10. Castlevania: Aria of Sorrow (GBA)

Following Circle of the Moon and Harmony of Dissonance – both of which fell short of hitting the same highs of Symphony of the Night – Koji Igarashi and his team returned to the Game Boy Advance with Aria of Sorrow, a game which many fans consider to be the second best 'Metroidvania' in the franchise. The action takes place in 2035, but the setting is still resolutely gothic, with little in the way of modern or futuristic elements. Aria of Sorrow's 'Soul System' offers an incredible amount of replayability, and the sheer number of items, weapons and pieces of gear to collect is staggering – even more so when you consider this is a portable release. While it never quite beats Symphony of the Night in terms of scale, it's a match in many other ways and is a must-play for all fans of the series, and Metroidvania genre. Aria of Sorrow is included on the Castlevania Advance Collection, which is good, because the Game Boy Advance original is prohibitively expensive these days.

9. Super Mario Advance 2: Super Mario World (GBA)

When it comes down to choosing between Super Mario World or Super Mario Advance 2... you really can't lose whichever version you pick. The GBA rework is a faithful rendition of the timeless original where it counts most, and the parts where it strays can either be seen as handy little improvements or minor inferiorities — it truly comes down to personal taste. If forced to choose, the original has the edge for us due to its more consistent sound quality, two-player capabilities, and larger screen real estate. However, if you've already played the SNES original a ton and want to take on something a little bit different — or finally feel up to nabbing all those pesky Dragon Coins — then the GBA option remains a stellar choice. Everyone's a winner.

8. Pokémon Emerald (GBA)

Pokémon Emerald is the upgraded version of Ruby and Sapphire, and — as you might expect — it was more evolution than revolution. It included some new story elements in the Hoenn region, updated the locations where you could nab certain Pokémon, allowed you to catch a greater pool of Pokémon than in its predecessors and added the Battle Frontier — a competition island you can visit after beating the Elite Four to earn badges, buy items and get new moves to teach your 'mon.

Perhaps a little lacking in 'wow' factor for Poké Fans who had been there from the beginning, Emerald was nonetheless solid entry in the Pokémon canon.

7. Metroid Fusion (GBA)

Metroid Fusion — or 'Metroid 4' according to its intro — bears more than a passing resemblance to its SNES brethren, and that's likely its biggest fault. Though it's an excellent game in its own right, it didn't do a huge amount to distinguish itself from other Metroids and felt much more linear than its expansive predecessor. It also launched at the same time as Metroid Prime on the GameCube, which pushed the franchise forward at a staggering pace. Still, this remains an excellent 2D entry and the linearity arguably suits a handheld Metroid game better than a home console entry. If you adored Metroid Dread, this GBA precursor is well worth a look.

6. The Legend of Zelda: The Minish Cap (GBA)

The Legend of Zelda: The Minish Cap carried on the trend of giving Link a talking piece of equipment to accompany him on his quest. This time around, it was the Minish Cap — a hat named Ezlo that could shrink Link to microscopic proportions so he can locate the Kinstone fragments and save the Minish people, or 'Picori'.

Another Flagship-developed entry after the company proved itself with the excellent Oracles pair, this was a traditional Zelda adventure that still looks and sounds wonderful, even if it didn't do an awful lot to shake up the formula. It introduced a few new items, though – Mole Mitts, Gust Jar, and Cane of Pacci – and allowed Link to learn new sword techniques throughout the game, as well as gain the ability to fuse elements to his sword. All-in-all, a brilliant bite-sized adventure.

5. Super Mario Advance 4: Super Mario Bros. 3 (GBA)

This game made navigating this series' obtuse naming conventions absolutely worth it, even if you played Super Mario Bros. 3 on NES (which of course you did). Assuming you had the requisite kit to access the e-Reader levels — many of which were never released in North America — Super Mario Advance 4 contained a bevy of fresh Nintendo-designed levels to play through, making it an essential purchase for the Mario connoisseur (and the Wii U Virtual Console release and the Nintendo Switch Online version actually include all 38 levels without the need to have the e-Reader, the cards, and a second GBA to scan them with).

Aside from the extra levels, this feels like playing the version of SMB3 from Super Mario All-Stars on a handheld. Whether you're a NES purist or you prefer the updated look and feel of the SNES version, Super Mario Bros. 3 shines brightly in any form.

4. Legend of Zelda: A Link to the Past and Four Swords (GBA)

This wonderful game gave a new generation the chance to catch up with a classic a decade after its SNES debut. A variety of minor tweaks came along in its transition the handheld's smaller screen — Link was certainly a lot noisier on GBA thanks to the added voice samples used. Whether you dig that addition is a matter of taste. However, an addition that was universally welcomed was the bundled, Four Swords multiplayer quest. Assuming you had friends with GBAs and copies of the game, up to four of you could link up for a multiplayer-only Zelda adventure to take on evil mage Vaati.

Yes, The Legend of Zelda: A Link to the Past and Four Swords is quite the package. Whether this or the SNES classic can be classed as the 'definitive' version is up for debate, but the GBA port is an excellent way to experience Link's greatest 2D adventure.

3. Final Fantasy VI Advance (GBA)

If you missed out on Final Fantasy VI on the SNES (or if you're from Europe) or PlayStation, then for a long time, Final Fantasy VI Advance was the only way to experience an all-time great. Even for returning fans, this version of the game offered brand-new dungeons and summons for you to experience, and with the small sacrifice of music quality, you could play one of the best games of all time on the go, wherever you want. Depending on if you want that extra content or not, the handheld debate between this and the Pixel Remaster remains, but you really can't go wrong either way.

2. Mother 3 (GBA)

Mother 3 began life as a Nintendo 64 title before eventually transferring to the Game Boy Advance. In the West, it's become something of a cult — a near-mythical Japan-only release that fans of Earthbound have been desperate to play in an official capacity since 2006. That fervent fanbase has taken matters into its own hands with (excellent) unofficial translations, but beyond the Lucas Smash Bros. amiibo and the arrival of the game for Japanese Nintendo Switch Online subscribers, there's been no indication we'll see a localised version soon.

Or has there? We've seen games like Fire Emblem: Shadow Dragon & the Blade of Light for Famicom come to the West, albeit as a limited-time release. Then there was the Wii U release of the original NES Mother, renamed Earthbound Beginnings, and more recently the Western debut of the Famicom Disk System's Famicom Detective Club duo boasting a brand new localisation.

If we had to put money on it, we'd say that we will see this given an official English release at some point. Goodness knows there's an appetite for it! In the meantime, brush up on your Japanese and you can play it easy enough.

1. Metroid: Zero Mission (GBA)

Metroid: Zero Mission is an excellent 2004 remake of the original Metroid, and a game that's in the conversation for 'best remake evs' (if that conversation is being held with a teenager during the 2010s). Zero Mission tells the story of the first entry, but with far snazzier visuals and Super Metroid-inspired gameplay. With save rooms and a bunch of new items, areas, and mini-bosses, this is the way to experience Samus' first mission. Sorry, zero-st mission.

If it came down to a duel, there are Nintendo Life staffers who would actually take this over the SNES game. It's that good.


What a library! What a console! Disagree with the ranking here? Remember, it's not set in stone — feel free to rate any GBA game on our database out of 10 and see how it affects the ranking. Once a game hits the threshold of 30 User Ratings, it becomes eligible for the list.

Let us know your favourite games and your favourite version of the Game Boy Advance — classic, SP, Micro, or perhaps a personal mod — with a comment in the usual place. And you have a specific penchant for GBA RPGs (say that quickly six times!), check out our guide to the Best Game Boy Advance role-playing games.