I played Clock Tower for the first time about a year ago and surprisingly for SNES game it's still creepy. I would have thought a SNES game could have been creepy at the time of release but never thought it would hold up. I usually avoid this type of game but it's actualy really well done.
Spinmaster isn't a bad arcade platformer though it's been years since I've played it.
It will flop whether it's a good game or not. I mean how many people would think a Mickey Game would be awesome? Word of mouth won't sell the game alone. I'm starting to lose interest but have some hope.
Well Microsoft didn't mess up RARE though they did damage them indirectly. If you read their history you will see that some members left I believe before the purchase and some left when they were purchased. I think their reign ended with the N64. Star Fox Adventures probably would have been better if Nintendo didn't push the Star Fox franchise onto the game though it's hard to say. I own almost all of their N64 games with boxes and manuals. I'm only missing Killer Instinct and Donkey Kong.
Part of RARE's problem was their development time. Their games were good because they took a long time to make (much like Blizzard) but the transition from N64 to Gamecube messed them up as did the transition to Microsoft. A lot of their games in production had to move consoles which creates an even bigger delay and rush to release them. Kameo/Perfect Dark Zero both had to be launch titles and both were originally Gamecube games switched to Xbox and then finally changed for a 360 launch. Star Fox Adventures was originally Dinosaur Planet and well underway for the N64 when it was changed to the Gamecube.
The score is perfectly fair. I played it the other day for the first time in years (on the snes I wouldn't buy it again) and it is a pretty poor platformer. I think when it came out it would have deserved a 7 but now a 6 is about right. There are platformers that hold up well today and there are those that don't. This one has you hunting all over the levels for objectives which are pretty boring. Jump on a platform 3 or 4 times until it disappears and then go find the next one.
The funny thing is that Sunsoft used Aero as part of their brand logo for a few years and it showed up in other games.
I think there needs to be a Bubsy vs Aero 2nd rate mascot battle to the death.
@Pegasus They've only announced streaming at least for now.
Why do people watch Netflix on multiple devices (if they are on the same TV). Wii doesn't do HD so I'd probably choose a different device though I'm sure the HD Netflix streams are barely that. I heard about 3GB for a 2 hour movie in HD.
I wouldn't have a problem with them doing a completely 2D game it's this wishy washy 2.5D that bothers me. I like consistency whether that's completely free roaming or locked to one perspective. I don't like movie cameras or perspective changes on a whim. This is one of the reasons I didn't like the modern Ninja Gaiden games and why I've been worried about this game from the start. The other issue though is the graphics. Even if the game were 2D it would still have that cheap NSMBW look which is completely devoid of character and atmosphere much like a PS1 game. Actually perhaps even more sterile than that because the grainy low res 320x240 graphics made you think more detail was actually there.
I'm not sure what's up with this game and it's certainly too soon to judge (though too late to expect big changes). I'm not really impressed with the direction though I'm a huge fan of all the previous Metroid games. Metroid Prime was engrossing and believable. It felt like you were actually in the game. Super Metroid & the GBA incarnations had attractive 2D graphics and an interesting atmosphere. Metroid: Other M looks to be blocky 3D corridors with everything so well defined it looks like a bunch of objects just placed in front of a backdrop. I can go on and on about how I despise this graphic direction. Just look at this game and then look at Mario Galaxy. One of the games looks and feels seamless while the other looks like a cheap wiiware game.
The PSP never made enough interesting games for people to shell out money for them. I'm betting a lot of the people with a hacked PSP can't even be bothered pirating the games, they probably just run emulators.
Chrono Cross wasn't bad it just wasn't anything like Chrono Trigger. As a stand alone game it wasn't bad. I think I even played through it twice.
That said as talented as a lot of western developers are these days most wouldn't be able to pull off a decent story if they tried. I'm not saying Japanese developers are original (they've been doing the same thing for decades) but american developers tend to just rip all their ideas from movies.
I don't care about the price but Wiiware should provide a decent gaming length. When you can buy an insane back catalog of video games from a variety of systems for cheap these games need to stand out and offer something new if not at least solid for your $5-$10.
On another note in no way is World of Goo a ripoff. It has more hours and replay value than almost any other game on the service and is much better than a ton of full priced Wii games.
AUS dollars converted to $299 US is reasonable for some one in Australia. It would likely be much less in the US than converted AUS dollars. It would likely be $199 I would think.
I love how every time someone says there is nothing. Actually there is one proven great game and one hyped up possibly great game though both may not be up to everyones tastes.
This is hilarious...like what was said before the wiimote/nunchuk mimic all previous controller designs. Since when has there been a left handed controller? Maybe the game will come with a series of mirrors so you can play the game flipped.
I was going to say it would be possible if the top of the device rotated and the bottom screen could be used for the video chat but then I remembered that the top screen is the 3D one.
Great as long as they do still focus on offline like he says. This is the one way that the Wii kills the competition. Both the 360 & PS3 support up to 4 players but both systems really neglect that feature and focus on single player or multiplayer online. Some games do 2 player split screen but they mostly dumped 4 player offline gaming this generation.
Donkey Kong Country was awesome though the gameplay is a bit dated today. The graphics were amazing back in the day and they still actually look good today as long as you are playing on a smaller low res screen.
GX was pretty meh for me too. I wanted to like it but the difficulty made it frustrating at times and the courses were all about memorization some of them were extremely hard. The graphics were excellent the music was barely passable. There were way too many unique (not actually unique) cars and the car editor was just silly.
Looks cool but one thing I never like about game themed or movie themed items is that it has the name right on it. I understand the branding but it bothers me. Even worse though are sequel branded items like the Halo 3 Xbox 360. Why can't it just be Halo? Why does it have to be tied to that specific game rather than the Halo universe? Rant over.
It's too early to tell. From the shots the graphics look fairly washed out (low contrast). There's almost nothing in shadow and the character shadows are quite faint. I imagine this will change by the time of release. I liked Wind Waker's graphics and that game still looks very goodt. The animation was stunning as well which added a lot to the game. I also found that it could be dark when it wanted to be despite Link being "cute". I agree that the environments look stale in this. I also agree that this game is starting look like Mario in terms of graphical look. I wouldn't be surprised if the environments get an overhaul or if some of these are just test environments. Link looks very polished though.
Very cool but like past 3D retro recrations of this generation it seems to lack atmosphere. NSMBW had the same problem. The graphics are just too clean and everything is too well defined. A couple of the shots look cool though. It's a bit too early to tell but the game has a lot of potential.
Awesome game. Whenever I go back to play it after many years I'm always surprised how good it is. It would definitely be in my top 5 or 10 SNES RPG's though it would drop down lower if the Japan only RPG's were also in the list.
Construction is my favorite part of the Sims but I understand the reasoning. The Wii would have a much more limited construction mode anyway due to memory limitations.
60fps doesn't make a game good but it is a great goal. If only the N64 had the processing power to pump out the same games at 60fps. The under 30fps most games ran at was one of the biggest flaws of that system.
Jerks! Actually the best part of the Goldeneye design team went on to form Free Radical Design and made the Timesplitters games. Earlier this year they were bought and became Crytek UK so there's some hope for them. Maybe Goldeneye using the Crysis engine...wow.
I don't think it's the end, far from it. It's more likely the end for the PSP. I do see some sales being taken away from Nintendo. A lot of people have iPads, iPhones, iTouchs, and if the games are good enough some of those people won't buy a dedicated gaming system. While everyone has a PC and many still buy a game console that has more to do with accessibility which the PC is not when it comes to gaming.
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Re: Nintendo President Wants Gamers to be Surprised by the Wii 2
I vote Super Wii or Wii64 runners up would be Wiicube or Wiintertainment System.
Re: Dirk Dares to Conquer Wii with Dragon's Lair Trilogy
Yawn...I have no idea how this game has had so many releases.
Re: Japanese Virtual Console list - August 2010
I played Clock Tower for the first time about a year ago and surprisingly for SNES game it's still creepy. I would have thought a SNES game could have been creepy at the time of release but never thought it would hold up. I usually avoid this type of game but it's actualy really well done.
Spinmaster isn't a bad arcade platformer though it's been years since I've played it.
Re: Nintendo Posts 43 Percent Revenue Drop
If they release a fart simulator for the DS they should bounce right back to last years earnings.
Re: First Impressions: Disney Epic Mickey
It will flop whether it's a good game or not. I mean how many people would think a Mickey Game would be awesome? Word of mouth won't sell the game alone. I'm starting to lose interest but have some hope.
Re: MundoRare Shuts Down After Losing Faith in Rare's New Direction
Well Microsoft didn't mess up RARE though they did damage them indirectly. If you read their history you will see that some members left I believe before the purchase and some left when they were purchased. I think their reign ended with the N64. Star Fox Adventures probably would have been better if Nintendo didn't push the Star Fox franchise onto the game though it's hard to say. I own almost all of their N64 games with boxes and manuals. I'm only missing Killer Instinct and Donkey Kong.
Part of RARE's problem was their development time. Their games were good because they took a long time to make (much like Blizzard) but the transition from N64 to Gamecube messed them up as did the transition to Microsoft. A lot of their games in production had to move consoles which creates an even bigger delay and rush to release them. Kameo/Perfect Dark Zero both had to be launch titles and both were originally Gamecube games switched to Xbox and then finally changed for a 360 launch. Star Fox Adventures was originally Dinosaur Planet and well underway for the N64 when it was changed to the Gamecube.
Re: Review: Aero the Acrobat (Virtual Console / Super Nintendo)
The score is perfectly fair. I played it the other day for the first time in years (on the snes I wouldn't buy it again) and it is a pretty poor platformer. I think when it came out it would have deserved a 7 but now a 6 is about right. There are platformers that hold up well today and there are those that don't. This one has you hunting all over the levels for objectives which are pretty boring. Jump on a platform 3 or 4 times until it disappears and then go find the next one.
The funny thing is that Sunsoft used Aero as part of their brand logo for a few years and it showed up in other games.
I think there needs to be a Bubsy vs Aero 2nd rate mascot battle to the death.
Re: Swedish Chiptune Organ Sounds as Awesome as Can Be
Best ever
Re: Yes, There Really Is a Zelda Master Timeline Document
There is no timeline, he's probably lying...they may as well be in different dimensions.
Re: Netflix Launching in Canada This Fall
@Pegasus They've only announced streaming at least for now.
Why do people watch Netflix on multiple devices (if they are on the same TV). Wii doesn't do HD so I'd probably choose a different device though I'm sure the HD Netflix streams are barely that. I heard about 3GB for a 2 hour movie in HD.
Re: New Metroid: Other M Footage Looks Intense
I wouldn't have a problem with them doing a completely 2D game it's this wishy washy 2.5D that bothers me. I like consistency whether that's completely free roaming or locked to one perspective. I don't like movie cameras or perspective changes on a whim. This is one of the reasons I didn't like the modern Ninja Gaiden games and why I've been worried about this game from the start. The other issue though is the graphics. Even if the game were 2D it would still have that cheap NSMBW look which is completely devoid of character and atmosphere much like a PS1 game. Actually perhaps even more sterile than that because the grainy low res 320x240 graphics made you think more detail was actually there.
I'm not sure what's up with this game and it's certainly too soon to judge (though too late to expect big changes). I'm not really impressed with the direction though I'm a huge fan of all the previous Metroid games. Metroid Prime was engrossing and believable. It felt like you were actually in the game. Super Metroid & the GBA incarnations had attractive 2D graphics and an interesting atmosphere. Metroid: Other M looks to be blocky 3D corridors with everything so well defined it looks like a bunch of objects just placed in front of a backdrop. I can go on and on about how I despise this graphic direction. Just look at this game and then look at Mario Galaxy. One of the games looks and feels seamless while the other looks like a cheap wiiware game.
Re: Review: Toribash (WiiWare)
you can get anything for free on the internet it's just not all legal.
Re: New Metroid: Other M Footage Looks Intense
Judging from the video alone this game will get an 8.X rating from IGN.
Re: Preorder Sonic Colours to Fulfil Your Sonic Dress-Up Ambitions
If someone gets this I will make a tails tail and ears and we can play together!
Re: This Zelda Paper Animation is Awesome, Hilarious, Frightening
Some of it was cool but all the blatant advertising for his website was a bit annoying.
Re: Preorder Sonic Colours to Fulfil Your Sonic Dress-Up Ambitions
Triple Facepalm!
Re: 3DS Anti-Piracy Measures are Too Sophisticated for Human Brain
The PSP never made enough interesting games for people to shell out money for them. I'm betting a lot of the people with a hacked PSP can't even be bothered pirating the games, they probably just run emulators.
Re: Playlist: Grasshopper Manufacture's Akira Yamaoka
When are asians going to realize that smoking isn't cool anymore?
Re: The Last Story Gets Incredible First Trailer
I'm surprised no one has said this looks HD yet. I would have agreed except for the fact it will be 480p
Re: Hey Square Enix, Let Obsidian Develop a Chrono Trigger Sequel
Chrono Cross wasn't bad it just wasn't anything like Chrono Trigger. As a stand alone game it wasn't bad. I think I even played through it twice.
That said as talented as a lot of western developers are these days most wouldn't be able to pull off a decent story if they tried. I'm not saying Japanese developers are original (they've been doing the same thing for decades) but american developers tend to just rip all their ideas from movies.
Re: E3 2010: Best of E3 Awards
Doesn't make sense. I FAIL!
Re: Aussie Child Uses DS to Save Mother's Bacon
What if his mother was poor and he only had a 1st generation GBA?
Re: Review: Ufouria: The Saga (Virtual Console / NES)
I've actually never heard of this game. Looks great.
Re: Nintendo Download: 5th July 2010 (North America)
9 months of nothing are we going to make it to a year?
kidding...just making fun of those that's can't seem to find anything they like.
Re: Prepare Yourself for GoldenEye's "Epic" Tank Level
Daniel Craig is in the game because of the licensing and MGM probably wants to sell the current bond.
Re: These Domo-Kun Photos May be Too Cute for Human Eyes
Ummm...What's a domo?
Re: Review: Jett Rocket (WiiWare)
I don't care about the price but Wiiware should provide a decent gaming length. When you can buy an insane back catalog of video games from a variety of systems for cheap these games need to stand out and offer something new if not at least solid for your $5-$10.
On another note in no way is World of Goo a ripoff. It has more hours and replay value than almost any other game on the service and is much better than a ton of full priced Wii games.
Re: Reggie's 3DS Date Confirmation May Have Been a Mistake
AUS dollars converted to $299 US is reasonable for some one in Australia. It would likely be much less in the US than converted AUS dollars. It would likely be $199 I would think.
Re: Reggie's 3DS Date Confirmation May Have Been a Mistake
He probably has kids and was thinking of next school year.
Re: Nintendo Download: 28th June 2010 (North America)
I love how every time someone says there is nothing. Actually there is one proven great game and one hyped up possibly great game though both may not be up to everyones tastes.
Re: Nintendo Considering Online Play and DLC for Future Zeldas
OK well give us an epic world to explore.
Re: Don't Expect Lefty Link in Zelda: Skyward Sword
This is hilarious...like what was said before the wiimote/nunchuk mimic all previous controller designs. Since when has there been a left handed controller? Maybe the game will come with a series of mirrors so you can play the game flipped.
Re: 3D Video Chat Possible says Iwata
I was going to say it would be possible if the top of the device rotated and the bottom screen could be used for the video chat but then I remembered that the top screen is the 3D one.
Re: Iwata: 3DS Games May Cost as Much as Wii Titles
But I don't have a million dollars!
Re: Iwata: Nintendo Looking to Improve Online Efforts
Great as long as they do still focus on offline like he says. This is the one way that the Wii kills the competition. Both the 360 & PS3 support up to 4 players but both systems really neglect that feature and focus on single player or multiplayer online. Some games do 2 player split screen but they mostly dumped 4 player offline gaming this generation.
Re: Sony President Not Impressed With 3D Handhelds Sans Glasses
I usually play the PS3 naked so when I pick up some 3D games does that mean I'll be playing naked 3D?
Re: Turns Out Shigeru Miyamoto Does Like Donkey Kong Country
Donkey Kong Country was awesome though the gameplay is a bit dated today. The graphics were amazing back in the day and they still actually look good today as long as you are playing on a smaller low res screen.
GX was pretty meh for me too. I wanted to like it but the difficulty made it frustrating at times and the courses were all about memorization some of them were extremely hard. The graphics were excellent the music was barely passable. There were way too many unique (not actually unique) cars and the car editor was just silly.
Re: You Can Play the Tron Wii Game with this Tron Wii Controller
Looks cool but one thing I never like about game themed or movie themed items is that it has the name right on it. I understand the branding but it bothers me. Even worse though are sequel branded items like the Halo 3 Xbox 360. Why can't it just be Halo? Why does it have to be tied to that specific game rather than the Halo universe? Rant over.
Re: E3 2010: Miyamoto Unexcitedly Scopes Out Xbox Kinect
I think it would be funny if he just threw his hands in the air and said "sucks" and walked off.
Re: E3 2010: Metroid: Other M Trailer
I was a little nervous before this trailer but now it's looking really good.
Re: E3 2010: First Impressions: The Legend of Zelda: Skyward Sword
It's too early to tell. From the shots the graphics look fairly washed out (low contrast). There's almost nothing in shadow and the character shadows are quite faint. I imagine this will change by the time of release. I liked Wind Waker's graphics and that game still looks very goodt. The animation was stunning as well which added a lot to the game. I also found that it could be dark when it wanted to be despite Link being "cute". I agree that the environments look stale in this. I also agree that this game is starting look like Mario in terms of graphical look. I wouldn't be surprised if the environments get an overhaul or if some of these are just test environments. Link looks very polished though.
Re: E3 2010: New GoldenEye is Real and it's Coming This Fall
People obviously don't remember what the original looked like.
Re: E3 2010: Donkey Kong Country Returns This Fall
Very cool but like past 3D retro recrations of this generation it seems to lack atmosphere. NSMBW had the same problem. The graphics are just too clean and everything is too well defined. A couple of the shots look cool though. It's a bit too early to tell but the game has a lot of potential.
Re: Review: Illusion of Gaia (Super Nintendo)
Awesome game. Whenever I go back to play it after many years I'm always surprised how good it is. It would definitely be in my top 5 or 10 SNES RPG's though it would drop down lower if the Japan only RPG's were also in the list.
Re: Rumour: We May See a 3DS Animal Crossing Next Week
So we get to play the same game again but in 3D?
Re: Sims 3 for Wii Goes Multiplayer, Loses Construction Mode
Construction is my favorite part of the Sims but I understand the reasoning. The Wii would have a much more limited construction mode anyway due to memory limitations.
Re: Capcom CEO Thinks 3DS Could Learn from Apple
I agree. The more expensive games should subsidize the cost of hosting the cheap or free games.
Re: Jett Rocket Blog Reassures You It's Not All About the Graphics
60fps doesn't make a game good but it is a great goal. If only the N64 had the processing power to pump out the same games at 60fps. The under 30fps most games ran at was one of the biggest flaws of that system.
Re: Rare Confirms It is Not Working on Activision's Rumoured GoldenEye Game
Jerks! Actually the best part of the Goldeneye design team went on to form Free Radical Design and made the Timesplitters games. Earlier this year they were bought and became Crytek UK so there's some hope for them. Maybe Goldeneye using the Crysis engine...wow.
Re: The Nintendo Era is Over, Tweets Former Final Fantasy Scribe
I don't think it's the end, far from it. It's more likely the end for the PSP. I do see some sales being taken away from Nintendo. A lot of people have iPads, iPhones, iTouchs, and if the games are good enough some of those people won't buy a dedicated gaming system. While everyone has a PC and many still buy a game console that has more to do with accessibility which the PC is not when it comes to gaming.