They placed the controls where the hinges would have been. If that improves the gaming experience and the larger tablet form means a larger battery, this is an attractive offer.
back in '06 or so, when E3 was being canceled, it may not have been the right move. But I think E3 as an epic, yearly event now just isn't the right strategy. The appeal of e3 was always this niche of gaming, and in recent years, gaming is everywhere. And I think it's damaging to gaming, to have this cycle where developers need to devote resources towards creating something for right now. The downside is so much greater than the upside.
I think that was a good interview. The real problem here is that wiiware had promise in the beginning, and has had a number of strong games, but never really built on that, never tapped into the giant user base, has alienated a number of developers and has left Nintendo in a very, very deep disadvantage to it's competitors in the download space- be it apple, android, or psn/xbox live/steam. Nintendo has not shown (to me) that they have learned from the majority of the mistakes they made with wiiware, and there are some huge question marks going forward that the other platforms have already resolved.
It's hard to stay positive that the Wii U will get strong weekly support of content when Nintendo's past and present suggest otherwise. Especially when sony and ms have weekly drops of drastically more content.
What I like about digital is sales always support the developer/ip owner. I might not be that interested or want to spend full price on a game, so if I wait to buy it on clearance or used, the developer gets nothing. But a sale on digital content, the creators get a piece of my payment.
During the barren rpg days, this came out along with Anvil of Dawn. I went with Anvil of Dawn, and was happy with that choice. But a part of me always wondered about Stonekeep. I was hoping this would be a great chance to play it, but the review puts me off.
The success is mixed bag. It sends a strong message that Nintendo doesn't need a robust lobby and matchmaking system that MS/Sony provides. It also was a blackhole of sorts, negating most other racing games on the wii. And (maybe it's personal taste), but without a ghost item from 64, too much was sacrificed on the altar of last minute wins and rubber band competitions. Still a good game, but frustrating.
This was such a great game, it's a shame the wii audience won't experience it but at least steam and the psn are large platforms. The wii u cannot have an arbitrary cap for downloadable content, there were so many mistakes nintendo made that they need to avoid going forward.
mario kart 64, I easily played a couple thousand hours of splitscreen. So much of that game is burnt into my permanent memory, from how to best make the wallcut jump on wario stadium to being able to sense the moment the game starts running fast.
The unfortunate thing about these statements is that time and money is a hurdle for all games to have decent, robust online components. Sony and MS have not spent years developing and supporting online gaming. If Nintendo does not get it's act together with online, be it purchasing content, sharing experiences or multiplayer gaming, it's going to be too late for whatever system they have after the 3ds.
The frill I want is when I purchase digital content on a nintendo platform, it is available on the other nintendo platforms I own. Tie content to my account instead of to my system.
I don't understand, this is exactly the type of game the wii needed, and the wii u claims to be bringing to the system. Maybe they need to throw the project on kickstarter.
The wii name was awful, but you get used to it. Xbox sounded pretty lame originally, and playstation also was clunky. The only hardware company that named their consoles decently was Sega. Not that it mattered much.
If the hardware simply cannot read gamecube games easily and consistently, then it is unfortunate, but understandable. If nintendo is deliberately locking out gamecube games, either to sell in the vc or some other notion, then they are wastefully burying some fantastic software that remains playable to new and old gamers. Seeing as how the downloaded content on the wii will not be movable (and so I will keep my wii and it's gc bc), removing gamecube bc will not impact me directly, but it is a shame that many others will.
One of the nice things about the wiimote was battery life/efficiency. I know that isn't as in demand as other specs, but this controller is going to be an energy hog. I mean, it is impressive and it will be tough resisting wanting to use it all the time.
fluidity was a fantastic game on so many levels, (except for the final battle), partly because the controls work great shame this game doesn't have the controls to meet the vision
Bad reviews hurt financially, and they also hurt emotionally. It's a natural reaction. But that internal email was a lapse of judgment. The next step is for HVS to contact Amazon and ask they pull the bogus negative reviews they posted.
Echoing the sentiments of others, if the 360 or ps3 sites expanded to at least include all downloadable titles, that would be more appealing (to me) to check out on a regular basis
Looking forward to the review, if they were able to squeeze the game into the wiiware fike size, that will be some pretty fancy work and a quick purchase on my part
The reviews for From the Abyss were poor, but I feel like if there hadn't been a cart release, and this was a dsiware (or cellphone game) it would have gotten a much stronger reception. If it is broken up into two parts, so the whole game would be 400 points, it seems like a great dsiware game. But if it has 4 or more parts, considering the ds game is now really cheap, it isn't as strong a value.
As a consumer, there are quite a few vc and wiiware titles that I would buy if they even had a 100 or 200 pt sale. I have bought 15+ wiiware titles, many of which are fantastic. But there is a 2nd tier of content that I had lesser interest in and have fallen completely off my radar. A sale or price drop, even if small, would renew my interest.
I found the playbalance perfect in 64 because of the ghost item. You can steal a blue shell/lightning, or protect yourself. It was a shame they got rid of that item, later games were the worse for its loss.
glad to see the continued demo support, they must be increasing interest. It would be fantastic if games also had a 100-200 point sale the week the demo came out
If it means going to a psn real world currency, great, fantastic, and hope the next console goes with that system. In the unlikely event this is another monopoly money currency simply replacing nintendo points, this is a stupid, fanbase anger decision. In either case, phasing out nintendo points may yield some decent discounts at retail.
Lit was a great game, too bad they don't also have weekly sales when a demo for an older game hits. Not that it is overpriced, just even a 100 point sale would be something.
echo the other sentiments, would love to see a sony/ms site that focuses on all download titles. There is a real void out there in n digital console content reviews.
I would love a Criterion level collection of all cart Mario games in a great package with extras that truly does the series justice. And once that is done, move on to Zelda, and Metroid and...so on.
Comments 334
Re: Say Hello To The Nintendo 2DS - A 3DS without 3D
They placed the controls where the hinges would have been. If that improves the gaming experience and the larger tablet form means a larger battery, this is an attractive offer.
Re: Reaction: Your Opinions on Nintendo's E3 Conference
back in '06 or so, when E3 was being canceled, it may not have been the right move. But I think E3 as an epic, yearly event now just isn't the right strategy. The appeal of e3 was always this niche of gaming, and in recent years, gaming is everywhere. And I think it's damaging to gaming, to have this cycle where developers need to devote resources towards creating something for right now. The downside is so much greater than the upside.
Re: Interview: Trent Oster - WiiWare from a Developer's Perspective
I think that was a good interview. The real problem here is that wiiware had promise in the beginning, and has had a number of strong games, but never really built on that, never tapped into the giant user base, has alienated a number of developers and has left Nintendo in a very, very deep disadvantage to it's competitors in the download space- be it apple, android, or psn/xbox live/steam.
Nintendo has not shown (to me) that they have learned from the majority of the mistakes they made with wiiware, and there are some huge question marks going forward that the other platforms have already resolved.
Re: Nintendo Download: 12th April 2012 (North America)
It's hard to stay positive that the Wii U will get strong weekly support of content when Nintendo's past and present suggest otherwise. Especially when sony and ms have weekly drops of drastically more content.
Re: Talking Point: The Inevitability of Digital Retail Games
What I like about digital is sales always support the developer/ip owner. I might not be that interested or want to spend full price on a game, so if I wait to buy it on clearance or used, the developer gets nothing. But a sale on digital content, the creators get a piece of my payment.
Re: eShop Game Size Limit is 2GB
Does this indicate that Wii U will also have a 2GB cap? That wouldn't be so reasonable.
Re: Review: Stonekeep: Bones of the Ancestors (WiiWare)
During the barren rpg days, this came out along with Anvil of Dawn. I went with Anvil of Dawn, and was happy with that choice. But a part of me always wondered about Stonekeep. I was hoping this would be a great chance to play it, but the review puts me off.
Re: Mario Kart Wii Races Past 30 Million Sales Milestone
The success is mixed bag. It sends a strong message that Nintendo doesn't need a robust lobby and matchmaking system that MS/Sony provides. It also was a blackhole of sorts, negating most other racing games on the wii. And (maybe it's personal taste), but without a ghost item from 64, too much was sacrificed on the altar of last minute wins and rubber band competitions. Still a good game, but frustrating.
Re: Club Nintendo Gets Major Overhaul, Pay for Games with Coins
I enjoyed fluidity immensely, except the high difficulty of the ending.
This is great that the coins can be used for games now.
Re: Talking Point: Nintendo's Plans to Fight Back
not releasing xenoblades in the na market is insane, just a huge warning sign for nintendo's direction with the wii u
Re: Machinarium Finally, Officially Cancelled
This was such a great game, it's a shame the wii audience won't experience it but at least steam and the psn are large platforms. The wii u cannot have an arbitrary cap for downloadable content, there were so many mistakes nintendo made that they need to avoid going forward.
Re: Silicon Knights Working on "Most Requested Title" for Next Gen
I'm cautiously optimistic that Nintendo will be involved and co-develop another Eternal Darkness game.
Re: Nintendo Download: 27th October 2011 (North America)
Is there confirmation Anima (us) is an updated version of the previous release?
Re: Review: escapeVektor: Chapter 1 (WiiWare)
wasn't on my radar, going to get it now, thanks for the review
Re: Yuji Naka's Rodea the Sky Soldier is Finished
Yup, noa's abandonment of the wii in the face of great games continues to make me less like to want the wii u.
Re: Talking Point: The Most Memorable Nintendo 64 Games
mario kart 64, I easily played a couple thousand hours of splitscreen. So much of that game is burnt into my permanent memory, from how to best make the wallcut jump on wario stadium to being able to sense the moment the game starts running fast.
Re: Skyrim on Wii U a "Definite Possibility" Says Bethesda
skyrim goty of the year could be one of the greatest 3rd party launch titles for a nintendo system
Re: Nintendo Explains Lack of Online Play in Star Fox 64
The unfortunate thing about these statements is that time and money is a hurdle for all games to have decent, robust online components. Sony and MS have not spent years developing and supporting online gaming. If Nintendo does not get it's act together with online, be it purchasing content, sharing experiences or multiplayer gaming, it's going to be too late for whatever system they have after the 3ds.
Re: Review: MotoHeroz (WiiWare)
Grabbed it, thanks for the review, as always.
Re: Talking Point: The Future of No-Frills Emulation on the eShop
The frill I want is when I purchase digital content on a nintendo platform, it is available on the other nintendo platforms I own. Tie content to my account instead of to my system.
Re: MotoHeroz Races to North America on 15th September
will wait for the review, but most likely purchase. Not many great wiiware games on the horizon.
Re: Current Wii Model to be Discontinued
I wonder if gamecube bc support will still be there, much like dvd playback, and can be turned on via some future hack?
Re: Talking Point: The Great Nintendo 3DS Price Drop Debate
I'm holding off for the next version, hoping the battery life can get a decent improvement.
Re: 3D Pixel Racing
3d dot racer
no track building tho?
Re: Nintendo Download: 30th June 2011 (North America)
So is wiiware finished, or is there anything decent being developed?
Re: Xenoblade's North American Release Chances Take a Knock
I don't understand, this is exactly the type of game the wii needed, and the wii u claims to be bringing to the system. Maybe they need to throw the project on kickstarter.
Re: Telltale has "No Plans" for Puzzle Agent on WiiWare
sales must not have been there, hopefully 3ds/wi u shop will reach a greater percentage of system owners.
Re: Nintendo Download: 23rd June 2011 (North America)
Are there any stong wiiware titles still in the pipes? Lost Winds 3, right? But are titlles winding down or completely spent?
Re: Pachter: Wii U is Too Late, 'Dumbest Name Ever'
The wii name was awful, but you get used to it. Xbox sounded pretty lame originally, and playstation also was clunky. The only hardware company that named their consoles decently was Sega. Not that it mattered much.
Re: Wii U Uses 25GB Discs and Lacks GameCube Compatibility
If the hardware simply cannot read gamecube games easily and consistently, then it is unfortunate, but understandable. If nintendo is deliberately locking out gamecube games, either to sell in the vc or some other notion, then they are wastefully burying some fantastic software that remains playable to new and old gamers.
Seeing as how the downloaded content on the wii will not be movable (and so I will keep my wii and it's gc bc), removing gamecube bc will not impact me directly, but it is a shame that many others will.
Re: This is the Wii U Controller in All Its Glory
One of the nice things about the wiimote was battery life/efficiency. I know that isn't as in demand as other specs, but this controller is going to be an energy hog. I mean, it is impressive and it will be tough resisting wanting to use it all the time.
Re: Review: Overflow (WiiWare)
fluidity was a fantastic game on so many levels, (except for the final battle), partly because the controls work great
shame this game doesn't have the controls to meet the vision
Re: High Voltage Responds Badly to Scathing Conduit 2 Review
Bad reviews hurt financially, and they also hurt emotionally. It's a natural reaction. But that internal email was a lapse of judgment. The next step is for HVS to contact Amazon and ask they pull the bogus negative reviews they posted.
Re: Got an Xbox 360 or PlayStation 3?
Echoing the sentiments of others, if the 360 or ps3 sites expanded to at least include all downloadable titles, that would be more appealing (to me) to check out on a regular basis
Re: Review: MDK2 (WiiWare)
agreed that 40mb is really impressive, picking this one up
Re: Nintendo Download: 9th May 2011 (North America)
Looking forward to the review, if they were able to squeeze the game into the wiiware fike size, that will be some pretty fancy work and a quick purchase on my part
Re: Talking Point: What You Want in a New Nintendo Home Console
echoing what everyone has said about online. Don't need to reinvent the wheel, just copy the best bits of steam, live and psn
Re: Anonymous Notes Chapter 1 - From The Abyss
The reviews for From the Abyss were poor, but I feel like if there hadn't been a cart release, and this was a dsiware (or cellphone game) it would have gotten a much stronger reception.
If it is broken up into two parts, so the whole game would be 400 points, it seems like a great dsiware game. But if it has 4 or more parts, considering the ds game is now really cheap, it isn't as strong a value.
Re: Your First Look at Pandora's Tower is Below These Words
definitely fits into a category the wii is sorely lacking. always have high hopes, even if many 3rd party games have been letdowns.
Re: Nintendo Likely to Retain Price Control in 3DS eShop
As a consumer, there are quite a few vc and wiiware titles that I would buy if they even had a 100 or 200 pt sale. I have bought 15+ wiiware titles, many of which are fantastic. But there is a 2nd tier of content that I had lesser interest in and have fallen completely off my radar. A sale or price drop, even if small, would renew my interest.
Re: Mario Kart Without Items Isn't Mario Kart, That Includes the Blue Shell
I found the playbalance perfect in 64 because of the ghost item. You can steal a blue shell/lightning, or protect yourself. It was a shame they got rid of that item, later games were the worse for its loss.
Re: Nintendo Download: 21st February 2011 (North America)
glad to see the continued demo support, they must be increasing interest. It would be fantastic if games also had a 100-200 point sale the week the demo came out
Re: Current Nintendo Points will be Useless on the 3DS
If it means going to a psn real world currency, great, fantastic, and hope the next console goes with that system.
In the unlikely event this is another monopoly money currency simply replacing nintendo points, this is a stupid, fanbase anger decision.
In either case, phasing out nintendo points may yield some decent discounts at retail.
Re: Nintendo Download: 7th February 2011 (North America)
Lit was a great game, too bad they don't also have weekly sales when a demo for an older game hits. Not that it is overpriced, just even a 100 point sale would be something.
Re: Got Move or Kinect? Then Check Out Our Other Sites!
echo the other sentiments, would love to see a sony/ms site that focuses on all download titles. There is a real void out there in n digital console content reviews.
Re: Charge Your Wii Remotes with Sonic Induction Power
How efficient are induction chargers? The convenience is great, but is a significant amount of energy lost in the transfer process?
Re: Nintendo Download: 3rd January 2011 (North America)
glad robox has a demo, trying that one out
Re: Review: Frobot (WiiWare)
glad there was a demo for this, it made the sale for me (though this review helped)
Re: Review: Super Mario All-Stars 25th Anniversary Edition (Wii)
I would love a Criterion level collection of all cart Mario games in a great package with extras that truly does the series justice. And once that is done, move on to Zelda, and Metroid and...so on.
Re: Tatsunoko vs. Capcom Blocked Marvel vs Capcom 3's Wii Attack
Choice was probably dictated by sales, if tatsu had been a sales monster, mvc 3 would have made it over