The release of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! is drawing ever nearer, and more information surrounding the new games is starting to be unveiled. Today, various online personalities and influencers were invited to play two hours of the new games, and the first details (which talk about things such as held items and IVs) are now starting to be shared online.
These new pieces of information come from Serebii, with the site's webmaster Joe Merrick explaining his two hours with the game in a blog post. One of the most interesting facts from his time with the game shows that certain core series mechanics such as physical and special type moves, and IVs and EVs (hidden stats which indicate a Pokémon's individual attributes such as attack and defence power), are still present in this new release, - although EVs, in particular, were slightly tricky to fully understand.
First, mechanically, the battles work pretty much exactly the same as previous main series Pokémon games with the physical and special split remaining intact. IVs fully appear to be within the game but with limited time with the early part of the game it is impossible to completely determine if the IV spreads are identical to how they were in the games since Ruby & Sapphire.
At present it's hard to say what the situation is with EVs. After some battles, an additional +1 appears in one stat such as Speed or Attack, but this +1 is also added with the candy obtained from transferring Pokémon.
Elsewhere, Serebii confirms that held items are not in the game, with "no option to make a Pokémon hold an item" being present in the game's menus. Abilities - such as Mold Breaker and Wonder Guard - have also been dropped from the games, taking away that element of battle. Presumably, this is to create a simpler route of entry for new players who will already have lots to think about elsewhere.
Other core mechanics such as comboing Pokémon out in the field when capturing are also still present, although this is not yet fully understood. Players appear to earn more experience from catching Pokémon rather than battling, with bonuses being given "if it's a new Pokémon, quality of capture and so forth". Teaming up with a second player locally also gives you an experience-earning boost.
Interestingly, Serebii states that "the trainer battles also end with Poké Balls being given in order to continue capture", and has also confirmed that the entry requirements for Gyms - like the Pewter City's requirement to have a grass or water type Pokémon on your team - are only required for entry; battles do not require these Pokémon to be used. Naturally, this takes away any fears that Gym battles would be made easier, and instead acts as an additional side quest-style component for an extra challenge.
So there we have it; lots of new concrete information on how the new Pokémon titles will play out. Has this helped to ease any of your concerns, or were you perhaps already sold on the titles to begin with? Feel free to share your thoughts with us below.
[source serebii.net]
Comments 121
The Gen I imperialists are destroying the franchise.
To put things into perspective, my physically/mentally disabled sister with strabismus and very poor balance and hand-eye coordination is already halfway through Pokémon Sun with hardly any assistance, all of which has been purely verbal (I'm so proud of her for making it that far).
Not even Fisher-Price would insult their customer base's intelligence like this.
vomits explosively
We are regressing people.
#notmypokemon
Pokémon "Special" Editions.
Come on, now, is everyone gonna be so negative about this? We've gotta remember that the Gen. I that some people love didn't have Abilities or held items either. Besides, these weren't designed to be competitive battling games. Let's Go isn't going to be used for official events, Ultra Sun/Moon will. So for a casual game intended at a causal audience, this makes perfect sense.
@Silly_G What I find most worrying about that is that her physical handicap will impede her ability to play Let's Go Pikachu/Eevee because of the motion controls used in Pokémon capture, petting and special Pikachu/Eevee moves, as well as any touch screen controls.
This makes this perfect for my 9 year old daughter who could never fully grasp the other Pokemon games. So I'm sorry if this game doesn't make you happy but it does make me. Nintendo isn't forcing you to buy this so get over yourselves. A core title of Pokemon is coming out next year so just get that one.
Pokémon Dumbed Down Edition.
Why GameFreak, WHY?
@NewAdvent Well, all those things are the bulk of the fun for you, how many people out there just enjoy catching and training (However sub-optimally) a bunch of cool and/or cute monsters, without worrying about natures, IVs, abilities and all that stuff?
No abilities?That's lame,it made battle more complex and interesting
Well, as long as they keep all these changes away from the one coming out next year, I'm OK. This does not appeal to me at all.
"Mainline game"
Wow, and they think is going to sell millions? Seems to be upsetting more and more Pokémon fans.
the more i hear about this the less i want it
The point of a game like Pokémon is to be simplistic at the start but have a huge amount of depth when you look further into it... for example the EVs/IVs which you can ignore completely as a new player. Removing abilities and held items simply makes the game more shallow and give players less to explore.
@Pokefanmum82 I get where you're coming from, I've seen young children really enjoy pokémon without ever worrying about held items, IVs, EVs, abilities and such.. and that's great. But if you just take away that depth then what's there when the 9 year old hits 10? Or if they want to come back to the game? Or if they feel brave and want to experiment with abilities?
I played through Blue the first time & never knew about EVs or IVs... that didn't mean they needed taking out. It just meant that the game became something even MORE amazing when I got older and went back to it.
I don’t know what IVs or EVs are. We’re they in the originally R,B,G, or Y games?
They should have ditched natures, that’s the aspect that I hate the most in modern entries.
@AG_Awesome Yes, they are basically statistics that each pokémon have. IVs are statistics that are built into your Pokémon from catch & are perminent, EVs are stats which can be improved through battle.
EVs and IVs were in RBY/G from the start but many people didn't know that until a good while later. That's what makes a great game.. you can enjoy it without knowing about things like this, but when you learn about them they make the game even MORE fun.
@rushiosan Natures can be annoying, but Gamefreak have added SO many ways of making a Pokémon have a specific nature in the later games they pretty much are pointless. Last time I bred a team it took 5 minutes each to get the nature I wanted & then forgot about natures again.
Glad that this is catering to more people and the game looks quite nice. Loving the way Pokemon follow you. Unfortunately, abilities being taken out is a bit of a turn off for me. They were one of the most interesting parts in making battles different. Still considering whether to get this game or not
This isn’t Pokemon dumbed down, its G1 as many will remember it: grab the gym badges, fight the Pokemon League, fill in the Pokédex.
My youngest is 5 and can’t wait to play this. I’m looking forward to playing co-op with him and helping him out!
I don't remember anyone ever having an issue with abilities or with held items so this feels like another solution to a problem that was never there. edit: Not nearly the worst decision they've made though, I'm ok with it.
However, I do wish it was the other way round. If you asked me which mechanic needed a reboot, Abilities or EVs/IVs (+Natures), I'd say the latter all the way. EVs/IVs have little business in a game meant to play itself but that's just me. Competitive is all those are used for anyway, and I doubt Let's Go is replacing the 3DS games anytime soon.Even in future games though, if they don't ditch EVs/IVs altogether, they should at least make everything transparent and easily customizable.
@RupeeClock : She really struggles with games that require joystick-based controls, so the current situation is hardly ideal, but as I said, she is managing, all things considered (she's really bad with them). It will take her about 5-10 times longer to do in-game what an average person can do.
She has a 2DS because of the fact that she's quite irresponsible (she obliviously sat on it the last time I saw her lol). I have just downloaded Animal Crossing and Tomodachi Life for her, so time will tell how she fares with those. I would love to get her a 2DS XL as I know that she would benefit tremendously from the larger screens, but knowing her, she'll likely snap the thing in two in no time at all. In fact, it's something of a miracle that her 2DS has survived her possession for over a year now (she breaks everything). She no longer lives at home so I cannot regularly monitor her progress either.
I think she could do okay with Let's Go provided that the arrow keys can be used as well. If she were to play with a single Joy-Con, she wouldn't struggle with the throwing motion, but she would definitely need to use the wrist strap.
I'm considering buying one of the Let's Go bundles and selling or gifting my current Switch, but I don't think that the Switch is durable or versatile enough for my sister. If Nintendo were to produce a hardier, more durable 2DS-like Switch with non-removeable Joy-Con and possibly a gentler dock (such as one designed like a stand), then I will leap at it on day one.
I just conducted a quick test and realised that the Switch can be awoken from sleep mode with the controllers alone. Perhaps my sister may be getting my old Switch after all...
On the upside, no held items means no Z Crystals, so no Z moves. Hooray.
People that didn't care about these things will continue to not care about them, no matter if they're there or not. Most causal fans probably don't even know these strategic advantages exist.
This only affects the hard-core fans negatively, nothing else.
Very strange decision.
I've never really gotten into Pokémon, so when Let's Go! was first announced, I liked what I saw and thought it would be a great starting point for me. But after seeing the overwhelming hate this game is getting for oversimplifying the formula, should I pass on this one?
@19Robb92 Indeed, though I see this more as Gamefreak burning the bridge between super-casuals and hardcore players. Surely removing abilities and held items will make them all the more confusing when the Mainline game comes out in 2019. Unless of course...
@Not_Soos You shouldn't necessarily skip Let's Go, a lot of the hate IS from long term fans... I really don't like the direction it's going in, but it will still have a lot of the charm and fun of the original games. It'll be a lot of fun, just don't expect it to have much depth outside of finishing your Pokédex.
Well, if there ain’t no held items, how are we going to Mega Evolve our Pokémon? Does it work differently now?
@clvr I always assumed Mega Evolutions would work differently when I saw walking animations etc. for them as Mega Evolved Pokémon don't exist outside of battle. Though that is a really great point!
I was so excited about this title and I was willing to give it a try simply because it is Pokemon, but the more info I hear is putting me off. Now I am on a wait for a review and maybe hold my nose till next year. I am disappointed.
I don't like things and you can't like it if I don't agree with it. As a matter of fact if you like it without my approval you are stupid and wrong.
So long as these changes are just for this spin off and wont be dumbing down the mainline game next year, I am fine with this.
Clearly this is just a game meant for the extreme casual. I'll play it. But I doubt I will find much to be impressed by.
I don't buy into the argument that the mainline Pokemon titles are remotely complex. The fact that I have played Pokemon for 2 decades is irrelevant. I was able to beat red and blue when I was 6 years old. The mechanics aren't that hard to pick up. Things like EVs IVs hold items and abilities are all next to completely irrelevant in single player. And the type match ups are almost entirely common sense, with the handful of ones that aren't being simple to remember.
Everything I hear about this game makes me glad I haven't pre-ordered it. There's a pretty good chance I'm skipping this, just hope next year is a return to more of the older style. Going to be so disappointed if they bring in crud like forced motion controls motion controls to next years, or catch only mechanics. I've been playing since yellow, and it's not that I don't mind certain things getting an upgrade and things changing. I just don't like downgrading mechanics so that babies can play the game. If kids could play the originals no reason kids can't play with the way the mechanics are that have gotten deeper, but also at the same time the deeper mechanics haven't made the game any harder overall just funner.
What the hell does IV and EV mean???
Why cant an article explain abreviations which are used in a headline ?
@Not_Soos This game is being made for newcomers. If it looks interesting to you, ignore what other people are saying. Experienced players are just upset that we are getting this first, rather than the mainline game in HD that most of us have dreamed about for years.
@Rafx "I don't like things and you can't like it if I don't agree with it. As a matter of fact if you like it without my approval you are stupid and wrong." You sound like a flat-earther video.
@Not_Soos Regardless how much I want to see this crush and burn, I say go for it if you're liking what you see. The game features some anime throwbacks + only the original pokemon generation so it's definitely not overwhelming (to a fault, most would argue).
@DanteSolablood
Lol
@DanteSolablood at this rate I imagine we’ll have the “Mega Evolve” option among the battle options and simply have to click that (just like it was before), but without the need of a held item.
But then again, it’s just speculation.
@SteveF Super short version is that they are values that affect the rate at which a Pokemon's stats grow. They are totally irrelevant in single player, but critical in multiplayer for min-maxing stats. Thus they only really matter to people with an interest in multiplayer at a competitive level.
@Heavyarms55 "they only really matter to people with an interest in multiplayer at a competitive level"
which is why I'm shocked these made the cut over literally everything else
@Not_Soos Hard to tell. Honestly everybody here hating on it doesn't realize who the target audience is.
It is targeted a new people to the series (it is a gateway game)
It is targeted at the people who play go now but haven't played pokemon in a long time.
It is targeted at the people who played the original game and now have kids of their own that are about the same age as they were when they played the game.
If you want a challenge, then no, this isn't the game for you. If you just want to have a chill game to have a fun adventure then this is for you.
The competitive game is coming out next year. People need to just calm down and realize who this game is for and that it is meant to push switch sales to more of a demographic.
@bratzdoll Well they actually exist so that 2 Pokemon of the same species at the same level wont have the exact same stats. In a normal scenario in single player, when you're just battling at random and playing the game, you could have 2 level 10 charmander and one is faster. That's because of EVs and IVs and the way stats are calculated. So it makes sense to keep them in even for this hyper casual game as it gives the illusion of variety, even among the same kind of Pokemon.
@ryancraddock It might be helpful to add a little caption about EVs/IVs or maybe a link?
@SteveF "IVs" (Individual Values) are a set of statistics that tell you how good a Pokémon is based on it's attack, special attack, defense, special defense and speed. An IV is determined when you catch or hatch a Pokémon and can not be changed.
"EVs" (Effort Values) are values that also determine the same statistics but can be boosted through battling. Battling different Pokémon boost different Effort Values until a cap is reached.
Personally I agree with @Heavyarms55 about EVs/IVs only really mattering in multiplayer. However, I don't think they are for hardcore players, casuals that want to show-up their friends in multiplayer battles can use them too.
I find it strange that they kept IVs and EVs, something that you pretty much need to do research to understand, and ditched Abilities and hold items, which you just need to read the ingame explanation to understand.
I would have welcomed a streamlined experience, as Pokemon has seemed too cluttered for years now. But streamlining doesn't mean you have to simplify it to the point where the appeal of the gameplay itself is compromised.
I like Pokémon games, but you do realise it's primarily a kids' franchise about magic creatures and friendship, right?
So this game is different from the one you like to play. Big #*"&@ing deal.
Stop being so damn entitled.
@EmberTune "It is targeted at the people who played the original game and now have kids of their own that are about the same age as they were when they played the game."
Only from the looks of it, they have dumbed down the game far beyond even the earliest forms. I still intend to give the game a chance, but I am expecting a game that a 7 year old could sleep through to the end.
This game just keeps getting worse...
I would be really upset with all this insulting simplicity, but seeing as proper eighth generation games are coming next year, this doesn’t bother me as much as it could have if this were the entire future of Pokémon.
@EmberTune "It is targeted at the people who played the original game and now have kids of their own that are about the same age as they were when they played the game."
This is the same argument we get with toys. Much like the Transformer toys when I was 5 or 6 years old being (reasonably) complex & fun with many ways or playing with them.. Transformer toys aimed at the exact same age range are now all "one-step" changers and have barely any articulation. My nephews and nieces just didn't find them fun or challenging and discard them.. I simply hope this doesn't happen with Pokémon.
Yes we have the mainline game coming in 2019, but personally I feel Let's Go could leave a lot of potential new players with a bad taste in their mouths.
Well....
Let's see the gameplay once it released.
@gordjscott It's always been primarily a kids' franchise. It's 9 year olds that bought the original R/B/Y when they first came out, beat them just fine, and launched said franchise to what it is today.
Held items I can understand.
But why get rid of abilities!!
If you want to make the game simpler get rid of IV/EVs- especially given the bogus capture/wild Pokemon mechanic 😡!
@Fight_Teza_Fight Well, the only issue with removing EVs/IVs is that without them the same Pokémon of the same level will attack at the same time & do the same damage... the game would have the decide at random which would attack first, THAT would be annoying for whomever loses. That & there would be no point in catching more than one Pikachu... they'd all be the same.
@DanteSolablood @SteveF Apologies, I've included a small description but yes, you've explained things perfectly.
Sometimes people need the extra info; sometimes people complain to us that they don't need to be told everything. Getting the balance right every time our end can be tricky. But thanks for jumping in and helping out a fellow reader in the comments - that's great to see! 😊
@Heavyarms55 "Only from the looks of it, they have dumbed down the game far beyond even the earliest forms."
You can point to the dumbed down stuff, which I agree is true, but you can also point to all the stuff they added that wasn't in the earliest form. I'll be honest, I never intended to buy this game for your reason above. I had a girlfriend who memorized the original pokemon in order to impress me, we are now married. When Go came out she downloaded it so we could do something together outside every once in awhile. She found out about this game and said "We are getting this right? I'm so excited." Welp, I'll be letting her take the lead and I'll be her partner as she discovers the world of pokemon.
@DanteSolablood "This is the same argument we get with toys. Much like the Transformer toys when I was 5 or 6 years old being (reasonably) complex & fun with many ways or playing with them.. Transformer toys aimed at the exact same age range are now all "one-step" changers and have barely any articulation. My nephews and nieces just didn't find them fun or challenging and discard them.. I simply hope this doesn't happen with Pokémon."
I understand the point you are trying to make her, but I think this is a poor comparison. There are many more factors to why transformers aren't as popular now. Between the cartoons not being as popular as they were to what they are fighting shelf space for, plus more. Pokemon is still extremely popular and very much in the public eye. I'm not worried about its state. Now if Lets Go was announced and we didn't know about think next generation coming, I would be very concerned with what direction they were taking the series.
This game is just getting to much hate for not being something it was never intended to being. I'm fine with people not wanting to play the game because what it is, but there is no reason to hate on it. But hey, this is the internet, I should either expect hate or just not get on the web right?
@DanteSolablood That was pretty much my thought process. If this game is aimed at the casuals, then they don’t care about IV breeding & EV training. They probably wouldn’t even catch the same Pokemon twice.
There would be RNG for same stat Pokemon, but how often does that happen outside competitive play & more emphasis would be placed on tactics/move-set.
@matii "the fanbase of GO games is a LOT bigger than mainline pokemon games"
I don't think that is true at all. I'd need to see the numbers to be proven otherwise.
@matii Thanks for your reply, though I do disagree, I am a Level 40 Pokémon Go Player & spend a good amount of time in the community. While it's true there are a large amount of players that have never played the mainline games, the average age of those Pokémon Go players is going to be in their 20s at least.
Let's Go Pikachu and Eevee are going to be fun, but they seem to be a lot more superficial & hand-holding than even the original Gen One. For example, which Pokémon Go player isn't going to know that a Grass Type isn't best against a Water Gym leader? Do they need to be forced to catch one before going into the Cerulean Gym?
I see where you are coming from, but Pokémon Go players are not the simpletons some people seem to be considering - a lot of time is put into arranging huge community event meet-ups, car travel & stardust efficiency.. if Let's Go were REALLY made for Pokémon Go Players it would keep things like abilities and held items (which Pokémon Go players are desperate for) and restrict them in the early game... like Pokémon has done with SO many things before!!
So many people upset about this.
It's a generation one retelling for new young players and their parents. Who cares.
We can start freaking out if they screw over next year's new gen.
@EmberTune @matii Figures: The current active player count for Pokémon Go as of May 2018 was 147 million. The top selling Pokémon mainline titles were RBY (combined) at 59.2 million... in fact the total combined sales of ALL Pokémon mainline games (plus sequels) is 227 million, so PoGo has a little while to go.
I don't know, after Xenoblade 2's abuse of the "HM" mechanic, the vengeful part of me wants to gut every complicated system in every game I find.
@Heavyarms55 Honestly I'm still not seeing this as a particularly dumbed down game at all. Granted I only really play the stories in Pokemon games, I'm not into the whole competitive thing so maybe I'm missing what the competitors are into, but I also think that represents most Pokemon consumers. I find Pokemon campaigns perfectly enjoyable. And that's from an RPG nut that loves SMT....
@EmberTune "I understand the point you are trying to make her, but I think this is a poor comparison. "
I agree it's not a perfect comparison, but it's not entirely a moot point. Oversimplifying and removing features can make things immediately more accessible for some people & player bases, but does remove a lot of replay factor. Simply making abilities & held items unusable at first & then slowly introducing them like Mega Evolution etc. may have been a better long term move.
BTW, the reason for the simplified Transformers is because Hasbro want to sell TWO sets of toys.. one to little kids & one to older children and collectors NOT because of sales decline. So maybe a much better comparison than initially thought eh?
I totally agree with you on hate though - I am always careful to point out that Let's Go will be fun & looks good. I just have my doubts over it's long term appeal.
I will never cease to be amazed at how condescending and elitist people here are regarding Pokemon Let's Go. I'm a veteran trainer since Gen 1 and the series is definitely not an easy one to get into. Ive seen people in their 30s not understand basic concepts of the battle system band kids not understand EVs and IVs. Removing them to allow even more people to play a offshoot title is fine. Just accept that this game isn't made for you and move on if it bothers you so much and wait for next year
@matii @DanteSolablood With those numbers I'd be willing to bet PoGo has the more active fan base, which makes the decision to make LetsGo even more understandable.You gotta remember of that 227 mil some people are buying both versions and sometimes all three versions in that generation, and some people bought one game from from each generation. Thanks for the numbers!
"BTW, the reason for the simplified Transformers is because Hasbro want to sell TWO sets of toys.. one to little kids & one to older children and collectors NOT because of sales decline. So maybe a much better comparison than initially thought eh?"
Very fair point, I'll upgrade the comparison from "poor" to "not the best"
I still think think there is a lot more reasons why that have to be taken to account.
I appreciate your opinions on the game and the fact that you aren't just trashing it for what it is. You have your concerns about it it and you aren't being unreasonable when saying them. Again, I appreciate your ability to have a conversation about it.
Sooooo people are saying this is dumbed down, but it's sounding like a more faithful remake without the odd glitches and bugs. People tend to forget, gen one wasn't deep.
The No Battling pokemon in the wild is what puts me off this game. I think I could live with everything else, but no battling wild pokemon? Just capturing and capturing the same pokemon over and over again so I can level them? That sounds so boring for me. But good for people who are into Pokemon Go, I guess...
@EmberTune Just one little tweek, that 227m combined sales of every mainline Pokémon game is not active players. Pokémon mainline games have sold around 25m per generation since Diamond, Pearl, Platinum which is likely to be close to Pokémon's active player base on the 3DS.
And thank you, my argument is more about HOW they appeal to Pokémon Go players.. not that it shouldn't be done. I play Pokémon Go daily and you'd be surprised how many of the community are desperate for battling (coming end of 2018) & more complexity.
@shaneoh Mega evolutions managed to squirm their way into this game without held items, so I wouldn't count your chickens before they hatch if I were you
@DanteSolablood I play Go as well, only level 30 or 31... I can't remember, but I'm not too excited about PvP in Go. I think the battling is only good for gyms and raids.
I see what you are saying. Taking the next gen out of the conversation I can agree with your point of view. I still with the wild encounters would have been normal and when you chose to catch Pokemon you used the go style of throwing the ball. That is the main beef I have with Lets GO
@Arehexes Nope it wasn't deep at all which is why it was such a good introductory game which a lot of people seem to be forgetting. It was my first ever introduction to RPGs and if it had had half of the gub the later generations had myself and a lot of people I know would not have stuck with the game. I would say that it was the simplicity of Gen. I that allowed Pokémon to become the success it is today.
Gen. II was a nice evolution of this and to my mind the perfect Pokémon experience. Everything from Gen. III onwards just became stats for stats sake and started to disappear into t's own importance, no fun trying to organising all those things at once.
It's been 20 years since Gen. I so a new simpler introductory game to get younger (and returning older) audiences back into Pokémon is well overdue. The only disappointing thing about this game is the loss of wild encounters and the addition of the mega evolution fluff.
The more I hear about this game the more I dislike it.
@EmberTune Lol, well could be in danger of turning this into a PoGo discussion so I'll keep this brief... I don't think the PVP system in Pokémon Go will be using the Gym/Raid style of battling. Personally I see the battling system either get a complete overhaul or a separate PVP system introduced.
If you've looked at Jurassic World Alive which is effectively Pokémon GO with a leaderboard PvP system, turn based battling is actually a strength. Consider it this way, Gamefreak is adding some elements of PoGo into Let's go... could some of Let's Go's battling not end up in PoGo?
This game is not for me, I'll wait for gen 8 before buying another Pokémon game. I hope those that are looking forward to it will enjoy it though.
How dare they make something different, this absolutely affects me in a meaningful and almost personal way.
Pokémon is doooooooomed.
Unreal.
They announce normal games are coming next year to appease fans, and these Pokemon extremist diehards STILL complain about this game. I'm beginning to dislike the core Pokemon fanbase as much as a Metroid fanbase
This will be my first Pokemon I get into more than an hour. It looks great. I'm overwhelmed by all the stuff you need to know in Pokemon. It may seem easy to you if you've been playing for 20 years, but to me, I have no idea what all this IV EV shiny mega evolution gym trainer weakness stuff means.
@JaxonH Hey Jaxon, I can understand when you're coming from but rest assured you don't need to know anything about EVs, IVs, shinies for anything like that to enjoy any of the Pokémon games released so far - you can play right through the story and collect every pokémon without ever once needing to know any of that stuff. My young nieces and nephews (8/9) jumped into Sun & Moon cold & got on fine without that stuff.
All that's happening is that people who play pokémon were hoping this game was for them & it isn't. Disappointed people are disappointed. I'd just let people complain & let it out of their system.. Let's Go will be still be a fun ride.
I was able to beat Pokemon Red when it first came out when I was 10 years old using only a Venosaur and a Hypno. I literally brute forced my way through the Elite 4 using tackle and razor leaf from my Venosaur and using Hypnosis and Psychic from my Hypno. I didn't use any real strategy beyond that because the game didn't force me to. You all saying that game has been dumbed down are forgetting how easy these games already are and were in the first place.
Not sure why everyone is so upset. Seems quite trivial. These games look like a lot of fun. Wait for the mainline RPG if you want all of your battle mechanics. Even the mainline games are easy kids games. Just with a few 'complex' battle mechanics. Boo hoo a remake of Gen I with a few minor mechanics removed.
Welcome to the comments section, where the ultimate battle between old and new commences, as grown adults prepare to fight over the fate of Pikachu and co.
@DanteSolablood
Well, seems it's not getting out of their system. Been complaining about it since it was announced.
But ya, the biggest thing that's always intimidated me was learning weaknesses and so many Pokemon. I tried X and Y and almost died in my first battle (don't ask how, I'm aces at normal RPGs like Final Fantasy, Octopath, Xenoblade, etc).
Plan on getting into the series with Lets Go (always said I'd love a full game based on Go, but dont want to play on a phone and dont want to leave the house), and then dive in with confidence next year when the normal games release.
@JaxonH Indeed, the type matchups are the toughest thing to get down initially, especially with dual type Pokémon (Water & Flying etc.) but it's all about experience - there is no shame in having a chart open on your phone next to you (I still look things up & I've played a while). You'll get the hang of it though!
I doubt the complaining will stop until the game is released & maybe not even for a little after that.. people love Pokémon and want to enjoy it themselves. The same reason people complained about the Switch (note how all the Switch haters shut up not long after release).
Hope you enjoy Let's Go, the main thing is to have fun!
@GloverMist We expected ALL of the Gen 3 (that includes FR/LG) content intact AND THEN SOME (such as physical/special split).
Including P/S but not Abilities/Items is a step sideways, not forward.
@JaxonH
Thanks.
I'll be leaning on experienced players like yourself for info and advice, that's for sure
@KingMike The step forwards will be when the big new games come out on Switch late next year, they stated that. Again, this was specifically intended to simplify matters for newcomers, not be a new one for pro battlers. Let’s be honest, it’s hardly a major important deal, really.
Nintendo and Game Freak are releasing this game in order to sell more Switch consoles which in turn brings more revenue for them to make more games. Nintendo is counting on this to bring in the casual gamer. This is a good thing. This exactly what the Wii did, which proves this approach works.
I get that some people don’t like these changes and that’s fine. But calling the people who will buy this, idiots is uncalled for and small minded.
@shaneoh There are megas without held items. The devilish Z Crystals still can lurk into the game.
Remember everyone, vote with your wallet. All the complaining doesn't matter if you buy the games at the end of the day. I'll do my part and avoid this like the plague to show Game Freak I want them to get better next time.
@dleec8 To be fair, Gen I was kind of Broken. Nowadays you would have a hard time dealing with steel types with that setup.
@SteveF Effort Values and Hidden Values. Both determines how your pokemon will level up in the areas of Attack,Special Attack,Defense,Special Defense,HP, and Speed. Evs are earned by fighting pokemon who specialize in these areas and IVs are random from the moment you get a pokemon. There are ways to manipulate these. I suggest watching videos if you are interested.
That's the opposite of what I want. I never understood the point of IVs and EVs. Just give give every Pokemon the stats they'll need to be of use to the player. Why have dud Pokemon?
Conversely, I'd love for Pokemon to be able to have all of their abilities at once. Like Chesnaught would start with Overgrow and could unlock Bulletproof through training or friendship or something. That would be cool.
I will probably end up getting this game, but honestly, from the videos and images I've seen, it's over hyped and not sure if it's worth $60, $50 sure, for now, but all in all, with what the Switch is capable of, I just don't see the game bringing enough to warrant the big money
so is Shedninja just SOL?
@LArachelDisciple Heya, the basics behind EVs & IVs are simple - only one pokémon can attack at once because of the turn-based battling system. So if two Pikachu of the same level attacked each other without EVs/IVs, the only way to decide which attacks first is with RNG (flipping a coin)... having played some games with this mechanic, I can tell you how unfair it feels to lose on a coin flip.
EVs/IVs however are easy to ignore if you're casual as no pokémon is a complete dud because they all at least have their BASE stats. For those who want to delve deeper however, you can build a wide variety of different versions of the same Pokémon.. Garchomp with high speed, okay attack? High attack, high defense? All sorts.
As of Gen 7, EVs and IVs became pretty simple if you WANTED to do something with them - not only are there lots of ways to see the EVs/IVs, but you could train EVs though quick fun mini-games.
BTW, one reason for a dud Pikachu... is so that there can be a relatively awesome one. Catching a great Pokémon feels good, especially when it's taken you a few attempts - it simply simulates the catch & train mechanic. "To catch them is my real test, to train them is my cause"
@DanteSolablood You raise good points. I guess it's just my lack of competitive drive that keeps me from having fun training up Pokemon. It's cool that that stuff is there for the people who do enjoy it, and you're right that they are easily ignorable when not fighting other players. I don't know how to fix the problem of equal speeds.
What really gets me is that the flavor of it doesn't quite line up with the idea of being friends with Pokemon. I can't think of Pokemon as creatures when I'm trying to optimize math equations.It leads to situations where I feel bad about rejecting the children of my Pokemon from daycare centers because their natures or IVs aren't good enough to compete. I still think that the Daycare Centers in particular need some reflavoring so I don't feel like I'm heartlessly breeding livestock of semi-sentient beings.
It's so weird that these Let's Go games, which are trying to be simplified versions of the games that sell themselves with cute pet features (Riding Pokemon and dressing them up), still have IVs and EVs. It's like adding that to Nintendogs. Shouldn't they focus on the Nature and Abilities to make Pokemon feel more like real pets?
Still, thanks for responding. I like hearing other perspectives, especially ones delivered so politely.
I’ll still pick this up day 1, but it’s definitely not the Pokémon I’m use to playing,but that’s ok
@Pokefanmum82 Well said.
I did not expect so much negativity...
Really, I expected it, but better I do not say anything; I'm never disappointed by comments of pessimistic people...
My wife is so excited for this game. Pikachu is her favorite Pokémon. She even has Pokémon Yellow on a Pikachu themed New 2DS.
@LArachelDisciple Nintendogs probably have similar systems in place to determine the personality of each dog.
I'm interested to see how these games turn out, but really, I get the feeling that I'd be better off picking up a copy of Leaf Green or Fire Red off eBay.
Of course, I'm also one who feels he's going to play Pokemon at all, he has to play each game in the series in order of release, despite the fact that I'm currently about five generations behind.
Despite all the changes they’re making for the newcomers and casuals, I actually think this’ll be a good experience. I can’t really see anything exceptionally “wrong” with the game. I’ll just stick to Ultra Sun for my competitive fix.
As if I needed more reasons not to get this game.
It's such a shame to see a new Kanto remake go this way.
@LArachelDisciple It always pays to be polite, especially when dealing with personal opinion rather than fact.
If it helps your conscience, it's never been 100% confirmed that the pokémon you hatch from eggs are the children of your daycare Pokémon. Two pokémon like each other, play together & then the daycare manager "finds" an egg...
Charmander M: Wow, I really like playing on the slide with you!
Charmander F: Yeah & the crayons were fun too!
Charmander M: Let's go steal us an egg!!
Urghhh... no more, plz - your killin Pokemon
@DanteSolablood it’s implied that day care eggs are an oddity, people in-universe didn’t know Pokémon could be born from them before Gold/Silver, and nobody has actually seen them being created. They also can’t hatch on their own, and it’s sorta implied they don’t happen in the wild.
So what I’m guessing is that it’s meant to be less of a “this is the natural way” and more of a “well that’s apparently something that happens!”
I've finished about half the mainline Pokemon games, and I'm looking forward to this. And my kids will love it.
@Yosheel Mhmm, I get what's implied - I just find it funny! Personally I think all this "mystery" about eggs in the Pokémon World is because Nintendo/Gamefreak doesn't want to admit that Pikachu has genitals.
Or Pokéballs, as it were.
Edit: Thinking about it Weezing is literally the beast with two backs. 0_0
RIP Pokemon...whatever this real main game is, it better not follow the same path as these.
@FragRed lol u really think it won't lol ill come back to this comment nov 16
I"m all for random stat variations in the pokemon (I forget if that's EV's or IV's), but I don't care for the other one which change some stat growth based on which pokemon you fight. Needlessly makes things complicated/limited for those who want to 'perfect' their stats on a pokemon
It's too bad pokemon abilities aren't in and held items could be cool, but the original game didn't have it, so for a recreation it makes some sense.
I personally don't like grinding levels to get pokemon to lv 100 to make them competition ready, seems a waste of time to me nowadays. I'd rather have a battle simulator or a much lower level cap as a way to be able to experiment with more varied pokemon, rather than just picking the popular/strong ones
This is supposed to be more of a sim or nostalgic pokemon experience
@LArachelDisciple I think the IVs are supposed to be like "every Pokemon is a special snowflake". Maybe a subtle inspirational message to the kids. The series writing definitely does a bunch of that.
@Heavyarms55 @EmberTune @DanteSolablood Thank you all. I think I'll wait for the reviews to come in before I make my final verdict, but you've saved me from being completely turned off by the game because of fan uproar.
@GloverMist Exactly this isn't the gen 8 game, this is for Pokemon GO players primarily. If fans want a simple game to reminisce with then they can play too. I shall be doing so, but I'm under no delusion that this is the next gen game.
Stupid kids, they want everything easy
I don’t know why everyone keeps criticising these games.
Random Pokémon battles were a means to an end. The original games came out 20 years ago and I played them back in 1998/1999. The 8 bit Gameboy couldn’t handle individual sprites very well, so they programmed in random battles. This doesn’t mean that the system should continue into the future.
As a long term Pokémon fan from the very beginning, I can say that random battles have never been fun. OK, maybe for the first hour or two, but then they get VERY tedious in the extreme, particularly when you keep bumping into stupid Zubats or other frequent spawns.
I also hate how people defend the so-called competitive scene, which is full of cheaters and people who have modded their Pokémon as is obvious on Sun & Moon where people have stupidly strong Pokémon.
The irony is that Let’s Go could be the best and most competitive game ever as removing items means that the playing field is levelled so to speak. The games will go back to what they always were about which is strategy – turn and type based battles.
I could be wrong, but I think all the people saying they won’t purchase these games are all talk. Come November with all the hype around the games, they will end up purchasing them anyway. And despite what many people think, these games WILL sell well.
I just don’t understand why people keep defending the usual so-called core series, which has become really stale and boring.
I also think it’s awesome that Let’s Go only has the original 150 Pokémon, which again, I think actually makes the games more competitive not less, as people are going to have to be more choosy with which Pokémon they use in battles.
Well, that sucks! They've made the games too simple now. I shouldn't have to worry about my Weezing getting OHKOed by a super effective Earthquake!
Well, despite that disappointment, these are still must have games, in my opinion. I look forward to playing the Pikachu version eventually.
Because casuals aren't able to understand Abilities and Held Items, but know everything about EVs and IVs, right?
I hope this game isn't over-hyped, I REALLY don't want to buy this game for $66 (10% sales tax Alabama) only to find out it's a graphically updated of Pokemon: Pikachu for the GBC, it looks like a couple of gameplay adds, but is it really "Mega-Evolved" (pun intended) enough to warrant the price ???
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