Comments 191

Re: Poll: Have Your Joy-Con Been Drifting?

YessMasster

Voted all the time. While I had the problem I had both joycons drift several times a day, and I play about 1-2h a day. I tried disassembling sticks and it helped for 2 days. I eventually replaced sticks with ones from Amazon, albeit I am not that happy with quality

Re: Fire Emblem: Three Houses File Size Revealed, DLC Also Confirmed

YessMasster

@retro_player_22 while i understand your point of view, and generally I do agree that it'd be better if they waited with the announcement of dlcs, I do think the problem is bigger and more complex. Costs of development rose much more than costs of games and dlcs are often the way to make it even. And the fact that there will be dlcs and season pass was kinda certain.

Re: Feature: Best Nintendo Switch RPGs

YessMasster

As much as every compilation like this is bound to be very subjective, I am really glade Atelier Lulua made it onto the list! That is, indeed, one of the best Atelier games, which are really different from other RPGs.

Re: Hands On: Legend Of Zelda: Breath Of The Wild VR Made Us Want To Puke

YessMasster

I played on rented Oculus a year ago for oven an hour and had no problems with sickness, until I tried racing game (project cars, I think it was). Now, botw looks amazing in labo vr, how even I can't stomach it for more than 3 minutes. Not sure if I can work it out or not. So I really do like this experience, although I expected to be able to use it more

Re: Talking Point: Do We Still Want Achievements On Switch?

YessMasster

In addition of the issues I mentioned earlier there are few questions that need to be answered:

Are Nintendo games and consoles selling worse due to lack of achievements?

How much would implementation cost and how much more income (if any) would it bring?

Would having achievements make people buy and play games more?

Are we ready for inevitable of downpour of games existing solely for achievements, such as "I am mayo"?

Also, kotaku once had an article that I find hard to disagree with
https://kotaku.com/achievements-have-ruined-how-i-play-games-510597650

Re: Rumour: "Cheaper Version Of The Switch" Expected To Launch By The End Of June

YessMasster

@rjejr Alright, I stand corrected, in the instances I could find, there was 1 month period between announcement and release. I am honestly surprised. Also, on 3DS wikipedia page it say:

"Rumors of a larger model of the Nintendo 3DS being in production appeared during June 2012, when Japanese publication Nikkei wrote an article stating that the system was initially scheduled to be unveiled at E3 2012. However, Nintendo responded that these rumors were false and that the article was "entire speculation", but refrained from further commenting on the subject.[59] Finally, on June 21, 2012, the system was announced during a Nintendo Direct presentation"

And this does sound much like Nikkei rumours we hear right now

Re: Give Your Labo VR Kit A Zelda Makeover In Time For Breath Of The Wild VR

YessMasster

@KingdomHeartsFan I'd say that this depends on the level your brain perceives something as "real", and thus being isolated from outside stimuli and following head motion seem necessary. Additionally you can employ stereoscopic vision. Using VR headsets generally fulfills those conditions, even if your avatar is the camera and not games MC. Staring at the screen, however, makes you more aware that you are just playing a game, and thus TVs or screens do not make you nauseous, opposite to VR goggles - the effect comes from your brain seeing movement, while not perceiving it through inner ear. That is also a sign that the VR technology tricks your brain more than conventional gaming, where seeing the screen lets your brain know that you are actually not moving.

Re: Give Your Labo VR Kit A Zelda Makeover In Time For Breath Of The Wild VR

YessMasster

@Bunkerneath These are barely semantics and depend on point of view. There are non-first person games on ps vr, and also, if you consider that the first person character does not need to be the same character as the one being controlled by gamepad, than you do fit in the definition - the camera movement reflects the movement of your head, thus camera is your VR-avatar, which follows Link, and Link is not your POV character.