In case you hadn't noticed, EA is pruning its workforce with gay abandon at present, hacking away 1500 jobs in order to reduce its running costs. The fact that many of its Wii titles have underperformed (Dead Space Extraction has reportedly sold a pitiful 9,000 copies in North America) has surely contributed to this sorry state of affairs.
EA head man John Riccitiello is particularly cheesed off with the situation:
To be honest with you, I think the Wii platform has been a little weaker than we had certainly anticipated and there is no lack of frustration to be doing that at precisely the time where we have the strongest third-party share. Wii is where we are missing it and so I really do think that the opportunity exists to find different ways to partner with first party in this case to sort of help establish in the minds of the consumer legitimacy of some of these other brands when they are going out multiplatform because very, very few multiplatform titles are succeeding on the Wii.
It's the age-old argument again - Wii owners seem to gravitate towards first-party software while third party games - no matter how amazing they may be - tend to struggle.
To be honest, given Nintendo's dominance of the Wii games market, we don't see the situation changing any time soon, either.