Inti Creates is undoubtedly a favourite among some of the team in Nintendo Life towers, with the development studio becoming masters of retro-style platformers and action games on Switch. The next in line is Blaster Master Zero 3, which is due to arrive on 29th July - there are also physical editions available via Limited Run Games for you collectors.
Though release is close, an upcoming demo is even closer - one will pop up on Steam as part of Steam Game Fest on 16th June, so if you have a capable PC or Mac it'll be a chance to try it out.
The studio's most recent "Hangin' at Inti HQ" video showcased some of the demo, with Producer Matt Papa and Localization Lead Andrew Singleton introducing some game mechanics. It was a 1 hour+ stream, but if you want to skip to the relevant gameplay head to the 23 minute mark below.
Are you excited about Blaster Master Zero 3, perhaps eager to see how the story of these new entries in the series will end? Let us know in the comments.
Comments 28
Definitely getting this! The 2nd game was fantastic.
Totally narrated by an english speaking person living in japan<3 I'd put money on it.
Maybe I'm the only one that watches enough NHK World to notice lol. It's the best channel<3
I actually just ordered the physical from LRG yesterday
Great stuff here, I love these games. Now if only we could get a look at Azure Striker Gunvolt 3...
I get slight Astral Chain vibes with the new dimension mechanics, particularly the switch between red and blue.
BEYOND excited for this. Already preordered that sweet $90 special edition to go with the other one I have. That gives me 3 metal Sophias that I can put on my desk at work lol
I absolutely love this series and cannot wait to play the 3rd entry and get some more details on it.
It’s always been my favorite series ever since the first entry on NES (showing my age.)
Imagine how excited I was when they announced the first Zero years ago. I’m really hoping the series doesn’t go stagnant again after this trilogy is up.
I’d love more games, just wouldn’t want it to get stale.
EDIT: I also have a Sophia tattoo.
I’m looking forward to this one.
Hard to get excited for this when it looks like more of the same. I guess hyper light drifter fans will enjoy being able to dodge.
@BloodNinja
It's not the worst thing considering each of the games were released two years apart (March 2017, March 2019, July 2021).
Time flies huh?
Corrected the release date, I incorrectly had 19th July, it's out on 29th July
I may eventually get to this one. Totally weird compared to the original NES version, but... I don’t dislike it. (I bought the first one on Switch, haven’t played it too much though.)
@RupeeClock Truly! And they aren’t the worst games, I was just hoping something would move them forward but the second one felt stagnant, whereas the first one blew me out of the water. Probably due to how different it was from the NES version, so it felt like a huge step forward.
@BloodNinja
You can tell that these are small scale projects for Inti Creates, alongside the Bloodstained Curse of the Moon titles and Mighty Gunvolt Burst.
That said, they've all been pretty top notch even if they don't necessarily re-invent the wheel, but give you more of what you know you enjoy.
@RupeeClock That’s the thing, besides asset-swapping the background tiles, the second game felt stagnant compared to the first, which was dramatically different than the original. I don’t mind sequels, but I don’t like redundant ones.
@BloodNinja
Hmm, I've yet to play it self despite when it launched.
I guess it could be forgiven if it's a way for Inti Creates to help fund themselves.
@RupeeClock I don’t think fooling the public is an honest way to make money! I mean, look at the first 4 Mario games, up to Mario World, and the variation they brought with each new addition. Or Dark Souls 1-3, how each game changed up the formula each time. I think Inti is great at making first-time entries to their games, but their sequels are so boring.
Since I know the game will probably launch at no more than $15-20 and the gameplay will likely be solid, I'm going to be all over this even if it doesn't necessarily innovate. Mega Man games only added slight additions to the gameplay over time and the series grew into a juggernaut. You don't always need to reinvent everything every time. Sometimes a good sequel is just more of the same.
@BloodNinja I tend to agree with you but some people just want more with new levels and a slightly refined game built on the experiences of making the first game. An iterative sequel can also (sometimes) have a tight focus.
It worked for mega man in the nes era.
It also worked for Mario Galaxy 2.
@StuTwo I’m with you on that, but even Mega Man games threw in variation with each new entry. I don’t feel that Blaster Master does enough to justify the sequels.
@NeonPizza I agree 100% with you! Though, when I was a kid I enjoyed 4 and 5, as an adult I just don’t like them as much as 2 and 3. 1 is a little too janky for my taste lol. I love the soundtracks from all the NES games, though.
I also feel the same way about the X series, but I enjoyed it up to 4. 5+ were all nope, for me!
@NeonPizza I love the music in 9 and 10 more than the games themselves! I just couldn’t get into them, but I’m glad you enjoyed them. I agree on the nostalgia factor for 1, but boy is that game janky in Ice Man’s stage! LOL
@NeonPizza Wow!!
I am looking forward to this and while the graphics are in the same direction, the difficulty between the two spiked. I cleared the first with little trouble, but the second (like curse of the moon 2) upped the difficulty.
Super Mario Bros 1-4 had variation because we had the USA 2. There was very little difference between SMB1 and SMB2 in Japan, just palette swaps and increased difficulty. And outside of graphics and power-ups (to show case features) not that much between 3 and world in my perspective.
I still need to finish one and two. I got so mad at the boss where you have to push the blocks on it I about threw my controller into the next dimension and sent my switch into the shadow realm
I’ve always love Blaster Master. I played it for NES, Sega Genesis, GBC, and Switch. The first Blaster Master for the Switch, I played a lot. It was the only game I really liked after BOTW from the launch titles.I beat the first one twice but didn’t finish the second one. I think a AAA game came out and I lost interest. It felt like they ran out of ideas. It was the same thing and there’s nothing wrong with that. The game is affordable and I will be getting the third one day 1.
Can't wait for this and Azure Striker Gunvolt 3
Nice to see the Movie Phone announcer working again.
I liked BMZ but hated BMZ2, so I’ll be passing on this one for sure.
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