Xenoblade Chronicles 3 has finally launched on the Nintendo Switch and it seems everyone is in a rather celebratory mood.
Despite a surprisingly short period of time from the game's initial announcement to the eventual launch day (made even shorter back in April, if you remember!), fans have understandably been counting down the days until they can set out into the world of Aionios. Monolith Soft and Nintendo are perhaps quite conscious of this and have seen fit to share a celebratory piece of artwork from lead Character Designer Masatsugu Saito, showcasing one of the game's primary protagonists, Mio.
Check it out!
It's a beautiful, yet restrained piece of work that we reckon would look pretty sweet as a phone background.
Over the past few days, developers from Monolith Soft have been sharing their experiences on working the game via Nintendo's 'Ask the Developer' series of interviews. Producer Koh Kojima stated that the process on creating protagonist Noah was "hellish" and we also got some insight into how custom-made flutes helped in creating the game's unique sound. Finally, it was revealed that the world of Xenoblade Chronicles 3 is actually five times larger than that of the previous game, which - depending on how you play games - might sound wonderful or downright terrifying.
Of course, we imagine many of you are no doubt playing the new entry to the Xenoblade Chronicles franchise by now. If you're still undecided, make sure to check out our review for the full lowdown on whether we think it's worth your time.
- Read More: Xenoblade Chronicles 3 Review (Switch)
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Are you currently playing Xenoblade Chronicles 3? What do you make of it so far? Let us know!