Comments 1,783

Re: Talking Point: amiibo Have Always Been Physical DLC, Skyward Sword HD Is No Different

Dezzy

If people are willing to buy it, there's ultimately no point in complaining.
Nintendo fans do seem more willing to go along with this stuff than other gamers though, which is a bit disappointing. When it's microtransactions in an EA game, people get far more vocal in opposition. Battlefront 2 being a clear example, where the audience really did force them to change their approach.

Re: Feature: The Origins Of BAFTA-Nominated 'Before I Forget' And Its Approach To Dementia

Dezzy

@ThomasBW84

Yeah that's not an issue then. I should've checked what the awards were first.
I'm fine with them having different categories for things like 'social impact' or whatever it is.
It only becomes a problem when that stuff takes over the entire awards, as it seems to have done with the Oscars now, at which point they seem to become completely disconnected from what the general audience enjoys.

Re: Square Enix Confirms Plans For E3 2021

Dezzy

@nessisonett

I'm 90% sure they're not gonna change the core story. The silly KH ending was just a way of creating uncertainty going forward, so there would be more tension and curiosity about what happens.

Re: Capcom Allegedly Forced Staff To Work On-Site, Ignoring Japan's COVID Rules

Dezzy

@NEStalgia

Yeah, but a lot of developers have said working from home has caused major delays for them. I don't think we can just assume to know that they'll all be just fine with it.

All I know is that with my own working from home experience, it is caused a pretty big hit to productivity, because people don't work as hard, and don't communicate as efficiently.

Re: Capcom Allegedly Forced Staff To Work On-Site, Ignoring Japan's COVID Rules

Dezzy

@GrandScribe

What on earth are you talking about? Nearly everything you just said is wrong. The owners are the only ones who pay directly for any loss a company makes. Workers can lose a job sure, but that's not money they already have that's been invested. That's future money that they just won't be paid.
For workers to actually lose money from a company doing badly, they'd have to have their wages retroactively taken back off them if the company doesn't profit, which is simply illegal, that doesn't happen.

@Heavyarms55

You risk your life everytime you walk outside. Risk is a relative concept, not a binary. Covid poses almost no risk to health young people, so it's not reasonable to expect a company to respect that for any longer than they need to. If you want to talk about old people or people with pre-existing health conditions, then it would be a different issue. But I assume most of their staff are under 50, and therefore in very low risk. Especially in Japan, where the death rate has been absolutely tiny. Not much different to the yearly flu in Japan.

Re: Capcom Allegedly Forced Staff To Work On-Site, Ignoring Japan's COVID Rules

Dezzy

@NintendoByNature

What does "forced" even mean in this context though? If they want people back in the office because the productivity was too low with remote work, obviously they're going to have to "force" it, otherwise too many people will just choose the easy option, and the business will suffer.

So I'm not clear what's actually being claimed here. Is Kotaku just misleading people over the fact that everything they're doing is totally fine and normal for a Japanese company? Or is there some actual law they're breaking here?

Re: Capcom Allegedly Forced Staff To Work On-Site, Ignoring Japan's COVID Rules

Dezzy

Hang on, is this against the law or not? You say it's against the "rules", but don't say what rule it's against.

If there's no current law forbidding it, of course a company is free to get their staff back into the office. There's almost definitely a big productivity cost in having everyone work from home, that businesses aren't going to want to pay for any longer than they need to.