This sounds troubling, because you can't count on them putting all this effort into the theoretical game you want. They're making something different, Forces supposedly had a long development cycle, yet it's riddled with problems all over, simple gameplay, simple cutscenes, sloppy/inconsistent story, cut content (why show Chaos in the trailer? He's barely in the game...)
I want to get excited for a Sonic game again, but they make it really difficult. The least they could do is bring back games from the console-only era (Shadow/06/Unleashed) I miss playing challenging Sonic games that take more than a few hours to beat.
It's kind of funny that when demonstrating TP gameplay they recorded the footage with the Wii set to 16:9 but kept the video 4:3 so everything looks thin as heck. Kind of odd to ruin the visuals of Nintendo's (and I quote) most beautiful game ever made.
I let GameStop totally disrespect me by letting them sell me a new copy of GhostTrick without the box/manual, just a crappy CD sleeve and the cart.
It eats me up every now and then but I've learned from this mistake.
On the bright side I'm usually into games that don't fetch a high price, usually. Just last year I got the original print of GC Sonic Riders for just ~10 somethings, and Sonic & the BK for less.
Gems Collection though? Too expensive for what it is. If I got that one I'd have the complete set of GC Sonic games. I'd be missing about 6 spinoffs on Wii (and Colors which I have no intention of getting.)
They lacked the charm Gary & Alison had, and the show itself felt often bland and boring. NW had the advantage of better actors and an actual set that looked cool.
And the best thing of all is that secretly they were aliens all along!
I miss Nintendo Week, wish these weren't constrained to the Nintendo Channel's 384x288 resolution or the fact that they're not really hosted anywhere without blurry 2005 youtube quality.
They're glorified commercials of games that don't exist in Nintendo's eyes so it's not like they'll pop up magically on their YT channel one day in better quality.
The best Knuckles is probably from Sonic X, character is introduced as a friend of Sonic, they fight in the early episodes due to a misunderstanding but the situation is much more believable here vs. in SA1/Advance2 as Knuckles has no way to return to Angel Island. He's locked out, with no other choice but to find a reason to vent his frustrations.
After the fight Knuckles travels to China and saves Sammo Hung, who rewards him with a chaos emerald. The rest is just him acting like a protector with a high sense of justice.
Also, he's voiced by Dan Green here, you can't go wrong with that.
Spiderman 3 on Wii always felt like such a ripoff, it's just the PS2 port with motion controls slapped in — it's lazy and it underperforms. While SP2 for GameCube ran great, looked great and overall felt more fun.
The N64 version of TASM is surprisingly an accurate port, but I feel this game is largely well regarded because of nostalgia. Just hearing Scorpion go "Your time is running out, hahaha" and "Where ya hiding?" is iconic, but the gameplay is stiff and punishing at times.
So yeah, SP2 and Ultimate Spiderman are without a doubt the best games, GameCube is king.
Not the greatest example but before I got a DSi in '11 to replace my broken lite, I got hooked on Ace Attorney on Wii and after finishing them I wanted to play Apollo Justice, so I did it... on an emulator on a very old PC, the game never ran at full speed and the audio crackled, yet I don't remember all the bad stuff, just the game itself. Still there were several times I wanted to stop playing because of the issues.
I typically don't care about performance issues. There are certain games though where I simply don't stand it.
Sonic Generations on the 3DS had no excuse for being a 30fps game, if the hardware was too limiting they should've designed it differently, the level design is already very simplistic.
By comparison Sonic Rush on the DS is 60fps but certain levels, when boosting, bring the rate down a bit, this slight slowdown is enjoyable IMO, you can appreciate better what's up on the screen.
This one will sound weird, but in Sonic 06, which is usually 60fps, will slowdown when there's a lot of action on screen, this is great as I mentioned before, the enemies and items in this game are more detailed, when you destroy a robot or box it's cool to see the pieces fly around in an epic slowdown. As a kid in 2006 this always appealed to me, and it was just an unintended design.
An even weirder example is Sonic Classic Collection, if you play it on a DS the games are very laggy, the fps is halved most of the time, and there is added slowdown. Surprisingly, it's quite playable. Beside ruining some sprite flicker effects, I had no issues playing, as well as enjoying the games.
I don't mind playing OOT or MM at 20fps, but absolutely need 60fps in games like Mario, Sonic or Smash Bros.
If Nintendo released a DSi-style console with a GBA slot I would be all over that. With the option of downloadable games. Downloadable games can be "enhanced" by overclocking to the DSi speed. While GBA dl games come with a personalized border and manual scans.
It always felt "wrong" to play DS on 3DS because of the smoothing and lack of motion blur that my AGS-101 and DSi have.
It was probably for the best, better hardware/hd output would have meant bigger workload for making games, we probably wouldn't have as many games released.
Using the same knowledge from the GC meant easier obstacles to overcome. A good example of this is Sonic 06, if it had been designed for Wii the tighter limitations would have allowed them to finish the game a lot sooner.
SonicRiders is the best racing game I've ever played, it's extremely satisfying once you understand most of the rules. And the character selection is quite generous.
ZatchBellMamodo Fury is an interesting hybrid action/fighting game where you exchange blows from far away. It's not incredibly deep but gets quite challenging to A rank all stages. And once again unlocking the characters is pretty fun (20 playable characters)
Despite my love for GC I don't really have a lot of games I could call overlooked. So might as well: ShadowtheHedgehog gameplay-wise a stepdown from the highly technical gameplay from the previous game, it still manages to be fun, as most levels are plenty filled with 3D action and platforming and performs great on GameCube. It's pretty brutal if you go for all A ranks and endings. But you're awarded with an Expert Mode that is basically a linear, perfected version of the game.
The developer's name reflects the quality of the game.
Not to offend, I'm sure this must've taken time to make, but damn, if I'm gonna pour hours into making a game I'll be sure not to make it look like a bad rip off of NES Mario games.
Time to shift into my alter ego; Nitro Twelve Citrus. (Original name do not steal.)
GameCube was my reintroduction into games, it made me appreciate more genres.
Everyone I knew in middle school back then had a GC — Melee, Sunshine, Wind Waker, Sonic Heroes, Metroid Prime were some of the titles I would often hear people talking about.
Emerald there is nostalgia involved here, but I feel it has an upperhand due to the amount of connectivity with GameCube/Wii, and having access to basically the best Poké designs.
@johnvboy You mean Wii U? Wii VC had a total of 4 games with the dark filter, but the 3D graphics had no filter/blur, because it's a perfect 2x scale. SM64/MK64/WaveRave/CrusinUSA
Wii U has the dark filter on all titles, and they're also all super blurry.
Unless they complained because "it's Wii" and most users played with composite cables on HDTVs, which should still look considerably better than a real N64.
Brawl is without a doubt the best design, sure it's by far the least realistic, boob pockets and all but her face and hair style look really great. There's something about the size of her chest that really speaks volumes about the character y'know? It's the intended design, otherwise they wouldn't have done it like that
I didn't like what they did in Smash4, giving her those clunky heels. Ruined the design.
@IronMan30 Don't dwell on it anymore, four years later it became disgustingly easy to download anything from the eShop directly to the 3DS via CIAngel (now defunct) anyone who really wants can get them today using other methods. People even inserted their own games, few years later someone came along and even figured out how to remove the dark image and motion blur settings.
Pokémon Puzzle League is the only one that suggests it's a custom emulator on Wii because of the way it does fmv.
But even then it's clearly based off the same software. Wii U is not much different, I'm sure if you dump SM64 into OoT it would show numerous errors, the Wii U having more memory means it can maintain profiles for the games it runs, across releases.
The reason I believe this is so, is because on Wii VC if you insert the SM64 ROM on a game without the darker colors SM64 still ends up with those darker colors anyway, so there's obviously some per-game settings remaining across releases.
The Wii had tighter memory limitations, you can tell with 32 MB games adding a loading screen to closing the HOME Menu. So these profiles are presumably removed; giving the appearance of a 'specialized' emulator for each game.
Barok van who? I'm a bit lost with some of these characters but wow, I'm surprised by some of these, I always thought Von Karma was at least as popular as Godot. And that Trucy doesn't come close to Maya or even Kay.
But on the other hand I'm glad to not see Blackquill here kind of a lame, generic character. Honestly Gavin is the same, his theme music is just nostalgic at this point.
Sounds to me like the Wii VC is the best of both worlds, least input lag of them all, only has the dark colors on a few of the games (4 out of 21), minus the pause screen crackle in oot it sounds all-around correct.
Not having the suspend point for Majora's Mask sucks, though you could argue it's better this way anyway.
Nintendo must have some double standard then because the grunts from Peach/Daisy/Rosalina from Mario Kart and Smash Bros can be pretty diverse, down to the "blasting off" echo scream from Smash Bros.
I've definitely seen at least one video where the sounds are compiled together to make this joke. A.K.A. Snake's Harem by MALR https://youtu.be/-jkuXO-e2cI&t=2m26s
I do not cry at video games please understand. But do not watch the scenes from the 1.5 remix, play the game, suffer through the missions as if you were Roxas yerself, and only then you can properly experience the ending in all its glory.
It costs $210 to buy all 21 N64 games that were made available on Wii VC.
Realistically, no one would play all those 21 games, and would probably play no more than half of that amount.
So buying the games is more bang for your buck if you ask me, I still have Majora's Mask after all these years, and still play Smash 64 from time to time. That would be (both released in 2009) ~$1,170 to this year in the yearly NSO price model.
So, yes, this is a rip off and not worth it, even if you just want it for "quick, new experiences" eventually you'll have to quit it, or it will drain your money for just a couple of N64 games.
There are simply better things to do with money, like investing in physical media for instance.
It's always interesting when Nintendo has to write down instructions to avoid bugs in their stuff, this one's my favorite: https://www.nintendo.com/consumer/memorycard1019.jsp because it's really all on Nintendo for providing specs that would not be honored in the future.
Definitive on Switch, sure. I much prefer the look of the n64 original cleaned up by Wii's superior hardware. For a portable experience I look no further than the excellent DS remake.
Comments 1,239
Re: Sonic Frontiers Was Originally Planned For A 2021 Release, But Sega Wanted To "Brush Up The Quality"
This sounds troubling, because you can't count on them putting all this effort into the theoretical game you want. They're making something different, Forces supposedly had a long development cycle, yet it's riddled with problems all over, simple gameplay, simple cutscenes, sloppy/inconsistent story, cut content (why show Chaos in the trailer? He's barely in the game...)
I want to get excited for a Sonic game again, but they make it really difficult. The least they could do is bring back games from the console-only era (Shadow/06/Unleashed) I miss playing challenging Sonic games that take more than a few hours to beat.
Re: Random: Get Nostalgic For The Wii Days With Nintendo's E3 2006 Conference, Upscaled
I didn't know these shows had DVD releases.
It's kind of funny that when demonstrating TP gameplay they recorded the footage with the Wii set to 16:9 but kept the video 4:3 so everything looks thin as heck. Kind of odd to ruin the visuals of Nintendo's (and I quote) most beautiful game ever made.
Re: Lego Officially Reveals Its Sonic The Hedgehog - Green Hill Zone Set, Available On 1st January 2022
Gotta build fast
Do One Piece articles reference the 4Kids rap every single time? Let's move past "gotta go fast" already.
It wasn't even in the European airings!
Re: Nintendo Winter Wonderlands - Can You Name All These Festive Levels?
9/12 really the only one that confused me was AC, the image had a non-3DS aspect ratio, even though the visuals were clearly not as good as City Folk.
The other three are games I've never played so there was simply no way.
Re: Best Of 2021: Retro Nintendo Games Cost Too Much, But Nostalgia Is Expensive
I let GameStop totally disrespect me by letting them sell me a new copy of Ghost Trick without the box/manual, just a crappy CD sleeve and the cart.
It eats me up every now and then but I've learned from this mistake.
On the bright side I'm usually into games that don't fetch a high price, usually. Just last year I got the original print of GC Sonic Riders for just ~10 somethings, and Sonic & the BK for less.
Gems Collection though? Too expensive for what it is. If I got that one I'd have the complete set of GC Sonic games. I'd be missing about 6 spinoffs on Wii (and Colors which I have no intention of getting.)
Re: Check Out This Never-Before-Seen Intro To BioWare's Now-Decanonized Sonic Brotherhood
Actually, I wouldn't be surprised if SEGA's official canon is Sonic 1, 2, CD, 3, Colors, Lost World, Mania & Forces.
Re: Nintendo Minute's Kit And Krysta Say Goodbye In Their "Final Episode"
They lacked the charm Gary & Alison had, and the show itself felt often bland and boring. NW had the advantage of better actors and an actual set that looked cool.
And the best thing of all is that secretly they were aliens all along!
I miss Nintendo Week, wish these weren't constrained to the Nintendo Channel's 384x288 resolution or the fact that they're not really hosted anywhere without blurry 2005 youtube quality.
They're glorified commercials of games that don't exist in Nintendo's eyes so it's not like they'll pop up magically on their YT channel one day in better quality.
Re: Cruis'n Creator Would "Love To See" The N64 Trilogy Added To Switch Online's Expansion Pack
CrusinUSA was the "exclusive" Wii Virtual Console title, the one Japan didn't get.
It was also censored. For violence? No, for fake boobies.
Re: Bill Gates Apparently Put "A Lot Of Pressure" On Xbox's Team Leaders To Respond To The Wii Craze
And thus the worst Sonic game in existence was born: Sonic Free Riders
Re: Commodore 64 Games Are Being Teased For Nintendo Switch
You would have to pay me to get me to play a c64 game. That's just how it is, worst VC platform, no wonder it got delisted early on.
Re: Nintendo Is Removing Credit Card Support From The 3DS And Wii U eShop Next Month (Japan)
As a matter of fact, yes, I'm getting Project X Zone... wait.
Re: 2D Anime Fighter 'Phantom Breaker: Omnia' Locks In A March 2022 Release
Oh the pink-haired girl from chaos;head is in this, anime sucked but the ito kanako songs are great (f.d.d, fake me)
Re: Idris Elba Took Great Care Voicing Knuckles, Wanted Him To Be The "Best Version" Of The Character
The best Knuckles is probably from Sonic X, character is introduced as a friend of Sonic, they fight in the early episodes due to a misunderstanding but the situation is much more believable here vs. in SA1/Advance2 as Knuckles has no way to return to Angel Island. He's locked out, with no other choice but to find a reason to vent his frustrations.
After the fight Knuckles travels to China and saves Sammo Hung, who rewards him with a chaos emerald. The rest is just him acting like a protector with a high sense of justice.
Also, he's voiced by Dan Green here, you can't go wrong with that.
Re: Best Spider-Man Games On Nintendo Consoles
Spiderman 3 on Wii always felt like such a ripoff, it's just the PS2 port with motion controls slapped in — it's lazy and it underperforms. While SP2 for GameCube ran great, looked great and overall felt more fun.
The N64 version of TASM is surprisingly an accurate port, but I feel this game is largely well regarded because of nostalgia.
Just hearing Scorpion go "Your time is running out, hahaha" and "Where ya hiding?" is iconic, but the gameplay is stiff and punishing at times.
So yeah, SP2 and Ultimate Spiderman are without a doubt the best games, GameCube is king.
Re: Sonic The Hedgehog 2 Official Movie Trailer Released
That was good, definitely will watch. Not a fan of Knuckles' voice yet.
Re: Video: The GameCube Is Over 20 Years Old, And Blimey Do We Have Memories Of It
The ultimate console, quick overview:
Am I missing something? The best Spider-Man game is for this console too.
Re: Talking Point: Should The Nintendo Switch Online Expansion Pack Library Expand Faster?
It won't matter, in a few years the Super Ultra Cube will release and NSO will stop supporting new games and eventually blip out of existence.
Re: Poll: What's The Worst Legend Of Zelda Game?
Ouch, Phantom Hourglass is at least a Zelda game, Zelda II and Triforce Heroes are just noise.
I suppose no one voted for FS because no one actually had access to two cartridges and GBAs and the link cable to play the blasted game.
Re: Talking Point: Great Game, Poor Performance - When Does A Bad Frame Rate Not Really Matter?
Not the greatest example but before I got a DSi in '11 to replace my broken lite, I got hooked on Ace Attorney on Wii and after finishing them I wanted to play Apollo Justice, so I did it... on an emulator on a very old PC, the game never ran at full speed and the audio crackled, yet I don't remember all the bad stuff, just the game itself. Still there were several times I wanted to stop playing because of the issues.
I typically don't care about performance issues. There are certain games though where I simply don't stand it.
Sonic Generations on the 3DS had no excuse for being a 30fps game, if the hardware was too limiting they should've designed it differently, the level design is already very simplistic.
By comparison Sonic Rush on the DS is 60fps but certain levels, when boosting, bring the rate down a bit, this slight slowdown is enjoyable IMO, you can appreciate better what's up on the screen.
This one will sound weird, but in Sonic 06, which is usually 60fps, will slowdown when there's a lot of action on screen, this is great as I mentioned before, the enemies and items in this game are more detailed, when you destroy a robot or box it's cool to see the pieces fly around in an epic slowdown. As a kid in 2006 this always appealed to me, and it was just an unintended design.
An even weirder example is Sonic Classic Collection, if you play it on a DS the games are very laggy, the fps is halved most of the time, and there is added slowdown. Surprisingly, it's quite playable. Beside ruining some sprite flicker effects, I had no issues playing, as well as enjoying the games.
I don't mind playing OOT or MM at 20fps, but absolutely need 60fps in games like Mario, Sonic or Smash Bros.
Re: Random: The Steve Aoki x Sonic Concert Is A Weird Way To Pass An Hour
It baffles me, this type of music has no connection to the Sonic series it makes no sense to do a concert. Who's the target audience here?
Oh hey Green Hill Zone, it's been a long time since SEGA referenced that, they should do that more often.
Re: Gamers Vote Nintendo DS As The Console They'd Most Like To See Make A Modern Comeback
If Nintendo released a DSi-style console with a GBA slot I would be all over that. With the option of downloadable games. Downloadable games can be "enhanced" by overclocking to the DSi speed. While GBA dl games come with a personalized border and manual scans.
It always felt "wrong" to play DS on 3DS because of the smoothing and lack of motion blur that my AGS-101 and DSi have.
Re: Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
It was probably for the best, better hardware/hd output would have meant bigger workload for making games, we probably wouldn't have as many games released.
Using the same knowledge from the GC meant easier obstacles to overcome.
A good example of this is Sonic 06, if it had been designed for Wii the tighter limitations would have allowed them to finish the game a lot sooner.
Re: Feature: 10 Overlooked GameCube Gems You Must Play
Sonic Riders is the best racing game I've ever played, it's extremely satisfying once you understand most of the rules. And the character selection is quite generous.
Zatch Bell Mamodo Fury is an interesting hybrid action/fighting game where you exchange blows from far away. It's not incredibly deep but gets quite challenging to A rank all stages. And once again unlocking the characters is pretty fun (20 playable characters)
Despite my love for GC I don't really have a lot of games I could call overlooked. So might as well: Shadow the Hedgehog gameplay-wise a stepdown from the highly technical gameplay from the previous game, it still manages to be fun, as most levels are plenty filled with 3D action and platforming and performs great on GameCube. It's pretty brutal if you go for all A ranks and endings. But you're awarded with an Expert Mode that is basically a linear, perfected version of the game.
Re: Wii U's Getting A New Game, And This Will Probably Be The Last
The developer's name reflects the quality of the game.
Not to offend, I'm sure this must've taken time to make, but damn, if I'm gonna pour hours into making a game I'll be sure not to make it look like a bad rip off of NES Mario games.
Time to shift into my alter ego; Nitro Twelve Citrus. (Original name do not steal.)
Re: Xbox Boss Phil Spencer Calls For Industry-Wide Support Of Game Preservation Via Emulation
"due to licensing, legal and technical constraints."
Aw, don't be like that! Sonic 06 isn't BC yet.
I'm sure licensing is cheap (it's SEGA ffs) and it was one of the first games to function more-or-less in xenia... Lazy devs.
Re: Random: Xbox Celebrates The GameCube (And The Dreamcast!) On Their 20th Anniversary
GameCube was my reintroduction into games, it made me appreciate more genres.
Everyone I knew in middle school back then had a GC — Melee, Sunshine, Wind Waker, Sonic Heroes, Metroid Prime were some of the titles I would often hear people talking about.
I loved the console back then and I still do.
Re: Poll: What's The Best Pokémon Game Ever?
Emerald there is nostalgia involved here, but I feel it has an upperhand due to the amount of connectivity with GameCube/Wii, and having access to basically the best Poké designs.
Re: Random: Good Lord, This 3-Screened Mutant Game Boy Is Utterly Cursed
Oh, my eyes, I thought it was literally the thumbnail — you know, for 4 GBA multiplayer.
Still, I dig it. Visually it looks ugly but it's functional.
Re: Doug Bowser (Kind Of) Addresses Complaints About Switch Online's Nintendo 64 Emulation
@johnvboy You mean Wii U? Wii VC had a total of 4 games with the dark filter, but the 3D graphics had no filter/blur, because it's a perfect 2x scale. SM64/MK64/WaveRave/CrusinUSA
Wii U has the dark filter on all titles, and they're also all super blurry.
Unless they complained because "it's Wii" and most users played with composite cables on HDTVs, which should still look considerably better than a real N64.
Re: Random: Metroid Dread's Zero Suit Samus Model Is Rather Detailed Up Close
Brawl is without a doubt the best design, sure it's by far the least realistic, boob pockets and all but her face and hair style look really great. There's something about the size of her chest that really speaks volumes about the character y'know? It's the intended design, otherwise they wouldn't have done it like that
I didn't like what they did in Smash4, giving her those clunky heels. Ruined the design.
Re: Talking Point: Super Mario 3D Land Turns 10 - Was It The Best '3D' Game On 3DS?
@IronMan30 Don't dwell on it anymore, four years later it became disgustingly easy to download anything from the eShop directly to the 3DS via CIAngel (now defunct) anyone who really wants can get them today using other methods. People even inserted their own games, few years later someone came along and even figured out how to remove the dark image and motion blur settings.
Re: Talking Point: Super Mario 3D Land Turns 10 - Was It The Best '3D' Game On 3DS?
It's such a Nintendo move to add support for digital GBA games at the hardware level and then only use it to give away 10 games.
I enjoyed 3D Land, it was simple but the 3D was clean and performant.
Re: Video: MVG Takes A Closer Look At Nintendo's N64 Emulation And "What Went Wrong" Over The Years
Pokémon Puzzle League is the only one that suggests it's a custom emulator on Wii because of the way it does fmv.
But even then it's clearly based off the same software. Wii U is not much different, I'm sure if you dump SM64 into OoT it would show numerous errors, the Wii U having more memory means it can maintain profiles for the games it runs, across releases.
The reason I believe this is so, is because on Wii VC if you insert the SM64 ROM on a game without the darker colors SM64 still ends up with those darker colors anyway, so there's obviously some per-game settings remaining across releases.
The Wii had tighter memory limitations, you can tell with 32 MB games adding a loading screen to closing the HOME Menu. So these profiles are presumably removed; giving the appearance of a 'specialized' emulator for each game.
Re: Anniversary: Alex Kidd, Mario's First Real Rival, Is 35 Years Old Today
I had absolutely no idea who this Kidd was until the Wii-era. To me Ristar will always be the alt SEGA mascot.
Re: Ace Attorney Fans Voted On Their Favourite Characters And Cases - Do You Agree?
Barok van who? I'm a bit lost with some of these characters but wow, I'm surprised by some of these, I always thought Von Karma was at least as popular as Godot. And that Trucy doesn't come close to Maya or even Kay.
But on the other hand I'm glad to not see Blackquill here kind of a lame, generic character. Honestly Gavin is the same, his theme music is just nostalgic at this point.
Re: Review: Mario Tennis - The Game That Gave Us Waluigi
"The Game That Gave Us Waluigi"
And that's all I needed to read.
Re: Feature: Spookiest Video Game Music - Halloween Playlist
The mirror room music from Amy's story in Sonic Adventure.
https://www.youtube.com/watch?v=6YQ6vlEE7NE
But also nothing quite like Gregorian chants before the orchestral music goes all out.
https://www.youtube.com/watch?v=Voz7AJnpBXo
And speaking of final boss themes that go hard:
https://www.youtube.com/watch?v=1it2CiuIujM
Re: Review: Super Mario 64 - The Best Launch Game Ever Made
Super Mario World.
SM64 is a clear 6/10 nowadays, game recycles content, has tedious level design, controls are clunky, etc.
Re: Video: Learn More About Sonic The Hedgehog's 8-Bit History
I have the Wii VC version of Sonic Chaos, I was surprised to find that it does have different visuals from the Game Gear version from Sonic DX.
Unfortunately these games are so simplistic that I never bothered to buy the other two Sonic MS games.
Re: Feature: The Scariest Game On Every Nintendo Home Console
Superman 64, basically liminal spaces: The Game.
Re: Classic Mech Anime 'UFO Robo Grendizer' Is Getting A New Video Game In 2023
chuckles ...you mean Taekwon V?
Re: Nintendo Switch Online's N64 Games Need Some Work
@Scapetti I'm talking about Wii VC.
Re: Nintendo Switch Online's N64 Games Need Some Work
Sounds to me like the Wii VC is the best of both worlds, least input lag of them all, only has the dark colors on a few of the games (4 out of 21), minus the pause screen crackle in oot it sounds all-around correct.
Not having the suspend point for Majora's Mask sucks, though you could argue it's better this way anyway.
Re: It Looks Like Sega Is Opening A New Studio In Japan
Gosh, it's been a hot sec since I've seen that Boom render, the Boom design sucks.
Re: Random: Nintendo Rejected Samus Voice Acting In Metroid Prime For Being "Too Sexual And Sensual"
Nintendo must have some double standard then because the grunts from Peach/Daisy/Rosalina from Mario Kart and Smash Bros can be pretty diverse, down to the "blasting off" echo scream from Smash Bros.
I've definitely seen at least one video where the sounds are compiled together to make this joke. A.K.A. Snake's Harem by MALR https://youtu.be/-jkuXO-e2cI&t=2m26s
Re: Soapbox: 8 Times I Ugly Cried At Kingdom Hearts
I do not cry at video games please understand. But do not watch the scenes from the 1.5 remix, play the game, suffer through the missions as if you were Roxas yerself, and only then you can properly experience the ending in all its glory.
Re: Poll: What Do You Think Of The Nintendo Switch Online Expansion Pack Price?
It costs $210 to buy all 21 N64 games that were made available on Wii VC.
Realistically, no one would play all those 21 games, and would probably play no more than half of that amount.
So buying the games is more bang for your buck if you ask me, I still have Majora's Mask after all these years, and still play Smash 64 from time to time. That would be (both released in 2009) ~$1,170 to this year in the yearly NSO price model.
So, yes, this is a rip off and not worth it, even if you just want it for "quick, new experiences" eventually you'll have to quit it, or it will drain your money for just a couple of N64 games.
There are simply better things to do with money, like investing in physical media for instance.
Re: Nintendo Aware Of Crash Error "Near The End" Of Metroid Dread, Says It's Working On A Fix
It's always interesting when Nintendo has to write down instructions to avoid bugs in their stuff, this one's my favorite: https://www.nintendo.com/consumer/memorycard1019.jsp because it's really all on Nintendo for providing specs that would not be honored in the future.
Re: Don't Worry, 3D All-Stars' Super Mario 64 Will Still Likely Be The Definitive Switch Version
Definitive on Switch, sure. I much prefer the look of the n64 original cleaned up by Wii's superior hardware. For a portable experience I look no further than the excellent DS remake.
Re: Metroid Dread Sparks Improved Sales For Past Games In The Series
"Virtual Console doesn't sell."