While now a software developer and publisher with other major interests in entertainment such as Pachinko machines in Japan, for some SEGA will always be the hardware and arcade company that brought joy to their early gaming years. It's a strong legacy, and the company often shows a willingness to re-package and enhance games from its earlier days.
Of course we have the range of 3D re-releases on the way to Europe and North America, which include Sonic the Hedgehog, Space Harrier and Altered Beast among others, and SEGA's Yosuke Okunari has discussed the thinking and objectives of these remakes and the broader practice of bringing retro classics back. Speaking to Famitsu (translated by Siliconera), here's what Okunari-san said about the 3DS titles and the importance of fans in choosing future projects.
For the Virtual Console, the concept was to recreate the games exactly the way they were originally made. Sega Ages Online presented new rules and functions, which brought a fresh new take on the way they’re played. However, the ‘3D Reproduction Project’ required further measures. That’s where we added a remake version exclusive ‘HAYA OH’ boss to 3D Space Harrier.
We wanted to go after a stereoscopic vision that was unimaginable. For Sonic from the Sega Genesis, not only did we make it into 3D, but we also added the Spin Dash, which I believe made it easier to play. For 3D Galaxy Force II, the 3D added more depth to the screen, making it less common to get lost on the route. The things staff members wanted to express in the past but couldn’t, are now possible with today’s technology. And we’d like to share that joy. For our next lineup, it will depend on all of your voices, so please continue to support us.
We're certainly keen to get release dates for the 3D series in the West, but what SEGA titles would you like to see revived next? Let us know in the comments below.