Overview

Number of Players
1 (Single Player)
Genre
Release Date

Game Boy Advance

  • JP 2nd May 2003
  • US 14th Oct 2003
  • EU 31st Oct 2003

Wii U eShop

  • EU 5th Feb 2015, £6.29
  • US 21st May 2015, $7.99
Series

Reviews

  • Review Mega Man Zero 2 (Wii U eShop / GBA)

    Zero times two

    Just one year after Mega Man Zero, Inti Creates released a sequel for the Game Boy Advance spin-off. That might sound a bit quick, but Mega Man Zero 2 is no mindless cash-in. It took the sturdy foundation set by its predecessor and built upon it in impressive ways, while also smoothing out the rough edges. On top of that it wove an...

Screenshots 13

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Mega Man Zero 2 News

About The Game

A year after the events in Mega Man Zero, the hero finds himself in another battle to save the world. Caught in-between the reploids and humans, Neo Arcadia's new commander has tricked Zero into helping her, although her reasons are uncertain.

To fix the problem, Zero must battle through level after level, using the new Chain Rod weapon to grapple onto ledges to gain an advantage in collecting out of reach items or attacking enemies from above. Cyber Elfs can again be collected to gain some helpful powerups.