@zool - This is a forum. I have every right to criticize your posts if I think what you say is unfair so long as I observe the forum rules.
Let me just offer you this:
Not every post on every article needs to be a referendum on how terrible you think Nintendo are doing!
As Nintendo fans, the internet (including people like you) are always ready to pounce on anything negative about Nintendo and if nothing negative exists, to invent or remind us about something negative that's often not even relevant to the discussion.
I also have to wonder about people calling themselves "Nintendo fans" who literally do nothing but criticize and attack everything Nintendo related.
When you complain about having the Pokemon CEO translated instead of a native English speaker...it kind of makes me think a "longtime Nintendo fan" as you claim to be is just grasping for reasons to attack and be negative.
It's very hard to see what you do as legitimate criticism.
@zool - can you ever see a news article about Nintendo and take the cynical, conspiratorial blinders off?
You say Microsoft kept releasing games for Xbox360 when XboxOne came out, but Microsoft develops and published very few games of it's own.
I think you mean THIRD PARTIES kept releasing games on Xbox360, because Microsoft were busy having Rare make Killer Instict Pay-2-play and Kinect 2.0 family fitness games while Bungie worked on Halo re-masters and Halo 5.
One of the primary reasons people lost interest in the Wii near the end of it's cycle was because the general public were quickly moving to HDTV screens and mobile took over the casual gaming market.
These failings of Nintendo moving between Wii and Wii U have been rehashed and gone over a zillion times, so this is no new revelation here.
There was also a backlash against motion controls, but I think Microsoft walked into that wall much harder with Kinect 2.0 then anyone else.
@Gerbwmu - You forgot that I haven't shown the slightest interest in developing new content or porting existing content to Nintendo platforms that could use my third party support now, not during a hyped up launch window.
While some major third parties probably did okay on XboxOne, the fact that it's been sold at blowout prices with generous bundles, and many of it's exclusives have gone multiplatform rather quickly (Dead Rising 3, Ryse, Tomb raider) ... points to a console mainly being propped up by massive Microsoft cash injections.
"Wahhhh! We didn't publish or bother to make anything for Wii U, but we want to be able to hop on the NX hype train, so Nintendo needs to bow to our demands or we'll publicly criticize them!"
Ugh...while I'm always happy to see a franchise I love do well, I'm saddened that so many people fell for the cash grab.
Basically you choose your "fate" at the cash register, and not in the game. I feel a little cheated as a consumer for having to pay extra to get the full game, so I'll wait for some kind of sale or promotion.
I don't feel as bad missing out on this as I thought I would though, the stuff I'm hearing about the game keeps sounding like they're trying to bury the traditional Fire Emblem forumla under dragon powers, creepy face touching, and forced marriage shipping that no longer makes sense without the time travel premise of Awakening.
So Nintendo will have to wait for my money on this one.
@thelastgogeta said: "Honestly, I think you should support games with the aim to get a good release, not an extended franchise on your system of choice"
Those two things are not mutually exclusive. In fact they go hand in hand. Why shouldn't a company strive to grow a fanbase from a particular platform by releasing high quality games consistently?
Isn't that exactly why Nintendo has such consumer loyalty?
@zool - Sounds like you have a specific set of demands that you believe Nintendo must deliver unto you within a time frame you specify...only you don't specify. Because you feel entitled to have Nintendo read your mind, and adjust their business practices to that.
The irony is that Nintendo is one of the more straightforward companies that deals directly with the public via directs, Nintendo minute, MiiVerse announcements, as well as the other avenues of social media.
Not to mention they've just undergone a major shift in chain of command and restructuring over the past year where their CEO and most visible spokesperson passed away...
I get the feeling that there is no level of engagement that would be enough for you...or it would suddenly be "too much" and you'd have the reverse complaint of saturating us with too many announcements.
"Nintendo is not keeping in contact with its customers. It seems to be lying low in the hope we do not notice, thinking no news is good news."
Wow, with some people everything is a conspiracy of malice and incompetence.
Or maybe they just aren't pandering to you enough?
It's a catch-22. If they keep pumping out titles to meet demand, they are a lower quality and their critics rake them over the coals for cash grabs and bad games...
If they take their time and the result is a slower release schedule, the same critics bash them for "droughts" and: "not keeping in contact with its customers. It seems to be lying low in the hope we do not notice"...
1- Nintendo is terrible and incompetent and totally responsible for any low sales even if it's the post holiday doldrums, there isn't much new software, and a highly publicized chip shortage.
2- Wii U is dead, and NX is going to fail even though we know nothing about it, or when it's actually going to be released.
Did I miss any of the constantly re-hashed negative talking points?
Secondly, when you buy software and hardware, there is an agreement not to modify, hack, or try to back engineer it that you often don't even realize you've clicked on or agreed to.
Sorry, but this is well within their rights for Nintendo to want to put a stop to this, like it or not.
When NX launches, EA will toss a few shoddy ports of games from the previous year at it, and demand Nintendo concedes a laundry list of special privileges and demands from EA.
If the NX doesn't take off as a smash hit like the Wii, or some of their full priced, inferior version, late ports don't sell like gangbusters with minimal promotion or investment on EA's part, they will publicly pull support and switch from treating Nintendo and it's audience as cash cows to unworthy pariahs.
I'm not holding my breath. EA has lost pretty much all my trust, and they must earn it back.
@thelastgogeta - Everything you said makes what Capcom did even more egregious.
So if it sold well on 3DS, why not make the sequel on 3DS instead of every platform EXCEPT 3DS and Wii U?
Why would a fan of the resident evil games stick with Nintendo platforms, even if they were loyal and bought the games when there is no consistency in whether or not releases show up, and you get left out even if a game does well?
It just further supports my assertion that we can't use the excuse that "third party games don't sell well" on Nintendo consoles.
Okay, this is a worthless set of awards doled out to big budget devs and publishers with an occasional concession to mix things up.
The industry is totally bloated and driven by hype. A perfect example was just yesterday when I was looking at some trailers on Steam, and saw Dark Souls III had already won some game of the year and RPG of the year awards...quite an achievement for a game that hasn't been released.
"Family game of the year" - Oh yeah, that's a category big western devs don't care about....throw Nintendo a bone so we don't look as lazy or in the tank for the EAs and Bethesdas.
I consider most of the "mature" stuff to mostly mean "pandering to the 14-25 male demographic"...
I played some of The Witcher 2, and I was stunned by how cliché and gratuitous the situations were. Many games leave me feeling this way.
Some notable exceptions were Bayonetta 2 where I felt immersed in a highly stylized hyper violent work in the vein of a Tarrantino movie on acid, and the Tomb Raider reboot where the player watches Lara change from a victim to a hero over the course of the game.
It's also nice to see competent female protagonists in a world of generic, invincible, uber-macho power fantasy simulators.
@kenrulei - Technically, Nintendo or Disney or Sega COULD go after you, but it's generally not worth it, and your fan artwork is being sold as you creating a piece of fan art.
Super Mario Bros Z is not fan art, it's an attempt to use popular characters and titles to create a franchise for profit.
I can't illustrate the subtle and not-so-subtle differences to you if you don't understand already.
@Chaoz - It's hard to explain this concept to someone who doesn't have a grasp of creative content creation, but there are differences both subtle and blatant in how "fair use" works.
There is parody and satire, news and documentary, an homage, and various other ways that the likeness of a copyrighted character can be used.
You cannot just create a product that steals the name and likeness of a popular copyrighted character and treat it as one of your own for profit!
First off, people are going to deviantart website for fan art, they aren't going to something called "Super Mario Bros Art" that directly steals the name and characters of copyrighted works.
Technically Nintendo probably could go after someone selling artwork of Mario that way, but there is a clear distinction of that as a unique derivative fan work.
It's the scope, and blatant exploitation of the copyrighted characters to bolster a commercial entertainment product that constitutes the problem here.
For example: I could include an image of Mario in an art exhibition in a gallery, but I can't create and sell an animated show called "Super Mario Show" to be broadcast on Netflix.
You can't just straight up profit from using other people's characters like this.
I can't expect to make a commercial entertainment product using Tyrion Lannister, or 007 James Bond, or Lara Croft as the main title character because I do not hold the copyright or license to do so!
Why not just make a Mickey Mouse cartoon? How about Sonic the Hedgehog, Kratos, or Godzilla?
If you do a spoof, or a comic or video that features a Nintendo character showing up within it's presentation for satirical intent, or as an homage...that's fine and you can't really do anything about that.
You CAN NOT create something that uses the names, or likeness of a copyrighted character, and use it in something to profit from it.
If you are angry at Nintendo for this, you are being childish, or you don't understand copyright, or you are blindly Nintendo hating.
I can make a web comic with an original name, and have a spoof of Lara Croft appear within the comic, but I can't expect to make a website or video series called "Tomb Raider Z" and not have Crystal Dynamics and Square-Enix shut me down.
This is not Nintendo being big-meanie-pants, this is a hack directly stealing the names of a commercial product to cash in on it's popularity.
You think Ubisoft would stand for an "Assassin's Creed Z" series? Would Microsoft allow "Halo X"?
@andrea987 - Lego games in general lately have been poorly ported and lack the attention to detail of the early releases.
Lego City Undercover being a rare gem in the midst of the downgrade, but I felt Lego Batman 2 was a disappointment, Lego Hobbit for Wii was an ugly mess, and Lego Marvel Superheroes was good, but not great.
@BulbasaurusRex - Some of your points are fair, and some not.
1) You can actually tell the enemy weakspots because they glow bright pink-ish. Sometimes you have to do something to get them to expose it, but once you do, it glows.
2) Reinforcements keep you from being able to sit in defensive mode and just wait for aliens to stumble into your line of fire.
3) This may be a matter of personal proficiency, but I didn't have trouble tracking where enemy reinforcements were in relation to my squad.
I'm not saying I'm better then you, because I'm sure there are skills in other games you'd school me on.
4) Well, it's set up more like X-COM or a Final Fantasy Tactics then Fire Emblem. Smaller squads that can take a few hits rather then a dozen or more troops.
I guess we just had a different impression. I started to love Code Name STEAM almost right away when playing.
@DESS-M-8 - Nice angry rant filled with insults and personal attacks.
You accuse me of "being 12 years old", but I would reply by mentioning that twelve year olds rarely have a grasp of irony, and certainly your accusation is quite ironic.
All I can say now, since I'm going to refrain from the sort of personal insults that you've engaged in, is:
Let's see how your posts go from here on out. We'll see what your true intent and agenda is.
My main point was that RE: Revelations was a 3D exclusive, and it didn't sell to expectation so they multi-platform ported it, then "punished" Nintendo fans by not bringing the sequel to everything except Nintendo platforms.
Then the sequel sold pretty modestly across all platforms anyway.
This is a common theme with large third party developers. Sony and Microsoft will continue to get support and sequels regardless of whether or not one or more entry doesn't perform on a particular console.
Then they wonder why they have a hard time reaching faithful Nintendo consumers.
Basically each instance has to be evaluated individually.
Something like adding some extra texture to Linlee's bathing suits is fine and changes nothing about the gameplay in Xenoblade Chronicles X.
However, the problem with the face touching game in FE Fates...is that it was stupid to begin with and was out of place in a medieval fantasy war strategy game.
I can't wait to see where you chime in next. Let's see if all your condescending tirades and hysterical ranting is legitimate, or if you are, as I suspect:
The only problem I have with this, is that the weird face touching just doesn't fit into a mainline FE game.
Fire Emblem games are tactical strategy RPGs about wars where people actually permanently die...so adding this just seemed like a waste of resources they could have used for something more theme and genre appropriate.
It was one thing to include a feature like this in Poke'Mon where you pet your little Pikachu or Zigzagoon on the head like a puppy...but why this in a more serious game about war?
That's my issue, this was a bad idea to include in any version or any region.
They should have developed this as a seperate E-shop app, so people could pay $20 to pervy-touch their favorite FE character's faces...then sold us the full game instead of two separate SKUs broken into a weird day-1 DLC scheme.
You just can't admit that maybe there is a confluence of factors including a chip shortage and a post-holiday season doldrums with very little new software to stir up excitement?
Not when you have an agenda to spread Nintendoom! Facts and circumstances be damned!
Hey, I understand Nintendoom is a full time hobby, Nintendo has been on the verge of bankruptcy and self-destruction since the late 90s...keep at it, some day your wish will come true!
@thelastgogeta That 1.1 million is across every platform EXCEPT Nintendo platforms, which includes multiple SKU creation and porting costs.
Now, I fully understand the economics of how this works, but it speaks to the larger issue of third party developers having shoddy, incomplete, and inconsistent support of their IP on Nintendo platforms, while expecting instant consumer loyalty anyway.
Monster Hunter is a perfect example of what happens when you cultivate a fanbase on a particular platform. Now they have a huge hit, and fans of the series will probably buy the next Nintendo handheld and the next iteration of Monster Hunter on that handheld.
@AVahne - Code name STEAM was my big surprise recently. I'm a fan of XCOM, so that helps.
Also, I remember the whining and utter disbelief from reviewers about the amount of time it took for enemy turns - So Nintendo patched it and apparently it's a lot faster now.
However, I never played the pre-patch version, so I thought the enemy turn times weren't bad at all...
What I discovered well into the game was that the patch added a "fast forward" button for enemy turns, and I was actually experiencing the original speed the whole time, and never found it too annoying.
So basically all the whining and hand wringing was for what SRPG fans have come to expect, and the AI is actually quite good at making you dead, so it's not for nothing.
I actually don't use the Fast Forward function at all, and I'm playing on classic 3DS.
@AVahne - What makes this even more sad is that the critics and many gamers just didn't "get" Code Name S.T.E.A.M.
I bought into the hype and waited to get it, but when I finally bit and bought the game, I found it to be amazing. Even the whining about how long the enemy turns took was overblown and right in line with other strategy titles like XCOM and Ogre Tactics.
So yeah...now we have a pandering Fire Emblem game broken into two parts and sold seperately to make up for the losses incurred by Code Name S.T.E.A.M...which is a criminally overlooked and under-rated game.
You've created a strawman and painted me as some foolish optimist who thinks the Wii U is perfect.
I'll be the first to admit, this console has never sold very well, and it will never be a success story for Nintendo, but the strange fetish people like you have for declaring doom and gloom and pushing ahead with your agenda regardless of the facts is baffling.
So keep insisting it's the end of Nintendo every week...someday you'll get your weird little dream...but not this week.
Comments 1,514
Re: Reaction: The Pokémon Direct Was Short and Slick, But Had a Blunted Impact
@zool - This is a forum. I have every right to criticize your posts if I think what you say is unfair so long as I observe the forum rules.
Let me just offer you this:
Not every post on every article needs to be a referendum on how terrible you think Nintendo are doing!
As Nintendo fans, the internet (including people like you) are always ready to pounce on anything negative about Nintendo and if nothing negative exists, to invent or remind us about something negative that's often not even relevant to the discussion.
I also have to wonder about people calling themselves "Nintendo fans" who literally do nothing but criticize and attack everything Nintendo related.
When you complain about having the Pokemon CEO translated instead of a native English speaker...it kind of makes me think a "longtime Nintendo fan" as you claim to be is just grasping for reasons to attack and be negative.
It's very hard to see what you do as legitimate criticism.
Re: Reaction: The Pokémon Direct Was Short and Slick, But Had a Blunted Impact
@zool said: - "Nintendo had nothing to say to us. They could not even bother to find someone who could speak English."
That...is trolling GOLD. You never fail to impress me.
You managed to come off as entitled, and just a touch xenophobic, congratulations.
Re: Nintendo Acknowledges Tough Conditions by Cutting Profit and Sales Forecasts
@EngieBengie - Thanks for the correction.
Either way, Microsoft develops very few of the titles we see on Xbox consoles, and mostly they just publish.
Re: Nintendo Acknowledges Tough Conditions by Cutting Profit and Sales Forecasts
@Hotfusion said: "Having to revise your profit estimates down 51% is extreme. Will it be revised down even further?"
I dunno, but the slope I'm sliding down is extremely slippery. Will it become even more of a slippery slope?
Re: Nintendo Acknowledges Tough Conditions by Cutting Profit and Sales Forecasts
@zool - can you ever see a news article about Nintendo and take the cynical, conspiratorial blinders off?
You say Microsoft kept releasing games for Xbox360 when XboxOne came out, but Microsoft develops and published very few games of it's own.
I think you mean THIRD PARTIES kept releasing games on Xbox360, because Microsoft were busy having Rare make Killer Instict Pay-2-play and Kinect 2.0 family fitness games while Bungie worked on Halo re-masters and Halo 5.
One of the primary reasons people lost interest in the Wii near the end of it's cycle was because the general public were quickly moving to HDTV screens and mobile took over the casual gaming market.
These failings of Nintendo moving between Wii and Wii U have been rehashed and gone over a zillion times, so this is no new revelation here.
There was also a backlash against motion controls, but I think Microsoft walked into that wall much harder with Kinect 2.0 then anyone else.
Re: Ori and the Blind Forest Director Criticises Secrecy and Lack of Access to NX Devkits
I bet Yacht club games has a dev kit...and I have a Shovel Knight Amiibo I paid good, cold American cash for...
I don't own Ori and the Blind Forest, or an Ori Amiibo...bet you wish you had thought about publishing on Nintendo platforms now, huh?
Re: Ori and the Blind Forest Director Criticises Secrecy and Lack of Access to NX Devkits
@Gerbwmu - You forgot that I haven't shown the slightest interest in developing new content or porting existing content to Nintendo platforms that could use my third party support now, not during a hyped up launch window.
Re: Ori and the Blind Forest Director Criticises Secrecy and Lack of Access to NX Devkits
@IceClimbers - That's a great point.
While some major third parties probably did okay on XboxOne, the fact that it's been sold at blowout prices with generous bundles, and many of it's exclusives have gone multiplatform rather quickly (Dead Rising 3, Ryse, Tomb raider) ... points to a console mainly being propped up by massive Microsoft cash injections.
Re: Ori and the Blind Forest Director Criticises Secrecy and Lack of Access to NX Devkits
"Wahhhh! We didn't publish or bother to make anything for Wii U, but we want to be able to hop on the NX hype train, so Nintendo needs to bow to our demands or we'll publicly criticize them!"
They sound just like their publisher, Ubisoft.
Re: Fire Emblem Fates Becomes Fastest Selling Release in Franchise History in the US
Ugh...while I'm always happy to see a franchise I love do well, I'm saddened that so many people fell for the cash grab.
Basically you choose your "fate" at the cash register, and not in the game. I feel a little cheated as a consumer for having to pay extra to get the full game, so I'll wait for some kind of sale or promotion.
I don't feel as bad missing out on this as I thought I would though, the stuff I'm hearing about the game keeps sounding like they're trying to bury the traditional Fire Emblem forumla under dragon powers, creepy face touching, and forced marriage shipping that no longer makes sense without the time travel premise of Awakening.
So Nintendo will have to wait for my money on this one.
Re: Monster Hunter X (Cross) Sales Hit 3.2 Million as Capcom Talks Up 'Firm' Overseas Results
@thelastgogeta said: "Honestly, I think you should support games with the aim to get a good release, not an extended franchise on your system of choice"
Those two things are not mutually exclusive. In fact they go hand in hand. Why shouldn't a company strive to grow a fanbase from a particular platform by releasing high quality games consistently?
Isn't that exactly why Nintendo has such consumer loyalty?
Re: Nintendo Announces a Pokémon Direct to Get the Celebrations Started
@zool - Sounds like you have a specific set of demands that you believe Nintendo must deliver unto you within a time frame you specify...only you don't specify. Because you feel entitled to have Nintendo read your mind, and adjust their business practices to that.
The irony is that Nintendo is one of the more straightforward companies that deals directly with the public via directs, Nintendo minute, MiiVerse announcements, as well as the other avenues of social media.
Not to mention they've just undergone a major shift in chain of command and restructuring over the past year where their CEO and most visible spokesperson passed away...
I get the feeling that there is no level of engagement that would be enough for you...or it would suddenly be "too much" and you'd have the reverse complaint of saturating us with too many announcements.
Re: Nintendo Announces a Pokémon Direct to Get the Celebrations Started
@zool said:
"Nintendo is not keeping in contact with its customers. It seems to be lying low in the hope we do not notice, thinking no news is good news."
Wow, with some people everything is a conspiracy of malice and incompetence.
Or maybe they just aren't pandering to you enough?
It's a catch-22. If they keep pumping out titles to meet demand, they are a lower quality and their critics rake them over the coals for cash grabs and bad games...
If they take their time and the result is a slower release schedule, the same critics bash them for "droughts" and: "not keeping in contact with its customers. It seems to be lying low in the hope we do not notice"...
I wonder if these critics could ever be pleased?
Re: 3DS Hardware Sales Dip in Japan, Though Mario & Sonic at the Rio Olympics Gets Off the Blocks
Let's get it out of the way:
1- Nintendo is terrible and incompetent and totally responsible for any low sales even if it's the post holiday doldrums, there isn't much new software, and a highly publicized chip shortage.
2- Wii U is dead, and NX is going to fail even though we know nothing about it, or when it's actually going to be released.
Did I miss any of the constantly re-hashed negative talking points?
Re: Nintendo Targets and Blocks Mario Kart Hack Videos From YouTube
First off, was he profiting from these videos?
Secondly, when you buy software and hardware, there is an agreement not to modify, hack, or try to back engineer it that you often don't even realize you've clicked on or agreed to.
Sorry, but this is well within their rights for Nintendo to want to put a stop to this, like it or not.
Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX
Here is what will happen:
When NX launches, EA will toss a few shoddy ports of games from the previous year at it, and demand Nintendo concedes a laundry list of special privileges and demands from EA.
If the NX doesn't take off as a smash hit like the Wii, or some of their full priced, inferior version, late ports don't sell like gangbusters with minimal promotion or investment on EA's part, they will publicly pull support and switch from treating Nintendo and it's audience as cash cows to unworthy pariahs.
I'm not holding my breath. EA has lost pretty much all my trust, and they must earn it back.
Re: Monster Hunter X (Cross) Sales Hit 3.2 Million as Capcom Talks Up 'Firm' Overseas Results
@thelastgogeta - Everything you said makes what Capcom did even more egregious.
So if it sold well on 3DS, why not make the sequel on 3DS instead of every platform EXCEPT 3DS and Wii U?
Why would a fan of the resident evil games stick with Nintendo platforms, even if they were loyal and bought the games when there is no consistency in whether or not releases show up, and you get left out even if a game does well?
It just further supports my assertion that we can't use the excuse that "third party games don't sell well" on Nintendo consoles.
Re: Super Mario Maker Picks Up Family Game Of The Year Award At DICE 2016
Action game of the year: Star Wars Battlefront
Okay, this is a worthless set of awards doled out to big budget devs and publishers with an occasional concession to mix things up.
The industry is totally bloated and driven by hype. A perfect example was just yesterday when I was looking at some trailers on Steam, and saw Dark Souls III had already won some game of the year and RPG of the year awards...quite an achievement for a game that hasn't been released.
"Family game of the year" - Oh yeah, that's a category big western devs don't care about....throw Nintendo a bone so we don't look as lazy or in the tank for the EAs and Bethesdas.
Re: Editorial: The Legend of Zelda Offers Youthful, Optimistic Adventures in a Generation of Mature Quests
I consider most of the "mature" stuff to mostly mean "pandering to the 14-25 male demographic"...
I played some of The Witcher 2, and I was stunned by how cliché and gratuitous the situations were. Many games leave me feeling this way.
Some notable exceptions were Bayonetta 2 where I felt immersed in a highly stylized hyper violent work in the vein of a Tarrantino movie on acid, and the Tomb Raider reboot where the player watches Lara change from a victim to a hero over the course of the game.
It's also nice to see competent female protagonists in a world of generic, invincible, uber-macho power fantasy simulators.
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8
Have you ever seen a whale, with a polka dot tail?
Did you ever see a man, with eight fingers on his hand?
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - There you go, you got the last word!
Oops, now I did!
I'm confused!
Re: Super Mario Bros. Z Creator Launches New Patreon Page After Nintendo Takedown
@kenrulei - Technically, Nintendo or Disney or Sega COULD go after you, but it's generally not worth it, and your fan artwork is being sold as you creating a piece of fan art.
Super Mario Bros Z is not fan art, it's an attempt to use popular characters and titles to create a franchise for profit.
I can't illustrate the subtle and not-so-subtle differences to you if you don't understand already.
Re: Super Mario Bros. Z Creator Launches New Patreon Page After Nintendo Takedown
@Chaoz - It's hard to explain this concept to someone who doesn't have a grasp of creative content creation, but there are differences both subtle and blatant in how "fair use" works.
There is parody and satire, news and documentary, an homage, and various other ways that the likeness of a copyrighted character can be used.
You cannot just create a product that steals the name and likeness of a popular copyrighted character and treat it as one of your own for profit!
Re: Super Mario Bros. Z Creator Launches New Patreon Page After Nintendo Takedown
@kenrulei - It's very black and white.
First off, people are going to deviantart website for fan art, they aren't going to something called "Super Mario Bros Art" that directly steals the name and characters of copyrighted works.
Technically Nintendo probably could go after someone selling artwork of Mario that way, but there is a clear distinction of that as a unique derivative fan work.
It's the scope, and blatant exploitation of the copyrighted characters to bolster a commercial entertainment product that constitutes the problem here.
For example: I could include an image of Mario in an art exhibition in a gallery, but I can't create and sell an animated show called "Super Mario Show" to be broadcast on Netflix.
Re: Super Mario Bros. Z Creator Launches New Patreon Page After Nintendo Takedown
@Chaoz - You don't get it.
You can't just straight up profit from using other people's characters like this.
I can't expect to make a commercial entertainment product using Tyrion Lannister, or 007 James Bond, or Lara Croft as the main title character because I do not hold the copyright or license to do so!
Why not just make a Mickey Mouse cartoon? How about Sonic the Hedgehog, Kratos, or Godzilla?
Just call it Godzilla Z...and it's okay?
Re: Super Mario Bros. Z Creator Launches New Patreon Page After Nintendo Takedown
Okay people, reality check:
If you do a spoof, or a comic or video that features a Nintendo character showing up within it's presentation for satirical intent, or as an homage...that's fine and you can't really do anything about that.
You CAN NOT create something that uses the names, or likeness of a copyrighted character, and use it in something to profit from it.
If you are angry at Nintendo for this, you are being childish, or you don't understand copyright, or you are blindly Nintendo hating.
I can make a web comic with an original name, and have a spoof of Lara Croft appear within the comic, but I can't expect to make a website or video series called "Tomb Raider Z" and not have Crystal Dynamics and Square-Enix shut me down.
This is not Nintendo being big-meanie-pants, this is a hack directly stealing the names of a commercial product to cash in on it's popularity.
You think Ubisoft would stand for an "Assassin's Creed Z" series? Would Microsoft allow "Halo X"?
Of course not!
Re: Feature: Learning More About the Nindies Love You Wii U eShop Promotion
@sinalefa - Thanks for the reply!
I will probably pass on Freeze Me until it goes on sale, just too many other games to grab first.
BTW: I like your Wonderful 101 Avatar (great game!)
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - Got to have the last word, doncha?
Re: Review: LEGO Marvel’s Avengers (Wii U)
@andrea987 - Lego games in general lately have been poorly ported and lack the attention to detail of the early releases.
Lego City Undercover being a rare gem in the midst of the downgrade, but I felt Lego Batman 2 was a disappointment, Lego Hobbit for Wii was an ugly mess, and Lego Marvel Superheroes was good, but not great.
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - I've made my points clear.
I suppose we'll see how your behavior plays out in the future, and then you'll be vindicated.
Right?
Re: Rising Star Games Is Bringing 3DS Action RPG Sadame To Europe And North America This Month
I am interested!
I'm a huge Action RPG fan and love Diablo and Torchlight and Sacred, etc...
This reminds me a lot of Shining Force on GBA, a nice Action RPG based on the Shining franchise from SEGA.
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - LOL.
All I can say is: We'll see if you are legitimate, or a troll by what you do from here on out.
I'm not going to get my hopes up.
Re: Video: Nintendo Introduces the Battle Mechanics of Fire Emblem Fates
@BulbasaurusRex - Some of your points are fair, and some not.
1) You can actually tell the enemy weakspots because they glow bright pink-ish. Sometimes you have to do something to get them to expose it, but once you do, it glows.
2) Reinforcements keep you from being able to sit in defensive mode and just wait for aliens to stumble into your line of fire.
3) This may be a matter of personal proficiency, but I didn't have trouble tracking where enemy reinforcements were in relation to my squad.
I'm not saying I'm better then you, because I'm sure there are skills in other games you'd school me on.
4) Well, it's set up more like X-COM or a Final Fantasy Tactics then Fire Emblem. Smaller squads that can take a few hits rather then a dozen or more troops.
I guess we just had a different impression. I started to love Code Name STEAM almost right away when playing.
Re: Nintendo Share Value Drops Over 17% in One Week as Global Economic Panic Bites
@zool - You are as predictable as a Call of Duty sequel...
NINTENDO LIFE: "As highlighted earlier in the week, this fall has been largely out of Nintendo's control."
ZOOL: It's Nintendo's fault!!!
What inspires such dedication to negativity?
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - Nice angry rant filled with insults and personal attacks.
You accuse me of "being 12 years old", but I would reply by mentioning that twelve year olds rarely have a grasp of irony, and certainly your accusation is quite ironic.
All I can say now, since I'm going to refrain from the sort of personal insults that you've engaged in, is:
Let's see how your posts go from here on out. We'll see what your true intent and agenda is.
Re: Monster Hunter X (Cross) Sales Hit 3.2 Million as Capcom Talks Up 'Firm' Overseas Results
@thelastgogeta
My main point was that RE: Revelations was a 3D exclusive, and it didn't sell to expectation so they multi-platform ported it, then "punished" Nintendo fans by not bringing the sequel to everything except Nintendo platforms.
Then the sequel sold pretty modestly across all platforms anyway.
This is a common theme with large third party developers. Sony and Microsoft will continue to get support and sequels regardless of whether or not one or more entry doesn't perform on a particular console.
Then they wonder why they have a hard time reaching faithful Nintendo consumers.
Re: Square Enix Store for the Americas Offers Plenty of Discounts in Anniversary Celebrations
Hmm, not sure if the trolls are going to touch this one.
I'm sure they'll still find a way to make this modest "meh" sale all about Nintendo's greed and incompetence, and not Square Enix.
Re: Video: Get a First Look at the Pixelated Chaos of Shakedown Hawaii on 3DS
I guess this is supposed to be like a Hotline Miami type game?
Except these graphics aren't neon puke, and actually look really nice!
Re: Editorial: Game Localisation Isn't Just About Preserving The 'Pure' Original
Basically each instance has to be evaluated individually.
Something like adding some extra texture to Linlee's bathing suits is fine and changes nothing about the gameplay in Xenoblade Chronicles X.
However, the problem with the face touching game in FE Fates...is that it was stupid to begin with and was out of place in a medieval fantasy war strategy game.
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 -
Did you get the last word in?
Did you "win"?
I can't wait to see where you chime in next. Let's see if all your condescending tirades and hysterical ranting is legitimate, or if you are, as I suspect:
A Negative Nintendoom Narrative pusher.
Re: Feature: Learning More About the Nindies Love You Wii U eShop Promotion
@sinalefa - How is FreezeMe?
I can see the influence of games like SM64 and Galaxy, but it looked a little rough around the edges.
Is the gameplay and control solid?
Re: Let's Clarify Exactly How the Fire Emblem Fates 'Skinship' Mode Works in North America
The only problem I have with this, is that the weird face touching just doesn't fit into a mainline FE game.
Fire Emblem games are tactical strategy RPGs about wars where people actually permanently die...so adding this just seemed like a waste of resources they could have used for something more theme and genre appropriate.
It was one thing to include a feature like this in Poke'Mon where you pet your little Pikachu or Zigzagoon on the head like a puppy...but why this in a more serious game about war?
That's my issue, this was a bad idea to include in any version or any region.
They should have developed this as a seperate E-shop app, so people could pay $20 to pervy-touch their favorite FE character's faces...then sold us the full game instead of two separate SKUs broken into a weird day-1 DLC scheme.
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - Wow...somebody sure likes to write long, self-righteous, condescending posts.
You just can't admit that maybe there is a confluence of factors including a chip shortage and a post-holiday season doldrums with very little new software to stir up excitement?
Not when you have an agenda to spread Nintendoom! Facts and circumstances be damned!
Hey, I understand Nintendoom is a full time hobby, Nintendo has been on the verge of bankruptcy and self-destruction since the late 90s...keep at it, some day your wish will come true!
Re: Monster Hunter X (Cross) Sales Hit 3.2 Million as Capcom Talks Up 'Firm' Overseas Results
@thelastgogeta That 1.1 million is across every platform EXCEPT Nintendo platforms, which includes multiple SKU creation and porting costs.
Now, I fully understand the economics of how this works, but it speaks to the larger issue of third party developers having shoddy, incomplete, and inconsistent support of their IP on Nintendo platforms, while expecting instant consumer loyalty anyway.
Monster Hunter is a perfect example of what happens when you cultivate a fanbase on a particular platform. Now they have a huge hit, and fans of the series will probably buy the next Nintendo handheld and the next iteration of Monster Hunter on that handheld.
RE: Revelations fans? Well...get an Xbox?...or...
Re: Video: Nintendo Introduces the Battle Mechanics of Fire Emblem Fates
@AVahne - Code name STEAM was my big surprise recently. I'm a fan of XCOM, so that helps.
Also, I remember the whining and utter disbelief from reviewers about the amount of time it took for enemy turns - So Nintendo patched it and apparently it's a lot faster now.
However, I never played the pre-patch version, so I thought the enemy turn times weren't bad at all...
What I discovered well into the game was that the patch added a "fast forward" button for enemy turns, and I was actually experiencing the original speed the whole time, and never found it too annoying.
So basically all the whining and hand wringing was for what SRPG fans have come to expect, and the AI is actually quite good at making you dead, so it's not for nothing.
I actually don't use the Fast Forward function at all, and I'm playing on classic 3DS.
Re: Video: Did You Know Gaming Covers the Bayonetta Games
@Agent721 - Yeah, I think that's the best quality of the Bayonetta games.
Just wait till you get to Bayo 2, the controls are sharper and the levels are nicer looking with more variety of enemies and challenges.
Prepare to be addicted.
Re: Video: Nintendo Introduces the Battle Mechanics of Fire Emblem Fates
@AVahne - What makes this even more sad is that the critics and many gamers just didn't "get" Code Name S.T.E.A.M.
I bought into the hype and waited to get it, but when I finally bit and bought the game, I found it to be amazing. Even the whining about how long the enemy turns took was overblown and right in line with other strategy titles like XCOM and Ogre Tactics.
So yeah...now we have a pandering Fire Emblem game broken into two parts and sold seperately to make up for the losses incurred by Code Name S.T.E.A.M...which is a criminally overlooked and under-rated game.
Re: Rumour: Star Fox Zero Facing Development Niggles, Another Delay Could Happen
@zool - Wow, you even managed to work Amiibo into your expected overly negative narrative.
Well done!
Re: Video: Nintendo Introduces the Battle Mechanics of Fire Emblem Fates
@JaxonH Don't you mean HALF an awesome Fire Emblem game, with the rest being sold to us as Day 1 DLC?
Re: Nintendo Drops Behind Sony in Japan as Wii U Sales Tumble
@DESS-M-8 - Well done!
You've created a strawman and painted me as some foolish optimist who thinks the Wii U is perfect.
I'll be the first to admit, this console has never sold very well, and it will never be a success story for Nintendo, but the strange fetish people like you have for declaring doom and gloom and pushing ahead with your agenda regardless of the facts is baffling.
So keep insisting it's the end of Nintendo every week...someday you'll get your weird little dream...but not this week.