Comments 170

Re: Nintendo E3 2021 Direct To Air 15th June

riki_sidekicks

@tadams587 for sure I prefer release delays for a higher quality product.

I got really burned by Xenoblade Chronicles 2, which was rushed to make a holiday release date and it showed. (Many of the worst issues were fixed in post-release patches, but it took like four months and even then a bunch of pointless irritants that would never have made it past a real playtester are still there.)

Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch

riki_sidekicks

@BloodNinja the big issue is that the men with impossible muscular physiques are designed to be more like power fantasies for men than for their sex appeal to straight women.

Basically, male characters designed for sex appeal to straight women will look more like men’s underwear models—lots of skin, clearly visible and toned muscles that aren’t steroidal.

If Malos had been designed for sex appeal the way Pyra and Mythra are, he would look very different.

Re: Soapbox: Game Genres Are Broken

riki_sidekicks

@Xylnox I thought Soulslike referred to games that take the specific mechanics that distinguish Dark Souls: enemies reset at bonfires (or meditation circles or park benches or whatever), experience points/money that’s dropped at the spot where you died, and dodge and parry melee combat based on precise timing in response to enemy animations.

Celeste is difficult, but it’s not a Soulslike. Respawning is quick and painless, you don’t drop resources at your death point because there are no persistent resources, and “combat”, to the extent it exists, consists of the same sort of platforming challenges as the rest of the game.

Re: Soapbox: Game Genres Are Broken

riki_sidekicks

@Baker1000 I would go the other way, “RPG” has become so expansive that calling a game an “RPG” conveys no meaningful information. “JRPG” is much more specific and evocative, though even “JRPG” includes a lot of variety.

Re: Soapbox: Game Genres Are Broken

riki_sidekicks

“Imagine trying to build a bridge as you cross it, placing planks down, stepping on to them, and hoping it holds. That's game genres.“

I really like this metaphor, except it goes for all of language, not just video game genres.

Re: Feature: Best SNES RPGs

riki_sidekicks

@Travelguy36 if you think MQ is the worst SNES RPG, 7th Saga is even worse. There’s a reason exactly nobody has suggested that it should be on this list.

Re: Immortals Fenyx Rising DLC Release Dates Appear On The Switch eShop

riki_sidekicks

Haven’t gotten it yet.

Those icons are just such a huge turnoff. I’m done with open worlds where the “world” is a glorified loading screen between map icons. I want more games where you see something interesting, and start going there, but you don’t make it because you see something else interesting nearby, and on the way to that you find another thing, and eventually you’re in a totally different corner of the map from where you originally planned.

Removing all those icons was so simple, and so brilliant, and yet somehow nobody but Nintendo tries.

Re: Genshin Impact Dev Responds To Breath Of The Wild Clone Comments, Insists It's A "Very Different" Experience

riki_sidekicks

Honestly, hearing that it's different is kind of disappointing. I wanted a Breath of the Wild clone, because Breath of the Wild is great and I wish there was more of it!

Most of the games so far that have supposedly been "inspired" by Breath of the Wild are either nothing like it, flat-out suck, or simply aren't out yet.

The bigger problem is that it will probably just suck thanks to the free-to-play business model.

Re: Best Nintendo Switch Open-World Games

riki_sidekicks

@fafonio open worlds are great but so are linear games. But some open worlds just suck. Witcher 3 is a great game but not because of its open world elements—it has a really serious case of “there is nothing to do or find except walk from icon to icon” syndrome.

Re: Best Nintendo Switch Open-World Games

riki_sidekicks

@Cevil Xenoblade Chronicles is not an open word game (and neither is 2). It is a linear RPG in which instanced regions must be accessed in a specified order.

Xenoblade Chronicles X is an open world game, but it isn’t on Switch.

Re: Xenoblade Chronicles: Definitive Edition Gets Rated In South Korea

riki_sidekicks

@Wexter I liked XC2 but it was not good enough to come anywhere near XC1. Too many minor complaints that added up. The game was rushed to make the holiday 2017 release date and it shows.

Fortunately, the most egregious problems, like the unskippable blade bonding cutscene, were fixed in post-release patches, but the fact that the game was released with such egregious problems illustrates how nobody playtested it or was being paid to ask “would this be fun?”