In this week's issue of Japanese magazine Famitsu, the developers behind the Wii U title Nintendo Land have spoken about its creation in a roundtable interview. Interestingly, they revealed that ideas for potential mini-game settings had to be put aside as development progressed.
One concept that never made it into the game was a Star Fox-themed mini-game, as director Yoshikazu Yamashita explains:
Generally it was easy to match the gameplay from the prototypes with one series or another. For example, a game with air and ground battles works well with Metroid. There was a time when Metroid Blast was going to be a Star Fox title, but the prototype featured this vehicle that hovered around like a helicopter and we figured that'd never be a good match for an Arwing.
Co-director Takayuki Shimamura reveals that other ideas were also shelved:
I'll admit that some of the tie-ins, like Donkey Kong and Octopus, might be stretching it a little. With the way the courses are designed, we were originally thinking about making Donkey Kong's Crash Course into an Excitebike or 1080 Snowboarding title at first.
Would you have liked to have seen Fox and friends in Nintendo Land? Or do you think these characters - along with other famous Nintendo faces - will make their way into the inevitable sequel? Drop a comment to let us know.