@Guybrush20X6 The Master Sword statuette that came with the BotW Master Edition is actually super classy in person, just sayin'
But anyway, a "paraglider blanket" sounds super bulky, impractical to store or display, and not likely comfortable or durable enough to regularly use. Not a very compelling choice for collector's edition merch, IMHO.
I... actually might have to get this, for nostalgia's sake if nothing else. I picked up the first two Ben and Dan games off a Steam sale years ago for like... under a dollar for the pair, and I was fairly shocked at how much they simply made me smile for something that looked like it was put together with MS Paint and some sort of freeware point and click engine from the early aughts.
It felt distinctly like a one-off project (despite there being two of them), a college band sort of thing, something a couple of buds had a grand time putting together one magical summer before life really took hold of them. I never in a million years would've expected Ben and Dan to resurface a decade later on a Nintendo console of all things.
I think I'm this game's target audience. Like, specifically; the first Ben and Dan games were SO under-the-radar bad-first-impression indie that it feels like I'm probably the only person (besides, somehow, the reviewer) who ever actually noticed them.
As someone who's sunk way too much time into gacha games, I know the formula for a Skinner box when I see it by now. Shinies are clearly being used as Pokémon GO's "six-star" units - its power-creep rarity tier introduced once the player base has become so saturated with the vanilla game's "five-star" top rarity units (legendaries, or perhaps max-IV pokes, in this case) that they aren't enough to keep players excited anymore.
Any game on this sort of trajectory will eventually burn through their new hotness just as surely as they did the old. If shinies aren't already too common (though it certainly sounds like they may be), it's only a matter of time.
That reminds me of an unfortunate domain name problem my ol' alma mater had a while back... one of the casual abbreviations everyone on campus used for Oregon State University since time immemorial was "OrSt," until one day somebody in marketing realized that the most popular official web alias for the university was www.orst.edu.
Go Beavs!
(To this day, the URL itself still works, but you'd better believe there was a massive, collegewide push to get it scrubbed from all official references and documentation.)
@HeroponRiki #2 is giving me Adventure Island vibes, but I can't pinpoint it because I was never a big fan of the series. Compare the general sound to https://youtube.com/watch?v=Yco
@Liam_Doolan Yeah, I get that you're just reporting faithfully (typo in there and all) - the original statement is ambiguous, though. Was hoping somebody in the comments might have enough external game knowledge to chime in on whether the game actually has Switch-exclusive bosses, or just Switch-exclusive bugs.
@Rhaoulos The whole "love letter to such-and-such game" metaphor that's been popular in recent years is honestly pretty weird, and frankly a bit creepy. Iif there was a really great girl at your school that everyone liked - let's call her, say, Lucca - would you want to hang out with some rando dude just because everybody was always talking about how he writes love letters to Lucca?
IMHO, the only love letter I'm interested in a dev writing is to me, the player.
I fully respect transgender people changing their names to recognize their gender (and being referred to with such), and have no opinion of note on this proposed revision itself, but the term "deadnaming" is some cringeworthy emo garbage.
I'd like to hope that a healthy transgendered person isn't so self-loathing that they view their past as a person that's been outright killed and buried. The past is a part of all of us, and we wouldn't be who we are without it, for all our strengths and beautiful flaws. That's just as true for trans people as it is for the rest of us.
Maaan, the life of a dev is tough if that kind of sales graph is what they call a success. Much respect to these guys and their perseverance (I admit it's flown under my radar as well, but I've seen some gameplay of Death Squared, and it seems like the perfect "hidden gem" sort of game to do this analysis on).
What a disaster. You would think that devs would have learned from the example of the Mona Lisa by now - however polished its graphics were, that thing could only ever run at a fixed framerate of 1, tops, and performance that bad tanked its sales down into the single digits, relegating it to being a laughingstock of history for its commercial failure.
@Inc Nothing wrong with overthinking things in my book; it's not thinking things all the way through, or managing to get it all down in words, that causes more problems IMHO.
Say, if somebody wanted to comment that this game reeks of using titillation as a cheap cash grab to excuse bad and frankly soulless game design, and they were worried that the free uncritical publicity NL was giving them by publishing this article irresponsibly encouraged that sort of laziness, that would be a reasonable critique.
Or, if somebody suspected that this game might be dipping its toes into the seeming trend in modern games with sexualized content to allow, or even encourage, the player to strip and/or grope characters without consequence even when they're explicitly telling you to stop, and were worried that these sort of depictions might be giving kids real and serious misconceptions about what consent looks like in real life, that would be a valid concern under any circumstances that would be even more poignant given the recent stories of abuse in the gaming community.
Anyway, though, I recognize the pattern of just wanting to get a hot take off your chest, and remorse when it blows up in your face a bit - I've done it myself plenty of times. No hard feelings; have a good evening
@mazzel I might've come across a bit callously, but a Kickstarter campaign is first and foremost a donation drive, and for their own peace of mind, people should never donate money to a cause unless they can first and foremost come to grips with that money disappearing without anything to show for it. Not everybody's cut out for the selflessness of charitable donation all the time, and that's ok. I really should've put more blame on Kickstarter itself, and the cottage industry of running its campaigns that's cropped up, for how much that first principle gets lost in glitter and FOMO, but it's also the responsibility of donors not to get distracted by it.
...That said, it's fair for anybody donating to a charity to assume that their contribution will actually go towards performing the charity's work, and it's pretty disingenuous, to put it mildly, for a charity to ask for money that they know they don't have a use for. Kickstarter kind of handles that by having publicly stated target goals that should tell anyone donating past that that they're throwing their money away for no real reason (and the W101 campaign's ludicrously lowball goal of about $50,000 should've been a huge red flag), but even so, I'll agree that Platinum's admission that the campaign wasn't really funding their game was pretty scuzzy.
I think there's room for your particular grievance and my general position to coexist, if I present the latter with a bit more compassion than I might've used at first.
Kickstarter is a platform for people to drop money into for the privilege of bringing something into existence in the world. Anything offered to the backers in return is just a bonus.
The Wonderful 101 on Switch has become reality. Congratulations, backers, mission accomplished. If you're getting upset about anything beyond that, then you backed the project for all the wrong reasons, and should really stay away from Kickstarter in the future.
This game sounds like such a staggering blend of the absolute most abysmal elements conceivable that it makes me want to throw money at the screen just for the privilege of not playing it.
A port of a legendarily bad Famicom RPG being handled by the guys who just got caught red-handed plagiarizing "scenarios, settings, character settings, and dialogue" from another game in their latest release. What could possibly go wrong?
@Patrick-Sukiyaki No. Just no. This is neither the time nor place to be trying to spread unsourced conspiracy theories, especially not ones that would seek to convince people to dismiss a serious public health crisis.
Enjoyed the demo of this game enough to keep it on my wishlist; buying it on the deep sale price I assume it's still at was a no-brainer.
Even for hardcore gamers (not that I'm calling myself one), there's room in the world for games that are fun without making you feel like you've just been sent through a meat grinder.
@ummyeahnintendo Zipper first appeared back in AC's Wii entry, predating Five Nights at Freddy's by about six years. FNAF is a relatively recent derivation of the same childishly cheery cultural imagery Zipper draws on, not its source.
What I guess I'm saying is that it's not Zipper's fault if you've let some subversive indie game ruin your childhood for ya
The joke of this video appears to be entirely buried in the static 2-second or so screen at the end, just before the W101 ad: the gist of it is that this was being announced as an actual arcade game, not a home console game. "Only $17,000; just 25 cents per play;" that sort of deal.
In theory it's a decent meta-joke on how alien the game development environment of the past would seem if transplanted into the modern era, but they botched the punchline by cramming it into a freeze-frame nobody's going to see, on top of obviously breaking the rules of the day by hyping this up beforehand.
@LordVal People aren't complaining about the price of this thing in a vacuum, they're complaining about its price because the tweet quotes a review appearing to praise its price in comparison to the Switch's, which is completely absurd.
@MarkMSX Respectfully, I probably won't - only so many hours in the day and all that. I appreciate that you've gone to the trouble to flesh out the bio in your profile since my first post, though (it was completely empty when I clicked through to it this morning save for its creation date), to provide a background that people can indeed contextualize your review by.
That's an appropriate and professional response with which to address my initial skepticism. Thanks!
"The best XXXX on Switch, period" is a very bold stance for a reviewer to take on their very first review for a site (I presume from a profile created yesterday). The review sounds very detailed and passionate, to be sure, but... reading it with a grain of salt seems prudent.
@MysticX Assuming the game numbers on these things are accurate, that seems like a reasonably fair valuation (by Nintendo's standards at least); it'd come out to about $3-4 per game for a 700-game system.
@Varkster (re: comment #120) This is a game I think I'd nominally have fun playing, but I'd feel like kind of a POS for supporting some pencil-pusher getting a power rush at deciding that I can't handle seeing a wedding dress and the game's original narrative content. Not feeling like a POS is more important to me than getting to play any one game (of which there are plenty of alternatives to anyway), so yeah, that's the deciding factor in me passing on it.
It's super annoying, especially because they had a perfect second chance to get things right after flopping with (not necessary causal) bad press over this exact stuff the first time around, but again, I'd rather be annoyed than feel like a POS. That's life.
@MajorasLapdog The plot devolved into a total WTF dumpster fire, yes, and some (though not all) of the acting was pretty bad, but the worldbuilding was undeniably charming. The sheer novelty of the good outweighed the banality of the bad, imho.
@Averagewriter Only thing I came to the comments to find, not tired overplayed jokes. Oh well.
Looking it up myself, the last game is Space Ball: http://blog.beforemario.com/2011/06/nintendo-space-ball-1971.html?m=1
Kind of a cross between a motorized top spinner and a cup-and-ball toy. Article seems to imply that the guy already has one, but I think he might have its initial full-box release but is missing the specific blister-pack rerelease of this "mini game" series.
Going to play Dracula’s advocate here and say that the battle of 1999 may actually be best left offscreen. As it stands now, it has an almost mythic status - the epic final showdown between good and evil, where the endless war was decided once and for all.
If it was ever actually made, no matter how outstanding it was, it would inevitably become... just a game.
This article would be a lot more compelling with a comparison to the original version that both purported ports are derived from, to the point where it’s kind of pointless without it.
@Draxa Patient: “So you’re saying I have PTSD? Gosh, doc, what should I do?” Dr. Draxa: “Well, I think what would really help, y’know, with the stress, is if you quit your job and struggled with unemployment for a while. Good luck continuing to pay the bill for these sessions without your health insurance, btw, I know that’s gonna be pretty rough.”
@Mgene15 You clearly have no idea how insidiously mobile “gacha” games prey on people’s psychology with respect to gambling, if you’re comparing them to paying $60 for a complete game.
Exploitative gachas can easily manipulate their target audience into throwing away several hundred dollars, not even for a complete experience, but for a single character, and without even a guarantee of getting them at that. It’s not uncommon at all to see people paying out thousands of dollars total on a single game this way.
The diiference between exploitative gachas and AAA retail pricing is about a hundredfold, and that’s being kind.
Sonic with separated eyes has the same unsettling look to it as a dog with human teeth (which is so intensely disturbing that I’m not even going to google it for an example).
Super disappointed. I clicked on this article expecting sexually suggestive imagery, but this weird statue thingy isn’t doing anything for me AT ALL. Get it together, Devolver Digital!
@TheAwesomeBowser Ok, and apparently you guys have absolutely no sense of humor either, which is weird, because everyone seemed very laid-back and good-natured when I visited a few decades ago. Kind of like Hawaii, except, again, y'know, super ultra mega deadly and all.
@TheAwesomeBowser Yessir, mate, yes I did. I'll grant you that koalas are pretty cute at least, but the rest of your fauna? Born killers, all of 'em, I'm pretty sure.
Limited-time collectables are a stain on the industry - it’s gamebuilding through threatening the consumer. “Buy and play our game now, now, NOW, or we’re going to lock this content away and you’ll NEVER be able to get it again!”
Maybe you could call it an evolutionary adaptation to compete for people’s dwindling time in a world where games are seen as a service, and players seen as cattle to be kept captivated and milked as a renewable resource, but if so, this is an evolutionary arms race gone terribly worng. Like Australia, where all the plants and animals evolved toxic venoms to compete with one another, and now the whole continent’s just one big deathtrap.
Ok, I was completely over Pokemon generations ago, but consider me back on board. Mind = blown (even after a coworker mentioned that at work today that Ryan Reynolds was voicing Pikachu).
This will be, according to a quick search, the 22nd Pokemon movie. Of those, I've been legitimately hyped about exactly two of them: the very first one, back in 1999, and now this.
Comments 562
Re: Hyrule Warriors: Age Of Calamity Is Getting A Deluxe 'Treasure Box' Edition In Japan
@Guybrush20X6 The Master Sword statuette that came with the BotW Master Edition is actually super classy in person, just sayin'
But anyway, a "paraglider blanket" sounds super bulky, impractical to store or display, and not likely comfortable or durable enough to regularly use. Not a very compelling choice for collector's edition merch, IMHO.
Re: Review: Lair Of The Clockwork God - A Humorous Attempt At Mashing Together Two Opposing Genres
I... actually might have to get this, for nostalgia's sake if nothing else. I picked up the first two Ben and Dan games off a Steam sale years ago for like... under a dollar for the pair, and I was fairly shocked at how much they simply made me smile for something that looked like it was put together with MS Paint and some sort of freeware point and click engine from the early aughts.
It felt distinctly like a one-off project (despite there being two of them), a college band sort of thing, something a couple of buds had a grand time putting together one magical summer before life really took hold of them. I never in a million years would've expected Ben and Dan to resurface a decade later on a Nintendo console of all things.
I think I'm this game's target audience. Like, specifically; the first Ben and Dan games were SO under-the-radar bad-first-impression indie that it feels like I'm probably the only person (besides, somehow, the reviewer) who ever actually noticed them.
Re: Talking Point: Are Shiny Pokémon Too Common These Days?
As someone who's sunk way too much time into gacha games, I know the formula for a Skinner box when I see it by now. Shinies are clearly being used as Pokémon GO's "six-star" units - its power-creep rarity tier introduced once the player base has become so saturated with the vanilla game's "five-star" top rarity units (legendaries, or perhaps max-IV pokes, in this case) that they aren't enough to keep players excited anymore.
Any game on this sort of trajectory will eventually burn through their new hotness just as surely as they did the old. If shinies aren't already too common (though it certainly sounds like they may be), it's only a matter of time.
Re: Random: Pokémon Masters EX Twitter Hashtag Is Earning The Game The Wrong Kind Of Attention
That reminds me of an unfortunate domain name problem my ol' alma mater had a while back... one of the casual abbreviations everyone on campus used for Oregon State University since time immemorial was "OrSt," until one day somebody in marketing realized that the most popular official web alias for the university was www.orst.edu.
Go Beavs!
(To this day, the URL itself still works, but you'd better believe there was a massive, collegewide push to get it scrubbed from all official references and documentation.)
Re: Random: Brazil's President Keeps Using Sonic Music In His Tweets, And Now The Mario Theme
@HeroponRiki #2 is giving me Adventure Island vibes, but I can't pinpoint it because I was never a big fan of the series. Compare the general sound to https://youtube.com/watch?v=Yco
Re: The State Of The Switch eShop Is "Heartbreaking" Says No More Robots Boss
@Discostew Good find - these guys just aren't happy with anything, are they?
"Waaah, Nintendo's storefront is so bad, we only sold 20x times as much on it as on Sony's, waaaah..."
Re: CrossCode Patch For Switch Fixes Crashes, Performance Issues And Multiple Bugs
@Liam_Doolan Yeah, I get that you're just reporting faithfully (typo in there and all) - the original statement is ambiguous, though. Was hoping somebody in the comments might have enough external game knowledge to chime in on whether the game actually has Switch-exclusive bosses, or just Switch-exclusive bugs.
Re: CrossCode Patch For Switch Fixes Crashes, Performance Issues And Multiple Bugs
Does this read "Fixed the Switch-exclusive boss battle fight bugs," or "Fixed the Switch-exclusive boss battle fight bugs?"
Re: Review: CrossCode - The Zelda-Like RPG You Never Knew You Wanted
@Rhaoulos The whole "love letter to such-and-such game" metaphor that's been popular in recent years is honestly pretty weird, and frankly a bit creepy. Iif there was a really great girl at your school that everyone liked - let's call her, say, Lucca - would you want to hang out with some rando dude just because everybody was always talking about how he writes love letters to Lucca?
IMHO, the only love letter I'm interested in a dev writing is to me, the player.
Re: Japanese Game Director Swery Will Rewrite At Least One Scene In Deadly Premonition 2
I fully respect transgender people changing their names to recognize their gender (and being referred to with such), and have no opinion of note on this proposed revision itself, but the term "deadnaming" is some cringeworthy emo garbage.
I'd like to hope that a healthy transgendered person isn't so self-loathing that they view their past as a person that's been outright killed and buried. The past is a part of all of us, and we wouldn't be who we are without it, for all our strengths and beautiful flaws. That's just as true for trans people as it is for the rest of us.
Re: Feature: How Do Switch eShop Discounts Impact Game Sales?
Maaan, the life of a dev is tough if that kind of sales graph is what they call a success. Much respect to these guys and their perseverance (I admit it's flown under my radar as well, but I've seen some gameplay of Death Squared, and it seems like the perfect "hidden gem" sort of game to do this analysis on).
Re: There Are Reportedly "No Plans" To Fix Deadly Premonition 2's Awful Frame Rate
What a disaster. You would think that devs would have learned from the example of the Mona Lisa by now - however polished its graphics were, that thing could only ever run at a fixed framerate of 1, tops, and performance that bad tanked its sales down into the single digits, relegating it to being a laughingstock of history for its commercial failure.
I mean, that's just how art works, right?
Re: Waifu Uncovered Mixes Bullet-Hell With Boobies, And Even Comes With A "One Finger" Mode
@Inc Nothing wrong with overthinking things in my book; it's not thinking things all the way through, or managing to get it all down in words, that causes more problems IMHO.
Say, if somebody wanted to comment that this game reeks of using titillation as a cheap cash grab to excuse bad and frankly soulless game design, and they were worried that the free uncritical publicity NL was giving them by publishing this article irresponsibly encouraged that sort of laziness, that would be a reasonable critique.
Or, if somebody suspected that this game might be dipping its toes into the seeming trend in modern games with sexualized content to allow, or even encourage, the player to strip and/or grope characters without consequence even when they're explicitly telling you to stop, and were worried that these sort of depictions might be giving kids real and serious misconceptions about what consent looks like in real life, that would be a valid concern under any circumstances that would be even more poignant given the recent stories of abuse in the gaming community.
Anyway, though, I recognize the pattern of just wanting to get a hot take off your chest, and remorse when it blows up in your face a bit - I've done it myself plenty of times. No hard feelings; have a good evening
Re: Waifu Uncovered Mixes Bullet-Hell With Boobies, And Even Comes With A "One Finger" Mode
@Inc You're using victims of sexual assault as human shields to defend your indignation against sexuality in general. Stop that.
Re: PlatinumGames Addresses Wonderful 101 Kickstarter Custom Fees, And Backers Aren't Happy
@mazzel I might've come across a bit callously, but a Kickstarter campaign is first and foremost a donation drive, and for their own peace of mind, people should never donate money to a cause unless they can first and foremost come to grips with that money disappearing without anything to show for it. Not everybody's cut out for the selflessness of charitable donation all the time, and that's ok. I really should've put more blame on Kickstarter itself, and the cottage industry of running its campaigns that's cropped up, for how much that first principle gets lost in glitter and FOMO, but it's also the responsibility of donors not to get distracted by it.
...That said, it's fair for anybody donating to a charity to assume that their contribution will actually go towards performing the charity's work, and it's pretty disingenuous, to put it mildly, for a charity to ask for money that they know they don't have a use for. Kickstarter kind of handles that by having publicly stated target goals that should tell anyone donating past that that they're throwing their money away for no real reason (and the W101 campaign's ludicrously lowball goal of about $50,000 should've been a huge red flag), but even so, I'll agree that Platinum's admission that the campaign wasn't really funding their game was pretty scuzzy.
I think there's room for your particular grievance and my general position to coexist, if I present the latter with a bit more compassion than I might've used at first.
Re: PlatinumGames Addresses Wonderful 101 Kickstarter Custom Fees, And Backers Aren't Happy
Kickstarter is a platform for people to drop money into for the privilege of bringing something into existence in the world. Anything offered to the backers in return is just a bonus.
The Wonderful 101 on Switch has become reality. Congratulations, backers, mission accomplished. If you're getting upset about anything beyond that, then you backed the project for all the wrong reasons, and should really stay away from Kickstarter in the future.
It's just not a preorder store.
Re: Circle Of Football Has No Rules And Absurd Characters, And It's Coming To Switch This Year
@sixrings The PS4 and Xbox One are each over six and a half years old; The Switch is just over three years old.
Either way, though, you're being a senseless troll.
Re: Pokémon Café Mix Is Now Available For Free On The Switch eShop
Free-to-start != free.
Re: Mini Review: Poopdie - Chapter One - Like Poop, Butts And PewDiePie? Then You're In Luck!
This game sounds like such a staggering blend of the absolute most abysmal elements conceivable that it makes me want to throw money at the screen just for the privilege of not playing it.
Re: Random: Is This Why We Never Got DLC For Super Mario Party On Switch?
So help me God, if I ever ask why a game didn't get any DLC, may a lightning bolt come down and fry every retro console I own.
Re: Sega Celebrates Its 60th Anniversary With A Micro Version Of The Game Gear
Oh lordy, I actually had that magnifier. I'd forgotten just how incredibly janky childhood was; thanks for the reminder, Sega
Re: 33 Years Later, Japanese Famicom RPG Hoshi wo Miru Hito Is Being Rereleased On Switch
Hmm, where have I heard of City Connection recently... oh, right: https://www.nintendolife.com/news/2020/04/kemco_and_city_connection_apologise_over_new_switch_jrpg_revenge_of_justice
A port of a legendarily bad Famicom RPG being handled by the guys who just got caught red-handed plagiarizing "scenarios, settings, character settings, and dialogue" from another game in their latest release. What could possibly go wrong?
Re: The Voice Behind Star Fox 64's Most Famous Line Has Died From Coronavirus
@Patrick-Sukiyaki
No. Just no. This is neither the time nor place to be trying to spread unsourced conspiracy theories, especially not ones that would seek to convince people to dismiss a serious public health crisis.
Take that **** outta here.
Re: Mini Review: Songbird Symphony - Platforming And Music Take Flight Together
Enjoyed the demo of this game enough to keep it on my wishlist; buying it on the deep sale price I assume it's still at was a no-brainer.
Even for hardcore gamers (not that I'm calling myself one), there's room in the world for games that are fun without making you feel like you've just been sent through a meat grinder.
Re: Random: Animal Crossing: New Horizons' Easter Bunny Really Doesn't Like His Job
@ummyeahnintendo Zipper first appeared back in AC's Wii entry, predating Five Nights at Freddy's by about six years. FNAF is a relatively recent derivation of the same childishly cheery cultural imagery Zipper draws on, not its source.
What I guess I'm saying is that it's not Zipper's fault if you've let some subversive indie game ruin your childhood for ya
Re: PlatinumGames' Fourth Reveal Turned Out To Be An April Fools' Joke
The joke of this video appears to be entirely buried in the static 2-second or so screen at the end, just before the W101 ad: the gist of it is that this was being announced as an actual arcade game, not a home console game. "Only $17,000; just 25 cents per play;" that sort of deal.
In theory it's a decent meta-joke on how alien the game development environment of the past would seem if transplanted into the modern era, but they botched the punchline by cramming it into a freeze-frame nobody's going to see, on top of obviously breaking the rules of the day by hyping this up beforehand.
Re: Random: What On Earth Is This GIF Doing In Pokémon Home?
@Sean161 ...I think you need to reread the article again after you either wake up or get some sleep.
Re: Alienware's Impressive Switch-Like Concept UFO Wins Best-In-Show Award
@LordVal People aren't complaining about the price of this thing in a vacuum, they're complaining about its price because the tweet quotes a review appearing to praise its price in comparison to the Switch's, which is completely absurd.
Re: Review: ESP Ra.De. Psi - The Best Shmup On Nintendo Switch, Period
@MarkMSX Respectfully, I probably won't - only so many hours in the day and all that. I appreciate that you've gone to the trouble to flesh out the bio in your profile since my first post, though (it was completely empty when I clicked through to it this morning save for its creation date), to provide a background that people can indeed contextualize your review by.
That's an appropriate and professional response with which to address my initial skepticism. Thanks!
Re: Review: ESP Ra.De. Psi - The Best Shmup On Nintendo Switch, Period
"The best XXXX on Switch, period" is a very bold stance for a reviewer to take on their very first review for a site (I presume from a profile created yesterday). The review sounds very detailed and passionate, to be sure, but... reading it with a grain of salt seems prudent.
edit: see comments #32 and #55.
Re: Hundreds Of Fake NES Mini Consoles Seized By Anti-Counterfeiting Taskforce In The US
@MysticX Assuming the game numbers on these things are accurate, that seems like a reasonably fair valuation (by Nintendo's standards at least); it'd come out to about $3-4 per game for a 700-game system.
Re: Review: The Touryst - A Visually Stunning Island-Hop That's Loads Of Fun
@sixrings You'll understand when you're older that a game that doesn't overstay its welcome is in no way necessarily a bad thing.
Re: Tokyo Mirage Sessions #FE Encore Will Be Censored On Switch
@Varkster (re: comment #120) This is a game I think I'd nominally have fun playing, but I'd feel like kind of a POS for supporting some pencil-pusher getting a power rush at deciding that I can't handle seeing a wedding dress and the game's original narrative content. Not feeling like a POS is more important to me than getting to play any one game (of which there are plenty of alternatives to anyway), so yeah, that's the deciding factor in me passing on it.
It's super annoying, especially because they had a perfect second chance to get things right after flopping with (not necessary causal) bad press over this exact stuff the first time around, but again, I'd rather be annoyed than feel like a POS. That's life.
Re: Rumour: New Images Supposedly Show Sonic's Movie Redesign, But We're Not Convinced Just Yet
@MajorasLapdog The plot devolved into a total WTF dumpster fire, yes, and some (though not all) of the acting was pretty bad, but the worldbuilding was undeniably charming. The sheer novelty of the good outweighed the banality of the bad, imho.
Re: Classic Nintendo Mini Game Released In 1974 Found After 20-Year Search
@Averagewriter Only thing I came to the comments to find, not tired overplayed jokes. Oh well.
Looking it up myself, the last game is Space Ball: http://blog.beforemario.com/2011/06/nintendo-space-ball-1971.html?m=1
Kind of a cross between a motorized top spinner and a cup-and-ball toy. Article seems to imply that the guy already has one, but I think he might have its initial full-box release but is missing the specific blister-pack rerelease of this "mini game" series.
Re: Random: Rare's Logo Is Actually A Golden Toilet Roll
Everyone saying it’s hung backwards has clearly never owned a cat.
Or was that just mine that derived endless fun from using a “correctly”-hung tp roll as a magical self-unravelling scratching post?
Re: Koji Igarashi Still Wants To Finish Two Castlevania "Episodes" With Konami
Going to play Dracula’s advocate here and say that the battle of 1999 may actually be best left offscreen. As it stands now, it has an almost mythic status - the epic final showdown between good and evil, where the endless war was decided once and for all.
If it was ever actually made, no matter how outstanding it was, it would inevitably become... just a game.
Re: Mega Drive Mini Port Of Darius Is "Totally New" And Not Based On "Fan Work", Says Sega
This article would be a lot more compelling with a comparison to the original version that both purported ports are derived from, to the point where it’s kind of pointless without it.
Re: One Mortal Kombat 11 Developer Had To See A Therapist After Violent Dreams
@Draxa
Patient: “So you’re saying I have PTSD? Gosh, doc, what should I do?”
Dr. Draxa: “Well, I think what would really help, y’know, with the stress, is if you quit your job and struggled with unemployment for a while. Good luck continuing to pay the bill for these sessions without your health insurance, btw, I know that’s gonna be pretty rough.”
Re: Nintendo Tells Mobile Partners To Limit Microtransactions So That Players Don't Spend Too Much
@Mgene15 You clearly have no idea how insidiously mobile “gacha” games prey on people’s psychology with respect to gambling, if you’re comparing them to paying $60 for a complete game.
Exploitative gachas can easily manipulate their target audience into throwing away several hundred dollars, not even for a complete experience, but for a single character, and without even a guarantee of getting them at that. It’s not uncommon at all to see people paying out thousands of dollars total on a single game this way.
The diiference between exploitative gachas and AAA retail pricing is about a hundredfold, and that’s being kind.
Re: Random: One Tiny Fix Could Make Sonic's Movie Appearance So Much Better
Sonic with separated eyes has the same unsettling look to it as a dog with human teeth (which is so intensely disturbing that I’m not even going to google it for an example).
Re: The English Translation of Super Mario RPG Cut Many Japanese Pop References
@Charlie_Girl Your comment is written in bad faith.
In other words: buzz off, troll.
Re: Luigi's Mansion 3DS Game Site Documents The Birth Of Gooigi
So this “goo” is basically Odo, then. Got it.
Re: Random: Facebook Rejects GRIS Advertisement For Suggestive Scene
Super disappointed. I clicked on this article expecting sexually suggestive imagery, but this weird statue thingy isn’t doing anything for me AT ALL. Get it together, Devolver Digital!
Re: Score Exclusive Spirits In The New Super Smash Bros. Ultimate Event
@TheAwesomeBowser Ok, and apparently you guys have absolutely no sense of humor either, which is weird, because everyone seemed very laid-back and good-natured when I visited a few decades ago. Kind of like Hawaii, except, again, y'know, super ultra mega deadly and all.
Re: Score Exclusive Spirits In The New Super Smash Bros. Ultimate Event
@TheAwesomeBowser Yessir, mate, yes I did. I'll grant you that koalas are pretty cute at least, but the rest of your fauna? Born killers, all of 'em, I'm pretty sure.
Re: Score Exclusive Spirits In The New Super Smash Bros. Ultimate Event
Limited-time collectables are a stain on the industry - it’s gamebuilding through threatening the consumer. “Buy and play our game now, now, NOW, or we’re going to lock this content away and you’ll NEVER be able to get it again!”
Maybe you could call it an evolutionary adaptation to compete for people’s dwindling time in a world where games are seen as a service, and players seen as cattle to be kept captivated and milked as a renewable resource, but if so, this is an evolutionary arms race gone terribly worng. Like Australia, where all the plants and animals evolved toxic venoms to compete with one another, and now the whole continent’s just one big deathtrap.
Re: Elon Musk Couldn't Convince Nintendo To Add Mario Kart To Tesla's Electric Car Line
Frivolity doesn’t suit engineering, Elon.
Re: Video: The Pokémon Detective Pikachu Movie's First Official Trailer Has Landed
Ok, I was completely over Pokemon generations ago, but consider me back on board. Mind = blown (even after a coworker mentioned that at work today that Ryan Reynolds was voicing Pikachu).
This will be, according to a quick search, the 22nd Pokemon movie. Of those, I've been legitimately hyped about exactly two of them: the very first one, back in 1999, and now this.
Re: Random: Recreating Smash Bros. Victory Animations In Real Life Looks Incredibly Challenging
Huh. Never realized before that so many Smash characters were pro breakdancers.
Also, that Luigi drop looks utterly terrifying.