That's...weird... I'm all for keeping languages alive and as pure as possible, but esports doesn't really strike me as significantly culturally significant that they can't run under a unified name internationally...
It's a new and modern thing that originated with a new and modern term. There's really nothing worng with keeping it international.
They also call football "football" and not "Le pied balle", so i really don't see the issue.
Yeah, no. Those changes are not only unnecessary, they're also pretty horrible. Pac-Buddy? Pac-Mom? Seriously? Chomp Chomp was a play on the Pac's sound and Ms. Pac-Man is just as, depending on who you ask even more popular as an IP. Who greenlit this? O.o
Hard to beat Age of Calamity. Easily among the best Musou games period. And i still wish we would have gotten Warriors Orochi 3 Ultimate in the west, hands down my favorite Musou of all time.
@BulbasaurusRex Same to you, we just have to agree to disagree, because we would simply argue in circles otherwise. You have your interpretation, i have mine.
I genuinely want a proper port of Sonic Unleashed. It's such a beautiful game, even today, that simply bit off more than the hardware it ran on could chew. It even ran at a lower resolution (880x720).
Modern resolutions, stable framerate and responsive controls and maybe a few balancing touches here and there.
As many already said, i really never perceived Fei Long or Tekken's Marshal Law for that matter, as comic relief characters. Fei Long was certainly caricatured, as every other character in the roster, but not in any derogatory way.
But potentially removing fictional characters that pay homage to Mr. Lee's iconic fighting style seems a bit...weird. I get the overall sentiment, but "non serious depiction" is some really wonky footing if we're talking about character neither sharing likeness nor name...
@Silly_G The issue is, that despite all that, the series makes money. They get away with selling asset packs, a tiny amount of 3D models you can plop into your game, for 20+ bucks a pop. They get away with hiding vital game fixes in DLC (SimCity's Blimp DLC containing the fix for their fundamentally broken traffic system). As long as people blindly buy that stuff, nothing will ever change.
One positive example was Star Wars Battlefront 2. The very first EA game that came close to being boycotted because of its predatory business practices. And due to it, it turned into a pretty good game in the end. And that needs to happen more often. "Vote with your wallet" exists for a reason.
@Silly_G Usually, short term is all "bottom line investment" really cares about anyway. Then again, as mentioned above, EAs titles usually draw a rather consistent audience no matter how they fail. Battlefield this year has been an utter disaster and i can guarantee you, this will not prevent the next one to sell gangbusters again. Same with their sports games. Regardless of how they decline in quality, people buy them. And that's what companies invest in. This somewhat stable bottom line. They draw profits with minimal work effort. That's a golden investment opportunity. You cash in regardless of if they make the perfect videogame or utter garbage.
@sleepinglion Because they swim in money. They can produce garbage one after the other and people still buy it on sight. Licensing your stuff to EA is a sound investment. Not in a good product, but in a good bottom line.
@BrianJL Ok, to avoid writing another book on here, let's just settle that i fundamentally disagree with your point of view. We just have to agree to disagree here, else we'd just turn in circles.
@BrianJL Because it literally is her job. She is a bounty hunter. She makes money by killing things indiscriminately. This is also why the baby Metroid exists, to contrast that. Of all things, it's a metroid, one of the most dangerous things in the universe, that Samus shows mercy and grows attached to. The baby metroid exists to contrast and highlight Samus' humanity and compassion. That she kills on the job, but not when it isn't 100% necessary.
And to allow her to be as ruthless as she's depicted in Dread shows quite a lot of respect for the character. Precisely because these aren't "heroic character traits" per se.
In my personal opinion, i think Other M couldn't have been much more sexist if it tried. You have a professional intergalactic, seasoned bounty hunter who was previously called to rid the universe of one of the most dangerous species to ever exist, who goes into a lava filled room and lets herself get cooked alive because she now is such a slave to Adam that she won't enable life saving defensive tech to save her own life unless he explicitely allows it.
Other M treated Samus as a "Pop culture Woman". Submissive, doubtful, dependent and it disrespects the notion that a woman can fill the role of a bounty hunter. A killer for hire. And one of the best to boot. This is why so many people want Samus to be ruthless. Because that's her job, and she does it well. Other M turned that professional bounty hunter that happened to be a woman into a subservient woman that happened to be a bounty hunter.
@Ravenmaster I'd go so far as to say that Dread's portrayal of Samus was by far the best so far. They weren't ashamed to portray her as a brutal and ruthless bounty hunter. I remember that under water boss and its final cutscene of Samus just standing there in perfect silence, watching that thing wince and die. Not a single word and yet, quite telling.
It defined why Other M was Yoshio Sakamotos one and only role as story writer. Great, creative game designer but please, leave writing stories to other people.
@YoshiF2 Because those are called "Power Fantasy"! Sexualising male characters is somehow always empowering while sexualising female characters is inherently bad! I don't make the rules. (I usually just pity people who think that way...)
I'm in the minority that was actually perfectly OK with the game's controls, but it still didn't help the game being anything but "meh". I finished it once and never picked it up again. Instead i'd say get Namco on board to make a sequel to Assault.
Star Fox Zero would need a complete overhaul to even work on standard hardware and frankly, it's more effort than it's worth. What's left isn't that spectacular.
@XBontendo "The jokes were contrived, the world felt bland & empty, the minigames were tedious, & the combat was repetitive at best." I'm sorry, but as far as i'm concerned, this is true for pretty much the entire series. I recently finished NMH1 and it was an absolute chore, started 2 and never really got into it. Suda simply doesn't make good games. Interesting ones for sure, but everything so far was absolutely sub par in terms of being an actually enjoyable game.
@Coxula Was about to say pretty much the same.
Indie studios partnering closely with / being bought by the fat cats rarely works out in their favor.
Indie games's strengths lie precisely in the fact that they aren't the big fishes, that they design their games based on their vision, not bottom line.
Plus, Epic is a pretty shady customer in its own right.
So yeah, thanks for a great game. But i wouldn't hold my breath for them now.
I still think it's an absolutely ridiculous to turn this into another application instead of offering it as another game pack for the existing stadium. This makes things needlessly complicated.
@admeister Well, based on DigitalFoundry classic graphics do in fact make a difference, but it is still very inconsistent and not on par with the original hardware. Regardless, it is a broken release that shouldn't have been put on sale in this state. I'm sure that we will see a patch or two, just like Chrono Trigger did before it (on Steam), which also launched in a laughably bad state.
@admeister Well, they can. The emulation scene does stuff like this all the time. It's just a complex process and this release showed that they wanted to put as little time and effort into it as possible, which is a shame.
Emulation has come a long way. Even without the source, it would have been absolutely possible to release a perfectly running game. Square simply decided not to do so.
I planned on playing LEGO Star Wars...but the PC port was borked. Then i hoped i could substitute that for some quality Chrono Cross time...then that turned out to be borked... Yeah...no real idea, all planned stuff kinda caught fire...
@FishyS Well, it's not jumping between 10 and 60, i can tell you that The game/wrapper/emulator/whatever outputs 60 frames, but internally, the game runs (or should run) at its originally intended 30 (15 in battle, and no, that's actually common for the system). The issue is, that it's dipping even below that. 20 instead of 30 on the overworld, ~10 in battle. And this snowballs. Frame pacing is off (good frame pacing makes even low FPS look smoothe), input is delayed, screen updates are stuttery and the game chokes while switching from battle to the overworld (a.e. going bact to 30FPS internally)
I have a somewhat high tolerance for it, so i, personally, don't find it headache inducingly bad, but it's nothing i'd call playable, let alone sellable.
Been "playing" the PC version and yeah, it gets into borderline unplayable territory. The emulator they are using either can't cope with their asset injections (a.e. inserting the new 3D models in real time rather than modifying the game itself) or is horribly outdated. It starts chugging once too many entities are on screen, even in the overworld.
And while the original game pushed the PS1 quite heavily and some skills got even the original hardware to skip some frames here and there, this release is just sad...
Relatively early in the game, you get into encounters with up to 5 enemies. In these encounters, it chokes so bad that the game drops inputs, meaning you have to hold a button for a bit so the game registers it properly.
I do hope square fixes this asap. As it stands, i'd go so far as to call this thing unsellable.
As many pointed out, why wouldn't they just release more game packs for the existing frontend? A new collection simply adds hosting and publishing costs for now reason...
Can we just stop with this cinematic universe crap? I'm happy that Sonic turned out to be a decent movie for once. So why the rush to burn it out completely?
The movie succeeded because the studio listened to feedback, took the time to course correct into something people wanted to see and low and behold, people actually did see it.
Those claims sound a little..."allegedly". Especially because their games were such smash hits. it's curious to have never really heard anything like this during its prime. Stories like this would have caught on like wildfires in their haydays.
On top of that, we also had a phase where several workers of bigger companies finally spoke out about their employers and it saw massive support from all sides. I find it curious that no one apparently felt inspired to join in, especially because the claims here sound pretty substantial, given the alleged high turnover rates. It sounds like a lot were affected, even those not with them anymore and thus free to speak up.
While i definitely don't dismiss it, i personally take it with a pinch of salt.
@Diogmites How so? It almost doubled in sales compared to its predecessor, is the 3rd most sold title in the franchise, won several GotY awards, defined the template for the franchises 3D outings. What else would you say does it need to warrant the credit?
I'm a subscriber so i don't need to, but i definitely would. The expansion pass doubles the game for a fraction of the price. The value here is bonkers, especially considering just how good of a game MK8 already is.
Yeah, PinballFX has lost me for quite a while now. I'm just not interested in these licensed tables. Especially since their original ones tend to be really really good.
@Would_you_kindly It's just the term "wife" but written phonetically Japanese. So you could say that "Waifu's" are the anime/manga version of "wife material"
Yeah sorry, but stuff like that has no place in a full price game. SE's recent obsession with live service games has resulted in some of the most overpriced atrocities on the market. Utter garbage.
Played the original back then, sadly it's a pretty bad fighter overall. Plus, the international localisation makes it borderline impossible to enjoy. The name changes are just asinine.
So as much as i love the IP, it's a hard pass. Sadly one of the most unfun fighters i've played :/
Comments 3,888
Re: Level-5 Launches New Ni no Kuni Game In The West - Features Crypto And Blockchain, Will Add NFTs
That's a full-board-bingo on the blocklist!
Heavens help... talk about falling from grace...
Re: Random: France Bans Gaming Terms Like 'eSports' To Maintain Language Purity
That's...weird...
I'm all for keeping languages alive and as pure as possible, but esports doesn't really strike me as significantly culturally significant that they can't run under a unified name internationally...
It's a new and modern thing that originated with a new and modern term. There's really nothing worng with keeping it international.
They also call football "football" and not "Le pied balle", so i really don't see the issue.
Re: Pac-Man's Family All Have VERY Different Names In Pac-Man Museum+
Yeah, no. Those changes are not only unnecessary, they're also pretty horrible.
Pac-Buddy? Pac-Mom? Seriously?
Chomp Chomp was a play on the Pac's sound and Ms. Pac-Man is just as, depending on who you ask even more popular as an IP.
Who greenlit this? O.o
Re: Best Nintendo Switch Warriors Games - Every Switch Musou Game Ranked
Hard to beat Age of Calamity. Easily among the best Musou games period.
And i still wish we would have gotten Warriors Orochi 3 Ultimate in the west, hands down my favorite Musou of all time.
Re: The Aya Neo Air Is An OLED-Packing Handheld That Can Run Cyberpunk 2077 And GTA V
@Rika_Yoshitake Yup, couldn't agree more.
That OLED screen really makes those low fidelity, yet still inconsistently performing graphics pop.
For direct comparison, who would want that when you can have an OLED instead?
https://youtu.be/u2N6b13BLVI
Re: Random: Sonic The Hedgehog's "Ugly" Design Makes A Cameo In The New Chip N' Dale Movie
Never has a movie interested me this little and then made it worse by a PR stunt like that. Yeah no.
Re: NFT Project Claiming To Feature Artwork From Mega Man Artist & Mighty No. 9 Creator Keiji Inafune Shut Down
I have to admit "shockingly high IQ of more than 200" has to be my favorite bit.
Re: Reggie Thought Metroid: Other M Would Be A 'Defining Moment' For The Franchise
@BulbasaurusRex Same to you, we just have to agree to disagree, because we would simply argue in circles otherwise.
You have your interpretation, i have mine.
Re: Sega Plans To Leverage More Past IP With 'Remasters, Remakes, Reboots'
I genuinely want a proper port of Sonic Unleashed.
It's such a beautiful game, even today, that simply bit off more than the hardware it ran on could chew.
It even ran at a lower resolution (880x720).
Modern resolutions, stable framerate and responsive controls and maybe a few balancing touches here and there.
Re: Kingdom Hearts Cloud Versions Updated, Here Are The Full Patch Notes
Why the actual heck does a streaming version have an option to chose between performance and graphics?
This is just...words fail me...
Re: Fei Long Will Never Appear In Street Fighter Again, Says SFV Composer
As many already said, i really never perceived Fei Long or Tekken's Marshal Law for that matter, as comic relief characters.
Fei Long was certainly caricatured, as every other character in the roster, but not in any derogatory way.
But potentially removing fictional characters that pay homage to Mr. Lee's iconic fighting style seems a bit...weird.
I get the overall sentiment, but "non serious depiction" is some really wonky footing if we're talking about character neither sharing likeness nor name...
Re: EA Has Renewed Its Partnership With Middle-Earth Enterprises
@Silly_G The issue is, that despite all that, the series makes money. They get away with selling asset packs, a tiny amount of 3D models you can plop into your game, for 20+ bucks a pop.
They get away with hiding vital game fixes in DLC (SimCity's Blimp DLC containing the fix for their fundamentally broken traffic system).
As long as people blindly buy that stuff, nothing will ever change.
One positive example was Star Wars Battlefront 2. The very first EA game that came close to being boycotted because of its predatory business practices.
And due to it, it turned into a pretty good game in the end.
And that needs to happen more often.
"Vote with your wallet" exists for a reason.
Re: EA Has Renewed Its Partnership With Middle-Earth Enterprises
@Silly_G Usually, short term is all "bottom line investment" really cares about anyway.
Then again, as mentioned above, EAs titles usually draw a rather consistent audience no matter how they fail.
Battlefield this year has been an utter disaster and i can guarantee you, this will not prevent the next one to sell gangbusters again.
Same with their sports games. Regardless of how they decline in quality, people buy them.
And that's what companies invest in. This somewhat stable bottom line.
They draw profits with minimal work effort. That's a golden investment opportunity. You cash in regardless of if they make the perfect videogame or utter garbage.
Re: EA Has Renewed Its Partnership With Middle-Earth Enterprises
@sleepinglion Because they swim in money.
They can produce garbage one after the other and people still buy it on sight.
Licensing your stuff to EA is a sound investment.
Not in a good product, but in a good bottom line.
Re: Reggie Thought Metroid: Other M Would Be A 'Defining Moment' For The Franchise
@BrianJL Ok, to avoid writing another book on here, let's just settle that i fundamentally disagree with your point of view.
We just have to agree to disagree here, else we'd just turn in circles.
Re: Reggie Thought Metroid: Other M Would Be A 'Defining Moment' For The Franchise
@BrianJL Because it literally is her job. She is a bounty hunter.
She makes money by killing things indiscriminately.
This is also why the baby Metroid exists, to contrast that.
Of all things, it's a metroid, one of the most dangerous things in the universe, that Samus shows mercy and grows attached to.
The baby metroid exists to contrast and highlight Samus' humanity and compassion. That she kills on the job, but not when it isn't 100% necessary.
And to allow her to be as ruthless as she's depicted in Dread shows quite a lot of respect for the character.
Precisely because these aren't "heroic character traits" per se.
In my personal opinion, i think Other M couldn't have been much more sexist if it tried.
You have a professional intergalactic, seasoned bounty hunter who was previously called to rid the universe of one of the most dangerous species to ever exist, who goes into a lava filled room and lets herself get cooked alive because she now is such a slave to Adam that she won't enable life saving defensive tech to save her own life unless he explicitely allows it.
Other M treated Samus as a "Pop culture Woman".
Submissive, doubtful, dependent and it disrespects the notion that a woman can fill the role of a bounty hunter.
A killer for hire. And one of the best to boot.
This is why so many people want Samus to be ruthless. Because that's her job, and she does it well.
Other M turned that professional bounty hunter that happened to be a woman into a subservient woman that happened to be a bounty hunter.
Re: Reggie Thought Metroid: Other M Would Be A 'Defining Moment' For The Franchise
@Ravenmaster I'd go so far as to say that Dread's portrayal of Samus was by far the best so far.
They weren't ashamed to portray her as a brutal and ruthless bounty hunter. I remember that under water boss and its final cutscene of Samus just standing there in perfect silence, watching that thing wince and die.
Not a single word and yet, quite telling.
Re: Reggie Thought Metroid: Other M Would Be A 'Defining Moment' For The Franchise
It defined why Other M was Yoshio Sakamotos one and only role as story writer.
Great, creative game designer but please, leave writing stories to other people.
Re: Xenoblade Chronicles 3 Will Reveal Some Skin, Unsurprisingly
@YoshiF2 Because those are called "Power Fantasy"!
Sexualising male characters is somehow always empowering while sexualising female characters is inherently bad!
I don't make the rules.
(I usually just pity people who think that way...)
Re: Star Fox Character Designer Wants Nintendo To Port The Wii U Entry To Switch
I'm in the minority that was actually perfectly OK with the game's controls, but it still didn't help the game being anything but "meh".
I finished it once and never picked it up again.
Instead i'd say get Namco on board to make a sequel to Assault.
Star Fox Zero would need a complete overhaul to even work on standard hardware and frankly, it's more effort than it's worth.
What's left isn't that spectacular.
Nah, i'd rather have a new game in general.
Re: Cult Classic Action Game 'El Shaddai: Ascension Of The Metatron' Is Getting A Switch Port
A perfectly "OK" game but man, it's art direction and visual design is something that needs to be experienced.
Re: Random: Krystal's OG Voice Actor Reprises Role For Half-Life 2 Mod
Oh god...that's one way to ruin an anniversary...
Re: No More Heroes 3 Is No Longer A Switch Exclusive
@XBontendo
"The jokes were contrived, the world felt bland & empty, the minigames were tedious, & the combat was repetitive at best."
I'm sorry, but as far as i'm concerned, this is true for pretty much the entire series.
I recently finished NMH1 and it was an absolute chore, started 2 and never really got into it.
Suda simply doesn't make good games. Interesting ones for sure, but everything so far was absolutely sub par in terms of being an actually enjoyable game.
Re: Epic Games Invests In 'Horizon Chase Turbo' Developer Aquiris
@Coxula Was about to say pretty much the same.
Indie studios partnering closely with / being bought by the fat cats rarely works out in their favor.
Indie games's strengths lie precisely in the fact that they aren't the big fishes, that they design their games based on their vision, not bottom line.
Plus, Epic is a pretty shady customer in its own right.
So yeah, thanks for a great game. But i wouldn't hold my breath for them now.
Re: Video: Sakurai Doesn't Make Kirby Games Anymore, Y'know
Next thing you're gonna tell me is that Capcom made handheld Zelda games O.O
Re: Capcom Arcade 2nd Stadium Announced For Switch, Will Include 32 Classic Games
I still think it's an absolutely ridiculous to turn this into another application instead of offering it as another game pack for the existing stadium.
This makes things needlessly complicated.
Re: Bandai Namco Reveals New DLC Character For Dragon Ball Xenoverse 2
Imo the far better design compared to the full UI version.
Re: Video: Digital Foundry's Technical Analysis Of The Chrono Cross Remaster
@admeister Then my bad, i must have misremembered that. Sorry!
Re: Video: Digital Foundry's Technical Analysis Of The Chrono Cross Remaster
@admeister Well, based on DigitalFoundry classic graphics do in fact make a difference, but it is still very inconsistent and not on par with the original hardware.
Regardless, it is a broken release that shouldn't have been put on sale in this state.
I'm sure that we will see a patch or two, just like Chrono Trigger did before it (on Steam), which also launched in a laughably bad state.
Re: Video: Digital Foundry's Technical Analysis Of The Chrono Cross Remaster
@admeister Well, they can. The emulation scene does stuff like this all the time.
It's just a complex process and this release showed that they wanted to put as little time and effort into it as possible, which is a shame.
Emulation has come a long way. Even without the source, it would have been absolutely possible to release a perfectly running game.
Square simply decided not to do so.
Re: Talking Point: What Are You Playing This Weekend? (April 9th)
I planned on playing LEGO Star Wars...but the PC port was borked.
Then i hoped i could substitute that for some quality Chrono Cross time...then that turned out to be borked...
Yeah...no real idea, all planned stuff kinda caught fire...
Re: Video: Digital Foundry's Technical Analysis Of The Chrono Cross Remaster
@FishyS Well, it's not jumping between 10 and 60, i can tell you that The game/wrapper/emulator/whatever outputs 60 frames, but internally, the game runs (or should run) at its originally intended 30 (15 in battle, and no, that's actually common for the system).
The issue is, that it's dipping even below that. 20 instead of 30 on the overworld, ~10 in battle.
And this snowballs. Frame pacing is off (good frame pacing makes even low FPS look smoothe), input is delayed, screen updates are stuttery and the game chokes while switching from battle to the overworld (a.e. going bact to 30FPS internally)
I have a somewhat high tolerance for it, so i, personally, don't find it headache inducingly bad, but it's nothing i'd call playable, let alone sellable.
Re: Video: Digital Foundry's Technical Analysis Of The Chrono Cross Remaster
Been "playing" the PC version and yeah, it gets into borderline unplayable territory.
The emulator they are using either can't cope with their asset injections (a.e. inserting the new 3D models in real time rather than modifying the game itself) or is horribly outdated.
It starts chugging once too many entities are on screen, even in the overworld.
And while the original game pushed the PS1 quite heavily and some skills got even the original hardware to skip some frames here and there, this release is just sad...
Relatively early in the game, you get into encounters with up to 5 enemies. In these encounters, it chokes so bad that the game drops inputs, meaning you have to hold a button for a bit so the game registers it properly.
I do hope square fixes this asap. As it stands, i'd go so far as to call this thing unsellable.
Re: PlatinumGames Announces "Neo-Classic Arcade Shocking 10" On April Fools' Day
Their recent games and plans have been plenty shocking enough.
Their April Fools joke came much earlier dressed as "Babylons Fall"
Re: Is 'Capcom Arcade 2nd Stadium' On The Way To Switch?
As many pointed out, why wouldn't they just release more game packs for the existing frontend?
A new collection simply adds hosting and publishing costs for now reason...
Re: Sonic Movie Producer Talks About "Creating A Sonic Cinematic Universe"
Can we just stop with this cinematic universe crap?
I'm happy that Sonic turned out to be a decent movie for once.
So why the rush to burn it out completely?
The movie succeeded because the studio listened to feedback, took the time to course correct into something people wanted to see and low and behold, people actually did see it.
Re: Dragalia Lost To End Service Later This Year
I always wondered what it might feel to have been gullible enough to have invested time and money in a mobile game that poof just vanishes one day.
Re: Tekken: Bloodline Is Netflix's New Animated Video Game Adaptation
The actual story should make for a good show actually, Tekken's lore is pretty cool.
Fingers crossed it turns out decent.
Re: Exclusive: 'Imp Of The Sun', An Action Platformer With Ori Vibes, Revealed For Switch
@Snow-Dust I can only assume the intention was to animate it like classical animation, like ArcSystems is doing their recent fighting games.
But i have to agree, it looks a bit like a flash game in parts.
Definitely not bad, but it sure looks a bit rough.
Re: Review: WRC 10 The Official Game - Lots Of Rallying If You Can Handle The Visuals
Gamefreak makes racing games now?
Re: Ori Developer Moon Studios Labelled "Oppressive" Workplace In New Report
Those claims sound a little..."allegedly".
Especially because their games were such smash hits. it's curious to have never really heard anything like this during its prime.
Stories like this would have caught on like wildfires in their haydays.
On top of that, we also had a phase where several workers of bigger companies finally spoke out about their employers and it saw massive support from all sides.
I find it curious that no one apparently felt inspired to join in, especially because the claims here sound pretty substantial, given the alleged high turnover rates.
It sounds like a lot were affected, even those not with them anymore and thus free to speak up.
While i definitely don't dismiss it, i personally take it with a pinch of salt.
Re: Zelda: Ocarina Of Time Could Be Inducted Into The Video Game Hall Of Fame
@Diogmites How so?
It almost doubled in sales compared to its predecessor, is the 3rd most sold title in the franchise, won several GotY awards, defined the template for the franchises 3D outings.
What else would you say does it need to warrant the credit?
Re: Poll: Will You Be Buying The Mario Kart 8 Deluxe - Booster Course Pass DLC?
I'm a subscriber so i don't need to, but i definitely would.
The expansion pass doubles the game for a fraction of the price.
The value here is bonkers, especially considering just how good of a game MK8 already is.
Re: Square Enix Details Current Issues And Future Of New Switch Racer Chocobo GP
Not gonna lie, this actually made me chuckle :3
Not only is it more storefront than game, apparently it's also completely broken!
That's two live service abominations that tanked in a short while for SE.
I sincerely hope that this mess gets as expensive as possible for them ^^
Re: Pinball FX3's New Indiana Jones DLC Is Now Available, But It's Kind Of Pricey
Yeah, PinballFX has lost me for quite a while now.
I'm just not interested in these licensed tables. Especially since their original ones tend to be really really good.
Re: "Naughty Strip 'Em Up" Waifu Discovered 2: Medieval Fantasy Scores A Physical Switch Release
@Would_you_kindly It's just the term "wife" but written phonetically Japanese.
So you could say that "Waifu's" are the anime/manga version of "wife material"
Re: Uh-Oh, Chocobo GP's Season Pass Is Ruffling A Few Feathers With Fans
Yeah sorry, but stuff like that has no place in a full price game.
SE's recent obsession with live service games has resulted in some of the most overpriced atrocities on the market.
Utter garbage.
Re: Metroid Dread Senior Programmer Leaves MercurySteam, Joins Call Of Duty: Warzone Mobile Developer
Yikes... He found the express elevator down...
Re: Bandai Namco Is Bringing JoJo’s Bizarre Adventure: All Star Battle R To Switch This Fall
Played the original back then, sadly it's a pretty bad fighter overall. Plus, the international localisation makes it borderline impossible to enjoy. The name changes are just asinine.
So as much as i love the IP, it's a hard pass.
Sadly one of the most unfun fighters i've played :/
Re: Nintendo Hypes Pokémon Scarlet And Violet's Rich Open World As An "Evolutionary" Step In The Series
"After 26 years and 122 games, we introduce a new evolutionary step"
This series is evolving like crocodiles...