News Article

Kid Icarus: Uprising Will Use the Circle Pad Pro

Posted by Thomas Whitehead

Maybe not as expected

Kid Icarus: Uprising has seen some delays, with some attributing the March release to the upcoming Circle Pad Pro. That was only a rumour, though Director Masahiro Sakurai has now confirmed that the peripheral will be a available to use in this title.

Speaking to Official Nintendo Magazine, Sakurai confirmed that an extra control option is now in place for left-handed gamers:

The way we are using the Circle Pad Pro in the game is to provide support for left-handed gamers. We've made it possible to use the right Circle Pad in place of the left one.

Intriguingly, this means that it will be possible to use stylus aiming with the left hand, but there won't be a control scheme that incorporates both Circle Pads. This is attributed to the fact that the development team didn't see the peripheral until the announcement of Monster Hunter 3 G, an amazing admission considering that this is a Nintendo published title. That said, it appears that stylus aiming was a design choice, preferred to dual-stick aiming:

This would end up being just the same as controls on other platforms and I think the quick aiming possible with the touch panel suits the game best.

For our left-handed readers in particular, do you think this is the best control scheme? Would any of you right-handed gamers have also liked the option of using both Circle Pads?


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User Comments (63)



milkman12 said:

WOAH! that just means it will be even BETTER!(im left handed, btw) my problem is, the buttons will do something. my left hand will occupy the circle pad pro, and my right hand then has to occupy either the original circle pad, the d-pad, the touch screen, or the buttons.the circle pad pro is an add on that will fall off if it doesnt stick to the system. so if i occupy the circle pad pro AND the buttons, i will only be holding one side. i would drop my 3ds easily. its the same thing with the touchscreen. i NEED to occupy the left side of the 3DS, or i will drop the 3ds easily. if the buttons are still the only way to command the character, then i need to STOP using the second C-Pad(meaning i also have to stop moving my character) so i can press the actual buttons. i hope that the D-pad is the control scheme for left-handers, or else we'll be stuck with using the Original C-Pad(which will be a pain).

Left handed people are the next step in evolution, but the only thing that operates for lefthanders are toll booths for driving. if its the exact same thing for this game, i will NOT pay money for this unless a DLC comes out for better controls.



JustAnotherUser said:

I'm left handed so this is great news
I can understand why they won't use the second pad for aiming, it would be too slow and inaccurate... plus it would take a bit of time to add support for aiming.



SlyGuy29 said:

I'm a righty, but I still think they made the right choice. (no pun intended)



SunnySnivy said:

The title scared me. It made it seem like it was going to be necessary to play the game.. I'm not a fan of dual analog control. (Or having to purchase accessories to play games.)

But, since it's just "compatible", no big deal. Also good news for left handed people!



bezerker99 said:

Since when did devs start caring about left-handed gamers? (Btw, I'm a lefty!) xD



BulbasaurusRex said:

@milkman12 Kid Icarus: Uprising doesn't use the face buttons (at least not for actual gameplay). You'll be using your right hand with the right circle pad and the R button, while your left hand will hold the stylus for touch-screen aiming. Maybe it will make it a little heavy holding it with just one hand (the CPP snaps in; it won't fall off), but you can always rest the system in your lap or on a table or armrest.

By the way, don't forget that the Wiimote and nunchuck controls on the Wii are perfectly usable for lefties.



abINC4L said:

I'm left handed but the problem is my 3DS has a case (in which I'd like to limit removal as much as possible so it doesn't break) and yeah, a Circle Pad pro won't fit on it. BUT being slightly able to use my right hand, I might as well get used to using my right hand ><



NintyMan said:

I'm a rightie, but I feel good for the lefties. No one should miss out on what's going to be an amazing game. I wouldn't mind dual-analog, but it's not absolutely needed. It's rather interesting that Nintendo would hide a secret even from their own colleagues, but now with the left-handed problem settled, the control issues might very well have been solved.



milkman12 said:


well then GEE.maybe that control scheme of your would work for YOU since that logic leaves out the fact that you would use the CCP. i use my RIGHT hand for the touch screen,my Left hand for CCP. although, im glad that the face buttons are not compatable. but whatever. since your logic follows right-handers, i guess the left trigger is acceptable for Lefties.



C-Olimar said:

@1 hasn't the number of left handed people decreased in the las few thousand years decreased? I remember a study of scriptures and paintings that showed Ancient Egyptians were around 35% left handed, compared to something like 10-15% now.



kyuubikid213 said:

I'm Right-Handed. I kinda wish it used Dual Analog controls, but I can see why it doesn't. Besides, everytime I hear the phrase "aim with the stylus," I think back to when I would play Call of Duty 4 on my DS. Good times. The only thing that made them "bad" was that my L button died...but that is off topic.

Great news for Lefties! Leftys? Leftieses?... You know what I mean.



k8sMum said:

@c.olimar: whilst there was a considerable decline around victorian times (from 10% to 3%) we've rebounded. it is suspected that the industrial revolution forced many lefties to become righties in order to safely use the machines of the time.

btw: we are always there, hiding in the shadows, cursing your scissors and knives that don't work for us...waiting, patiently waiting, til we can take over and make you all contort to do simple tasks. mwahahaha!



KiroX777 said:

i just wish it supports dual analog now, or at least comeback out with a new thumb stylus that allows u to use ur thumb as a stylus, but also allows u to still press buttons. im just waiting on some real call of duty games to come out and not suck for 3ds! that would be a fun game for the train or something.



Scissors said:

This is almost worst.

Nintendo is all like "yo we get that you want dual analog support, and we're going to give it to you. Except the right stick does the same thing as the left stick." This is like that Nintendo Life make a wish and have it corrupted thread.



warioswoods said:

"This is attributed to the fact that the development team didn't see the peripheral until the announcement of Monster Hunter 3 G, an amazing admission considering that this is a Nintendo published title."

It's not amazing. The CPPro was only created to make it easier for certain 3rd party developers to carry over a console-style control scheme for their more traditional fans. There is absolutely no evidence that it will be a part of their 1st party strategy, nor is there any logic at all to believing in this mythical "redesign".



Corbs said:

I will always be thankful to my first grade teacher for switching me from a lefty to a righty. Biggest favor anyone ever did for me.



KiroX777 said:

@19 the redesign isnt "mythical". Its logical and inevitable. they WILL make that "3ds light" everyone has known about since day one of the 3ds announcement.



TikiTong said:

That's god to know, even though I dont care for the Circle Pad. BTW Club Nintendo stil hasn't changed their rewards!!!



Knuckles said:

Darn, this was my only reason for getting the CPP, outside of wii u support and super smash bros 3ds. Maybe DLC for righties and lefties who want dual analogue?



BulbasaurusRex said:

@milkman12 What are you talking about? I gave the control scheme as it relates to lefties like you. As a righty, I'll hold the stylus with my dominant right hand and use my left hand with the existing circle pad and L button (while not using the CCP at all). Why would you hold the stylus with your non-dominant right hand?



Kyloctopus said:

Well I'm glad to hear that. I heard from people who tried the game first hand that the game was impossible to play for lefties.



BenAV said:

From what I played of the game, I reckon dual analogue would suck really bad, so whatever.

Good for all the lefties.



Drewroxsox said:

Whew!!! what a relief. By the title of this article, I thought I was going to have to buy this brick along with the game. ( I have to save my money and buy my own games... I also heard good things about the CPP, but it still would look rediculous playing with it in public) So as a righty I'm glad it only uses one circle pad



k8sMum said:

@corbs: good grief, how old are you corbs? they weren't still changing kids from lefty to righty when i went to grade school, back in the early 60s!

i am an artist, mostly portraiture. if i had been switched, i doubt i would still be one. i am extremely left handed. i think i would have bit anyone who had tried to change it. add in the fact that we are the only ones in our right minds and it's all good.



Henmii said:

Hopefully the controls will be good enough. Many people who played the demo were not 100% satisfied and hoped that the circle pad pro would solve their problem. But it seems that won't be happening now.



theblackdragon said:

i don't really give a crap about two circle pads or not. just tell me what i need to purchase in order to play this game, and then give me the game already, NIntendo



Corbs said:

I was in first grade in 1977. And she changed all of us who were lefty. Now I am totally right-hand dominant and have been ever since. And very thankful for it.



V8_Ninja said:

I'm happy that someone else besides me realizes that once you go mouse/stylus, you can't go back. However, it is disappointing that more control options were considered for those that just can't get mouse/stylus controls. Either way, I'm still getting this game.



komicturtle said:

I enjoyed the Stylus controls for Metroid Prime Hunters. I hope this game irons out my qualms with the control of that game, though. Never played the CoD DS games but I heard they are real good and definitely show how FPSes can be done on DS, along with Dimentium 1 & 2, and MOON.



ianmage1 said:

I'm left-handed, but I guess I've adapted to right hand controls, living in a right-handed world...
I was actually hoping for a dual analogue control scheme, rather than the touchscreen.



accc said:

I'm glad that they're sticking with stylus controls and only using the CPP as a stopgap solution for left-handed players. The entire game has been designed around the use of stylus controls, and joystick aiming is a lot slower and clunkier than stylus aiming, so if they switched over to joystick controls then they'd essentially have to redesign the entire game to compensate.



Odnetnin said:

Only problem is that the CPP's circle pad feels different than the built-in one, I hear, which might affect awesomeness for lefties.



ThomasBW84 said:

@warioswoods - I see your point, but having played a demo of this game a long time ago I instantly thought that the controls were a disaster. I'm left-handed, and unlike some other lefties find it really difficult to hold a pen or stylus and control it properly with my right hand. Before it's pointed out by anyone, I'll clarify that I don't have the same issue with a Wii Remote because it's a completely different feel pushing down on a touchscreen. Strange, but I doubt I'm the only leftie in that particular boat.

I would think that the designers would have been aware that, for a percentage of gamers, the controls would be an issue. The fact that they weren't amongst the first to know (based on Sakurai's comments) that the Circle Pad Pro was being developed is surprising to me.

Not many first-party titles will use this peripheral, that's more than likely true, but I find it surprising that the Kid Icarus devs had so little time to sort out their alternate control scheme.



shinesprite said:

Well that's a relief (I'm a leftie as well). I just wish the other circle pad could be used for camera control.



WingedSnagret said:

I'm a righty as well, but good news for lefties all the same. Also very good for the game itself, because it means that more people will buy it. I really wish it was March already!



Knuckles said:

i just reread the last paragraph, i missed sakurai saying he perfered stylus control, and what he says will sell the game. Just look at super smash bros.and HIS kirby games. By the way is sakurai still developing kirby games? i know hal makes them but is he involved at all? if not its rather sad he cant even make games for HIS own video game character anymore...



Crunchy_in_milk said:

It'd be nice if I could use the ABXY buttons instead (a lá Metroid Prime Hunters) so I don't have to pay an extra $20 for an accessory I wasn't planning on buying...



NX01Trekkie1992 said:

I'm a righty, and while I'm glad that they added the option for lefties, I still think dual analogue control would be best



WiiLovePeace said:

Oh man, I was hoping that left circle pad would be for movement, right circle pad for shooting / attacking, it would've been perfect! I used the circle pad & stylus combo on a demo of this game & it felt really awkward & I got hand cramps fairly quickly. The 3DS is just too small for that control scheme with my big hands I guess, or I'm too used to my DSi XL. Well I guess it's a bonus for lefties anyway



TysonOfTime said:

I actually think dual analog would be WORSE, as the game is so fast paced that you would need the stylus/touchscreen to stand a chance.



TheGreenSpiny said:

I'm glad too hear they won't be using dual analog. This means I'm gonna buy the game. Though I don't know how much easier this will be for lefties... With the extra width the CCP adds, it might be awfully hard to stretch that thumb over to the touch screen. I'm also glad to know I'm not the only one who prefers touch screen aiming.

@48: The hand cramps go away with time. I used to get them playing Metroid Prime Hunters, but when I started playing Dementium I never had a problem. But then again all of Renegade Kid's shooters were smoother and more accurate at 60 fps.



Chobi said:

It's good to see the circle pad pro is getting more support. I'm wondering when the circle pad pro will be release state side. I just know Kid Icarus: Uprising is going to be a great game.



DaveGX said:

ya know what makes me the most nervous about this is because I have the exact same problem with Metroid Prime: Hunters, whereas there are pre-programmed schemes there. As a lefty, I felt neither 1 was them was usable to me because they both felt completely awkward. That said whatever the "face" buttons are....without them in use, I dunno. I still feel this could somewhat awkward because knowing Nintendo, the same thing will happen here as well, with no way to set your own controls.



The3DSisMINE said:

NO,No,no,no,no,no,no,no,no,no,no!!!! I am super excited to get this game. When I went to PAX I was estatic to find out that KID ICARUS was there to try out. I played 5 minutes of it and I was done. Not because of the demo but because my hand hurt like HELL. This game needs to have an option for using both circle pads. If not I will only be able to play this game for like 10 minutes so i can rest my hand for 30. Bad Idea Nintendo.



Monsti said:

I'd still prefer "real" controls cause this way of playing is really uncomfortable but now I'm concidering buying it. As a lefty myself, the game was basically unplayable for me at GamesCom...



Beechbone said:

Stylus aiming is a lot more accurate and I don't know why there were so few first person games on the original DS except the great Metroid Prime Hunters, Moon, Dementium and couple of others. Yeah, how about Dementium 3DS?



tvshowking said:

So far, all I'm seeing is a £15 tax for left handed people to play the biggest game release for a console.



BudrSbastig said:

The worse news in the txt, is that you aim with the stylus. This never works and makes the game feel clunky! was a day 1 buy, but not now.....first 3ds big hitter that will fail!



Rapadash6 said:

I'm definately excited for this game, but extremely concerned about the controls. I really wish this was coming to Wii instead, as those would be the ideal controls for this game. Sin and Punishment controlled like a dream.



Stuffgamer1 said:

YES! I can actually look forward to trying this game now! Only thing is...anybody know when/if the fool thing's actually releasing in America?

tvshowking has a point...but honestly, I figure I'll get the device for other games that support it (Kingdom Hearts 3D, for example) anyway, so it doesn't matter much to me. Granted, I'd still have much rather it had two circle pads built in to begin with, but...can't have it all, unfortunately.



castor said:

How about that rumor of a new 3DS with another circle pad? I'm still holding on about buying a 3DS just because that rumor. (Since the one circle pad one was released fast to compete PS Vita sales)



WingedSnagret said:

In terms of overall gameplay, I'm just gonna dive right in and learn on the go. Thats how I've always done it. Of course I die a lot but I quickly catch on to different control schemes. And I'm glad as well that they stayed with the stylus/touchscreen idea for attacking/shooting, it seems easier to me to aim and fire in such a way.



C-Olimar said:

@16 the decrease of lefties during the industrial revolution was due to the fact the children would eat with their right hand, as that was where their food was served and... clean up after going to the toilet with their left hand, which became known as their 'cac-hand'. They would use straw for this, so it was rather messy. People would not want to use this hand for their dy-to-day business.

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