In an age where it feels like many big-budget projects are falling victim to 'FOMO mechanics' and stricter price schemes, it can be refreshing to play a game that focuses on simplicity, like Dorfromantik. Here you have a puzzle game that doesn't chase after complex mechanics, cutting-edge design, or intense action; Dorfromantik is simply about building warm, rural countrysides at your own pace. No pressure. No noise. And though it sacrifices some of its long-term appeal with this approach, we commend Dorfromantik for committing wholly to the peaceful atmosphere it endeavors to create.
Based around a simple score-based puzzle, you start off with a single hex tile floating in space and your goal is simply to build out a countryside as far as you possibly can by adding to it. Each hex tile in your stack has a collection of things like houses, forests, or rivers on its various edges and you get points for each edge you can match to an already placed tile.
You start out with a limited amount of tiles, but you can occasionally top these up by fulfilling quests that randomly generate as you place the tiles down. These are easy enough to fulfill, with tasks ranging from building a river that’s eight tiles long or making a forest that’s worth over two hundred points. Once you complete a quest, you’re given a big point bonus and a few extra tiles are added to the bottom of your stack. Quests can keep you going for a while, but you inevitably run out of tiles, at which point you’re given a score and the opportunity to start over. Dorfromantik is not the kind of game that pushes you too hard to optimize your playstyle and this more laid-back approach can make for a nice change of pace. You could agonize over every tile placement and ensure that every edge lines up perfectly, it feels like you’re just expected to do your best and occasionally produce an imperfect landscape.
There’s something wonderfully meditative about emptying your head and just focusing on building out little villages and railways in quiet forests while the relaxing and chipper music plays softly in the background. The downside to this, however, is that Dorfromantik proves to be relatively shallow in the long run. This is very much a ‘one trick pony’ of a game, and once the initial concept has worn thin, there isn’t much else to keep you engaged. Of course, there’s nothing wrong with a light puzzle game that you dip into here and there for brief 15-minute sessions, but those hoping for more may be left disappointed.
Things do develop somewhat with time, as you slowly unlock more tiles and biomes from just playing the game and getting in-game achievements such as placing over a thousand tiles or getting a village that’s worth at least six hundred points. The new tiles don’t really change up the gameplay much, but they do let you build a more varied landscape. Meanwhile, the achievements give you something to shoot for beyond just maxing your score; you can set out for each new landscape with a different goal in mind as you’re building.
There are also a few additional modes that change the rules slightly, such as a creative mode that just lets you build infinitely or a hard mode that puts more emphasis on placing tiles carefully. If you’re the competitive type, there’s even a leaderboard that shows how you rank compared to other players around the world. Though the gameplay may intrinsically feel rather shallow, we appreciated the reward structure present here and the alternative game modes help to round out the experience more by showing a few different takes on the standard rules.
Dorfromantik may not have a ton of staying power, but it offers up a satisfying and chill puzzle experience that we feel is worthwhile in the end. If you’re on the lookout for a game that doesn’t expect much of you and fits well for those late-night sessions just before bed, we’d recommend you give this one a look if it sounds interesting.
Comments 22
I can recommend this for playing while watching TV.
This is a great game to play while eating crisps, drinking lemonade, typing out one’s memoirs, riding a unicycle, poaching eggs and attending thirteen Zoom meetings simultaneously. It really helps you take your mind off things.
I've got this on PC and its great! Plays well on Steam Deck too.
Grr! There is another game that looks like this one also had a low-poly style, that came out last year and I can't remember the name of it for the life of me.
I wanted to know if it was like this one, because I placed a few tiles down in that other one and instantly kept getting game over, and couldn't figure out why so I uninstalled it. If it's similar I'll steer clear of it.
Single player Carcasonne? Don't mind if I do!
I've had Dorf' on PC sin e release, it's one of my go to pallet cleanse games between big games.
I'll probably pick this up on Switch for maximum relax between games
Been playing this for over a year now on PC; still playing it in fact. It's a lovely, truly chill game. But it must be said that it pretty quickly funnels you into building the same thing every time: clomp all the trees off in one direction, all the houses in another, and all the fields in another. Then do your best to keep an unbroken network of rivers and an unbroken network of railway lines (just send them off in tangents of their own so that nothing else gets in their way) and that's the game. So you don't really find yourself building interesting towns. But as a game it is just the perfect amount of challenge; it's unbelievably chill.
@Nanami_Ataraxi you might be thinking of the game Islanders which came out last year and is quite similar
@N64-ROX that’s a bummer…
Does it come with online leaderboards?
@Scrubicius
Yeah I'm pretty sure it did. I'll have a look through my redownloads later.
I love this game. It's relaxing, easy on the eyes and slightly addictive.
@Rambler You're right. That's the verbatim translation.
How does it compare to Grizzly Games' "Islanders"?
@Nanami_Ataraxi cool thanks!
@Scrubicius
The game was called Islanders, but I couldn't get on with it at all despite the glowing reviews, was probably me just being an idot though.
So if this game is like that one I definitely don't want it XD
This totally reminds me of a mixture of a couple of really great European board games that I played a lot back in the day.
Namely, 'Carcassonne', whose chief gameplay loop revolves around building and developing the towns and villages around the titular city by way of laying down randomly drawn tiles, with points awarded for the construction of various things, such as rivers, towns, farms, and churches.
And, of course, that game, too, is exceptionally simplistic and a simple pick up and play - and while there can be some real strategy involved (eapecially in games with 3 or more players), nothing feels particularly high stakes. Unlike that game, however, 'Dorfromantik' seems to have traded in 'Carcassonne's' simpler 4-sided square tiles for (in my option), a more strategically interesting variety of hexagons. Of course, these 6-sided tiles give off a strong "Settlers of Catan" vibe - which is definitely not a bad thing, seeing as how it's one of my favorite board games of all time.
But, yeah - even if it is simple, I think I might get it. Finding a chill, relaxed strategy-lite type of game can be a difficult as it is. Finding one that takes and expands upon the simple but addictive nature of 'Carcassonne' (except with a 'The Settlers of Catan' aesthetic) - well, it pretty much never happens. Until now.
Viva la Dorfromantik!
@Nanami_Ataraxi
Thanks!
I might pass on this one… it seems it missing some key elements to make it worthwhile.
If you like this game, I would recommend playing Islanders on PC. It's similar, but it my opinion, is a better game.
Sounds like my kinda thang. Thanks for the review
@Nanami_Ataraxi I know this is a bit late, but fwiw, I've played both Dorfromatik and Islanders, and despite having similar appearances they're really quite different.
I couldn't get into Islanders at all. Imo it's a much more complex game. Dorfromantik, on the other hand, couldn't be simpler to learn and play.
If you want a truly chill game, either to relax at night or while listening to something else in the background, this is great for that. It doesn't offer a ton of challenge, but then "challenge" is pretty much the opposite of what most people are looking for when picking up this type of game. Hope that helps!
@GreyFenyx
I don't mind that it's late, I really appreciate your comment, and it's wonderful to hear that this game is more up my street than Islanders, which looked similar, but was possibly the quickest uninstall I ever did XD
Thanks to you I will be buying this on payday now, so thankyou ever so much! ^-^
Carcassonne 2 player vs on the Xbox 360. Ohh man, those were the days.
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