@BakaKnight Literally the same thing here. Still haven't gotten around to beating everything, and while I loved the game, I don't see myself buying the second one any time soon, and now I feel kind of bad...
@unrandomsam That's definitely a good point. I could imagine a kid playing a game on his retina display iPad and going, "Hey, maybe I'll try one of those 3DS things!" only to pick one up and be like, "Oh, dear lord! What are there, like a hundred pixels on this thing???" XD
I don't think it has to be all or nothing, black or white. I think Nintendo would do well to start developing games that are specifically tailored to mobile platforms. Putting Animal Crossing and Pokemon on iOS is completely ridiculous. But making a simple endless-runner-style game with Mario on it and putting it on the app store isn't such a bad idea at all. The 3DS is for deeper games with real controls, so it wouldn't do any harm or cannibalize its market share to make quick, shallow experiences for the people that just plain aren't ever going to buy a 3DS. Basically, make games for two different audiences that aren't going to cross. If anything, playing Nintendo games on their iPads might even spark interest in the deeper experiences offered on 3DS. It's like getting a taste.
And even if they don't start making simple games for mobile devices, they could at least pay attention to the pricing model. If the app store is currently engaged in a "race to the bottom" and we can get a lot of great games (anyone who pretends like there aren't a lot hasn't looked) for next to nothing, why are we still paying $5 for some terrible old NES games? Even the still-great classics are hugely overpriced. Why would I pay ten bucks for some dumb little time-waster on the eShop when I can get the same thing on iOS for a buck or free? I'm not saying everything on the eShop is overpriced, but a lot of the games could do with a great price reduction. Nintendo needs to look at each game and price them accordingly with regards to amount of content and the price of competition. Don't make everything free, but at least take note of what others are doing. A buck for a game that they made 25 years ago is still a huge profit, considering all they've had to do since then is port it around. (Though I suppose this entire second argument could be considered moot, seeing as everyone continues to buy old Mario games again and again and again...)
@LordGeovanni I just played the demo and actually enjoyed it a surprising amount. But are there really only ten more stages left in the game after the demo? Even with the EXTREME simplicity of the gameplay and with that enormous map left to explore? I might have bought it if it had a hundred levels, or maybe even fifty, but twenty? Say it ain't so.
Unless it's an entire overhaul, I'm not touching it. The Youtube app is one of the most terrible, stupidly designed apps I've ever used. Everything about it is cumbersome and wrong.
Oh man, I'm the same way. I've got about a million "serious" games on my 360 that I really love yet I still haven't beaten, because every time I want to play a game it's so much easier to just pick up Super Mario 3D Land or Pikmin 3 for the umpteenth time.
Sigh. Another free game promotion for Europe. Well, I guess you guys deserve it after having to pay so much for games and getting the raw deal when it comes to Club Nintendo!
I made this exact same rant the last time they made a new ad "explaining the difference" between the systems. In this one, she still said, "upgrade" instead of "brand new system."
THAT'S STILL CONFUSING.
Seriously, how many times is this going to happen? How many more commercials are going to go live, claiming to put the issue to rest, only to not just say "new system"? Every last person in their ad department needs to be fired.
I hate how if I don't want spoilers for the new Smash Bros I have to literally stop coming to gaming sites. They seem to want to spoil every last thing before the game releases.
And I'm not getting on anyone's case or anything, I know this is all a part of the industry. It's just funny that there won't be a story mode because people tend to spoil it, and at the same time the creators themselves are showing us everything else. With no surprises and no story mode, I'm thinking I'm going to skip out on this iteration, to be honest.
These scores are driving me insane. Do I seriously have to wait until Christmas? I've been waiting for a more traditional "2D" Zelda game since Minish Cap.
Nintendo's attempt to cater to the internet crowd is endearingly lame. XD
And forgive me if everyone's already mentioned this, but the girl on the elevator is Audrey Drake, who recently left IGN for a job at Nintendo. So this ND was EXTRA fun!
EDIT: Oop, yep, looks like a few others caught it. I thought maybe I was the only one who used IGN as a supplement. Though to be honest I have no idea why I do...
They've already been trying to spoil every last detail of Link Between Worlds. I get the feeling I'm going to be looking away and skipping ahead a lot tomorrow morning.
If the motion controls were a bit more involved like in Skyward Sword, I think Twilight Princess would have been pretty perfect. Nah, I think it's already pretty perfect anyway, actually.
@zeldagaymer93 Same here, every person I know who's not actively into Nintendo gaming. No one knows what it is. And Nintendo keeps coming out with ads and charts, saying, "Okay, NOW we're REALLY getting the message across," and they're just not. Each and every time either they mess it up or it's an ad that no one is going to see. They didn't just drop the ball--they've been unable to pick it up for a year now, and I just don't think it's going to happen.
You know what it STILL doesn't say? How the Wii U plays games with a new generation of graphics. I know it's obvious to us, but a lot of people are going to look at this and think the old Wii can't play the new games "just so you have to buy the new one." This chart mostly just makes it look like it's a Wii with more features that you have to buy for the new games. Not "the next thing."
I seriously don't understand why this is so hard for Nintendo. I'm starting to think their marketing department is run by monkeys. I feel like any schmuck could do better.
Wow. Does that mean video rental stores just don't exist anymore? I know there aren't any more in my town. Blockbuster, Showtime, and Hollywood Video have all gone down.
@FineLerv I wouldn't go that far. You'd be hard pressed to find a game with a level editor that didn't have a wealth of amazing levels to play with. That's my experience with them at least. I suppose it depends on the game.
@aaronsullivan Oh, I didn't realize that these weren't remixes. So I guess it makes them better.
But I definitely have beef with the other ones. With a simple level editor you could make those stages in about ten minutes. It's nothing more than changing the types of walls and obstacles, and plopping down different fruits and enemies. Think drop down menus and paint tools. They could give us a level editor so we could easily make levels like that, but why would they do that when they could spend an afternoon "remixing" old ones without even making new terrain (which also can't be too hard) and charge us a few bucks for it?
I don't know, that's just me. I mostly just really, REALLY want a Pikmin level editor. I would never leave the house again. XD
Just like last time, I'm torn. If I buy it, I'm supporting what I deem to be extremely lazy DLC. But if I don't buy it, will Nintendo think "Well, I guess we should stop making Pikmin DLC since no one buys it"? I want to communicate to Nintendo that I don't want lazy DLC, but I don't want them to think I don't want it at all.
Just saw some at my Best Buy. But that's not surprising, as pretty much no one in this town cares about Nintendo, apparently. I think I was one of the very few people who nabbed a Wii U at launch. No one else cared.
I can't even express how much I've wanted modern, Nintendo-made video content based on their properties for pretty much all my life. Such a missed opportunity, if you ask me. So this is ridiculously awesome.
Twilight Princess to me was perfect--"realistic" and darker, but still with plenty of cartoony qualities. I did like Wind Waker a whole lot too, in its own way. It's the in-between of Skyward Sword that I hate. It's not realistic enough to look good and it's not cartoony enough to be creative and fun. It's just bland, flat, texture-less color. I know a lot of people liked the mid-ground, but I thought it was the worst of both worlds.
I do wish they would return to TP style for their amazing new game on an amazing new system, but if they don't, I just hope they go with something unique and fun like they did with Wind Waker.
I sold it after I stopped using it. I'm not sure if Wii Fit U is going to sell as well as Nintendo hopes, as I'm sure there really are a whole lot of people out there who are going to pass based on how they eventually stopped using the Wii versions.
I don't really like racing games, so this is pretty darn disappointing. They make such good games with such amazing graphics, so I was really excited to see what sort of game they could come up with. But I guess right now they're really just into shooters and racers.
Nintendo's handling of the VC so far has been preposterous. Completely unheard of in the rest of the gaming world. Too bad there will always be enough people to buy Mario games seventeen times so that Nintendo never has to change.
Yes! Now I can justify buying a digital copy of RE:R so I can have it with me all the time! I'm sure I can get at least ten bucks for my physical copy. Wicked deal.
@ACK I certainly get one wallop of a dose of nostalgia whenever I pop the game in, for sure! Nothing takes me back to my childhood like that castle theme.
While getting a lot of the stars is a bit too easy and simple for me, I really do love and miss the open level design. Everyone gets on my case when I dis Galaxy (and more recently 3D World), but I haven't greatly enjoyed a Mario game since Sunshine. I value exploration over all things, so none of the Mario games since have been able to capture the same feeling in me as 64 and Sunshine. It makes me sad that they probably won't ever return to the formula. They seem bent on making everything fun but super linear.
@Samurai_Goroh Man, I'm the exact opposite. OoT always feels fun and intuitive and grand, whereas SM64 is just clumsy and overly simple. Mario just slips and slides around the map, sometimes plummeting off the edge just because you stepped onto a slightly angular piece of ground and got sliding. But to each his own!
I don't agree that they should sell to Disney, but I whole-heartedly agree that the company is stagnating and needs to bring in new blood. More devs and new management. Things right now are really stale and they make a whole lot of decisions that don't make any sense, in addition to overall just not being very efficient at what they do. Things need to change.
Comments 1,072
Re: Rumour: Smash Bros. Heading for a Spring 2014 Release
Really doubtful. But one can hope.
Re: Club Nintendo Rewards Are Updated for December
Pretty underwhelming, unfortunately.
Re: Guide: Using Miiverse And The Nintendo Network ID On Your 3DS
Miiverse is cool and everything, but I'm just so darn glad I won't accidentally open up the camera by bumping L or R anymore.
Re: Genius Sonority Reconsidering Denpa Men Direction After Underwhelming Sales In The West
@BakaKnight Literally the same thing here. Still haven't gotten around to beating everything, and while I loved the game, I don't see myself buying the second one any time soon, and now I feel kind of bad...
Re: Nintendo of America Reminds Gamers of 20% Discount on eShop Cards at Best Buy
Woah! I'll have to drop some heavy hints to the wife!
Re: Reggie Fils-Aime Confirms Playable Cranky Kong and Release Date for Donkey Kong Country: Tropical Freeze
It's official. Nintendo is completely, entirely, pants-on-head stupid. Good going, Big N. You're the laughing stock of the entire gaming industry.
Re: Reggie Declares The Year of Luigi Will Continue Into 2014
Year of Samus.
Re: Talking Point: Moving To Smartphones Is Not The Answer For Nintendo
@unrandomsam That's definitely a good point. I could imagine a kid playing a game on his retina display iPad and going, "Hey, maybe I'll try one of those 3DS things!" only to pick one up and be like, "Oh, dear lord! What are there, like a hundred pixels on this thing???" XD
Re: Talking Point: Moving To Smartphones Is Not The Answer For Nintendo
Here's my thing.
I don't think it has to be all or nothing, black or white. I think Nintendo would do well to start developing games that are specifically tailored to mobile platforms. Putting Animal Crossing and Pokemon on iOS is completely ridiculous. But making a simple endless-runner-style game with Mario on it and putting it on the app store isn't such a bad idea at all. The 3DS is for deeper games with real controls, so it wouldn't do any harm or cannibalize its market share to make quick, shallow experiences for the people that just plain aren't ever going to buy a 3DS. Basically, make games for two different audiences that aren't going to cross. If anything, playing Nintendo games on their iPads might even spark interest in the deeper experiences offered on 3DS. It's like getting a taste.
And even if they don't start making simple games for mobile devices, they could at least pay attention to the pricing model. If the app store is currently engaged in a "race to the bottom" and we can get a lot of great games (anyone who pretends like there aren't a lot hasn't looked) for next to nothing, why are we still paying $5 for some terrible old NES games? Even the still-great classics are hugely overpriced. Why would I pay ten bucks for some dumb little time-waster on the eShop when I can get the same thing on iOS for a buck or free? I'm not saying everything on the eShop is overpriced, but a lot of the games could do with a great price reduction. Nintendo needs to look at each game and price them accordingly with regards to amount of content and the price of competition. Don't make everything free, but at least take note of what others are doing. A buck for a game that they made 25 years ago is still a huge profit, considering all they've had to do since then is port it around. (Though I suppose this entire second argument could be considered moot, seeing as everyone continues to buy old Mario games again and again and again...)
Re: Review: Witch & Hero (3DS eShop)
@LordGeovanni I just played the demo and actually enjoyed it a surprising amount. But are there really only ten more stages left in the game after the demo? Even with the EXTREME simplicity of the gameplay and with that enormous map left to explore? I might have bought it if it had a hundred levels, or maybe even fifty, but twenty? Say it ain't so.
Re: The YouTube Wii U App Update is Now Live
Unless it's an entire overhaul, I'm not touching it. The Youtube app is one of the most terrible, stupidly designed apps I've ever used. Everything about it is cumbersome and wrong.
Re: Soapbox: Super Mario 3D World's Playful Whimsy is Refreshing, But Faces a Vital Commercial Test
Oh man, I'm the same way. I've got about a million "serious" games on my 360 that I really love yet I still haven't beaten, because every time I want to play a game it's so much easier to just pick up Super Mario 3D Land or Pikmin 3 for the umpteenth time.
Re: Nintendo of Europe Launches Free Super Mario 3D Land Promotion for New 3DS Owners
Sigh. Another free game promotion for Europe. Well, I guess you guys deserve it after having to pay so much for games and getting the raw deal when it comes to Club Nintendo!
Re: Nintendo Addresses Confusion Surrounding Wii U's Name In Latest TV Commercial
I made this exact same rant the last time they made a new ad "explaining the difference" between the systems. In this one, she still said, "upgrade" instead of "brand new system."
THAT'S STILL CONFUSING.
Seriously, how many times is this going to happen? How many more commercials are going to go live, claiming to put the issue to rest, only to not just say "new system"? Every last person in their ad department needs to be fired.
Re: Miyamoto: Nintendo Has Unfinished Business With Super Mario Galaxy Series
I need something new with an open world like Sunshine. I'm an exploration guy, and pure platforming alone doesn't do it for me.
Re: Oh Yes, The Mario Galaxy Stage is Confirmed for the New Super Smash Bros.
I hate how if I don't want spoilers for the new Smash Bros I have to literally stop coming to gaming sites. They seem to want to spoil every last thing before the game releases.
And I'm not getting on anyone's case or anything, I know this is all a part of the industry. It's just funny that there won't be a story mode because people tend to spoil it, and at the same time the creators themselves are showing us everything else. With no surprises and no story mode, I'm thinking I'm going to skip out on this iteration, to be honest.
Re: Review: The Legend of Zelda: A Link Between Worlds (3DS)
These scores are driving me insane. Do I seriously have to wait until Christmas? I've been waiting for a more traditional "2D" Zelda game since Minish Cap.
Re: Nintendo Download: 14th November (North America)
Aw, an Uncharted game! I'm buying it!
(jk)
Re: Feature: The Big Nintendo Direct Summary - 13th November Broadcasts
Nintendo's attempt to cater to the internet crowd is endearingly lame. XD
And forgive me if everyone's already mentioned this, but the girl on the elevator is Audrey Drake, who recently left IGN for a job at Nintendo. So this ND was EXTRA fun!
EDIT: Oop, yep, looks like a few others caught it. I thought maybe I was the only one who used IGN as a supplement. Though to be honest I have no idea why I do...
Re: Nintendo Direct Broadcast Confirmed for 13th November
They've already been trying to spoil every last detail of Link Between Worlds. I get the feeling I'm going to be looking away and skipping ahead a lot tomorrow morning.
Re: Nintendo to Release Special 30th Anniversary Album of Famicom Music
I guess it would be much too difficult and costly to translate the MUSIC.
Re: SNES Generation Album Merges 16-Bit Sounds With Modern Game Music, and is Awesome
I get bored with a lot of covers and homages, but this was a really clever idea. I just wish I was more familiar with a lot of these.
Re: Nintendo Land Has Been Removed From the North American eShop
There's no way this is permanent, right? Stuff like this seems to happen all the time and they're always back up after a while.
Re: Weirdness: CollegeHumor Updates The Pokérap With All 718 Pokémon
It's weird that they only used one verse of the original Pokerap. They could have saved some effort.
Re: Aonuma Keeps Returning To Zelda In The Hope Of Making A Perfect Game
If the motion controls were a bit more involved like in Skyward Sword, I think Twilight Princess would have been pretty perfect. Nah, I think it's already pretty perfect anyway, actually.
Re: Nintendo Releases Handy Wii U Comparison Chart
@zeldagaymer93 Same here, every person I know who's not actively into Nintendo gaming. No one knows what it is. And Nintendo keeps coming out with ads and charts, saying, "Okay, NOW we're REALLY getting the message across," and they're just not. Each and every time either they mess it up or it's an ad that no one is going to see. They didn't just drop the ball--they've been unable to pick it up for a year now, and I just don't think it's going to happen.
Re: Nintendo Releases Handy Wii U Comparison Chart
You know what it STILL doesn't say? How the Wii U plays games with a new generation of graphics. I know it's obvious to us, but a lot of people are going to look at this and think the old Wii can't play the new games "just so you have to buy the new one." This chart mostly just makes it look like it's a Wii with more features that you have to buy for the new games. Not "the next thing."
I seriously don't understand why this is so hard for Nintendo. I'm starting to think their marketing department is run by monkeys. I feel like any schmuck could do better.
Re: Former Video Game Destination Blockbuster Video Closes Its Doors In The US
Wow. Does that mean video rental stores just don't exist anymore? I know there aren't any more in my town. Blockbuster, Showtime, and Hollywood Video have all gone down.
But that's life, I guess. Things just change!
Re: Nintendo Releases New Pikmin 3 DLC in North America
@FineLerv I wouldn't go that far. You'd be hard pressed to find a game with a level editor that didn't have a wealth of amazing levels to play with. That's my experience with them at least. I suppose it depends on the game.
Re: Nintendo Releases New Pikmin 3 DLC in North America
@aaronsullivan Oh, I didn't realize that these weren't remixes. So I guess it makes them better.
But I definitely have beef with the other ones. With a simple level editor you could make those stages in about ten minutes. It's nothing more than changing the types of walls and obstacles, and plopping down different fruits and enemies. Think drop down menus and paint tools. They could give us a level editor so we could easily make levels like that, but why would they do that when they could spend an afternoon "remixing" old ones without even making new terrain (which also can't be too hard) and charge us a few bucks for it?
I don't know, that's just me. I mostly just really, REALLY want a Pikmin level editor. I would never leave the house again. XD
Re: Nintendo Releases New Pikmin 3 DLC in North America
Just like last time, I'm torn. If I buy it, I'm supporting what I deem to be extremely lazy DLC. But if I don't buy it, will Nintendo think "Well, I guess we should stop making Pikmin DLC since no one buys it"? I want to communicate to Nintendo that I don't want lazy DLC, but I don't want them to think I don't want it at all.
Mer.
Re: Mamma Mia! The Mario & Luigi Wii U Bundle Is Sold Out At Target And GameStop
Just saw some at my Best Buy. But that's not surprising, as pretty much no one in this town cares about Nintendo, apparently. I think I was one of the very few people who nabbed a Wii U at launch. No one else cared.
Re: Nintendo Updates Available Club Nintendo Reward Games in North America
Woah! I've been wanting to try Dillon but could never justify it without a demo first. Now I'm getting it for sure!
Re: Super Mario 3D World's Team Highlights the Values of Accessibility and Empathy
Cat suit Peach is OP! XD
Re: Shigeru Miyamoto Plans to Step Away From Working Directly on Future Mario Titles
This is great. Mario needs fresh blood in charge and Miyamoto needs fresh ideas to work on.
Re: Video: This IronFall Tech Demo is Rather Impressive
I just hope it's even worth playing without a Circle Pad Pro. Just add gyro controls and I'll be good.
Re: Nintendo of America Cuts Recommended Price for Nintendo Land
If I were them I would bundle it with every last Wii U for no additional charge, but this is okay too I guess.
Re: Nintendo's At It Again With Its Musical Zelda Easter Eggs
Woah. I had no idea about the Ballad of the Goddess thing.
Re: Nintendo Disables Swapnote's SpotPass Service Due to Online Safety Concerns
That's extremely lame. Swapnote is one of my favorite features on my 3DS. How else am I going to exchange offensive material with my adult friends?
Re: New Video Content in the Pipeline for 3DS's Nintendo Video Service in North America
I can't even express how much I've wanted modern, Nintendo-made video content based on their properties for pretty much all my life. Such a missed opportunity, if you ask me. So this is ridiculously awesome.
Re: Nintendo Will Be "Careful" About The Artistic Direction Of Zelda In The Future
Twilight Princess to me was perfect--"realistic" and darker, but still with plenty of cartoony qualities. I did like Wind Waker a whole lot too, in its own way. It's the in-between of Skyward Sword that I hate. It's not realistic enough to look good and it's not cartoony enough to be creative and fun. It's just bland, flat, texture-less color. I know a lot of people liked the mid-ground, but I thought it was the worst of both worlds.
I do wish they would return to TP style for their amazing new game on an amazing new system, but if they don't, I just hope they go with something unique and fun like they did with Wind Waker.
Re: Feature: Where Is Your Wii Balance Board?
I sold it after I stopped using it. I'm not sure if Wii Fit U is going to sell as well as Nintendo hopes, as I'm sure there really are a whole lot of people out there who are going to pass based on how they eventually stopped using the Wii versions.
Re: Shin'en Multimedia Announces FAST Racing NEO for the Wii U eShop
I don't really like racing games, so this is pretty darn disappointing. They make such good games with such amazing graphics, so I was really excited to see what sort of game they could come up with. But I guess right now they're really just into shooters and racers.
Re: Sega's Most Successful Console Is 25 Years Old Today
First console I ever owned. I remember that Christmas quite well thanks to Sonic 2. Meeeemorieeees...
Re: Soapbox: The Wii U Virtual Console Needs to Freshen Up
Nintendo's handling of the VC so far has been preposterous. Completely unheard of in the rest of the gaming world. Too bad there will always be enough people to buy Mario games seventeen times so that Nintendo never has to change.
Re: Resident Evil Revelations And Mercenaries Are Half Price On The eShop Over Halloween
Yes! Now I can justify buying a digital copy of RE:R so I can have it with me all the time! I'm sure I can get at least ten bucks for my physical copy. Wicked deal.
Re: Preview: Super Mario 3D World
"...disappointing Wii U sales in its first nine months of life..."
Aren't we closing in on a year now?
Re: Readers Of EDGE Consider Ocarina Of Time And Mario 64 To Be The Best Games Of The Last 20 Years
@ACK I certainly get one wallop of a dose of nostalgia whenever I pop the game in, for sure! Nothing takes me back to my childhood like that castle theme.
While getting a lot of the stars is a bit too easy and simple for me, I really do love and miss the open level design. Everyone gets on my case when I dis Galaxy (and more recently 3D World), but I haven't greatly enjoyed a Mario game since Sunshine. I value exploration over all things, so none of the Mario games since have been able to capture the same feeling in me as 64 and Sunshine. It makes me sad that they probably won't ever return to the formula. They seem bent on making everything fun but super linear.
Re: Readers Of EDGE Consider Ocarina Of Time And Mario 64 To Be The Best Games Of The Last 20 Years
@Samurai_Goroh Man, I'm the exact opposite. OoT always feels fun and intuitive and grand, whereas SM64 is just clumsy and overly simple. Mario just slips and slides around the map, sometimes plummeting off the edge just because you stepped onto a slightly angular piece of ground and got sliding. But to each his own!
Re: David Jaffe Is A Massive Fan Of Nintendo, But Thinks The Company Should Sell Out To Disney
I don't agree that they should sell to Disney, but I whole-heartedly agree that the company is stagnating and needs to bring in new blood. More devs and new management. Things right now are really stale and they make a whole lot of decisions that don't make any sense, in addition to overall just not being very efficient at what they do. Things need to change.