of course, zooming in on every frame is not how I will actually experience the game" - do we actually know that it won't zoom in during gameplay? The way the trailer presented made me think that this is exactly what would happen during gameplay, and I can't say I'm a fan if this is the case.
@RubyCarbuncle hey my guy, I didn't mean for my comments to come across as an attack on which games you enjoy or not, apologies if it did come across this way. You're free to have your own opinion, as is everyone else.
I can't speak for "everybody else here" but my comments were merely a genuine interest as to why someone would play a game for 160 hours (almost a solid week) when they didn't like the game they were playing. I guess an analogy would be if someone went into a restaurant, ate a huge plate of food and when they were done licking the plate, said to their waiter "I didn't like that".
Case in point; having never played a Pokemon game before, I got on the hype train and purchased Legends: Arceus when it launched - after 12 or so hours of play I realised it just wasn't for me, so I stopped playing and sold the game - no harm, no foul.
You can still sell TotK and probably make 90-95% of your money back, but there's nothing you can do to get back that week of your life that you spent not enjoying a videogame.
@RubyCarbuncle I asked because you seemed annoyed that the game only entertained you for 160+ hours, like it wasn't enough. If you weren't enjoying yourself for the majority of the time, why did you play for so long?
@RubyCarbuncle do most games you buy generally keep you occupied for 160 hours+? Genuinely interested. I would say most AAA games keep me occupied for 45 hours at absolute max and with that, I'm usually pretty satisfied that I've got my money's worth
Have to admit that I bought into this rumour, mainly because I wanted a new Star Fox game so badly. That being said, the moment they showed the racing mode in the Battle for Atlas DLC, I gave up on any hopes on Star Fox Grand Prix being real.
@belmont with the GG / Amy stuff locked behind a code, does that mean that before you download the extra content there's no mention of the GG games on the title screens etc.? Personally, I'd rather just pretend that those games aren't available in the collection at all and be treated to a cleaner title screen
@dkxcalibur there's something weird going on with the pictures. On the page they look fine but if you click on them you can see where they've been crudely cut out from their background (giving a MS paint vibe). Not sure what's going on there
Could Nintendolife please avoid putting images of custom vehicles/contraptions as the main image for articles? At some point I'm sure I'll very much enjoy checking out what others have made during their time in Hyrule, but for now (and certainly until I've at least beaten the main quest) I'd rather have that feeling that I've come up with the creations myself and not had to rely on the Internet for inspiration (not trying to be snarky but that feeling of personal creativity is a big part of the enjoyment factor for me, which this type of article seems intent on destroying). Thanks in advance
Honestly, it feel like I might be playing Totk for the rest of the year. Had some vauge plans to play Jedi: Survivor, Sonic Origins and Spider-Man 2 when it releases later this year, but will very likely pick all of these up at Christmas and play them next year at this rate
My nephew who's five already has some standard crocs that are covered in Sonic and Mario "Jibbitz". Think this kind of thing is pretty popular for kids around that age bracket so it seems they know their target market well.
Yeesssss! This is my guy! I can't tell you of the constant source of amusement I get from being berated by him when my madcap contraptions fail to keep his sign from falling to the ground <3
If it's done by Illumination my guess is that it would be based around toon-Link from WW/PH/ST/Smash - BotW/TotK Link wouldn't really work with their art-style. I'd rather a different studio tackled it however of course.
prediction: the trailer will show off NSO functionality which will allow players to buy and sell ultrahand creations via Beedle's shops using in-game currency
I'm tempted too - I do visit the site quite regularly (and pushsquare and even a bit of purexbox).
If you could offer paying subscribers a custom feed view based on the topics they follow then I'd join in a heart-beat, I couldn't care less about things like Amiibo, first 4 figures or Pokemon but have to scroll through a lot of junk to get to the stuff I'm actually interested in, so that would easily be worth the extra cost
okay, one more (I know, I need to get a life here) - I imagine that you'll be able to fuse different abilities to your clothes as we've seen with arrows in the walkthrough. This means all the boring stuff like fusing water-ChuChu's with your outfit to protect yourself from heat/fire and fire-ChuChu's to keep yourself warm in cold climates, but could also have many other ramifications such as fusing ice-ChuChus to make your outfit slippery and able to "skate" on various surfaces, fusing other types of ChuChus to make yourself stick or bounce of objects, fusing boots with metal to allow Link to walk on the ocean floor etc. etc. Talking of oceans - I'm also guessing from the swimming animation used when Link is using the ascend ability, that underwater exploration is going to be a thing in this game, opening up the world even more
Maybe we'll be able to pick up paddle-wheels as an item in addition to the wheels and fans and use them to create things like steam-trains and steam-boats?
I wonder if we will be able to fuse things to walls? Like building a platform on the side of a cliff or something and then being able to use the ascend ability to jump straight up there
Another possibility is that the skills/items that you pick up through completing dungeons or other tasks could add to your crafting abilities. Imagine picking up skills that allows you to reverse the direction of the fans and wheels, or control the amount of power given to them for accurate control over these items?
Then we could have even deeper crafting tools like being able to turn metal items magnetic and with the ability to switch the polarity or switch them on/off through the use of electricity.
Maybe eventually we could even be granted a power that would allow us to give autonomy to our creations, so we can create things like the huge box-golem we saw in the previous trailer?
What if.. the NSO functionality that was discovered on Reddit a few months back will allow players to share the vehicles and creations they have made with other players through shops dotted around the land?
Then players who like focusing on crafting, can design/build lots of different vehicles, weapons, tools etc. and through that generate in game currency from sales of their designs, while players who just want to focus on exploration can use their hard-earned rupees to buy cool stuff.
Imagine seeing an awesome mech someone has designed using Guardian legs and other items and just being able to straight up buy it without needing to gather the various resources if you've got the funds? The possibilities would be truly endless!
I also hope that various combinations of items (along with food) will be able to be saved as "recipes" - allowing players to quickly built more complex designs on the fly
okay so many thoughts here, I kinda hope that in addition to the open-world building of items that there's a more-in-depth building view that allows players to easily build bigger and more complex items.
I think that might have been what they were alluding to in the previous trailer where Link was surrounded by Guardian tentacles in a seemly Sheikah-built location.
Comments 210
Re: Super Mario Bros. Wonder Nintendo Direct Announced For August 31st
@shgamer there's no way Nintendo will announce the Switch 2 until after the holidays. Much better to have a big final push on Switch sales with Mario Wonder and perhaps a small price drop and then announce the Switch successor in the new year. If they announce the system before thanksgiving and xmas it will 100% negatively impact their busiest sales period.
Re: Soapbox: Charles Martinet Made Gaming's Greatest Accident A Real Character
@Clyde_Radcliffe yes exactly this. I never really liked his Mario voice as it was nothing like what I expected after loving the original nes and snes games. Wario on the other hand...
Re: Memory Pak: Secret Of Mana's Dazzling World Of Colour Opened My Eyes
I remember distinctly really, really wanting to play this game when it first came out (I think I wanted anything that might be a similar experience to ALttP) but for some reason never got the game in the end - this still annoys me to this day.
Re: Super Mario Bros. Wonder Has Been Rated For Nintendo Switch
@WhiteTrashGuy they're coming out on the same day?! Surprised the media hasn't made more of a fuss over that. Could be an Oasis v Blur type moment haha
Re: Nintendo Expands Switch Online's Game Boy Color Library With Two Zelda Classics
@Ainze thanks for the heads up on both accounts!
Re: Nintendo Expands Switch Online's Game Boy Color Library With Two Zelda Classics
Also, do these games suffer from the annoying and constant needing to switch items on the Gameboy's two buttons like the original Links Awakening did?
I played through the original LA twice and never completed it because that was so painful for me. Only finally completed it when it was remade for Switch and they fixed that particular issue.
Re: Nintendo Expands Switch Online's Game Boy Color Library With Two Zelda Classics
One of these is puzzle based and one combat based, right?
Show me the way to the puzzle one 🙏
Re: PSA: Zelda: Tears Of The Kingdom News Channel Offering Free In-Game Items
@ATaco yeah it's weird huh? Just found the whole thing extremely repetitive, like there's basically no variety, especially compared to what's out there on the ground layer. Think I have completed about 25-30% of the underground and just have no calling to go back
Re: PSA: Zelda: Tears Of The Kingdom News Channel Offering Free In-Game Items
@koffing 100% agreed
Re: PSA: Zelda: Tears Of The Kingdom News Channel Offering Free In-Game Items
@koffing Very true. However there are a lot of people on this site who would argue with your reasoning.
Re: PSA: Zelda: Tears Of The Kingdom News Channel Offering Free In-Game Items
At 130+ hours in and guessing 90-95% of the story complete (Im close to completing the final regional phenomenon) I'm not ashamed to say that I've just started using the OG duplication glitch here and there (I stopped the game from autoupdating when I heard about the first wave of patches).
At this point in pretty much any game Id expect to be powered up to the max and not have to worry about running out of certain items, but this is clearly not the case.
My main bother with this is Zonite - throughout my entire playthrough I've held off building wild and wonderful contraptions as I didn't want to waste my devices etc.
I want to be free of that now. In a game with almost unlimited creativity options, I don't want to be limited by resources this late into the game.
Plus the depths are (imo) not that interesting and I have already spent hours upon hours mining for zonite and picking flower bombs etc - I'm so done with it.
Haven't I earnt the right to just have fun with the game at this stage?
Re: Random: This Fan-Made Recreation Of The Zelda Animated Series In TOTK Is Brilliant
@Bobb.. and also backwards somersaults, since I assume the cartoon predates OoT?
Re: Random: This Fan-Made Recreation Of The Zelda Animated Series In TOTK Is Brilliant
@Bobb yeah that took me by surprise also. Not to mention shield parrying
Re: Feature: How Amateur Scholars Are Translating Zelda: Tears Of The Kingdom's Secret Language
Although I concede that it might take some of the fun out of it, isn't this exactly the type of problem that we would now look towards AI to solve?
Re: Talking Point: Is Super Mario Bros. Wonder Really A Departure From The 'New' Series?
"Of course, zooming in on every frame is not how I will actually experience the game" - do we actually know that it won't zoom in during gameplay? The way the trailer presented made me think that this is exactly what would happen during gameplay, and I can't say I'm a fan if this is the case.
Re: UK Charts: Zelda: Tears Of The Kingdom Reclaims The Top Spot
@RubyCarbuncle hey my guy, I didn't mean for my comments to come across as an attack on which games you enjoy or not, apologies if it did come across this way. You're free to have your own opinion, as is everyone else.
I can't speak for "everybody else here" but my comments were merely a genuine interest as to why someone would play a game for 160 hours (almost a solid week) when they didn't like the game they were playing. I guess an analogy would be if someone went into a restaurant, ate a huge plate of food and when they were done licking the plate, said to their waiter "I didn't like that".
Case in point; having never played a Pokemon game before, I got on the hype train and purchased Legends: Arceus when it launched - after 12 or so hours of play I realised it just wasn't for me, so I stopped playing and sold the game - no harm, no foul.
You can still sell TotK and probably make 90-95% of your money back, but there's nothing you can do to get back that week of your life that you spent not enjoying a videogame.
Re: Review: Story Of Seasons: A Wonderful Life - Slow, Old-Fashioned Yet Fulfilling Farming
@KateGray nice to see you've returned!
Re: UK Charts: Zelda: Tears Of The Kingdom Reclaims The Top Spot
@RubyCarbuncle I asked because you seemed annoyed that the game only entertained you for 160+ hours, like it wasn't enough. If you weren't enjoying yourself for the majority of the time, why did you play for so long?
Re: UK Charts: Zelda: Tears Of The Kingdom Reclaims The Top Spot
@RubyCarbuncle do most games you buy generally keep you occupied for 160 hours+? Genuinely interested. I would say most AAA games keep me occupied for 45 hours at absolute max and with that, I'm usually pretty satisfied that I've got my money's worth
Re: Did You Know Gaming Uncovers The Truth Behind The Long-Rumoured 'Star Fox Grand Prix'
Have to admit that I bought into this rumour, mainly because I wanted a new Star Fox game so badly. That being said, the moment they showed the racing mode in the Battle for Atlas DLC, I gave up on any hopes on Star Fox Grand Prix being real.
Re: Sonic Fans Are Already Really Mad About Sonic Origins Plus
@belmont ah okay fair enough! Thanks for the response
Re: Sonic Fans Are Already Really Mad About Sonic Origins Plus
@belmont with the GG / Amy stuff locked behind a code, does that mean that before you download the extra content there's no mention of the GG games on the title screens etc.? Personally, I'd rather just pretend that those games aren't available in the collection at all and be treated to a cleaner title screen
Re: Soapbox: Fortnite On Switch Is Five Years Old, And I Have No Idea What It Is Anymore
I have the same experience whenever I happen to log into Facebook
Re: The Nitro Deck Is A Stunning Switch Controller Grip Promising "Zero Stick Drift"
@dkxcalibur there's something weird going on with the pictures. On the page they look fine but if you click on them you can see where they've been crudely cut out from their background (giving a MS paint vibe). Not sure what's going on there
Re: The Nitro Deck Is A Stunning Switch Controller Grip Promising "Zero Stick Drift"
Looks great, but why now?
Re: Random: Zonai 'Airbike' Is The Perfect Custom Vehicle In Zelda: TOTK
Could Nintendolife please avoid putting images of custom vehicles/contraptions as the main image for articles? At some point I'm sure I'll very much enjoy checking out what others have made during their time in Hyrule, but for now (and certainly until I've at least beaten the main quest) I'd rather have that feeling that I've come up with the creations myself and not had to rely on the Internet for inspiration (not trying to be snarky but that feeling of personal creativity is a big part of the enjoyment factor for me, which this type of article seems intent on destroying). Thanks in advance
Re: Talking Point: What Are You Playing This Weekend? (May 27th)
Honestly, it feel like I might be playing Totk for the rest of the year. Had some vauge plans to play Jedi: Survivor, Sonic Origins and Spider-Man 2 when it releases later this year, but will very likely pick all of these up at Christmas and play them next year at this rate
Re: These Sonic The Hedgehog Crocs Are Kinda Horrific, And They're Out Now
My nephew who's five already has some standard crocs that are covered in Sonic and Mario "Jibbitz". Think this kind of thing is pretty popular for kids around that age bracket so it seems they know their target market well.
Re: Soapbox: A Love Letter To My Favourite New Character In Zelda: TOTK
Yeesssss! This is my guy! I can't tell you of the constant source of amusement I get from being berated by him when my madcap contraptions fail to keep his sign from falling to the ground <3
Re: Eiji Aonuma "Interested" In Zelda Movie After Mario's $1 Billion Box Office Success
If it's done by Illumination my guess is that it would be based around toon-Link from WW/PH/ST/Smash - BotW/TotK Link wouldn't really work with their art-style. I'd rather a different studio tackled it however of course.
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - An Absolute Marvel, But Is It Better Than BOTW?
hype-levels @ 100,000,000,000,000!!!!
Re: Nintendo Announces Indie World Showcase For Tomorrow, April 19th 2023
Would love to hear some news on Ex-Zodiac or The Plucky Squire. Maybe some new Mina The Hollower footage will be shown?
Re: Zelda: Tears Of The Kingdom's Final Pre-Launch Trailer Is Absolutely Stunning
fyi UK-based folks - you can pre-order TotK from Curry's for £45 right now using discount code ZELDA25
https://www.currys.co.uk/products/nintendo-switch-the-legend-of-zelda-tears-of-the-kingdom-10248678.html
Re: New Zelda: Tears Of The Kingdom Trailer Drops Tomorrow, 13th April 2023
prediction: the trailer will show off NSO functionality which will allow players to buy and sell ultrahand creations via Beedle's shops using in-game currency
Re: Random: Dr. Mario's Medical Skills Called Into Question By Shigeru Miyamoto
Lol. "Miyamoto thinks Mario is shady, moonlighting as a fake doctor" would have been an excellent April fools joke
Re: Site News: Love What We Do? Become A Nintendo Life Supporter!
@antdickens amazing! Thanks for responding to my comment, I might well stump up the cash anyway in that case
Re: Site News: Love What We Do? Become A Nintendo Life Supporter!
I'm tempted too - I do visit the site quite regularly (and pushsquare and even a bit of purexbox).
If you could offer paying subscribers a custom feed view based on the topics they follow then I'd join in a heart-beat, I couldn't care less about things like Amiibo, first 4 figures or Pokemon but have to scroll through a lot of junk to get to the stuff I'm actually interested in, so that would easily be worth the extra cost
Re: Rumour: Charles Martinet's Role In The Mario Movie May Have Been Revealed
Do we know if this unknown Giuseppe character and Mario's Dad aren't the same person?
Re: Chris Pratt Defends "The Voices" In The Mario Movie
Still hoping Whoopi Goldberg gets confirmed as the voice of Yoshi
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
okay, one more (I know, I need to get a life here) - I imagine that you'll be able to fuse different abilities to your clothes as we've seen with arrows in the walkthrough. This means all the boring stuff like fusing water-ChuChu's with your outfit to protect yourself from heat/fire and fire-ChuChu's to keep yourself warm in cold climates, but could also have many other ramifications such as fusing ice-ChuChus to make your outfit slippery and able to "skate" on various surfaces, fusing other types of ChuChus to make yourself stick or bounce of objects, fusing boots with metal to allow Link to walk on the ocean floor etc. etc. Talking of oceans - I'm also guessing from the swimming animation used when Link is using the ascend ability, that underwater exploration is going to be a thing in this game, opening up the world even more
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
Maybe we'll be able to pick up paddle-wheels as an item in addition to the wheels and fans and use them to create things like steam-trains and steam-boats?
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
I wonder if we will be able to fuse things to walls? Like building a platform on the side of a cliff or something and then being able to use the ascend ability to jump straight up there
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
Another possibility is that the skills/items that you pick up through completing dungeons or other tasks could add to your crafting abilities. Imagine picking up skills that allows you to reverse the direction of the fans and wheels, or control the amount of power given to them for accurate control over these items?
Then we could have even deeper crafting tools like being able to turn metal items magnetic and with the ability to switch the polarity or switch them on/off through the use of electricity.
Maybe eventually we could even be granted a power that would allow us to give autonomy to our creations, so we can create things like the huge box-golem we saw in the previous trailer?
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
What if.. the NSO functionality that was discovered on Reddit a few months back will allow players to share the vehicles and creations they have made with other players through shops dotted around the land?
Then players who like focusing on crafting, can design/build lots of different vehicles, weapons, tools etc. and through that generate in game currency from sales of their designs, while players who just want to focus on exploration can use their hard-earned rupees to buy cool stuff.
Imagine seeing an awesome mech someone has designed using Guardian legs and other items and just being able to straight up buy it without needing to gather the various resources if you've got the funds? The possibilities would be truly endless!
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
I also hope that various combinations of items (along with food) will be able to be saved as "recipes" - allowing players to quickly built more complex designs on the fly
Re: Zelda: Tears Of The Kingdom: Everything We Know So Far
okay so many thoughts here, I kinda hope that in addition to the open-world building of items that there's a more-in-depth building view that allows players to easily build bigger and more complex items.
I think that might have been what they were alluding to in the previous trailer where Link was surrounded by Guardian tentacles in a seemly Sheikah-built location.
Re: Zelda: Tears Of The Kingdom Gameplay Trailer Drops Tomorrow, 28th March 2023
disappointed that I'm too weak-willed to skip on watching this
Re: Switch Online NES And SNES Controllers Are Back In Stock (UK)
@Would_you_kindly you may already be aware but if not; you can connect the classic controllers to your Switch using this adapter:
https://shop.8bitdo.com/products/8bitdo-gbros-wireless-adapter-for-nes-snes-sf-c-classic-edition-wii-classic-for-nintendo-switch-gamecube
EDIT: Sorry I just realised that your post is almost 2 years old, sure you've probably worked this out by now!
Re: Nintendo Expands Switch Online Game Boy, SNES & NES Service With Four More Titles
Not heard of XEVIOUS before but recognize the music from this:
https://youtu.be/dos5Bm4eIg4
Re: Feature: 19 Game Boy Games We'd Love To See On Nintendo Switch Online
"I was introduced to this game I knew very little about in the past by none other than our very own Jon Cartwright" - sadly this is no longer true