Comments 89

Re: Review: Pokémon Trading Card Game Pocket (Mobile) - A Breezy, Beautiful Take On TCG, Gacha Aside

DestructoDisk

@Xeraphis The point of my comment was I am not into min/max, but it seems that is all the game offers, so it turned me off. The actual game part is barely there. 90% of what you do is work with the game’s economy. Opening packs is part of that. There isn’t much of a game at all, just busy work. I want to relax and have fun. For some people doing busy work is fun, but for me it is not, it is tedious. I don’t want something intense. I don’t want something boring. I want to have fun.

Re: Random: Nintendo's Museum Might Be Emulating SNES Games On Windows PC

DestructoDisk

I love Nintendo. Our house owns 3 Switches and a boatload of physical retro Nintendo games and other kinds of merch. But it is pretty painful that a company you are a fan of outright lie to its customers about laws. Also painful to see other fans that make videos promoting Nintendo using snippets of IP imagery under fair use laws, being wrongfully attacked.

Re: Random: Nintendo's Museum Might Be Emulating SNES Games On Windows PC

DestructoDisk

@speedracer216 All depends on the license of the emulator they are using. I wouldn’t be surprised if it was their own in house developed emulator. But it could be a third party emulator. In that case they might not have the right to use it. Even an open source emulator might have a license forbidding it from being used at a commercial establishment that charges for entry. Nintendo has the rights to their ROMs, but they don’t have the rights to everyone’s emulation software code.

@SubstituteDoll Nintendo does in fact have a stance against others using emulators. Yuzu was shut down for obvious reasons of piracy, but the recent Ryujinx shut down, was simply because they didn’t want people emulating the Switch. I know people here may have opinions on morals against emulating systems that are currently on the market… but the actual laws don’t make that distinction at all. Emulation that uses custom code and not stolen code is perfectly legal even if the console in question just launched the same week.

They actually used to have this posted on their official website just a couple years ago:

“How Does Nintendo Feel About the Emergence of Video Game Emulators?

The introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date to the intellectual property rights of video game developers. As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs.

What Does Nintendo Think of the Argument that Emulators are Actually Good for Nintendo Because it Promotes the Nintendo Brand to PC Users and Leads to More Sales?

Distribution of an emulator developed to play illegally copied Nintendo software hurts Nintendo's goodwill, the millions of dollars invested in research & development and marketing by Nintendo and its licensees. Substantial damages are caused to Nintendo and its licensees. It is irrelevant whether or not someone profits from the distribution of an emulator. The emulator promotes the play of illegal ROMs , NOT authentic games. Thus, not only does it not lead to more sales, it has the opposite effect and purpose.

How Come Nintendo Does Not Take Steps Towards Legitimizing Nintendo Emulators?

Emulators developed to play illegally copied Nintendo software promote piracy. That's like asking why doesn't Nintendo legitimize piracy. It doesn't make any business sense. It's that simple and not open to debate.”

It was likely recently removed by the advice of one of their lawyers. You don’t want a recorded stance on a subject if you may end up in court where it can be used as evidence of your intent.

As you can see from the text they equate all non Nintendo owned emulators with piracy. This isn’t the law, this is just their own beliefs and the way they wish things were legally looked at.

They have also made statements that making backup copies of games is strictly illegal in every instance. That is simply a lie. It is completely legal to backup your NES cartridges as they don’t contain copy protection software

Re: Pokémon Developer Game Freak Reportedly Hacked, Massive Amounts Of Data Allegedly Leaked

DestructoDisk

@gardevoir7 That just makes it even worse. They released employee’s personal information but they won’t release info on games in development? They aren’t doing something noble then. They are either keeping it to themselves as some weird elitist power trip of “I am the only one that knows secrets millions of people wish they knew.”, or more than likely they are holding this information to sell.

Re: Pokémon 2024 World Championships - Announcements, Schedule, Digital Rewards & More

DestructoDisk

@Axecon for real. Got clickbaited over here from another article on NL that’s headline had “Closing Ceremony” in it with the subheading "I'll see you all again at the closing ceremonies"… and instead of giving the time and date of the articles headline, they force you to click over to another article (this one)… and then that article doesn’t even have the full information.

I love NintendoLife. Please don’t do these cheap tactics though. That’s how you lose readers. And please make the time zones clear. And put the times on both articles.

Re: Feature: The Company You Can Pay To X-Ray Unopened Pokémon Card Packs Speaks Out

DestructoDisk

@Manah @Brady1138

The way it works is, resellers buy the packs first without knowing what is in them yes… but then they have them scanned. They open all the packs with valuable rare cards inside and sell them for profit. Then the packs that are worthless, they resell at the same price they bought them for, to unsuspecting consumers who have no idea all the packs from the seller are bum packs with nothing cool inside.

Another shady tactic that probably wouldn’t work for too long unless they kept mixing up suppliers, would be to just return the unopened low value packs to the store they bought them from. This means even buying in store or online from major retailers, could have many consumers cheated as they unknowingly purchase returns from resellers.

Re: Feature: 20 Great Gaming Accounts You Should Follow On Bluesky

DestructoDisk

I came back to this today to see if there was enough accounts listed that I might give the network a try, but the first profile I clicked on (Yuzo Koshiro) is abandoned. He has 37 posts from the month he signed up (4 months ago) and then nothing after that.

Is that common of the accounts listed in this article? Don't want to spend time digging through if the list isn't of active users.

Re: Review: Rocket Knight Adventures: Re-Sparked (Switch) - A Sparkling Return For One Of The 1990s' Best Platformers

DestructoDisk

@-wc- Probably meaning a non enthusiast wouldn’t know what you are talking about. You got house hold names like Mario, then gaming legends like Doom, then pop culture common place like Battletoads. Rocket Knight and Gunstar Heroes don’t seem to fit anywhere in there. They are great games and highly rated, but the common folk don’t know of them. In the last 15 years or so Gunstar has been picking up in awareness. I remember so many forum threads about people loving the game years ago and trying to spread awareness. Even a lot of retro gamers back then hadn’t heard of it or Treasure, but thanks to those forum posts, YouTubers started picking up on the game and its developer, and now it is a little more known, but still the average gamer isn’t aware. I think both games were and maybe still are classified by many as “hidden gems”.

Re: Review: Rocket Knight Adventures: Re-Sparked (Switch) - A Sparkling Return For One Of The 1990s' Best Platformers

DestructoDisk

@mikegamer The Steam version is getting pretty bad reviews due to poor emulation, with most complaining about the sound. Not sure if the Switch version is better, or the reviewers at NL aren’t sensitive to that? A lot of people seemed pretty bummed their favorite franchise got a poor modern port treatment, and at $30 for only 3 games, slim on bonus features. Personally even without the bad emulation I would not give this a 9/10 just based on value. Konami has better collections at lower prices. They skimped super hard here. Hope it’s not the LRG curse again.

Re: Feature: 20 Great Gaming Accounts You Should Follow On Bluesky

DestructoDisk

@dartmonkey Should do an article for Mastodon. Looks like it has a better shot at being successful. It is using a backend that is actually being supported and contributed to by a lot of developers and organizations. Blue Sky is trying to reinvent the wheel and using their own creation for the backend and developers are kind of upset they are trying to spin off another thing, and are for the most part ignoring it.

I’d love to see what accounts you come up with to follow on Mastodon.

Re: New Rumours About Dragon Quest III HD-2D Remake Surface

DestructoDisk

@Pat_trick While it is a title, the games make it a little more complex than that, and Erdrick (or Loto/Roto) is also used as a name for the hero of DQ III. He did have a different birth name (which is also complicated as you can choose the name yourself or refer to different sources for his in story given name, and in some versions it can also be a female that has her own given name).

Once the hero gains the title Erdrick, people in the game’s world use Erdrick as his name. For example an NPC might say “You’re looking for Erdrick? His house is over there.”.

Any title, generally has the word “the” used in tandem with it. Like “The Luminary will save us all!”. However they constantly use Erdrick as a name, like “Erdrick was buried here”.

I guess it is somewhat similar to how Siddhartha Gautama was born under that name, but once he gained the title “the Buddha” people began to refer to him as though his name had become Buddha. I am not sure if maybe that was even intentional by the story builders of Dragon Quest. Even in Asia, Siddhartha Gautama is often referred to as Buddha rather than the Buddha. And they are specifically talking about Siddhartha Gautama, not a different possible ascended being. So it is used like a name too.

Re: Video: Nintendo World Championships Japanese Gameplay Officially Revealed

DestructoDisk

@-wc- I would have preferred NES Remix, but I’ll take this.

It would be cool for an anniversary event if they made some kind of collection of the best NES games and they came with the Switch carts inside of full size NES steel book cartridges and those were packaged inside of cardboard boxes with manuals and maps or hint books. Then like a replica NES that the Switch docks into. I would pay a pretty penny for all that.

Re: Video: Nintendo World Championships Japanese Gameplay Officially Revealed

DestructoDisk

I remember when I was a kid, we used to think the average Japanese person was godly at video games. Magazines at the time backed this up, and even publishers here in the west, by saying the Japanese versions were too hard so they need to be toned down for the western release. But now that I am older I see all these Japanese folks my age that suck at video games just as much as we did lol.

Re: Mortal Kombat 2 Movie Launches In Cinemas October 2025

DestructoDisk

@MagicEmperor I actually enjoy the movie myself. The new character Cole is boring and his power is goofy af, but I loved all the other actors/characters. Its a fun popcorn movie. But that is the same way I look at the game franchise too. Just for fun, nothing to read too deep into.

Re: Switch "Joy-Con Drift" Class Action Lawsuit Dismissed After Five Years

DestructoDisk

@AstroTheGamosian I’m not really sure about that. Quality has gone down indeed, but prices have held fairly low, and haven’t risen on par with inflation. We should realistically have $100 base price for games and controllers if things stayed even with inflation. But those are $50-$70 base prices now. (I know a set of joycons is $80, but that is a weird situation because you get 2 logic boards, 2 lithium batteries, and two Bluetooth chips. Basically the most expensive components in controllers, so $10 over a pro controller or PS5 controller is actually fair) They cheaped out which sucks, but at least they didn’t cheap out and keep prices in line with inflation. I would prefer to just pay more and get a better product though.

Re: UK Charts: Sea Of Stars Physicals Dawn As Endless Ocean: Luminous Takes A Dive

DestructoDisk

Still waiting for backer copies of Sea of Stars. They aren’t telling us anything. Last email with an update went out in March, saying it would ship by the end of April. Now we are deep into May and they are radio silent. Meanwhile they keep offering to sell physical copies to various vendors and retail outlets that are shipping already to people who just paid. Unfortunately they made a deal with the devil and said they are using LRG to fulfill backer copies. Hopefully nothing awful comes from that.

Re: Localiser '8-4' Offers To Help Translate 'Retro Game Challenge 1 + 2 Replay'

DestructoDisk

@Samalik You are still thinking binary. Puns are simple constructs of language and not what I was talking about.

On the other hand, you gave examples of characterization, expression, and tone as things that shouldn’t be changed. However what I am trying to explain to you, is things like that in other countries, can not always be translated. They don’t always have equivalents outside of their own linguistic and cultural borders. If you have a constant interaction with other cultures, you will constantly hear “there is no word for that in English or there is no way to express that in your culture, it doesn’t exist”. And as you get deeper into that culture you will understand it more. Tones that your brain can’t understand until you have been fully engulfed and reprogrammed by your surroundings. Word for word translation simply does not work.

This is one reason why, factually speaking, text can become boring and lifeless when translated. There is no existing tone for the same text in another language. And even if you are a native speaker of the original language, the text loses its tone when translated. The tone is lost because the new host language does not support it. Keeping the text as is does a disservice to the text. That is what localizers understand as they are generally people of two cultures who understand why text will not work directly translated.

Yes I do understand there are bad localizers. Some that go too far and change stuff that does work in binary translation. Or some that take what won’t work in translation and rightfully try to replace it, but they are bad at choosing a new tone or text to make the replacement with. They are not necessarily creators, writers, or story tellers, so their new dialog can be cheesy or seem out of place. A good localizer can take what is untranslatable and make changes that flow well.

It is factual though that entire characters just get ruined by direct translation, as their entire tone is not translatable. Even to a bilingual who is native to the original language, once moved to a different language, reading of the character, all is lost, and it is now a different character. Aside from tone loss, the direct translation actually creates inconsistency in the character along with the baggage of being boring.

As far as Japanese and Japan goes, they are one of the more extreme examples on Earth too, making everything I said above even more intensified than a typical regional difference.

Unfortunately this is a thing that people struggle to understand. On the outside language seems like math. “This word equals that word”. “I feel like this or act in this way so it must have an equal way to express those things in another language”. In reality it doesn’t work that way. There are things that can only be expressed within a language and culture and is completely lost and untranslatable to another culture and language. When you take something like a huge rpg story, these issues come up multiple times, changing the world the game takes place in. It isn’t about simple puns. You can easily come up with replacement puns that are appropriate in context, or you can explain the pun in direct translation. Puns are for the most part binary if you understand both languages. I am not talking about binary stuff. That is just communication.I am talking about the analog dance that is language. Language goes far beyond communication.

Re: Localiser '8-4' Offers To Help Translate 'Retro Game Challenge 1 + 2 Replay'

DestructoDisk

@Samalik but the thing is… its rawest form, direct translation.. it isn’t the intent of the original creators. Direct translation causes things to get lost in translation. That’s why direct translations are boring and soulless. Language and culture are intertwined. When you take things as their exact meaning, you lose the culture and intent behind it. That is just the way language works. If you have ever lived long periods of time in different countries and actually lived with the common, average Joes, most people can understand this. Its not just learning a language, its learning to be a human from scratch.

To a person born in Japan the Japanese language version of a game is understood to them personally in a way completely different to what the direct translation can offer to a foreigner. That is where a good localization can come in and adapt the original game to a different audience so they can have the same general experience in ways their culture can relate. Its the most that can really be done, unless you are willing to go live in Japan for years and form close bonds with regular people there, just to play a video game. And that would have to be in Japanese to make sense and keep the culture, not English.

So of the 3 options, 1. Terrible dry direct translation that loses its soul and the original meaning behind the words. 2. Localization that changes the dialog but keeps the intent. 3. Moving abroad and devoting years of yourself. I think the most common sense choice for the masses, is localization.

I think many purists have good intent, but the reality is, direct translation isnt pure and it never can be, because language and culture do not work that way. Language is not mathematical, factual, and binary. Its is a human dance, with nuance. If you don’t feel the music and let your own dance flow, you will just look like a robot copying someone else's moves. Dance without rhythm is not really a dance. That’s what happens with direct translation. Trying to preserve it exactly, ruins it. It is no longer art or entertaining. It’s just computer code.

IMHO purists are destroying the purity. And the constant complaining just causes division in the community along with getting really annoying and turning people off.

Every community you go to these days someone is just there complaining and complaining. There is no joy left anywhere.

Re: Nintendo World Championships: Famicom 'Special Edition' Includes NSO Controllers

DestructoDisk

@Coalescence They arent painful at all, especially the original 80s wired version. They are super lightweight. I don’t know where the myth about them being painful comes from? Probably just looking at them? Most people talk about the corners when they say this… but the corners don’t touch your hand at all, only the sides of the controller will touch your hand. You would have to purposely contort your hands around the bottom of the controller for the corners to touch you. Its just like holding and smartphone or tablet in landscape. Your phone corners dont touch you, and the flat sides of a phone dont cause pain, and those are much heavier and made of metal or glass.

Re: Sunsoft Announces 'Retro Game Selection' For Switch, English Release Planned

DestructoDisk

@HalBailman Oh I totally agree. I think Nintendo's subscription fees are more than fair compared to it's competitors, but I am all about data ownership. I dump all my games and play them on my computer instead so my save files last forever. I have cut off subscriptions to almost everything, because it is getting out of control. Only thing that remains active is my iCloud account, so I can have an end to end encrypted backup of my stuff incase my house burns down or something and my hard drives are toast. I buy Bluerays and back those up too. If it's good enough for me to sit down and watch, then I can buy the disc for retail price, rather than paying every month.. Subscriptions usually lead to sitting on the sofa streaming things that aren't even that interesting, just because it's there.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

DestructoDisk

@Dm9982 Oh there is plenty of reasons for emulators to exist during the life of a console. First of all it's legal regardless of how old the console is, so there is one reason for them to exist, because they are allowed to. Sometimes people just want to do something because they can. That's a pretty lite reason I admit.

But let's continue. Next reason would be to start working on the Emulator before it's console inspiration has more advanced methods to lock itself down. More time to discover how it works and perfect the emulation.

Developers of emulators will create better emulators while the system is still fresh, because they themselves are excited and currently enjoying the console. There are more eyes on it during it's lifecycle and more people willing to help out in various ways.

The biggest reason though, is that many people just prefer playing the games on their own hardware. This often leads to more performance and higher resolutions. This enables fun extras like modification.

The biggest reason for me personally is data ownership. I can create my own save files, which I can back up and then return to in 20 years when nostalgia beckons me. I can see all my past accomplishments in the game. It's like having photographs or videos of your past, except you can engage with them. If I just play the game at launch on the console, rather than dumping the game and playing it on my MacBook... everything I do gets erased to the sands of time. It is a huge bummer. That is the main reason I completely stopped playing on my physical Switch and just dump everything I buy. I am 39 and I know from experience. I wish I still had the save files from my NES days and Genesis days. 11 years ago I spent 6 months in The Philippines. I had a lot of great memories there. When I got home at night after exploring and spending time with friends I was exhausted and needed something mellow to relax with. I would pop in the Famicom JRPG "Destiny of an Emperor 2" and grind baddies for an hour or so. When I came back to America I backed up my save file. Just recently I was thinking back on those times, and decided to start playing again from my save that was 3/4 through the game.

I am starting my kids off right. They dump their games too. One day they will be able to pull their old toys out of the attic.

Re: Review: Eiyuden Chronicle: Hundred Heroes (Switch) - An Immersive JRPG With Some Real Problems

DestructoDisk

I think it's fair that the Switch review is docking points for stability issues. But I wonder if the review was docking points for their personal gripes as well? I hope that is clarified. What I mean is, they complain during some sections of the review that the game is old-school in some of it's methods.That is what the game set out to do, and that is what potential buyers are looking for from this game. So I wouldn't think it right to dock points for something players are looking for and why they are buying the game. The reviewer may not like those things and prefer more modern mechanics, but IMHO this is a somewhat major outlet and not a personal blog, so the game should be judged on what it's audience is looking for, not what the reviewer personally likes.

The game set out to appeal to old-school JRPG fans? Did the game live up to those expectations?

Re: The First Third-Party iOS App Store Hosts A Free Nintendo Emulator (Europe)

DestructoDisk

@Coalescence the reason would be… we already have an iPhone. No reason to go out and buy another gadget. Sounds like a logical fail if someone already has a phone and they go out and buy a Vita, specifically to play SNES ROMs. Steam Deck? 3 hours of N64 and then you brought a whole carry bag just to lug around a device with a dead battery? I think Im good with what is already in my pocket.

Re: The First Third-Party iOS App Store Hosts A Free Nintendo Emulator (Europe)

DestructoDisk

@PikminMarioKirby That is a super cringe take. If it’s legal to distribute emulators and it is legal to dump backup copies of your own games onto an emulator… then it is legal. There is no reason to appease corporations will, over actual laws, because some people are doing something wrong. Punish the people who are committing the crimes. You don’t punish the law abiding people playing their games legally by taking away their software, and you don’t punish law abiding developers who put years of their life into building something for the community.

How many people own a Windows PC? Millions of those people download movies illegally with the Windows platform. They playback those movies on Windows. Should Windows be pulled from the market at the request of movie studios. That is ridiculous.

Maybe all freedoms should be revoked in the name of what someone bad might do?

Re: Sunsoft Announces 'Retro Game Selection' For Switch, English Release Planned

DestructoDisk

@HalBailman It's actually only $19.99 a year. For me that's more than fair. I can see why someone might want to have it permanently, but in that case I only see one way to be 100% sure, and that's getting the original cart and dumping it and then adding the translation patch. Other than that, everything else is a digital license that can be revoked at any time. Even if you bought a Switch cart, theoretically Nintendo could pull your ability to play it.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

DestructoDisk

@Toastmaster yes, and thanks to US copyright law, I have copies of my Switch firmware, and the product keys that are part of the software. So Yuzu is useful for me.

(a) Making of Additional Copy or Adaptation by Owner of Copy.—Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:
(1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or
(2) that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

DestructoDisk

@jco83 The way it legally works is you can create a backup copy of media you own. So it doesn’t work on streaming media since that is seen as a rental service. You are required to destroy or transfer copies of the media to the new owner if you sell or give away the media.

You must make the copy yourself. So if you own a game, you can’t just hop on the internet and download a backup copy.

These laws were created to protect consumers from things like data corruption, bit rot, and accidental damage to physical media.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

DestructoDisk

@Dm9982 You aren’t really familiar with emulation legal history are you? If they don’t have a legal leg to stand on… they most certainly would still bring cases to court.

Bleem! Was one of the first emulators to be taken to court. They won all their cases… and subsequently went out of business due to the costs of defending themselves in court.

Emulation has been proven time and again as legal. But that doesn’t stop billion dollar companies from bringing small companies to court. They shut emulators down financially by abusing the court system. Big companies lose their cases, but win in real life by just having a large enough bank account to win the war of attrition in spending on legal matters.

It is no surprise, Nintendo is not far off from releasing a new console that is supposedly based on the same architecture as the Switch. They stand to gain by shutting down software that will most likely be able to play Switch 2 games at or near launch of the console. This is the time to strike, even with no legal grounds. This will secure their launch position.

Nintendo is a unique company in that they make money on their hardware sales. If people can just buy their new games and play them on hardware they already own.. and hardware that will play the games better than Nintendo’s offering… Nintendo stands to lose out on those profitable hardware sales.

Going the corrupt route of suing legal emulator developers makes it so they don’t have to compete with legal PC hardware. They can corruptly control a hardware market and software market simultaneously..

Brought to you by the same industry that for years illegally put “warranty void if sticker removed” stickers on consoles. They don’t care with what legal leg they have to stand on.. they only care what they can get away with.

Big companies are not your friend. If I want to buy a game and dump it and play it on my PC or Mac, thats my right. I have and will continue to do this. I have a beautiful physical game collection that isnt held back when the console it debuted on is dated or cant play at the native resolution of my TV at launch.

Re: Play No Man's Sky For Free This Weekend As New 'Omega' Update Launches

DestructoDisk

@nimnio I thought I would like this game. I thought it was just an open world exploration game. I love BOTW because it’s all about exploration. In fact I focus so much on exploration, that I haven’t beaten BOTW yet.

Turns out the exploration is locked behind MMORPG style fetch quests. No I don’t want to kill 10 boars or find 10 resources to continue. I just want to explore. Im here to game and relax, don’t need a part time job.

For some people collecting things is relaxing though. Just disappointed the game wasn’t for me.

Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters

DestructoDisk

@HeadPirate The part about the T239 being the basis of the Switch 2 is probably spot on, but the comparison to the Series S is factually incorrect.

The Series S uses an x86 architecture chip from AMD and it uses an on chip custom AMD GPU. The Nvidia chip uses ARM's architecture. The two are not compatible or similar at all.

Porting Series S games to an Nvidia ARM chips would require emulation and translations layers and the chip would have to be a lot more powerful than the Series S chip to do that. Or they could rewrite all the games for ARM, I highly doubt Microsoft is going to reprogram all their x86 games for ARM, and their third party software partners definitely aren't going to. So the portable Xbox theory has slim to nine chances. They would definitely go with an x86 chip or if they did go with ARM, it would be a streaming handheld.

If you were referring to Xbox to Switch ports, yeah that sounds likely. Some third parties have shown they are willing to reprogram their games to work on ARM for other platforms (Switch 1, MacOS, iOS). So it is assumed this would continue, especially with newer more powerful Nintendo ARM hardware.

The Nvidia chip if used in a Switch, yeah it definitely would draw less power. Its max power draw stock is 50w. But expect Nintendo to tune it for a handheld and be more around 30w or less. For comparison the Series X chip draws 75W on normal gameplay. It has to be cooled by a massive fan that is bigger than the entirety of the original Switch with controllers attached. That speaker looking thing on the Series S is the same diameter as the internal fan and its about 2 inches thick.

To put it modestly, the chip in the Switch (and most likely Switch 2) and the Series S are in completely different world and are not at all comparable in anything other than synthetic benchmarks.

Re: EVO Reveals Its Fighting Roster For 2024

DestructoDisk

@FullMetalWesker there are lots of single screen games where you are fighting against other players and they arent fighting games. Is Bomberman a fighting game? In Smash im jumping around platforms killing the other player. In Bomberman its a maze setting. Wouldn’t call either a fighter. They are just party games. Ones a platform party game.

Re: EVO Reveals Its Fighting Roster For 2024

DestructoDisk

@Samalik I don't deny it has competitive edge. StarCraft has competitive edge, much deeper than Smash or Street Fighter. But StarCraft isn't a fighting game. I am not disqualifying it and many people do not see it as a sub-genre of fighting games, they see it as completely different genre. Its genre has nothing to do with its community. Pokken is a fighting game clear as day, that is its genre. Again nothing to do with the community or what top players play it. It has to do with the game mechanics and feel. That is what fits it into a genre.

The game (Smash) as designed is focused around navigating platforms, using items, maneuvering and manipulating stage assets, and simple inputs. It is a multiplayer FFA crafted to give random outcomes that are intentionally unbalanced and crafted to subvert trained skill and grant access to wins by novices. It was designed from the ground up to be a party game based around platforming. Now you can set up matches to be one on one and to be more balanced by removing features of the game, this is true. But setting up a single match this way does not change the entire genre of the game.

Some fighting games may even have some of these same features. But sharing one thing or another is not enough to merit a genre label. You can force a 1 on 1 match in Smash, but that doesn't make it a fighting game anymore than using "mode B" in a beat em up, makes the beat em up a fighting game. It's still a beat em up, you are just choosing to duke it out with your buddy.

Speaking of which, Smash has just as much in common with Beat em Ups as it does fighting games. So why isn't Smash a beat em up genre game? How about competitive single screen arcade game.. actually that genre seems way closer to Smash than fighting games do.

At the end of the day to me, Smash is a competitive platformer. Platformers are a different genre than fighting games, they are not a sub genre to fighting games. When playing Smash I don't feel like I am playing Mortal Kombat, I don't feel like I'm playing Soul Calibur, I don't feel like I am playing Street Fighter. Those 3 games are all different genres of fighting games. Smash feels like I am a platform game character, in a boss room against a platform game boss. The mechanics across the 3 fighting games are different but similar enough to be a genre. Smash is just too different to be the same genre. It has things that are the same (jump, attack), but those same things are general video game things found across many genres.

Say I am playing Mega Man X and I am squaring off against Sigma. I have jump and attack. I even have some command inputs. Is Mega Man X a fighting game? Nah the genre is platformer. That is the whole design of the game. Doesn't matter if there is a 1 on 1 fight on a single screen that can be accessed. My movement, my abilities, the stage design, its all built off of platforming. Mega Man X, even if I just did a boss rush mode, or hacked the game so 2 players could face each other in any boss room using any character... it wouldn't be a fighting game. It would be a platformer. It would share the fact that two players are competing one on one with fighting games, but it wouldn't be a fighting game. There is head to head Tetris, its still a puzzle game not a fighter. Head to head platforming is still platforming.

Re: EVO Reveals Its Fighting Roster For 2024

DestructoDisk

@Azami Kinda hard to blame Sony. Smash community has a really bad reputation and it's unreasonable to expect any corporate face to deal with that community. Also Nintendo is demanding 100% control over everything to do with the game, including tournaments, so there isn't much Sony could do even if they were willing to tarnish their business relationships and face and deal with the Smash community, they will still have to setup their whole event around Nintendo's demands and walk on eggshells. That's unreasonable.

Re: EVO Reveals Its Fighting Roster For 2024

DestructoDisk

@Samalik Some people don't consider it as a fighting game at all. I kinda label it as a competitive platformer. Others say the genre is "party game". It's one of those games that doesn't really fit in with genre many label it as, like Zelda being called an RPG. Traditionally Zelda was an adventure game, but because it had swords and elves, the masses just slapped the "RPG" sticker on it since day one.

I think it's fair either way, leaving it out or putting it in fighting game tournaments. And tbh there isn't a lot of crossover between competitors/spectators playing games like Street Fighter versus games like Smash, other than they are competitive video games.
A KOF champ is just as likely to have StarCraft as a game he also competes in as he is to have Smash.. But that same player is 100x more likely to play Tekken than they are Smash or StarCraft. To say Smash and fighting games are the same genre is a little bit of a stretch.

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