It's pretty safe to say that Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are shaking up the core franchise in ways that we've never seen before. From the way you catch your favourite critters to the way you travel around the lovable Kanto region, things are playing out a little differently this time around - and Gyms are set to follow this trend, too.
The official Japanese Pokémon website has recently been updated with some new information and, according to a translation by the folks over at Siliconera, taking on Gym Leaders is about to get a whole lot tougher. If you're a fan of the series you'll no doubt be aware of the guide who stands at the front of every gym, usually offering players advice on how best to take on the Leader waiting deep within. Well, he's about to play a bigger role in proceedings, forcing you to meet certain requirements before you can enter.
The translation suggests that these requirements will vary from having "certain Pokémon types, levels, and plenty more", with Brock's Gym being given as an example. In this Gym, the guide will apparently ask you to present either a grass or water type Pokémon before entering the main area. This was actually seen taking place in a screenshot released last month, but was never officially mentioned.
In one way, having extra requirements to hit sounds quite exciting; almost like little side quests, these could present challenges that have you wandering around to discover new things or train up your party of monsters. On the other hand, though, it sounds scarily restrictive. If Gyms force you to make use of certain Pokémon types, this could mean that you'll have to sacrifice the party members you want for other, random Pokémon, just to tick a box. Hopefully, players will be able to show the Pokémon to complete the challenge, and then swap that Pokémon out again before taking on the trainers inside.
It will be interesting to hear more about this with a little more clarification over the coming months, as we no doubt expect that fans won't be happy if they can't use the six Pokémon that they want to.
What do you think about this potential Pokémon bombshell? As ever, share your thoughts with us below.
[source siliconera.com]
Comments 112
So far I have tried 3 Pokemon games and I can't seem to get into the series. I played X, Moon and Yellow. Despite my multiple failed attempts to enjoy Pokemon, I am still interested in giving this one a shot.
Having to switch in/out a random Pokémon sounds rubbish. Even if you have an expanded party, it'll still be a hassle to go back to the PC to swap them. I'm becoming increasingly more glad that I'm skipping this one.
EDIT: If the PC is always with you then that removes the hassle... But also breaks the difficulty.
@NewAdvent
I mean, it may make it easier for younger players but in reality it’s up to you how challenging Pokémon games are
Question:
The PC Storage is always with you now. Does depositing a Pokemon still fully restore them? If so, healing items and Pokemon Centres are now useless outside of battle
@NewAdvent Implying Pokémon is a hard game to begin with.
Tougher? More like "we're making sure you won't lose".
@Nunya I definitely dont expect this to match the difficulty presented in say, Silver/Gold, since it is kindof the middle ground between longtime fans and app users. I expect the charm and visuals to far exceed any real strategy in NPC battles.
baby mode 100%
Ugh. This is just another way to dumb down the game. Yes, I get that this is more of a casual experience and it’s totally not for me.
Bring on 2019.
@NewAdvent What challenge was there before? Even without grinding most gym you can just waltz straight through with the starter pokemon. I'm playing Omega at the moment an its the same there. I can beat gyms i shouldnt be able too because I'm way higher. If anything this seems tougher as you would need to use Pokemon you arent accustomed too
I'm sorry i dont understand anyone's issue with this, people saying its hand holding or baby mode. We dont even know if you have to battle with them yet thats just speculation. It does however force you to go capture pokemon you may normally never use. I remember i played Red on its release and you can pretty much waltz through most Gyms with the starter just because its a higher level by the time you get to the gym without even grinding.
This seems like a way to force people into using something different an to go explore.
'Shaking up the core franchise', in a spin-off game? What? Amazing job.
And yay, MORE hand holding in Pokemon! Exactly what the games needed! Treat people more like idiots for trying to enjoy your games.
Sounds like a way to help prep for the gym battle, which considering the game seems to be aiming somewhere between Go and the Core games it could be helpful to some. Basically telling you what many longtime fans will already be prepped for when they enter (but what about my Butterfree with Confusion?).
Since a Core Pokemon game is also in the works, I hardly see any problem with this game taking things a little bit easier to entice new players and remove unnecessary “exclusivity”.
You guys keep on hating this game. I’m looking at it as more of a nostalgic jaunt.
This game poetically does 2 important things for the future of this franchise. It brings in the Pokémon Go crowd to the core franchise, and it gives the veteran player base a reminder of what makes us love Pokémon to begin with.
I have faith that the let’s go games will only make the main game coming out next year even better. Get the handholding out of the way now, and blow us away with gen 8.
I'd prefer it if these things were optional.
You know some people LIKE to challenge themselves to take on gyms with Pokémon that are absolute sh**, like I'm watching at the moment a series of videos on Youtube with a guy going through Pokémon Crystal with a complete team of Smeargles. Things like this in "Let's Go Eevee and Pikachu" make challenges like these completely impossible. I mean I get that they're trying to attract new people to the core franchise, who play Pokémon Go, but at least make some things like these optional, like a user setting, classic or casual, like in Fire Emblem.
I mean, it is the FIRST gym. I would expect the 'extra challenges' to be more of a tutorial. Hopefully later ones will require you to do more or be a bit more cryptic. I don't know.
Either way the whole point of this entry is accessibility and bringing in new players. You don't tend to do that but upping the difficulty. Not that the core Pokémon adventure ever was tough.
Don't like it one bit. Did not like it when I saw it in Brock's gym on the e3 presentation, don't like it now either... I do not belive it will be harder at all.
If they want to make it tougher, how about:
-No items or healing in the league.
-Must use minimum 5 Magikarps against Lt. Surge, and no rock/ground Pokémon.
-Not using ghosts against Sabrina
-You have to fight all trainers in the gym again if you leave Erika's gym to heal. And no fire Pokémon.
@NewAdvent Sun & Moon was ok without using the xpshare. Except one early battle they forced me to use my starter.
This takes away some of the thinking and strategy behind the games, hopefully this is just for the first gym because I don't like to be basically told how to win, even if most people probably understand the mechanics of the series by now.
@tobibra I think EXP Share is great for training Pokemon. I was happy with the way they allow it to give all EXP to all your Pokemon who didn't fight in XY, Omega Ruby and Alpha Sapphire, and Sun and Moon. I don't understand the hate for the new and improved EXP Share in the new Pokemon games.
This is so trashy. Let me use what I want.
Like half the people who beat Brock back in the days didn’t even have one of those.
yeah I'm pretty sure its not locking off certain types but is actually a giant "USE THESE TYPES TO WIN" hint for children
There should be 2 game modes
One for newbies and children ( pokemon go style )
One for more experienced players ( traditional style )
@shoeses This isn't a spin-off. It's a core series entry, albeit in a different style.
So much hate and supposition off one simple line of dialogue...
We know there will be new rules for entering gyms... We know that you have to show this dude a water/grass monster in order to fight Brock... This does not mean that every gym will insist on you taking in the strongest Type for that gym. Sure, the first one does, perhaps as a way of easing in people who aren’t familiar with the Type system yet. Doesn’t mean they all will. Others may go the other way entirely.
Way to jump to conclusions Interwebz..
Based on the gameplay they showed in the Treehouse segment, it sounded like it was just for the first gym. If it's for every gym ... that would be quite annoying. Of course, you can just swap a Pokemon into your party to clear the requirement and then deposit it back into the PC (which is now always with you), but it's still annoying. Pokemon really needs to adopt a philosophy similar to Breath of the Wild's, in which the player learns on their own based on their own actions what is effective, instead of being told to do so. Ironically, this was how Pokemon was in the original and first few generations, but lately they have been making it more and more simplified by telling you exactly what you need to do to win. Hopefully Nintendo intervenes at some point and makes them re-adopt that approach.
Oh come on, if I want to face Brock with a team of Flying and Bug types, that's my prerogative. Also they must have shuffled around wild Pokémon distribution; if memory serves me correctly, there are no Water or Grass types before Pewter City.
There's so much about these games giving me pause. I get that Pokemon has never been super challenging or brimming with play freedom, but some of these new changes are flat-out ridiculous. I've played too many RPGs and Pokemon games among those for this to be engaging on any level. It's looking like a hard pass so far.
@Alantor28 In my opinion, if you use it before you have defeated the league it makes them too easy.
@TheBigK Game Freak added Pokemon like Oddish to Viridian Forest.
@tsdenizen Wells it's a kids game, for kids, always has been, always will be. So ya, it has to be kid friendly.
That's not to say adults can't play and like Pokemon I do, but don't expect it to have difficulty like Octopath when it's made for children.
I'm glad of all the changes, now I can play Pokemon with my daughter and she wants to play, she didn't want to play S/M, she said it was too confusing and tedious.
I think all the complainers are not parents.
Maybe you should stop and think, that if your going to constantly complain about handholding, maybe it's time to look at more skill based, harder, adult oriented JRPGs. As obviously Pokemon is no longer what you are looking for.
As someone who took Brock down on Red with Charmander, this is profoundly stupid and unneeded. If someone needs to use the ones the leader is weak against, they can just google it.
I get what they're trying to do, but for most this will just force them to reduce their ideal team and put in a rando they won't actually use in the battles.
Oh man, I love Gen 1 so much, but this game keeps trying to kill my enthusiasm. Being accessible is one thing, but this is really looking like Baby's First Pokemon Game.
@cyberlocc I can only speak for myself, but to answer your post, it can be made for kids without being this easy. Each generation has had new kids playing the games, the kids has allways been the main target. Speaking as someone who usually play other RPG on easy/very easy mode, Pokémon is still usually easier. And now its even easier than that.
And you are right I'm no parent.
@cyberlocc I don't expect it to be like Octopath. It never has been. But I played the original Red & Blue just fine when I was 7, when if you pick Charmander, you were gonna have to level and pick good moves, instead of the game essentially not even allowing you to mess up and learn naturally. Even in-game hints is fine. They've always done that. "Hey, rock is weak to grass and water. You might want to look into getting a Pokemon that can use those moves." But FORCING the player to be 'prepared' to the game's satisfaction makes the whole thing feel like going through the game's predetermined motions. Sun & Moon could only really be seen as confusing because of the absurd # of Pokemon at this point. But they had a lengthy tutorial section in the trainer's school. They blocked off areas you weren't supposed to go. They even told you Pokemon's weaknesses upon bringing up the move selection menu. As long as you can read, THOSE were handholding, especially compared to older Pokemon games, which were still kids games.
The standards have just dropped, and I'm sorry if you're offended by that idea. A kid's game can be an opportunity to teach, but this panders to the idea that you don't even have to make your own decisions, read the game text, or ever mess up. I don't think it's good for series vets, and I don't think it's good for kids either.
If you want a harder Pokemon game then just play one of the older ones or one of the many ROM hacks out there. I don't see anything wrong with this being a different kind of game. Don't we all love Nintendo for their innovation and willingness to shake up an old formula? Without that, we wouldn't have the Metroid Prime series or 3D Mario or Zelda games and where would we be then? Yes, the game may be easier because of this but remember this is the first gym. The simplicity of catching means this game is built for easily catching 'em all so it's hardly an inconvenience to go and catch a Water or Grass type. It's not too much of a stretch to see the game getting harder as it goes on. I always see these kinds of complaints with Pokemon, but never with Kirby, a series that is also exceedingly easy and made with kids in mind. If you don't want the game, don't buy it. The developers are hardly going to listen to you and make a Pokemon game with crushing difficulty made for 'adults'. It's just not that kind of series.
@tsdenizen How can them telling you if something's effective or not be a bad thing? I don't go to the library to find a dictionary if I can't spell a word, I Google it. It's called streamlining. It's not even as if they tell you before the Pokemon's been registered in your Pokedex, so I see no reason for a game in this era to make you look something up if they can just tell you.
Game Freak finding innovative new ways to make the experience even more handholdy. Can I get a Pokémon game that doesn’t insult my intelligence for once?
@nessisonett I didn't say it was bad. But to call Sun & Moon too confusing is silly. And yeah, I'd prefer it if players actually had to develop memory of weakness, but telling them is hardly gamebreaking. What IS an issue is forcing players to be adequately prepared to its standard, rather than simply provided hints and tools to allow them to prepare themselves to their own standards.
@nessisonett Please don't compare this to Metroid Prime. That was an entirely new type of game. This is a overly handholding up-res'ed 3DS game smashed together with Go mechanics. Comparing this to Metroid Prime or Super Mario 64 is insulting.
Don’t understand how this has made it harder? It’s to give you an idea of what type of Pokemon you will need to beat the gym
And this is old news
I love Pokemon I have every core game in the series, XD: Gale of Darkness, Mystery Dungeon titles, even Detective Pikachu. I'm probably not going to get this. There's teaching the player, and then there's dumbing down a game to the point where teaching is unnecessary. This looks to be the latter.
@JHDK but yellow is the best ☹️
Geez, so much salt about a mechanic that we don't fully know about yet.
@JHDK Yellow was good for its time but it's really dated now. I don't blame you for not being into Pokemon after playing X. Heck I didn't even buy any of the gen 7 games after playing Y and I've been playing these games since the 90s. I recommend playing black/white or black 2/ white 2. Those are my favorite games in the series. B/W used only Pokemon specific to that region and got a lot of unwarranted hate because of that. B2/W2 are sequels with some characters being promoted to gym leaders or Elite Four members and includes Pokemon from all regions able to be caught in the wild.
@Fooligan B2/W2 were excellent. Gen 5 was way more of an actual shake-up than this, especially B2/W2. The key system which allowed you to change difficulties was great, the medal system encouraged players to explore all the side stuff like Join Avenue and Pokestar Studios, again, mostly new Pokemon, Team Plasma was one of the best teams, etc. The first 5 gens are great (gen 1 has aged poorly, but they were the innovators), gen 6 kinda sucked, but I appreciate gen 7 for the shake-up in removing gyms in favor of trials. This one is just doing nothing for me so far.
Yet another reason to skip this game and maybe even drop the entire series. Thank goodness Switch already has a very good library of games and players can be picky about what they're buying.
@tsdenizen Another thing from gen 7 that I hope they continue to on to the newer games is Ride Pokemon. I thought that was the best thing about that gen, but not enough for me to put money down after the bad taste X/Y left in my mouth. I decided to hold out until gen 9. Hopefully the only bad taste in my mouth next year is the taste of the Switch game card.
@ryancraddock Why is a Go game part of the core series.
@tobibra
You can do that all on your own tho lol
@Katelyn1223 Not neccesary, depending on what rules the other gyms has... Atleast I'm not going to use EXP share
But if I can, I will find something to make the game harder
@garydbz25 Sadly, 'Pokemon Go Style' has nearly become 'Traditional Style'.
What else is there to discover in Kanto that we haven't seen 4+ times already???
The more I hear about this game, the more I don't want it. I loved the art style and fact that the Pokemon follow you again, but literally everything else is sounding worse and worse.
@tsdenizen It's insulting to you because those games turned out great in the end. Do you remember the backlash when Wind Waker's graphical style was shown? All I'm saying is that this is a game which hasn't been released yet and this is a mechanic that has only been shown for the very first Gym in the tutorial section of the game. You can't judge a game by it's tutorial because that would just be silly.
@shoeses Because Game Freak has said so. It's considered a core series entry; just like Fire Red and Leaf Green were core series remakes of Red/Blue, this is a reimagining of Yellow.
I understand why you feel it's a spin off, but it is technically main series hence my description in the article
@ryancraddock Cancerific. My only guess is that they're calling it a core game because 'muh Kanto'... or they're not so subtly trying to kill Pokemon. It's like a 50/50 chance.
Also, guck GameFreak for calling THIS a core entry and not Colosseum/XD: GoD.
So more hand holding?
Why can't the requirements by more along the lines of "get Brock a date with the local Nurse Joy and Officer Jenny" or "repay Misty's broken bike" and so on? It does have anime elements like the TRio after all.
@RC_Russ98 "Please show me a grass or water....oh nevermind, have a free Arceus with water and grass plates!" XD
Old news, but thanks for reminding me one of the reasons to why I'm not getting this game.
@Angelic_Lapras_King COMBINED!
I'll never understand why they have to change things to accomodate other people instead of pleasing their fan base. Pokémon is an already big franchise and they have already life long fans that probably will probably teach their offsprings how to play the game and carry on the cycle. The people they want to get in with this games are casuals that can't give five damns about it and will forget it once the new big thing is out.
It just gets me mad.
On a serious note, the games need a new option at the start, a beginner and veteran mode. Beginner being all the hand holding stuff, veteran being more suited to those that have played people games before (So your character is reading books at the start of the game and you're mom's like "Oh, I see you've read up all the basics of being a trainer honey. If you ever get stuck, you can change to beginner mode at anytime!" instead of telling us how to catch a Pokemon for the 10 billionth time.) and locking things like the Exp share/all for after you beat the Elite 4.
I get that there's padding and ensuring young kids can play but then there's damaging your older fanbase because you remove all challenge in the game thus a too easy game becomes a boring one. We need an option. Mario games do not force the star block on you, its there as an option with an additional reward on your save file if you never use it. We need the same kind of choice in future Pokemon games.
maybe this comes with an easy mode. im sure the regular mode wont have child-proof restrictions.
@Yorumi That's too bad. I don't feel entitled or anything, but I was expecting more of them. This is going to be the first time that I don't get version of a "core" entry since release, and I don't really feel bad for it.
@LeanneMustafa What if this is regular mode and easy mode is just a let's play?
@Devlind it's a pokemon game, i'll still play it. plus its something to tie me over for next year's Gen 8 game ^0^
Didn't we already know this from the Treehouse segment? I'm pretty sure they talked about it. Or am I just imagining things?
@LeanneMustafa Yes, it is a Pokémon game, and so is Jump Magikarp.
So not only is it dumbed down and panders to GO, but they're putting in requirements that prevent people from doing some of the typical self-challenges without adding a bunch of specific 'exception' rules.
Hard to do and enjoy a self-challenge when you have to repeatedly break your own rules just to move forward. The gym guy ALREADY explains what the leader is weak to in the games; there's no need for this. The idea of level restrictions is possibly even more aggravating - at least with types you can just catch one for the check and then never ever use it, but with levels you might have to go out of your way to make it work.
I loved Yellow plenty, and despite some complaints I continue playing and mostly enjoying the main series (didn't like Ultra Moon much despite liking Moon), but this is looking more and more like a hard pass.
Edited to fix spacing.
I gotta quit reading articles on these titles cause it's making waiting for them to release stressful I've been playing Pokemon Go more lately and after all the newer updates Pokemon Go is a much much better game my friend code is 0265 4611 1539 if anyone wants to add me , I'm needing to add some more friends to trade gifts with so feel free to add me .
Oh, come on, really? Are they trying to screw Charmander even more? It seems like they would want a Pokémon that has a type advantage over the gym type, but it’s still a stupid idea, especially if such Pokémon of that type are rare.
@Yorumi I had to check the video again just to make sure. I don't know why I thought they said each gym has some kind of restriction/rule. Maybe I confused it with the thing they talked about just before mentioning that you need a Water or Grass type. They were saying how each gym would be different somehow from the way they were in Yellow but I think they were mostly talking about visuals.
Teeny leetle babby mode![/heavy_voice]
The arguments that this is a game for kids so rounding down to the lowest common denominator is completely fine make me laugh. So what, R/G/B/Y weren't for kids? Because I quite distinctly remember playing them as a kid, having to beat Brock with the Thunder rat, then capitulating at the Elite Four since even at level 80+ my Lightning mouse wasn't strong enough, starting over and getting a Mysticatrout instead. And it was fun. Are kids nowadays that much dumber that they need all this?
Cya
Raziel-chan
"Pokemon games are too hard"
-Literally nobody ever.
Lol, you aren't even allowed to attempt a gym unless they think you can win.
@Katelyn1223 ''easier for younger players''.
Five-year-olds played Red and Blue back in the day and they managed just fine. The idea that younger players need easier games is quite insulting to be frank. In fact, younger players are way more likely to pick up on certain mechanics than older players are. This just feels like unnecessary dumbing down an already simple game.
I don't mind this at all. This game obviously isn't geared towards the "hardc0re gamerz" which is totally fine. I'll still be buying this and will probably enjoy it. One thing I do think they should add in the 2019 mainline title is difficulty modes.
@Octane
But let’s be honest, this new generation of gamers is used to [removed] being handed to them. My 12 year old niece and 11 year old brother complain when anything is remotely difficult or doesn’t go their way. Most kids these days don’t know how to handle a challenge
@Alantor28
That was what EXP Share was like in Gen 1. Gave experience to all pokemon even if they didn't battle.
This sounds like “Baby’s First Pokémon” and I’m not excited by that.
@Razzy My cousins are like 10 and 8 and they come in last on Mario Kart at 50 cc because they keep going into walls. I 100 percented MK64 by the time I was 5 in comparison.
@gaga64 lol truth every post on here about these games has these people freaking out, I just recommend they wait and see how it turns out and not jump to needless and usually wrong conclusions. But you know how the sheep mentality goes. If the majority’s gonna hate the majority’s gonna hate.
Oh my gawd people! Since this seems to be an intermediate between The casual and the more advanced players why are we so upset? New challenge: if you hate water or grass types you now can beat Brock with one less than you’re full party! Why stop there?! Can you beat Brock with one Pokémon of your choice and fill the rest of your party the grass/water Pokémon you don’t want? I would like to see requirements into going into gym battles- there are too many people who skate through the games as it is.
Meh, don't really care since I'm skipping these games. I don't even know if I'll be playing the main games next year...This series has gone stale for me. :/
I'm glad I wasn't expecting much from this entry to begin with. I just hope Gamefreak decides that the existence of a parallel casual pokemon series is reason enough to dial up the 2019 game's difficulty for core players.
@JHDK You should try Black version 2 or White version 2.
@earthinheritor If you haven't experienced the original Ruby/Sapphire for Gameboy Advance, the difficulty is a bit more higher than in it's remakes, that's one thing I did not like about ORAS, still a good remake though.
As for going through with one starter in the earlier games, the earlier games stomped the player at the elite 4, if they did not train a team of 6 pokemon well, the player could still go through with one Pokemon, but it would be insanely difficult.
As for Pokemon Let's Go Pikachu/Eevee, I think it's a good spin-off, but there is way too much handholding than there was in XY, ORAS, SM, and USUM. But that's just to introduce new people to the series and I am fine with it, but I also be fine if they included an option to remove the handholding.
@Yorumi This makes far too much sense to not be the case. Game Freak's obsession with the mobile market reeks of blind copycatting, they see that mobile gets big numbers so they think that if they make their games like mobile games they'll get big numbers too. They seem to have zero understanding about why mobile is so successful or the behavior of mobile gamers vs. console gamers.
Super casual
wow lmao people sure are upset about this. I suppose you can make it less casual and more of a challenge by not using said Pokemon at all! I personally appreciate a nicely redone and mechanically different remake of the original Pokemon games. I don't have a Switch yet, but I'll probably get one for this, and a buttload of other games. which are admittedly far too expensive, but at least some of the eshop ones aren't....too bad
plus, I don't understand why people are upset about maintaining their ideal team for gym battles. Isn't that just for competitive stuff?
But....where do you get a water type or grass type before brock if you can't pick squirtle or bulbasaur....I think there was a mistake made.
Sounds like a good idea to me, this particular challenge might help teach new players about the weaknesses each Pokémon type has, rather than just throwing their high level main at every opponent.
@Katelyn1223 Solution? Don't make things too easy!
@BulkSlash The game already told you what type the gym uses and what type to bring, if you pay attention to the NPCs and signs. Now they're forcing you instead of giving you the choice to experiment.
This game is starting to grow on me.
RIP Nuzlockes...
Wow how completely shocking and spoiler-ish of them to tell you how to beat rock types. People in here complain about that as if they are time travelling hard core's from the advent of Pokemon. Give me a break! Should be nice when the series evolves in a sane way and the neanderthals cease to play because some how you need an ego trip to play Pokemon.
Handholding...lovely!
Yeah, I remember when I was like, 8, and took on Brock with just a Pidgey and a Charmander...freakin' roasted his butt...I know that was a different time, but there are other ways to go about teaching players about typing and how Gyms usually use specific types. Most of the series relied on things like the Pokemon School or the professor's assistants/random folks in town to convey things like status ailments and type advantages/disadvantages. Really don't see how that would be so hard. Nevermind that the gyms are essentially there to showcase specific types and encourage strategizing around it, which doesn't necessary require using specific types. Isn't this supposed to be a remake of Pokemon Yellow? What about Nidoran? They should still be able to learn double kick, right? That's how I always beat Brock.
Plus, it's not like losing the first few times means anything when you can just save beforehand and turn the console off if you lose...
Nothing about this approach makes sense. If it's there to convey information, they already do that without withholding progress. If later gyms provide additional variables like sidequests...they could just throw in genuine side quests. It's not more content, it'd just be a minor inconvenience more likely than not.
Reading comments like this I always question what kind of Pokemon games have people played in the past? How in the world do you remember there being any kind of challenge in the slightest?? Of course, there might have been some challenge when you were very young and in turn still very bad at games like this...
These games have always been baby easy unless you artifically make them harder for yourself.
Most people even overlevel their starter, which very easily happens, and destroy any kind of challenge there might have been by themselfs. Not even talking about those using xshare even though they really don't need to.
Best example is 7th gen, which is literally the only Pokemon game where you at least have to somehow pay attention... If none of your Pokemon is overleveled that is!
Yet, we are arguing that Pokemon games have becoming more and more easy...
But yes, the games are getting more and more handholding and I hate that myself.
Doesn't change much about the challenge though.
Back to this specific case: Some first arenas have been trying to teach you about type weaknesses in the past (practically a tutorial arena) and Brock has always been kind of a very big exception to this, as you were even fairly likely to not have any of the right types in your team. So this might be a way of shifting this arena in the tutorial direction.
Who knows, whether it is the same for other arenas?
I’m loving the comments! Absolute pandemonium over things we don’t have full details of or have actually played!
Beating Brock with Pikachu was the only challenging part in R/B/Y!
ffs Brock, open your eyes for once.
@earthinheritor Would have been better if they limited potions or something. This feels like someone is telling you where the extra key to their house is.
Sounds like more gate-keeping to keep new players from getting frustrated.
BORING.
Hmm not a fan of extreme hand holding, its ok to teach people the types but to just flat out deny progress of the game until you catch X to beat Y seems a little excessive.
@JHDK I recommend playing the Gen 1 remakes Firered/Leafgreen. It's a good starting point because it aged better than the gen 1 and 2 games with broken mechanics. Generally, most people I know started playing Pokemon on gen 3 with FR/LG or Ruby/Sapphire/Emerald
I hope they finally include a Hard mode option,
What a dark timeline...
I need friend
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