Star Fox Zero was supposed to be Christmas 2015's big Wii U release, but Nintendo took the brave decision to delay the game in order to give it a little more polish. However, we're now hearing reports that despite the extra effort, things are far from rosy with Fox McCloud's latest adventure.
Online sleuth and Nintendo Life contributor Liam Robertson has apparently been speaking to individuals close to the project, and reveals that the game still isn't quite where Nintendo wants it to be. The end result could be another delay.
We've since contacted Robertson directly and he's elaborated a little more. He says that Nintendo's QA department is very concerned with how players will react to the "complex" motion controls - which have come under fire in the past - and that the entire project feels "disjointed". Platinum is of course involved, but Robertson has heard that the bulk of development is being handled by Shigeru Miyamoto's team. The team responsible for Mario Kart 8's maligned battle mode is in charge of multiplayer, according to Robertson's sources.
Robertson's track record for this kind of thing is solid - he was the one who leaked Mini Mario & Friends a month before it was officially announced and broke the news that Burnout creator Criterion almost did an F-Zero title, and he's done amazing work uncovering unreleased titles such as Project H.A.M.M.E.R. and Factor 5's Kid Icarus reboot. In short, he's a source we trust.
Could Star Fox Zero be hit with another delay, and will Nintendo be forced to scale back those motion controls to ensure the game is accessible to a wider audience? Let us know your thoughts by posting a reply below. In the meantime, check out Alex's (actually rather positive) impressions of the motion controls from last year's post-E3 event in London.
Honestly, I hope it is delayed. A substandard release would be the death knell in what is already a struggling franchise.
Delay it, Nintendo. Please.
should have just made it one screen and allowed it to have better graphics. huge mistake to do the 120fps rendering and force gamepad use :/
Nintendo hates Europe, so no surprise that NoE has "problems".
The game still doesn't look impressive and doesn't even look like quality PG title.
All the fans wanted was a bigger, grander more modern entry with Star Fox 64 as the template, but Miyamoto, ever the tinkerman, appears to have screwed it up with his completely unneccessary and unituitive forced second screen usage (proof: i've tried it) and desire to shoehorn in gimmicks.
My heart cries.
The problem is Miyamoto put himself on the task of making games that justify the game pad - what comments sections through much of 2013-2014 were constantly griping about. It's also the Project Gaurd/Giant Robot games which have been endlessly 'TBC'd'.
I wish Nintendo would just swallow their pride and cancel the Wii-U release. Retool it for release on the NX and ditch the motion controls entirely. Make it a day one release.
I think a lot of people abandoned the original Wii because Nintendo and many licensees shoehorned motion controls into games that worked better using standard buttons. If the complaints for Star Fox continue to revolve around the controls, why keep them? Games are supposed to be fun, and they can't be if you're fighting the controls.
Fans will forgive a delay and why Wii-U is practically dead anyway. I'd be willing to bet that it would do better as a solid NX launch title than as a disappointing Wii-U release.
Isn't it already confirmed that motion controls are optional? So even if it is somewhat complex, it's not forced.
@AirElephant That would be the stupidest thing to do for them. They need to satisfy the ones who have the Wii U.
NX launch title incoming!
So Nintendo pursued some gameplay innovation, and here y'all are griping about the graphics.
I am still waiting for Devil's Third to not be released in the US by Nintendo. And still waiting for the Paper Mario WiiU announcement that is supposed to happen more than a week ago. Also, waiting to hear more rumors that the NX is definitely not as powerful as PS4. The problem with these "leakers", is that if they get something right 20% of the time, people believe them all the time.
Welcome to RobertsonLife, where one man's word is more accurate and news worthy than confirmed information from a multi-national corporation because stuff it, it's a Sunday and we're tired.
If stories like this keep going around I'm off to Steam, even my medication isn't helping here.
@AirElephant The motion controls are not the problem. It is that the gamepad needs to be used as a cockpit that makes it hard to learn. Gyro controls would more than likely benefit Star Fox greatly... I think using the gamepad as a cockpit sounds interesting to be honest because it is something new and I don't mind taking the time to learn complex controls as long as they are well implemented. But complex controls don't appeal to the masses.
Meh I'm sure its fine
This doesn't sound very promising! And if the game gets delayed again, it may go straight to NX!
Delay it if that's what's required.Would rather have a fixed game than broken patched
This will give me more time with Zeno,
If it does end up being delayed I expect the game to be pretty darn good when it does release. I am also curious as to what the multiplayer is and whether or not it will be online.
Go ahead an take your time. I just want a good Star Fox game. Don't need another bare-bones Nintendo game.
@roboshort Paper Mario announcement? Where have you heard that? That was regarding the leak, not an official announcement. They planned to leak the game on Monday (but decided to it the same day a little later), they never said anything about an official announcement.
A delayed game is eventually delayed more, - Shigeru Miyamoto
I just want the HD "Star Fox" game all of us wanted when we where children. No pressure.
I'll take a polished game over a rushed release
I was worried this was going to happen.That's a triple whammy of bad news right there though.Delayed,the game feeling disjointed and multi-player being handled by the same team that done MK8's battle mode.
A delay wouldn't be too bad. While it has reached the point like Zelda U where the number of times delayed is starting to go too far, March is already packed for Wii U so a few months delay wouldn't be too negative.
" ... Mario Kart 8's maligned battle mode ... "
That made me crack up. I've seen mods cobbled together in mere weeks, that are more deserving of the term "mode", than what they did with MK8's battle mode. Considering that MK64'S battle mode is a large part of the reason why I love the series so much, I feel MK8 was a disgrace in that particular regard. Don't get me wrong, other than that, it's a great MK game, but screwing up the battle mode is no small thing, and it still stings.
As for StarFox, none of this sounds good, not at all, and honestly, I'm still confused why they bothered with the whole motion contorl mess on this one. I mean, I'm pretty sure the gamepad will be abandoned with the NX, so ... why? It's not like there were any issues with StarFox "traditional" control scheme, seeing as a joystick is simply put, a good way to control an aircraft of any kind. This again begs the question ... why? It almost feels like there is a mindset of rationalization in charge over there, desperately trying to redeem two generations of failed hardware innovation with one game - meaning motion and 2nd-screen gaming.
Last but not least, I'm not sure the decision to delay was really brave. Maybe it was brave to make obviously illusionary plans in terms of release date, but even that sounds more like bad management than bravery. I respect Nintendo's decision, but the best spin I can put on it, is that they bothered to accept that they made some miscalculations, and took responsibility. It's not like that is all that common these days, true enough, but brave is being a bit dramatic here, I think.
Meh. Nobody's excited about this game anyway. They might as well just prep it as a NX launch title and be done with it.
I would bet Zelda U already has slipped to 2017 and they haven't told us yet. The Paper Mario Wii-U that requires Amiibos to unlock party members will most likely take its place in 2016.
Also predicting a bare bones Mario Golf.
@LetsGoChamp You're being too optimistic if you think the next Paper Mario will feature party members. Assume Sticker Star style and be grateful if you're wrong seems like the most wise approach.
Well more delays are never good for business are they!!
What was the last Nintendo release that WAS released on time on Wii u anyway?? I'm thinking 1st party here not 2/3rd party releases like woolly world......
Seems a bit like polishing a turd at this point...
Starfox Zero NX (0NX - 0NIX sounds cool)
Obviously in development then, if not it should be and I hope it is. Get that launch day shelf maxed out!!!!
Wouldn't be surprised if it is delayed till summer, shown at 100% at E3 with a launch for July and big NX hardware reveal with deluxe version on NX in Novemenr.
@IxnayontheCK but this about eventually playing a video game? Polishing a turd would make your hands smelly and disgusting and also make you appear mental.
If anything it seems absolutely nothing like polishing a turd?
If Nintendo are in the mood for a stop-gap remaster, I'd love to see the 60fps StarFox mini-game from WarioWare: Smooth Moves (https://youtu.be/CEwJHpEprIw) expanded into a full 1080p60 remaster of the original.
@roboshort I know what you mean.
However, we already have some info as to the power of 'NX'. When Square Enix Tweeted a few weeks ago, and it was shown on this very site.
They stated that, with the EARLY Dev kits they have, the stuff they have been able to do, can only be done with immense power, and the latest cutting edge technology' Obviously, because of NDA's, they are not allowed to give out specific info, but it does give us some hope that Nintendo have learned from some of their mistakes.
I don't really care about the delays so long as the final product is good. I think the motion controls, as ambitious as they may be in this case, feel wholly unnecessary. I'd much prefer to look at the TV screen and have the Gamepad as a map/data screen rather than having to try to focus on the multiple views across two screens.
Played it at Hyper Japan last year (I'm sure it's progressed lots since then) and was honestly underwhelmed. As a long term fan, this obtuse control method, whilst functional, is not the ideal way to play the game. I want precision, I want response, just like Smash Bros/Mario Kart, I want to feel the immediate reaction to a button press to ensure I win. Something similar to Splatoons would have been perfect, but with the distance between gamepad + screen, and the confusing controls, I hope this game is either changed dramatically or also brought to NX. I really love Star Fox, I don't want to see it die!
Didn't he say the opposite only a few days ago?
@roboshort Devil's Third was out on December 11, 2015 in NA
as for this. i'll wait for it's official confirmed. we heard rumors about this still, and it was again confirmed due to April 2016 this year from last week's FY 2016. but things could change from that. however, i still stand on waiting for an official confirmed from them.
Delay it and make this thing playable with the Pro controller. Keep the motion control setup EXACTLY as-is for those who want that option with the gamepad, but patch in the "classic" setup for the Pro controller - best of both worlds.
It will get delayed to the fall probably. It looked good during the recent Direct.
I don't mind if Star Fox Zero gets another delay honestly. If the complex controls are as bad of an issue as they say, then something needs to be done about them. Obviously, the first choice would be to just give players the option of standard controls that they are used to. No reason to force people to use a control setup they aren't interested in. Besides, that glaring issue I just think the game could always use more polish. Make it stand out as one of the best Star Fox games. People have been craving a new entry for a long time. Best to get it done right!
Here's a novel idea! Take them out.
The motion controls I mean.
Delay until NX and make the game great, at least!
It's Star Fox! Take care of the franchise!
@Frank90 Scaling the game down to a handheld is going to require even more work.
A little hard to read this on the day Mighty No. 9 was supposed to be released....
The gamepad could ruin this. They're trying so hard to show us how differently a game can control by using the gamepad, they don't seem to have stopped to actually wonder if it's an improvement over regular controls.
Why would NoE being doing QA on anything other than their own localization work? Do they even employ any developers to do such work? Between Miyamoto and Platinum, I doubt it's even getting anywhere near NoE until any bugs are worked out.
A delayed game is bad for business.
Also, who ever says they should remove the gyro controls should be falcon punched.
Why? Do you really think that the hardcore Wii-U fans, who bought the system despite its limited library, wouldn't also buy the NX? Do you really want motion controls forced on you despite all of the evidence so far that it's a gimmick and doesn't help gameplay at all? You'd still get the game, you'd just have to buy the NX — which you will, anyway.
Nintendo has had an extra six months or more to "fix" the motion control issue and they still haven't. At this point, I see three scenarios:
1. (Probable) The game is delayed again and the motion controls are improved, but not perfected. The game enjoys modest success, though complaints about the control still linger.
1. (Most likely) They release the game with questionable control. Reviewers consistently criticize the controls, discouraging many buyers. Sales aren't bad, but also aren't great.
2. (Less likely) Motion controls are either perfected or removed entirely, delaying the game until after the NX is announced. If they're perfected, the game goes on to moderate success. If removed, questions arise as to why it wasn't released on the NX with improved graphics instead.
3. (Unlikely) Game is canceled for the Wii-U and announced as a launch title for the NX. Motion controls are removed and graphics significantly improved.
Persionally, I'm still rooting for #3 as unlikely as it seems. Star Fox will NOT shift Wii-U systems, especially since the NX is likely to be announced in four short months. Why not use it to help brand new NX systems instead?
Oops. meant to remove the second #1 before I posted. Ignore that, since it was an idea I tossed out while writing.
Doesn't surprise me at all.
I don't like delays but from everything I saw this game needed more work.
I found 90% of the gameplay footage I watched totally underwhelming for a new main Star Fox game on Wii U in 2016.
at least make it an optional (like splatoon is.) might be a good reason to delay this game if that's the case. while i like to try out and play the game, i hate the motion controls being forced for us to use. this is why i don't play shooting games like The Conduit on Wii that much.
"Just what I needed to see"
Were you predicting some of the comments, heh, NLife?
I didn't know about this mini-game!! Time to undust my wii U!!
Is the motion control really the problem or the dual screen gameplay? I couldn't stand right stick aiming on any shooter. Either mouse aiming on PC or gyro aiming on a console controller for me. I couldn't stand playing Splatoon with the gyro turned off.
Hopefully not a big delay.
@Aozz I was just joking. I know it is out. The same guy that gave them this rumor said that Nintendo of America wasn't going to publish Devil's Third and he said those other things I said I was waiting for in my post... So I thought what his rumors should be taken with a serious grain of salt.... I perhaps should have made that clear
@Octane Oh okay.. I guess I misunderstood.
I hate to say it, but I see this game getting canceled. ):
Yep the gamepad ain't coming back. It's too difficult.
@roboshort thanks for clearing that up, i couldn't tell if you where joking or not, so it's fine.
@roboshort You don't think there's anything about how NoA handled Devil's Third that suggest he was right? They removed all mention it from their website and release schedule, and Itagaki ranted on twitter about making sure the game would come by any means necessary. There's a big media fuss about it being dropped, and NoA add it back to the schedule... only to release it on a ridiculously limited print run, with no marketing, after the big sales period for the year is over. More than a grain of truth in the rumour if you ask me.
Nintendo took the brave decision to delay the game.
Where are we going with this sort observation?
Why don't they take another brave decision and delay it until the NX is ready.
My guess is the Amiibo coding is what is causing the delay.
Nintendo have also taken the brave decision and given Wii U gamers almost nothing to play on the home console.
It just shows how these year+ release teases are annoying. I like when games are shown with a release date of a couple of months later.
If this is true, then a delay would be a good idea. However, I'm not falling for this rumor just yet. I know that Liam is supposed to be a credible source, and to that I say this: Shovel Knight in Smash. That is all.
@zool Really? Amiibo coding? Didn't wait that long to take a shot at amiibo, did ya?
It'll be released in April. There is no way Nintendo would have given the game such a narrow release date if they weren't dead set on releasing it in April. Generic release Windows like 'summer' and Q3 exist for a reason. And it's only NOE (who are testing the game) that have alluded to a further delay. The decision is ultimately upto the DEVELOPERS. and I can't see them making a suggestion to delay it. They still have time to further tweak the controls. Or at least decide to make the game playable using a more standard method.
I didn't know any of the western branches had any authority to challenge NCL. Other then translating the games, I thought they were just a bunch of 'yes' men who sometimes marketed Nintendo in their domestic regions and worked out deals with regional retailers. Reggie, to me, always seems like he only does PR for things like e3.
I can't comment on the motion controls having never tried them; though if they are worried about it perhaps the best would be to make them optional. Whether you want to be able to shoot in other directions whilst flying straight are to train your whole ship towards a target as done in the past. As long as the gameplay allows it.
As for the multiplayer tidbits, whilst I am not a fan of online multiplayer I acknowledge its dominance; maybe Nintendo has realised it can't overlook it.
Could this be shifted to the NX? Will there be a joint release? I look ahead to the future.
I like the gamepad.....for VC games. I'd rather play a new Star Fox on one screen, a big one preferably. I just don't use the gamepad screen for anything except games meant to be displayed at a lower resolution, with the exception of doing ghost ship runs on RE Revelations.
@Peach64 It's not easy to release something all of the sudden, and sperge and butthurt of internet nobodies doesn't make it any faster.
If Nintendo would drop it, don't you think they would, I don't know, want some investment back?
It is entirely possible that NA for the first time experienced how unexperienced and morronic Nintendo can be, which in EU we are already used to it.
What is brave in Nintendo decision to delay Star Fox nobody other than author of that phrase knows. If that's brave than MS and Sony deserve a medal and statue in hall of fame for delaying loads of exclusives.
@ottospooky To me November 20th is much more narrow than April yet it still got delayed.
@LetsGoChamp Zelda u has been officially marked for this year... Twice .
@NintendoFan64 line 'um up and I'll shoot ''um down.
All in a good cause. I'm trying to save Nintendo gaming.
Do you kiss your mother with that mouth?
Yeah sure. Gameplay controls= amiibo coding. Try again.
It looked very ugly before with poor graphics, then the control scheme was disappointing and clunky as some journalists reported after trying the demo.... In a way is good that it will be delayed, on the other endit seems nintendo has lost its touch lately.... Bad money grabbing games, lazy expensive remasters and projects that never seen an end (QoL, ZeldaU, Starfox, Project Robot-Guard...). It start to be a complete mess here...
It's always best for something to be delayed to get it right than to release something substandard. However, there's been plenty of recent Nintendo delays and the last thing they need is another one.
This is going to be a game easily forgotten as soon as it's released. I say hurry up and get it over with.
I...I don't have anything nice to say after reading this article. I want this to be a good game (since I loved Star Fox and Star Fox 64, and I expect this game to be as good as if not better than those games), so if it needs more time because it's not a good game right now, then take your time Nintendo. I think I'm more disturbed to hear bad feedback on the game itself than the rumor of the possible delay.
The comment about the multiplayer being handled by the Mario Kart 8 battle mode team seems inflammatory. Are we supposed to assume multiplayer for Star Fox Zero is going to suck just because it's the same group that created the lame battle mode in MK8? Can't we just wait and see what they actually come up with before judging it, please?
@mjharper i wonder how they could screw up a multiplayer that should be basically dogfighting....
Don't really care about the delay because I'm not interested in Star Fox games.
"I think I'm more disturbed to hear bad feedback on the game itself than the rumor of the possible delay."
This. Just this.
Make it great! That is all that needs to be said really, cos if they don't, it won't sell then we probably won't see another SF main game for at least a decade. I fear I may have died from a lack of foxy anthropomorphic space fighting fun by then, so make it great!!
Honestly, I kow they don't want to do a direct sequel to Satrfox 64 so I really don't cafe. The trailers never did anything for me anyway. I can appreciate the effort of doing something new but I'd prefer a sequel with a few more gameplay innovations. Good luck with this game though. Seems to have some buyers ready.
@mjharper we have seen what they've come up with. The GFX are clearly not at the same quality of other WiiU titles or even Bayonetta 2 (another platinum game). It looks like an HD remake of a GameCube game. Based on the fact they clearly rushed on the GFX then I believe it's fair to be concerned the gameplay received the same rushed treatment.
If it is still for the motion control, just remove them and do a free DLC. Most people won't be using it.
@zool I swear your avatar has something against me. It only seems to blink when I can see it from the corner of my eye.
@zool Think you could actually do it when amiibo are the clear cause of the problem and NOT make assumptions? Because as @Splatburst said, "Yeah sure. Gameplay controls= amiibo coding. Try again."
At this point, I hope it gets scrapped and reworked for the NX. I really really really want to a play a new Starfox game but I don't want a bad Starfox game. I will also find it hard to buy if it comes out around the same time as the NX, but for the Wii U.
@Splatburst a company like Nintendo does not have game play control issues.
I wonder if people ever stop to realize they are perhaps part of the problem. Nintendos biggest problem with Wii U is finding a way to justify the gamepads existance. From impressions I have heard the gyro controls are tricky to wrap your head around at first but they become second nature once it clicks.
Anyone here watch Caddicarus. Recently I heard he was forced to cancel the Puppicarus series because of the overwhelming hate he was getting. Why you ask? Because it was different
@shaneoh "I'll take a polished game over a rushed release"
Yes but it's still disconcerting that they have to delay it more. What's going on at the studio? Why are we seeing multiple delays? Is it due to a feature being added that could easily be left out? I have a lot of questions about these past Nintendo delays.
Drop the motion controls, drop the gamepad double screen and just give us a next gen 120fps Star Fox game!!!
Delaying an extra month or 2 wouldn't be the end of the world. The fact is that this series doesn't have a large and loyal following. If this comes out and is just average, it'll sell quite poorly. They need it to be good to actually make money because very few people will buy it on trust.
That's not good...
@zool Well, let's not exaggerate the faith in Nintendo, apart from the fact that there are multiple development groups, it's not always that straightforward to devise a proper control scheme for every game even if you are experienced, and frankly some innovations don't always work. As an example, I think that in New Super Mario Bros. U the button for spinning, even though it was introduced in Super Mario World, was a better solution than having to wave the Wii Remote as only possibility in New Super Mario Bros. Wii, as it allowed a more precise control and the avoiding of many "false positives" and "false negatives".
Y'know...I honestly wouldn't hate them scrapping the whole thing and starting over from scratch. I have the ultimate scheme for a Star Fox game. If only I could fly to Japan and pitch it to Miyamoto san...
I don't think a delay for Star Fox Zero matters that greatly in the long run. I'm sure many will be disappointed, but I think it's more important to suffer the delay and allow the game to release as complete and polished as possible.
Besides, it probably doesn't even matter when it comes out. Star Fox isn't Zelda or Super Smash Bros. It's not a system seller. I don't think delaying it a few more months will damage sales.
(Also, I'm loving the new look Nintendo Life has.)
@Steelhead I know, its spooky
I love this old franchise and I hope they don't screw this up big time. I'm worried about three things really. 1. They will do something completely unnecessary to the series and it will be another Sticker Star. As a long time PM fsn, I have tried to get into that like 3 times, but the battle system is pretty bad. 2. It will be very bare bones, and have like 6 missions 3. People on the internet would talk about how bad it is before they even play it to the point that everyone is convinced it's trash even if it isn't.
Is anyone surprised at this point? It's due in months and we still know next to nothing. You'd think theyd already have had a new Direct featuring a game as big as this. I hope whatever delays are used to turn an ok game into a great addition to the Wii U library.
Apparently any title named Star Fox with a single number next to it is just doomed... amirite?
Delay it. Wipe out the gamepad use. Push it to August.
I predicted this second delay months ago. I even stated that they wouldn't make their second release deadline.
The game was a mess at all its showings. It looked like Star Fox 64 3DS in HD - it would be impressive on 3DS but not Wii U.
The engine needs to be thrown out and rebuilt from scratch. The motion controls DON'T work in this style of game, yes add gyro aiming but don't add the other crap, far too complex and not fun for an arcade shooter.
Give Platinum full control, use a modified Bayonetta 2 engine and sack Miyamoto's team from the project. If they couldn't get MK8 battle mode on Wii U right considering it was perfected on N64 you know something is wrong.
I can see this being an NX launch window title here.
Miyamoto needs to be removed from game development completely, he is hindering projects and it is worrying considering he feels all the games in Nintendos portfolio need gimmicks.
Good, we really need a delay. Gameplay needs some sharpening up, especially make sure the game is 100% playable with classic controls and no gimmicky motion crap.
The news on multiplayer immediately spells disaster. Does Nintendo really not know what they're doing anymore?
And finally, hopefully a delay will give them time to work on the graphics some more. They're still horrendous. Considering they want to stick to using Dreamcast-PSP level models, they should use all the performance they save to up the quality of the diffuse maps, material shaders, and the lighting, all of which look absolutely awful atm.
At this point it almost doesn't matter if it's delayed as long as it comes out at some point.
Keep the motion controls, scrap the second screen cockpit view, build a robust multiplayer mode, and a single player mode that models itself after Bayonetta's and Wonderful 101's ranking system.
@Manjushri Assault is great but short (lots of people hated the ground stages though) and Adventures is generally considered the worst Star Fox game as it's pretty much an adventure game with Fox and Andross put in for no apparent reason. The only way Nintendo could build hype via old games is by releasing SNES (never gonna happen) and 64 on VC.
Well its a rumor. If they delay it a bit to make it better thats fine. I don't mind motion controls too much as long as its not the Skyward Sword of the StarFox series.
In fact...I didn't even know it used motion controls. Hopefully there will be an option for classic controls.
Btw, I dig that you can like peoples posts.
THIS IS BS. I WANT MOTION CONTROLS
This is to do with nothing but the nx that will probably NOT use motion controls.
Give us the game Nintendo. With motion controls. Screw all the pc emulaters. Motion controls just cause THEM trouble.
And its lol for them.
See, this is exactly why big game companies should stop announcing games so far in advance. Delays are almost certainly inevitable, and it just leaves fans frustrated. In contrast, look at the fallout 4 announcement. They revealed it in June, and released on time in November, building hype with a brilliant marketing campaign all the way. In order to do that so successfully, the game had to have been basically done when they first announced it. Nintendo, and Japanese game studios in general(they seem to be the worst offenders for announcing things years in advance), would really benefit from this technique.
@Manjushri As I was saying, the SNES games are never going to happen. The Super FX chip has major licensing issues attached (the company who created it is defunct) so that's why the SNES version of Yoshi's Island wasn't released and instead we got the GBA version (same logic applies for Star Fox, Stunt Race, etc.)
Awww no, the motion controls looked totally fine, NL's @AlexOlney even confirmed it in a video, why do they want to change them again?
@ArcadeLoveExactly! I want the motion controls as they were shown in those videos!
I must say, i'll be impressed if Nintendo's next anticipated release comes out as planned, seeing as how this is becoming common for Nintendo's big games.
Well, at least I can still keep playing Smash, Splatoon, Mario Kart and Mario Maker. If the Wii U doesn't get that new Zelda though, I'm seriously considering just sticking with the PS4 for the remainder of this generation, now that Sony have finally bothered to start having must-have non-remastered games for it.
Mighty No 9 anyone ?
That E3 footage is still so awful, it's so fresh in peoples' minds... it would be interesting to see a side-by-side comparison on that video and what the game actually ends up looking like.
I'm starting to think they regret their choices for that game and are trying to make the best of it.
The sad thing is, Platinum probably would have made a really good Star Fox Game if not for Minamoto's influence. Reminds me a lot of the whole Sticker Star debacle.
Miyamoto is getting old and senile.
"A delayed game is eventually good. A rushed game is forever bad."
I hope they take as much time as they need to ensure a great game. I've been waiting a decade for a new console Star Fox game, and I'd rather they don't screw it up.
@Mario-Man-Child Absolutely right. People up in arms over rumours... Not just that, actual grown men up in arms over rumours. About a control scheme. In a video game they can leave on the shelf if they're that bothered. Anyone would think Miyamoto had gone round to their house and taken a dump on their living room carpet, the saltiness is so real.
@Yorumi A person who'll make his own mind up when the product comes out and I get my hands on it. Until then I won't get worked up over gossip.
This conversation seems familiar 😛
Sorry, couldn't resist
I'm excited for this game but Nintendo has given us enough titles for now for me to be held off if this were to be delayed, I mean I've put down Xenoblade X because of Final Fantasy Explorers and a lil of the new smash dlc. I'd say delay it again if you need to, I'm not as concerned about this as I am Mighty Number 9.
As much as this is going to sting people's ears to hear, people who griped about "not enough gamepad integration" those first 2 years after launch- you are to blame for this. This is your doing.
Nintendo had it right- implement it where it makes sense and DON'T implement it if it doesn't need it. But people just couldn't accept that. They demanded games that used the gamepad.
Well, you demanded it, now you've got it.
With all that said, I'm a quick learner. No control scheme to too complicated- I feel up to the challenge.
What kind of problems are they having? Is the game too hard for casuals and Nintendo refuses to add difficulty settings?
Well in all honesty, I'm a little concerned about how this is going to pan out with Star Fox. I have no idea- they may tweak it and get it right (well, for people willing to invest the time to master the controls) or they may completely botch it and ruin the return of the franchise. All we can do is wait and see.
Sometimes though, and I've been guilty of this myself, I think we don't know what we really want. We just know what we don't want.
I've wanted to be excited about this game, but I just can't. I don't trust that Nintendo will treat this franchise the way I'd like it to be seen, and I've liked (SNES, Adventures) as many games as I've disliked (Assault, Command).
There is a lot of possibility in the SF universe, but when they basically said it was a third telling of the same story, that's when I knew it wasn't for me. Best of luck to them.
@HaNks amen brother... Once again they think they have to do something unique or different... Just make a very good updated star fox... Why all the "it had to be different"???
I think a good model of approach is once you find a gameplay formula people love to death (Metroid Prime, 3D Mario, Splatoon, etc) run with it until it gets stale. Try to mix it up to make it last as long as possible of course, but don't abandon it. Meanwhile, that stability allows them to branch off and try something new every other entry. Try this, didn't work, go back to stable formula everyone loves. Then try something else, doesn't work, go back to stable formula everyone loves. Try again, people love it, then either branch off and keep both alive or alternate to keep both fresh. But always fall back on what people know they love.
Which is exactly what hasn't been done with franchises like Metroid, and F-Zero, and dare I even say Star-Fox in light of this control controversy. That's the problem. They keep experimenting but refuse to fall back on what works. Meanwhile, the fanbase of each respective franchise dwindles over the years, over the decades, when all it would take is one good game that returns to form to keep that fire alive.
@Grumblevolcano Nintendo needs to grow a set... Publish the games, and then swat the trolls down in court.
They Prooooooobably wouldn't have a problem like this if they had a respectable game engine for the Wii U. Just sayin'.
Ugh. I like and hate this.... I really want this game to be good as possible, but the wait it killing me. Waiting for almost a decade now...
I hope it's delayed.
They need to add online multiplayer with lots of modes, and better looking environments/ textures.
Also, the option for traditional controls wouldn't be bad (can't remember if they already are doing this or not?)
Which gets released first? Mighty No. 9, Star Fox Zero, or Half-Life 3?
@joestar but actually. All I'm waiting for is zelda and metroid. Guess I'll have to stick to the pc/mac gaming a while longer (steam sales whew!)
NX port, here we come.
In the words of miamoto, "A bad game is always a bad game, but a delayed game can eventually be good."
@uhhhhhhhh Yep, I'm pretty sure some PR guy answered this question after the game was first presented and tried by players on E3. There's definitely regular controls for whoever prefers them, if nothing has changed dramatically.
Didn't they already say the motion controls were optional? I have a hard time believing this rumor if they think the motion controls are that much of an issue. Then again, this IS Nintendo
tbf, the game barely even qualifies as a Platinum title, all they're really doing is the grunt work while Nintendo makes the rest of the meat.
I honestly hope they simplify the combat. Delay the game again if need be, but make it simple and fun, like Star Fox should be! When people were asking Nintendo to use the GamePad more, they didn't mean they wanted Miyamoto and company to over-complicate the controls for a rail shooter. When I'm playing something like Star Fox, the last thing I want to do is fumble with complex controls and constantly try to monitor two screens at the same time.
Yikes, if both this and Zelda U are delayed to 2017, WiiU may not see a single big release all year. Scary.
@XCWarrior I can't imagine this would be delayed past Q4 2016
I think the negative feedback from its previous showings could be the cause for the delay. Of course I speculate. As others already posted they played it at E3 and it was not good.
The whole thing seemed rather rushed and unplanned. Reading between the lines it seems they never really wanted to do another StArFox and if the Wii U was a success I don't think they would have. Like they don't want FZero or a proper Metroid on the Wii U either.
I saw 'multiplayer' in this article; and got excited. Then immediately groaned when I saw it's being done by the crew who developed the 'much maligned Mario Kart 8 Battle Mode'. Honestly, Nintendo, delay the game if you must, release it on NX if you must, just make it great, and don't cancel it. I swear if Star Fox Zero goes the way of Star Fox 2 I will have vengeance.
I HAVE CHORTLES!
I smell another soured relationship coming up. Like if the game fails (review and sales-wise) then Platinum gets all the blame. Of course Miyamoto gets no blame AT ALL!!! That's how it goes all the time!
Mister Miyamoto: I think its REALLY time for retirement!!
Yup, let's delay another Wii U game and keep the library even more dry. Come on nintendo, you need to start making some games come out for Wii U on the retail side...this is what's been kind of hurting the system. I like my Wii U, but the fact is, I hate waiting 8 months for a new retail game every time. 2x Legend Of Zelda games coming (one still has no release date yet) and about 1-2 more games...not a lot for the end of the year unless they are going to announce more later on, but it seems that their only focus, is on the upcoming NX (which still has yet to be shown).
Is all of these delays, just to keep the game for the next system, or is there another to their reasoning?
(In Slippy's low-rez N64 voice) - "Fooooooooooooox!"
@Socar All three of them.
I'd rather prefer that Nintendo gives up on this one and then let Platinum do their own Starfox game from the ground up with lots of high octane action and that is different from Starfox 64. If it's on Wii U or NX, I don't care. Starfox deserves better than this.
i hope its true that you will have the option of switching to normal controls. So sick of this motion control crap. If there is not a normal control option I will not be buying this game.
@zool - Wow, you even managed to work Amiibo into your expected overly negative narrative.
@BLPs There isn't one aspect of this comment that I don't love.
@roboshort Let me lay it down for you.
Devil's Third - Damon Baker himself said NoA was not publishing it to Nintendo Enthusiast. They later changed their minds. I never claimed it wouldn't be released - only that NoA wasn't publishing it when I said so in July. If that wasn't the case, they wouldn't have pulled it from the eShop and it would have been at E3.
Paper Mario - I have almost nothing to do with this. Emily Rogers was in charge of that, and she never said there was an announcement coming a week ago.
Also, I never said it was less powerful than PS4. That was a bit of speculation based upon a rumour going around that news sites wrongfully reported on. People often report on my speculation a as fact which is annoying for me as well. I do not claim that it's more or less powerful than PS4.
@LiamR I appreciate the reply. I don't put much weight on rumors. I do remember reading your tweet saying that the NX wouldn't not be as powerful as the PS4... I don't know how else to interpret that... whether it is speculation or not.. I suppose if you want to avoid misunderstandings, you could clarify whether it is a reliable rumor or just speculation on your part because sites love to blow this stuff up and people tend to treat what you say as though it is coming from a reliable source. By the way, I quite enjoyed your documentary on Project Hammer.
@roboshort Thank you. I always try to be as clear as I can. That tweet was part of a series of tweets about the subject. Sites picked that one out and ran with it as a story, ignoring the others that gave it context, which is unfortunate.
@Ralizah Hopefully not, but I couldn't imagine millions of people playing cheaply made excuse for video games on phones, forcing Nintendo to have to put resources toward mobile games because that's where the money is.
And yet here we are. We haven't seen new footage of Star Fox in awhile, I'm thinking they are either adding something big after the bombs of Mario Tennis, AC WiiU and Chibi Robo, or there's just a ton of glitches.
While I didn't loathe the game like some people, the reception to Other M has me firmly in the "delay and make it better for the sake of the franchise" camp.
I'm not convinced the game is quite as bad as people think, some criticisms have always seemed weird to me, as the game LOOKS like a Star Fox game, and when people say stuff like "it looks too slow" it makes me wonder when they last played SF64 (which was about the same).
I would rather this game get "Revenganced" than release to a poor reception, because I love the series and if it wasn't for the Gamepad integration the game looks like a proper Star Fox game to me, but people seem to be taking against the controls (even though I thought they were optional?).
Then again, Other M was well received for the most part until the fans got hold of it, with most of the complaints focused on the story, so the situations seem quite different. If the game is great but with somewhat awkward controls as the only flaw (like Kid Icarus) then I'll take it.
This game can't come out and be mediocre, otherwise the franchise goes back into hiding and being a mere blip of nostalgia for another 10 years.
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