Sometimes games aren't made for children, he made the decision to target this to 16+ It's too bad for young kids but it's his game. Sadly my bathtub moonshine is too potent for children too.
I'm not a huge fan of swearing or violence just for the sake of it. Sometimes it works and get's the point across but in a lot of other cases it's done to impress 14 year old boys. I haven't played this so I have no idea how it comes off.
People here are so friendly, I'm sometimes kind of a troll but usually everyone responds so open minded even when I'm really negative. I appreciate it and it actually makes me re-think my views. Thanks.
Sounds way better than I expected. Still the art style is SO poor so I'd never be able to rate this higher than a 9. Most people seem to be very forgiving of the graphics though.
The Zelda and Mario one were the most relevant and actually the most full and believable sounding. I don't see any point in doing many of the other games especially since the attached games have no relation.
Zelda will NEVER be perfect without proper controls. OOT was great but I knew it was flawed as soon as I found that jumping was an action confined to an "action" button. It's by no means even close to a game breaker but it does knock points off which pulls it further away from perfect territory. Also this plays into the targeting system. Targeting is good and somewhat necessary but it exposes a move set only possible within the targeting system (including jumping on demand). These sorts of things pull you out and scream "GAME" rather than immersive experience. I don't have a better suggestion but what they are doing now isn't "ideal". The waggle controls were also poor even in Skyward Sword, I'd much prefer regular stick/buttons. It's not that much fun when buttons are 100% reliable and waggle is only 85%.
These are just technical issues, there are other game play issues but they are more opinionated. The games aren't bad by any means and in some ways they are better than almost everything out there. I think that's the problem I have with them. They are perfect in some ways which makes me wonder why they can't be perfect in all.
The problem with the rest of the game relates specifically with Japan and their "old people" run everything mentality. Bring in some new blood and you will get your perfect Zelda.
Ok if they are going to do this they NEEEEEEEEEED a unified store. These games are emulated so really the only thing difference is the embedded emulator that is system dependant, the ROM data is exactly the same. They should have a unified account system and the games should be purchased and useable on multiple devices. I'm done with buying games multiple times and tying games to a system rather than an account is 1990s technology. Making it available for iOS would be very smart especially with the now available off screen controls in iOS7.
Fan Service? Sorry this is in no way empowering to women. Most of the women that think this is completely harmless are the type that don't have the body to pull these outfits off. The ones that do know what it's like to be ogled on a daily basis.
I didn't get into this game at all until a couple years ago. Strangely I never played it when I had a SNES and while playing most of the others this one never held my attention for more than 5 minutes. I gave it more of a chance a couple years back and enjoyed it quite a bit.
I use to play this game, It was a fairly decent time waster at the time but I'm not sure it would be worth anyone's time today except maybe for Nostalgia. It's solid but very simple and weak as far as pinball goes.
@Kirk Exactly! Nintendo needs some better artists and 3D modellers that's for sure. They are so worried about camera angles when their art just plain sucks. It's SO generic it could have easily been automatically created by a computer conversion process. There's no personality or style at all.
The 3D look they have been applying to games like this and New Super Mario Bros. looks cheap and much like early pre-rendered art assets. It looks like a budget game. I mean at least systems like the N64 were low-resolution and played on blurry TV's in 240p.
Todd don't be a douche, this guy looks to be doing top-notch work. That Earthbound/Mother cartridge design is stunning. And that potential SNES replacement case? WOW.
5 years is way too long and while I have been a bit annoyed at how stale the franchise is becoming I can't knock the quality one bit. I think 3 years is about right, also timing is key, Skyward Sword was way too late in the life of the Wii.
Go into almost any place that sells games and most of the people working there will have a hate on for Nintendo. They'll virtually never point you at a Nintendo console if you are unsure which to buy.
The Wii U was a terrible naming choice on Nintendo's part, they really should have done a better job distinguishing it, even the console design should have been given more thought. It makes sense what they were trying to do, continue on a legacy much like Apple products but it hasn't worked in this case especially since they are now the underdog.
"can't automatically decline new submissions" Apple does it, everything is vetted before it is posted which is why there aren't apps that have trojans in them and usually no serious bugs. Microsoft's store sucks though so they have to compete on volume.
The problem is despite flaws games like Skyrim, or the Witcher 2, or even Final Fasntasy have a much grander scale. They leave a lot more up to the players imagination rather than the developers. I don't think Zelda should become an open world do whatever you want with no guidance type game BUT I think they have become too strict and linear path story driven. I prefer games where the game doesn't play EXACTLY the same for every person, and I like taking my time yet actually having things to do with that extra time I take. I also dislike how specialized the dungeon items/weapons have become and control swinging just isn't fast and accurate enough for entertaining enemy battles.
Nintendo was brain dead to let them go in the first place even still they don't have enough in house developers since third parties do little to push Nintendo forward.
You would be surprised how many young kids are still exposed to Super Mario Bros. And many of them like it (though find it very hard). I talked with some 13-14 year old kids who all had played the game before.
I agree that it is a benchmark (all of them) in game design. The controls are always tight, if any mistakes are made and you end up dying it is always the gamers fault, the games have so few flaws you can never blame the game for your bad playing. There are things I don't like about some of them (Galaxy 2 has way too much talking, it's too generous on 1-ups and such) but game play is still extremely tight and varied.
Even those so called "adult" games, you know the ones labelled 18+ but targeting 14 year olds with their use of women as sex objects, gore for no reason, and swearing every third word can learn a lot from a Mario game. Even in that type of game controls and game play should be tight.
Makes a LOT of sense. a $99 console with cheap downloadable games. A $99 with disc based games that aren't being made any more and stores are likely to stop carrying makes much less sense.
Never got into the Pokemon craze but they are great games, not just fluff like some people think. I just started playing Crystal for GBC last week and it's pretty interesting and deeper strategy than I expected. That's the great thing about Nintendo, they make stuff for kids that is often great for adults too.
I rented this game as a kid, it had no instruction manual, me and my friend were SO lost on what to do. We decided to return it and see if we could exchange it for a different game. The shop took pity on us and let us exchange it. I can't seem to remember what we got instead which is sad because I'll never forget this game.
@nfzeta007 If anything Nintendo has been milking Zelda for far longer than any other developer has been milking a franchise. Your question about Why don't other developers think like this should be "Why didn't Nintendo think of this sooner".
It's honestly about time they change things up. I'd love to see more variety and more ways to play the game. The earlier games could be played out of order provided you did a few key things. Zelda II though could be broken if you used a key from a different dungeon and then completed it with an unclaimed key still in it. I'd love to see more items. RPG's have many different armours and weapons, give us some choices, let us customize Link so not everyone has the same experience when playing. Make the Bow & the Sword interchangeable so you could play with either as your primary weapon, give us more variety in swords, give us more than one human town, I'd love experience points though some might not agree. Focus more on enemies and combat, puzzles are fine but don't make them the primary focus.
Nintendo has sort of lost track on why people love Zelda, they don't love Zelda because it's another Zelda game, they love exploring, finding secrets, defeating enemies, boss fights, and a solid story doesn't hurt. Making it too restrictive is not a good thing and leaving some room for player imagination rather than developer imagination is really important.
While I can't really speak for those games much I really enjoyed the original Lost Planet. The graphics were great at the time and it was western targeted sure but the gameplay and art design was very Japanese. It was actually really unique and reminded me a bit of Metroid and a bit of Mech games. DMC has always been crap, I've never enjoyed that series. It's a cheap arcade thrill with pumped up graphics. Resident Evil took a nose dive after 4. I'm still curious about Lost Planet 2 & 3 but have yet to purchase 2 on steam because it never goes on sale and it's too expensive especially given it's age.
ok actually checked and Lost Planet 2 is only $19 now, not really bad at all.
I love emulation and unlike many people on here have no problem with it. I do however think it's completely wrong to use it as a "feature" in advertising and should be left in the dark for those "in the know". While this isn't advertising it shouldn't be endorsed by the Microsoft team or whoever runs their twitter account.
Nintendo are missing the boat though, they could have been offering up their retro games on multiple systems for years and reaped loads of money. Instead people will be playing them for free and mostly grow tired of them before Nintendo is broken up and sold for scrap.
I find it hard to believe that all the staff gravitate towards big existing franchises. I mean I'm sure new employees all want a chance to work on a Zelda or Mario game but you would think there are creative people there that really want to create something of their own.
I wonder how it will turn out. Most OC remixes I've heard are completely generic within their given genre. Like if they weren't Megaman no one would be listening to them. I like it when they can stand alone as a good song whether someone knows the original or not.
I've played all the GTA's and I can understand where you are coming from. Vice City was the peak for me, it was a great game and it was the least serious of the bunch. The other games (especially post Vice City) are a bit too dark and gritty. GTA IV was initially fun but was a let down after a short time, I didn't even make it half-way through. I don't mind violence but I don't like it when it's completely senseless and targeted at 14 year old boys who have yet to have any life experiences. I also despise sexism in games. I don't think the developers take their game really seriously but the presentation doesn't show that. I'd like to try it but am in no rush.
Why do we even need multiple consoles. I mean the Xboxone/ps4 are so similarly specced and all the money is made on the games anyway. Why not partner and not segment the market (won't happen I know). I honestly have no loyalty to any of them. It's like Microsoft Windows. I don't care about the OS and all it's bloat features, I just want to run my applications. Similarly I don't care about the console, it's about the games. They seem to all have forgotten that.
The D&D games are great if you haven't played them. Drop in play is a really nice feature too which matches the arcade yet for the 21st century. I've played the games a lot so not for me but still good.
He has a point but why are so many people weighing in on Nintendo? Vultures already hovering over a living entity. Future kids may never know what a gamepad is, you have to think about that.
First of all it's a prototype so yeah the plastic isn't perfect, second they can't make it cheaper unless they ramp up production. I think it's a great idea, I'd love to play my PC in another room. Price is too high now but I'd consider it for half that or less.
Yes they are copying the concept of the WiiU controller but they are thinking much broader.
Don't people realize they can't really do this...in most instances they will be contacted by lawyers. It's also sad they need to play off an existing franchise to make a movie, why not create your own characters? I guess because being Final Fantasy people will definitely watch it no matter how bad it looks.
You guys are insane, this guy is great for trying that. Instead of sitting at home playing games by himself he is making games and pitching them to big companies.
Comments 599
Re: Developer Session: Nifflas and Ripstone Talk Over Design Principles, Age Ratings and What's Next
Sometimes games aren't made for children, he made the decision to target this to 16+ It's too bad for young kids but it's his game. Sadly my bathtub moonshine is too potent for children too.
I'm not a huge fan of swearing or violence just for the sake of it. Sometimes it works and get's the point across but in a lot of other cases it's done to impress 14 year old boys. I haven't played this so I have no idea how it comes off.
Re: Review: Super Mario 3D World (Wii U)
Looks pretty amazing
Re: Talking Point: The Nintendo Network ID Creeps Ever Closer to Being Fit for the Modern Age
Japan still doesn't understand the Internet. Yes Sony is doing "ok" but they have a big presence outside of Japan that doesn't involve monkeys.
Re: Review: The Legend of Zelda: A Link Between Worlds (3DS)
People here are so friendly, I'm sometimes kind of a troll but usually everyone responds so open minded even when I'm really negative. I appreciate it and it actually makes me re-think my views. Thanks.
Re: Review: The Legend of Zelda: A Link Between Worlds (3DS)
Sounds way better than I expected. Still the art style is SO poor so I'd never be able to rate this higher than a 9. Most people seem to be very forgiving of the graphics though.
Re: SNES Generation Album Merges 16-Bit Sounds With Modern Game Music, and is Awesome
The Zelda and Mario one were the most relevant and actually the most full and believable sounding. I don't see any point in doing many of the other games especially since the attached games have no relation.
Re: Aonuma Keeps Returning To Zelda In The Hope Of Making A Perfect Game
Zelda will NEVER be perfect without proper controls. OOT was great but I knew it was flawed as soon as I found that jumping was an action confined to an "action" button. It's by no means even close to a game breaker but it does knock points off which pulls it further away from perfect territory. Also this plays into the targeting system. Targeting is good and somewhat necessary but it exposes a move set only possible within the targeting system (including jumping on demand). These sorts of things pull you out and scream "GAME" rather than immersive experience. I don't have a better suggestion but what they are doing now isn't "ideal". The waggle controls were also poor even in Skyward Sword, I'd much prefer regular stick/buttons. It's not that much fun when buttons are 100% reliable and waggle is only 85%.
These are just technical issues, there are other game play issues but they are more opinionated. The games aren't bad by any means and in some ways they are better than almost everything out there. I think that's the problem I have with them. They are perfect in some ways which makes me wonder why they can't be perfect in all.
The problem with the rest of the game relates specifically with Japan and their "old people" run everything mentality. Bring in some new blood and you will get your perfect Zelda.
Re: Talking Point: Regional Online Multiplayer Misses the Point
NOA doesn't want American players to get their butts kicked by other countries
Re: Nintendo "Would Like to Enrich" Its Virtual Console Lineup
Ok if they are going to do this they NEEEEEEEEEED a unified store. These games are emulated so really the only thing difference is the embedded emulator that is system dependant, the ROM data is exactly the same. They should have a unified account system and the games should be purchased and useable on multiple devices. I'm done with buying games multiple times and tying games to a system rather than an account is 1990s technology. Making it available for iOS would be very smart especially with the now available off screen controls in iOS7.
Re: First Impressions: Stardust Amazoness
Fan Service? Sorry this is in no way empowering to women. Most of the women that think this is completely harmless are the type that don't have the body to pull these outfits off. The ones that do know what it's like to be ogled on a daily basis.
Re: Wii Karaoke U Doesn't Censor Explicit Lyrics
I really want to go to Japan now and listen to Karaoke with lots of swearing that no one understands
Re: Review: Super Castlevania IV (Wii U eShop / Super Nintendo)
I didn't get into this game at all until a couple years ago. Strangely I never played it when I had a SNES and while playing most of the others this one never held my attention for more than 5 minutes. I gave it more of a chance a couple years back and enjoyed it quite a bit.
Re: Review: Pinball (Wii U eShop / NES)
I use to play this game, It was a fairly decent time waster at the time but I'm not sure it would be worth anyone's time today except maybe for Nostalgia. It's solid but very simple and weak as far as pinball goes.
Re: Nintendo Confirms Live Orchestration in Super Mario 3D World
Orchestrated Music is like Granite Counters it's a prestigious feature for those that have no clue about anything.
Re: Nintendo Provides Reassurances on Wii Availability This Holiday Season
Who cares? They aren't even making games for it!?
Re: Aonuma Demonstrates the Challenges of Creating a 3D Environment Based on A Link to the Past's Overworld
@Kirk Exactly! Nintendo needs some better artists and 3D modellers that's for sure. They are so worried about camera angles when their art just plain sucks. It's SO generic it could have easily been automatically created by a computer conversion process. There's no personality or style at all.
The 3D look they have been applying to games like this and New Super Mario Bros. looks cheap and much like early pre-rendered art assets. It looks like a budget game. I mean at least systems like the N64 were low-resolution and played on blurry TV's in 240p.
Re: Interview: Wiggy Design On Breathing Life Into Old Systems
Todd don't be a douche, this guy looks to be doing top-notch work. That Earthbound/Mother cartridge design is stunning. And that potential SNES replacement case? WOW.
Re: Eiji Aonuma Explains Why The Legend of Zelda Isn't a Yearly Franchise
5 years is way too long and while I have been a bit annoyed at how stale the franchise is becoming I can't knock the quality one bit. I think 3 years is about right, also timing is key, Skyward Sword was way too late in the life of the Wii.
Re: "Uninformed" Store Staff Are Hurting Wii U Sales, Claims Senior Games Analyst
Go into almost any place that sells games and most of the people working there will have a hate on for Nintendo. They'll virtually never point you at a Nintendo console if you are unsure which to buy.
The Wii U was a terrible naming choice on Nintendo's part, they really should have done a better job distinguishing it, even the console design should have been given more thought. It makes sense what they were trying to do, continue on a legacy much like Apple products but it hasn't worked in this case especially since they are now the underdog.
Re: Illegal Nintendo Clones Are Running Rampant On Windows Store
"can't automatically decline new submissions" Apple does it, everything is vetted before it is posted which is why there aren't apps that have trojans in them and usually no serious bugs. Microsoft's store sucks though so they have to compete on volume.
Re: Eiji Aonuma Wants the Wii U Zelda's Hyrule to be "A Setting No One Has Ever Imagined Before"
The problem is despite flaws games like Skyrim, or the Witcher 2, or even Final Fasntasy have a much grander scale. They leave a lot more up to the players imagination rather than the developers. I don't think Zelda should become an open world do whatever you want with no guidance type game BUT I think they have become too strict and linear path story driven. I prefer games where the game doesn't play EXACTLY the same for every person, and I like taking my time yet actually having things to do with that extra time I take. I also dislike how specialized the dungeon items/weapons have become and control swinging just isn't fast and accurate enough for entertaining enemy battles.
Re: Parent Trap: The Wii Is Still Crucial To Family Game Success
Casuals don't always want to pay the price of a Wii U though, having a cheaper system is a good thing.
Re: Talking Point: Nintendo's Catch-22 With Retail Game Pricing
Retailers are just middle men taking our money anyway.
Re: A Decade After Being Bought By Microsoft, Rare Still Wants To Channel The Spirit Of Nintendo
Nintendo was brain dead to let them go in the first place even still they don't have enough in house developers since third parties do little to push Nintendo forward.
Re: Inafune: If You Haven't Played Mario, You're Probably Not Good At Designing Games
You would be surprised how many young kids are still exposed to Super Mario Bros. And many of them like it (though find it very hard). I talked with some 13-14 year old kids who all had played the game before.
I agree that it is a benchmark (all of them) in game design. The controls are always tight, if any mistakes are made and you end up dying it is always the gamers fault, the games have so few flaws you can never blame the game for your bad playing. There are things I don't like about some of them (Galaxy 2 has way too much talking, it's too generous on 1-ups and such) but game play is still extremely tight and varied.
Even those so called "adult" games, you know the ones labelled 18+ but targeting 14 year olds with their use of women as sex objects, gore for no reason, and swearing every third word can learn a lot from a Mario game. Even in that type of game controls and game play should be tight.
Re: Soapbox: Nintendo Could Have Ruled The Micro-Console Market With Wii
Makes a LOT of sense. a $99 console with cheap downloadable games. A $99 with disc based games that aren't being made any more and stores are likely to stop carrying makes much less sense.
Re: IDC Expects Console Sales To Rise This Year
Of course sales will rise, there are 2 brand new consoles coming out soon...
Re: Review: Pokémon X & Y (3DS)
Never got into the Pokemon craze but they are great games, not just fluff like some people think. I just started playing Crystal for GBC last week and it's pretty interesting and deeper strategy than I expected. That's the great thing about Nintendo, they make stuff for kids that is often great for adults too.
Re: Review: Milon's Secret Castle (3DS eShop / NES)
I rented this game as a kid, it had no instruction manual, me and my friend were SO lost on what to do. We decided to return it and see if we could exchange it for a different game. The shop took pity on us and let us exchange it. I can't seem to remember what we got instead which is sad because I'll never forget this game.
Re: Eiji Aonuma States Desire to Avoid the Limitations of Tradition in The Legend of Zelda Franchise
@nfzeta007 If anything Nintendo has been milking Zelda for far longer than any other developer has been milking a franchise. Your question about Why don't other developers think like this should be "Why didn't Nintendo think of this sooner".
It's honestly about time they change things up. I'd love to see more variety and more ways to play the game. The earlier games could be played out of order provided you did a few key things. Zelda II though could be broken if you used a key from a different dungeon and then completed it with an unclaimed key still in it. I'd love to see more items. RPG's have many different armours and weapons, give us some choices, let us customize Link so not everyone has the same experience when playing. Make the Bow & the Sword interchangeable so you could play with either as your primary weapon, give us more variety in swords, give us more than one human town, I'd love experience points though some might not agree. Focus more on enemies and combat, puzzles are fine but don't make them the primary focus.
Nintendo has sort of lost track on why people love Zelda, they don't love Zelda because it's another Zelda game, they love exploring, finding secrets, defeating enemies, boss fights, and a solid story doesn't hurt. Making it too restrictive is not a good thing and leaving some room for player imagination rather than developer imagination is really important.
Re: Video: Let's Play DuckTales: Remastered - Episode II: The Amazon
I wonder if I have the original for NES, I can't even remember what games I have.
Re: We Opened Up The Nintendo 2DS And Found A 1300mAh Battery Inside
Mono isn't a big deal, I'm not the target market but I pretty much always use headphones for better sound anyway.
Re: Capcom Europe To Axe More Than Half Its Workforce Due To Major Restructuring
While I can't really speak for those games much I really enjoyed the original Lost Planet. The graphics were great at the time and it was western targeted sure but the gameplay and art design was very Japanese. It was actually really unique and reminded me a bit of Metroid and a bit of Mech games. DMC has always been crap, I've never enjoyed that series. It's a cheap arcade thrill with pumped up graphics. Resident Evil took a nose dive after 4. I'm still curious about Lost Planet 2 & 3 but have yet to purchase 2 on steam because it never goes on sale and it's too expensive especially given it's age.
ok actually checked and Lost Planet 2 is only $19 now, not really bad at all.
Re: Microsoft Wants You To Know That Its Surface Tablet Can Play SNES Games
I love emulation and unlike many people on here have no problem with it. I do however think it's completely wrong to use it as a "feature" in advertising and should be left in the dark for those "in the know". While this isn't advertising it shouldn't be endorsed by the Microsoft team or whoever runs their twitter account.
Nintendo are missing the boat though, they could have been offering up their retro games on multiple systems for years and reaped loads of money. Instead people will be playing them for free and mostly grow tired of them before Nintendo is broken up and sold for scrap.
Re: Shigeru Miyamoto Explains That Internal Development Teams "Gravitate" Towards Big Franchises
I find it hard to believe that all the staff gravitate towards big existing franchises. I mean I'm sure new employees all want a chance to work on a Zelda or Mario game but you would think there are creative people there that really want to create something of their own.
Re: The Nebula of NES Games Is An Infographic Done Right
Really nicely done.
Re: Out Today: The Legend of Zelda: The Wind Waker HD (North America)
yeah Europe version should be larger due to all the language data. Odd.
Re: Wii Sports Club Takes The Competition Online With HD Visuals And Wii MotionPlus Support
Good thing they made it HD
Re: Capcom Collaborates with Musicians on Mega Man Tribute Albums
I wonder how it will turn out. Most OC remixes I've heard are completely generic within their given genre. Like if they weren't Megaman no one would be listening to them. I like it when they can stand alone as a good song whether someone knows the original or not.
Re: Soapbox: Why Grand Theft Auto V Isn't For Me
I've played all the GTA's and I can understand where you are coming from. Vice City was the peak for me, it was a great game and it was the least serious of the bunch. The other games (especially post Vice City) are a bit too dark and gritty. GTA IV was initially fun but was a let down after a short time, I didn't even make it half-way through. I don't mind violence but I don't like it when it's completely senseless and targeted at 14 year old boys who have yet to have any life experiences. I also despise sexism in games. I don't think the developers take their game really seriously but the presentation doesn't show that. I'd like to try it but am in no rush.
Re: James Pond Franchise to Return With Crowdfunding Campaign
^ Yeah I never liked them because they were poor mans platformers compared to SMB and many others.
Re: Talking Point: With Calls for Nintendo to Follow the Crowd, It Faces a Dilemma
Why do we even need multiple consoles. I mean the Xboxone/ps4 are so similarly specced and all the money is made on the games anyway. Why not partner and not segment the market (won't happen I know). I honestly have no loyalty to any of them. It's like Microsoft Windows. I don't care about the OS and all it's bloat features, I just want to run my applications. Similarly I don't care about the console, it's about the games. They seem to all have forgotten that.
Re: Nintendo Download: 12th September (Europe)
The D&D games are great if you haven't played them. Drop in play is a really nice feature too which matches the arcade yet for the 21st century. I've played the games a lot so not for me but still good.
Re: Without iOS Support Nintendo "Doesn’t Reach Today’s Kids" Says Apple Advocate John Gruber
He has a point but why are so many people weighing in on Nintendo? Vultures already hovering over a living entity. Future kids may never know what a gamepad is, you have to think about that.
Re: Weirdness: Say Hello to the Cross Plane, a GamePad For Other Systems
First of all it's a prototype so yeah the plastic isn't perfect, second they can't make it cheaper unless they ramp up production. I think it's a great idea, I'd love to play my PC in another room. Price is too high now but I'd consider it for half that or less.
Yes they are copying the concept of the WiiU controller but they are thinking much broader.
Re: Video: There's A Fan-Made Final Fantasy VI Movie In The Works
Don't people realize they can't really do this...in most instances they will be contacted by lawyers. It's also sad they need to play off an existing franchise to make a movie, why not create your own characters? I guess because being Final Fantasy people will definitely watch it no matter how bad it looks.
Re: Wii U Name Isn't To Blame For Poor Sales, Says Reggie
Nintendo of America sucks...Really they need new management. They are very out of touch with gamers.
Re: Metroid Fan Film Fundraising Campaign Demolished After Claim From Nintendo
Well this was obviously coming. Maybe they were hoping to get noticed by Nintendo.
Re: Ludosity's Ittle Dew Was Pitched to Nintendo as a Zelda Game
You guys are insane, this guy is great for trying that. Instead of sitting at home playing games by himself he is making games and pitching them to big companies.
Re: More Evidence Emerges of a Wind Waker HD Wii U Bundle
yeah this is how the game should be sold, perfect bundle game.