User Profile

Beechbone

Beechbone

Poland

Joined:
Mon 7th February, 2011

Recent Comments

Beechbone

#2

Beechbone commented on Soapbox: It's A Tragedy That Rare Replay Isn't...:

Sure, it's a shame it's not on Wii U but there are two reasons for that. One is obviously the business reason. Rare is owned by Microsoft so they only develop for them. The other reason is technical. There are a number of Xbox 360 exclusives in the collection, including some N64 games like Perfect Dark or Banjo, which in Rare Replay are emulated on Xbox One from their Xbox 360 releases, just like Viva Piñata. Making Wii U version would require to port each and every of these games from 360 to Wii U. And here comes the business again: it's just not worth it.

Beechbone

#4

Beechbone commented on Nintendo NX Might Be The First Social VR Platf...:

NX could potentially support VR in the future but I don't see it being designed around it. They want to show the system next year so they already have more or less finalized design for its inner tech and peripherals. I would rather expect Nintendo going really heavy on cross-platform features between NX and New 3DS or whatever handheld device is going to replace it. I think they are going to once again change the controller to something unusual.

There's some talk of NX being some sort of hybrid, maybe its controller will be the next Nintendo handheld at the same time? That would be interesting.

Beechbone

#5

Beechbone commented on The Binding of Isaac: Rebirth Launches on the ...:

I just don't get it why some companies have problems releasing their games worldwide, in 2015, the digital age. Binding of Isaac: Rebirth has also launched on Xbox One (region-free console) and it's also not available in European store, so it's not only Nintendo platforms. I'm really disapointed as I was hoping to play this on my New 3DS.

Beechbone

#7

Beechbone commented on Rumour: Nintendo NX Shipping This Time Next Ye...:

It might come out in 2016 but not in the middle of the year. It's hard to imagine Nintendo announcing the console presumably in June (at E3) and launching it just month later. And if they were pitching the system to third parties at this year's E3, well, it takes more than a year to produce a big scale game, especially for an unknown system.

Beechbone

#8

Beechbone commented on Fire Emblem Fates Storms to Number One in Japan:

If it starts at quarter million I wonder how crazy it can get by the time it gets released in the West.

By the way, are both editions of the game fully priced or are they a bit cheaper to encourage gamers to get both of them?

Beechbone

#9

Beechbone commented on Satoru Iwata Didn't Apologise For Nintendo's E...:

I think that Nintendo has some good content this year, they just failed to show it during Digital Event. Too much time was focused on small scale games like the AC Home Designer or that controversial Metroid spin-offs, while the Treehouse and trailers show awesome stuff like SMT x FE, Yoshi's Wooly World, Fast Racing Neo, there's incredible Fatal Frame trailer and Devil's Third I think is in schedule. So yeah, the problem was not content and Nintendo should not apologise for it. Iwata seems to acknowledge that what they showed at Digital Event was not the stuff people wanted to see during the main presentation.

Beechbone

#11

Beechbone commented on First Impressions: Our Maiden Flight In Star F...:

I don't know how it plays but I wonder about the not so impressive graphics. They have to independently render two screens at once, both at 60fps, maybe that's why the visuals are not like stuff we are used to on Wii U.

Beechbone

#13

Beechbone commented on Splatoon Successfully Inks Top 10 Territory in...:

The date for Splatoon console bundle is kind of werid. Usually things like that go on sale on the launch day of the bundled software. Maybe there's some news coming to E3 about Splatoon that will make people without Wii U go and grab the bundle.

Beechbone

#15

Beechbone commented on Splatoon 1.2.0 Update Promises A More Pleasant...:

@Pinkman Yeah, I mean, I still win a lot of matches, and those I lose I feel I deserved it but it felt painful to go against Kraken trio with a team of low-level players. Then again, you have to know how to make the best use of secondaries and abilities so it's not just about unlocks. As you go you get better at playing the game, and it's a lot of playtime till level 15-20. By the way, is there a level cap?

Beechbone

#17

Beechbone commented on Splatoon 1.2.0 Update Promises A More Pleasant...:

I think I'd like to see patched is the matchmaking. I had no trouble finding people to play with but it would be good if matchmaking was better at matching people of similar level. It really shows when level 20 players play with, say, level 5 players. Higher levels have access to better gear so it messes up the balance a little bit.

Beechbone

#18

Beechbone commented on Review: Splatoon (Wii U):

Splatoon is a great fun and surprisingly both online and in singleplayer. I have not yet played the battle dojo but the rest is awesome. The graphics, the music, the characters. I hope that additional modes and maps will be made available soon.

Beechbone

#20

Beechbone commented on Exclusive: Slightly Mad Studio Head Ian Bell S...:

@firstnesfan Fair enough. But GT was designed for PS3, just like Forza 4 was desinged for X360, and just like Mario Kart 8 was designed for Wii U. Each of these titles looks and runs great on their respective systems but to port them over would require some serious work because each system uses very different architecture. They clearly were building Project CARS for PC and new consoles share a lot of similiarities with modern PC's. They probably didn't think about how their code would translate onto Wii U and now it's too late to achieve similar effect on all systems. Even if they downgrade the visuals it will still run at 30 fps, which is half of what ideal performance on PC/X1/PS4 is.

Beechbone

#21

Beechbone commented on Exclusive: Slightly Mad Studio Head Ian Bell S...:

I understand why everybody is angry but quality of Project Cars on Wii U would be seriously compromised. Worse graphics, worse framerate and worse controls than on other current gen platforms. Maybe it's for the better. Hey, at least they don't say something like "haha, screw Nintendo" but look to the future to support the next console with what can become the best version of the game. And every Wii U fan will eventually buy NX anyway.

Beechbone

#25

Beechbone commented on Video: Go Beyond The Beards With This Behind T...:

Until now I wasn't aware of the new guitar button layout. That explains why there's no backwards compatibility with old instruments. I like that they are trying to change GH and not just go with a remaster of old formula. Still it seems there's no drums support, am I right? That would be a shame.

Beechbone

#26

Beechbone commented on Xenoblade Chronicles X Will Use Downloadable D...:

Now I;m actually considering getting an external HDD and a digital copy of the game. I'm almost out of free space on my 32GB Wii U due to all the recent Virtual console titles being, especially Metroid Prime Trilogy. Also I got Wind Waker digitally from some promotion.

Beechbone

#27

Beechbone commented on Weirdness: Super Meat Boy Is Calling For Your ...:

I would like to see him appear in Smash just because I like Super Meat Boy and they could surely come up with some cool moves for him. Not gonna happen, because he's not that popular amongst Nintendo fans, and he is, you know, a chunk of meat with no skin, bleeding constantly, can't see it being a good fit for Smash.

I'd love to see Shovel Knight, though. And Rayman, and Bayonetta, and ... there's so many to choose from. Hell, I would even like to see a boy from Little Inferno

Beechbone

#29

Beechbone commented on The Binding of Isaac: Rebirth Developers Talk ...:

I upgraded to New 3DS so I'm ok with it releasing exclusively on the most recent hardware but it seems strange that a 2D game with simple graphics can't run on standard 3DS while some visually impressive 3D games can (like Smash Bros).

Beechbone

#32

Beechbone commented on Nintendo's Implementation of Cross-Buy is Surp...:

Yeah, seems like a hell of an exploit. Nintendo should finally do a reliable profile system that makes sense. Also, speaking of cross-buy, I would really love to see something like cloud saves, where I can play OlliOlli on the go, and when I get back home, I can continue from the same spot on Wii U.

Beechbone

#36

Beechbone commented on Review: OlliOlli (3DS eShop):

I'm loving the game but have you experienced any stability issues? The game is randomly crashing for me once in a while. It's not a deal breaker but it's probably the only game that ever did that to me.

Beechbone

#38

Beechbone commented on Harmonix Explains Why Rock Band 4 Isn’t Comi...:

I have my dlc and instruments on Xbox so I'm going with the Xbox One version, but it would be great for Wii U to have such a game on the platform. I think it would cater more to newcomers because majority of the series fans come from other platforms. But Rock Band is a great asset and its presence on Wii U would not isolate Nintendo's console from the rest. I hope it will eventually come out on Wii U.

Beechbone

#40

Beechbone commented on Review: Pokémon Shuffle (3DS eShop):

It's okay to play twice a day on my way to and back from work. Not the best match three I've seen but they made a good effort in designing the mechanics and how they tie-in with the Pokemon.

Beechbone

#41

Beechbone commented on Mario Kart 8 DLC Still Set for May as Online e...:

This was a long time coming and actually still is couple months away. I loved DLC pack 1 so obviously I'm eager to play the second one but yeah, I wonder if it wouldn't be better to deliver this content earlier. Unless it's really taking so long to develop it, then I don't mind waiting if the content is polished.