Comments 111

Re: Nintendo Approached Cyanogen For Switch OS, But Was Told To "Stick It"

Haz

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  • Haz

@nhSnork More likely parts of the kernel or device drivers (a kernel being the core part of an operating system which interacts directly with the hardware). The Nvidia Tegra X1 is a system-on-a-chip designed for mobile devices, such as Android devices, so there's likely some good code and libraries for dealing with that hardware within the Android community.

Re: Stardew Valley is Digging Its Way to Wii U

Haz

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  • Haz

I've played a decent amount of this on PC, and for anyone curious, my opinion is that this is an absolutely fantastic Harvest Moon style game, and maybe the best game in that genre of all time.

Re: Soapbox: No, Star Fox Zero's Controls Are not Bad or Broken

Haz

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  • Haz

@DefHalan
Same experience as me at E3. Watching the people ahead of me in line, I could some of them struggling, but not sure how "good" at games those people were, since I also saw a lot of people struggling with Yoshi's Woolly World. It took me just a couple of minute to map my brain to the Star Fox controls, and I ended up having a lot of fun.

Re: Review: Pokémon Red and Blue (3DS / GB)

Haz

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  • Haz

As an adult who has never played Pokemon (with the exception of like 1 hour on a friend's Gameboy many years ago), does the NL community recommend this game? Basically, I want to know if a new player can enjoy this game without the nostalgia.

Re: Oculus Founder Palmer Luckey Believes Virtual Boy "Hurt" the VR Industry, But It's Not All Bad

Haz

@PlywoodStick
VR has been showcased at pretty much every tech conference for the last 2 years. You don't need to own one to check it out.

As for the rest of your comment, don't you think that's a bit dramatic? This costs much more than the developer version because it has much better hardware than the original developer units. Getting a high-resolution OLED with the proper refresh rate (at least 90hz to prevent motion-sickness) isn't cheap. Then add in all of the sensors which weren't available in the initial iterations.

You can't honestly suggest that VR is restricted to upper middle-class consumers without simultaneously saying the same thing for any new technology, including game consoles. A new game console might cost $400, but that's without games, extra controllers, etc.

Re: Oculus Founder Palmer Luckey Believes Virtual Boy "Hurt" the VR Industry, But It's Not All Bad

Haz

@Dr_Lugae
This is also only the first commercial iteration of Oculus (and of any major player in the VR industry). Oculus (and it's parent, Facebook) know that the market for a $600 device is limited. But the market is there, and what's important for them right now is to start getting more feedback from enthusiast users, while also getting more support for VR in the software and games industry. Five years from now, many more PCs and mobile devices will support VR, the price-to-entry will be much lower, and those jumping on the VR train for the first time will have a greater variety of software and games available to them.

Re: Oculus Founder Palmer Luckey Believes Virtual Boy "Hurt" the VR Industry, But It's Not All Bad

Haz

To all the naysayers, the fact that few PCs today can handle VR is hardly a detriment to the technology. Seriously, you people need to look up Moore's law, and also consider that there is a gigantic world of computing outside of games. VR is going to have an impact on medicine, engineering, manufacturing, and of course, gaming. I can't help but feel that most of the commenters on this article have never tried modern VR; be that Oculus, Vive, Gear, or StarVR.

Re: Digital Foundry Gives a Thumbs Up to FAST Racing NEO

Haz

@kurtasbestos
Digital Foundry doesn't do game reviews, they do technical analysis of games. The target audience is engineers and other technical-minded people who find these things interesting. As a software engineer in games, I like to watch their videos from time-to-time, but I can still enjoy games with poor technical scores from DF. I don't think the videos are really intended for the "average" gamer, but people tend to use DF as a way to bash consoles.

Re: Digital Foundry Gives a Thumbs Up to FAST Racing NEO

Haz

@kurtasbestos
Digital Foundry doesn't do game reviews, they do technical analysis of games. The target audience is engineers and other technical-minded people who find these things interesting. As a software engineer in games, I like to watch their videos from time-to-time, but I can still enjoy games with poor technical scores from DF. I don't think the videos are really intended for the "average" gamer, but people tend to use DF as a way to bash consoles.

Re: Digital Foundry Gives a Thumbs Up to FAST Racing NEO

Haz

@kurtasbestos
Digital Foundry doesn't do game reviews, they do technical analysis of games. The target audience is engineers and other technical-minded people who find these things interesting. As a software engineer in games, I like to watch their videos from time-to-time, but I can still enjoy games with poor technical scores from DF. I don't think the videos are really intended for the "average" gamer, but people tend to use DF as a way to bash consoles.

Re: 3DS System Update to Version 10.2.0-28 is Now Live

Haz

@andrew20
The engineers responsible for "stability" updates likely have no involvement in VC development or any of those other "fun" features. There work has little to no affect on what games Nintendo is able to produce simultaneously (other than hopefully making it easier for other developers to make stable games

Re: Review: Sin and Punishment (Wii U eShop / N64)

Haz

@MegaWatts
There are multiple in-game control configurations. If you're having issue with using the right analogue stick to move, check out my previous comment for what I consider to be an optimal control setting (by using the Wii U VC's awesome control mapping feature).

Re: Review: Sin and Punishment (Wii U eShop / N64)

Haz

I had issue with the controls at first, however this was quickly resolved by changing the Wii U Gamepad control mapping (just tap the screen to start this process). This is the mapping I use now which has made the experience MUCH better:

N64 -> Wii U
A -> B
C-left -> Y
C-right -> A
Z -> Right trigger

This setup makes it easy to roll left and right (which is tough to do consistently if you're using the right analog stick mapped to the C buttons, since you need to tap C-left or C-right twice to roll).

Re: Rumour: Fresh Sources Suggest Shovel Knight Is Indeed Digging His Way To Super Smash Bros.

Haz

@Grumblevolcano
We must have very different tastes indeed, because I'm excited for Mario Maker, Star Fox, Tri Force Heroes, and Yoshi's Woolly World (granted everyone outside of North America has already gotten this one). I played each of these games at E3 and had a lot of fun with all of them. Also looking forward to the new Chibi Robo and Mario Tennis games, although those might not be day-one pickups for me.

Re: Talking Point: The Argument For And Against amiibo-Cloning Tool Amiiqo

Haz

I'm against people making DLC for games free against the wishes of the developer. With Amiibo, however, sometimes that content is locked to you, whether or not you're willing to pay for the figurine. That being said, once Nintendo gets their supply issues sorted out, or at least sell easy-to-find and cheaper Amiibo cards, I don't think there's an acceptable excuse to using these.

Re: Review: 3D Gunstar Heroes (3DS eShop)

Haz

A great game, but definitely best played with a friend. Now I only need to convince my roommate to pick up a 3DS... maybe with the upcoming 2DS price drop I can give him a late birthday gift