Xenocity

Xenocity

Too Weird for the Weird...

Comments 950

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@Dakt
As for European sales... NeoGaf's and Eurotracker's numbers show them doing better in France and Germany than in the UK, by far.
The industry is stumped on why France and Germany are buying more Nintendo products than the UK.
Even Pachter (this sites favorite analyst) can't wrap his mind around it.

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@Dakt
Nintendo has never succeeded in shaking the kiddie, family friendly, nerdy, and "casual" stigma they gained with SNES.
Part of this is the competition and press constantly labeling Nintendo with those labels.

Sega marketed hard in the early 90s as having the system with "hardcore" games and "mature" games, while Nintendo was for kids and parents!
This is what the MD/Genesis marketing revolved around.

Sony and then Microsoft took it further and continue to do so.

No amount of dark colors, M-rated games, and marketing has been able to convince "hardcore" gamers that Nintendo is mature.

Nintendo's own output reenforces the kiddie, family friendly, nerdy, and "casual" stigma with it's first party releases.

Sony and Microsoft focus heavily on releasing AAA and M-rated games with little to no T and E Rated games.
They rarely market any E and T rated games.

Literally all the Xbox 360, Xbox One, PS4 and PS3 marketing focuses on AAA games, Sports games, and M-rated games.
That is big reason why everything else does bad on those systems.

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@Dakt
Germany, France, and Austria are 3 of the 4 biggest markets in the EU for gaming. These 3 countries make up the majority of theEU gaming sales.

Nintendo does well in those markets, while the rest of the markets ignore them due to the kid friendly image, the same thing that UK hates Nintendo for as well.

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@Peach64
Actually Nintendo was forced to go it alone in the U.S., after Atari pulled out of the distribution agreement.
Though in the end it was revealed that Atari was planning to sabotage and kill the NES and Nintendo if they went through with distribution.

SNES did well in the U.S., but better in Japan.
Nintendo 64 did really well in the U.S., with the U.S. making up the bulk of sales.
Gamecube did the best in the U.S. as well.
Wii did unusually well in the U.S. and Japan, with Germany and France following suit.
Wii U is doing the best in Japan, U.S., Germany and France.
Same goes for their handhelds.

NPD numbers are different because around 2008 they switched to title based ranking not system based ranking for sales.

The top 10 were all games that released on multiple platforms.
No platform exclusives made it into the top 10.

The cut off for the top 10 was ~625,000.

If NPD went back to the old system of ranking each version of each game as a separate listing instead of bundling them together the list would be radically different.

NPD doesn't reveal numbers on anything.
The ESA called out NPD's numbers for being inaccurate last week.
http://www.hardcoregamer.com/2016/01/15/esa-slams-npd-for-misleading-2015-video-game-sales-numbers/187600/

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@Dakt
Actually it's full price in Euros, Canada, U.S., Japan and South Korea.
Though Eurozone and Japan had special promotions at launch.
Splatoon has sold over 2 million without the UK sales included at most full price.

Splatoon is still selling decently around the world at full price with it being in the top 5 in the weekly Japanese charts.

Nintendo has no trouble selling plenty of retail games at full price outside of the UK.

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@XCWarrior
Wii U did launch with FIFA 13 in the UK (and everywhere else).
Though EA never bothered to give it a full push anywhere in the world and it lacked a lot of features and content compared to the other versions.

Xbox One also launched with FIFA as a timed exclusive in the UK and EU And didn't do any good.

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@DESS-M-8
It's quite simple.
The data shows that those who play AAA games, M-rated games and sports games, ignore most other games.
These are called the "hardcore" gamers and they identify Nintendo with being a kids, family and "casual' company (since the early 1990s).
They wouldn't take a Nintendo system if you paid them.

They are put off by bright colors, E-ratings, most T-ratings and non AAA non sports games for the most part.

This is why non AAA games, non M-rated games and non sports games struggled to breakeven on PS3, Xbox 360 last gen.

Everything is struggling hard on PS4 and Xbox one that isn't AAA games, M-rated games and sports games,

Traditionally AAA games, M-rated games and sports games do horrible on Nintendo systems dating all the way back to NES.

On the other hand all games that aren't those tend to do better if not well on Nintendo systems.

Those who play AAA games, M-rated games and sports games aka the "hardcore"/real gamers are a very different market than those who don't play them aka the "casuals", nerds and kiddie gamers.

Re: A Digital Code for The Legend of Zelda: Twilight Princess HD Will Be $50 in North America

Xenocity

@FragRed
That's not entirely true.
Western 3rd parties spend the majority of the development costs on marketing and promotion.
They are also are very inefficient at development, causing their budgets to spiral out of control.

Activision literally spent over $150 million on marketing the newest Call of Duty.
They spent less than $50 million on actual development.

EA spends something similar for each major EA Sports title and each major non sports release.

WBi, Ubisoft, Microsoft and Sony spend similar amounts for each major release.

They are all stuck in a massive marketing arms race which is driving up their cost of business to unsustainable levels.

Zenimax/Bethesda spent a few hundred million on marketing Fall Out 4, which is exponentially more than they spent on development.


Most publishers charge full price for remasters and remakes with Take Two, Ubisoft, Square-Enix, Microsoft, Sony and Nintendo doing most of it last gen and this gen.

If Twilight Princess fails to sell well, it will quickly drop in price.
The same thing happened to Nintendo's other low selling titles on Wii U, 3DS, DS and Wii (including Windwaker HD)

Re: Reaction: Nintendo Titles Miss the UK Top 40 Once Again

Xenocity

@Folkloner
It wouldn't matter what NX turned out to be, the British have traditionally never cared for Nintendo systems as a whole.
Only Wii and DS were able to perform on par with the competition in the UK.
Literally every other Nintendo system has bombed in the UK to date.

Re: A Digital Code for The Legend of Zelda: Twilight Princess HD Will Be $50 in North America

Xenocity

@MitchVogel
NOA's Amiibo site lists and shows the standalone Amiibo for a release in the same day.

The main complaints with the original versions were:
The graphics
The character models
The load times
The controls
The screen ratio

It's in all the reviews from 2006.
All they need to do is fix it all and maybe add a few surprises in as a bonus to get this game to be well received.

Re: Editorial: Nintendo's Next Generation of Experiences Needs to Engage With Our Day-to-Day Lives

Xenocity

@cleveland124
That's partially true but all of Nintendo's systems have lagged behind the competition that is undisputed truth based on specs. Though competition made very little money on gaming in the end.
To be fair no two Nintendo controllers are a like and each refused to conform to industry standards.

Microsoft entered in a massive arms race in hopes of bankrupting Sony and Nintendo. Microsoft can literally afford to spend whatever it takes to knock everyone out of gaming.
Microsoft literally lost ~$6 billion on Xbox 360. Sony lost over $10 billion on PS3 and have been on the verge of bankruptcy since 2010. Sony still hasn't returned to profitability, causing them to sell of two divisions and loads of prime real estate to get cash.

Microsoft's Board massively shrunk the budget of the Xbox One in all eras in order to please shareholders. You cannot justify losing billions on products to shareholders.

Sony went cheap on PS4 in order to turn a quick profit on PS4. PS4 isn't making enough money to save the company.

This generation is known for being horribly under powered and abandoning cutting edge technology.
Lots of gamers are unhappy that the companies took the "greedy" route instead of taking billions in losses.
PCs and other devices are putting PS4 to shame in graphics.

The day of cutting edge consoles are gone for good due to costs of selling them at mass market prices!

Thus NX console should be able to match PS4 and be cheaper when it launches due to both consoles using common CPUs that are modified.

Re: Talking Point: Considering amiibo Features and the Reality of 'Physical DLC'

Xenocity

This outrage isn't any bigger and louder than:

The Ocarina of Time (N64) physical preorder content (yeah there was a huge backlash over it)

The Star Fox 64 being bundled with Rumble Pak (it was the only way you could get the Rumble Pak for the first six months)

The Perfect Dark bonus content for linking a Gameboy using the GB Camera, you use also were able to use the GB camera to put peoples faces in the game.
(this had a huge uproar too from the non GB camera people)

The Windwaker preorder deal where you got the Ocarina and Master Quest discs set (A lot of people were up in arms and the media ran with it).

The Mario Kart: DD bonus disc for those who preordered the game and bought it. The bonus disc had demos and some rare items for Fire Emblem (GBA) that wasn't in the game.

The Pokemon Colosseum bonus disc that gave you Jirachi (it was the only way to get him until the DS event). This was a huge outrage.

Metroid Prime bonus content that unlocked if you linked Metroid Fusion to it, including the Fusion suit and Metroid (NES). This was far more controversial than this.
Metroid Fusion unlockable content for linking with Metroid Prime.

Let's not forget the special bonus disc for Metroid Prime 2 that was only available to select My Nintendo users in NA. It contained Metroid Prime 2 E3 demo and the Metroid Time line (it came out a few months ahead of the game).

You all were equally outraged this time last year, because you had to preorder and buy Code Name S.T.E.A.M to get the Majora's Mask pin in NA (Yes there was a very huge backlash over this last January).
I still cannot believe people and gamers were so enraged over this, that it lasted for few months.

It's like there has been a Nintendo controversy over products starting with Ocarina's(N64) Preorder content.

You all have very short memories on how Nintendo has "screwed" everyone.

Re: Talking Point: Considering amiibo Features and the Reality of 'Physical DLC'

Xenocity

@electrolite77
None of those games added new content.
Also Uncharted Collection didn't do well on PS4, because people thought it was too expensive.
Halo:MCC sold well despite the multiplayer portion of the game still being broken. Microsoft hasn't been able to fix it yet.
Gears of War:Ultimate isn't anything to crow about and I hear it isn't that good of a remake.

You need better examples of better remakes/remasters.

Re: Talking Point: Considering amiibo Features and the Reality of 'Physical DLC'

Xenocity

@Clockwerk
Nintendo has been pressured for almost a decade now to adopt DLC fully inline with the industry.
This is what the majority of gamers have been demanding as they like DLC.

Either way, we don't know that the rumored dungeon is on disc at the time of sale.
It could be included with an update or the Amiibo could have a big enough memory chip to hold it.

Re: Talking Point: Considering amiibo Features and the Reality of 'Physical DLC'

Xenocity

@plasticcoated
People actually praised Link's Awakening DX for it how it used GBC/GBA hardware to improve the game.

Just like people praised the use of Majora's Mask using the N64 expansion pack.


There is nothing "wrong" with adding value to Amiibo and diversifying the company.

Every time Nintendo has tried to diversify itself from gaming, it has been met with anger and hatred by gamers, the media and the industry.
This is very negative backlash is why Nintendo quit doing TV shows and other licensed goods in the mid 90s.

No one complains that Microsoft and Sony use gaming to funnel people into their other divisions.

Re: Nintendo Download: 14th January (North America)

Xenocity

@TG1
89 and 90 aren't considered good under the review standard that developed at the beginning of last gen.
Most gamers in the West normally skip games that score less than 95 and typical refuse to play games that score 90 or less because they are viewed as average or crap.
NPD has repeated shown how badly 90 or less kills sales of games.

Re: Nintendo Download: 14th January (North America)

Xenocity

@rjejr
M: Zero Mission is a full fledged remake of Metroid (NES) with an added area at the end you have to complete.

Star Fox: Zero is essentially a reboot of the Star Fox Universe, while having no relations to any of the other Star Fox games.

Re: Nintendo Download: 14th January (North America)

Xenocity

@Slim1999
Nothing I said was trolling.
Zero mission is the lowest rated 2D Metroid game, since Metacritic and Gamerankings began.
It is also one of the 3 lowest rated Metroid titles in existence.

Also the game is also controversial for the lack of new content and being too short to warrant the price (Especially at $35 at the launch on GBA) and even too expensive for most at $10 on the VC.

Re: Rumour: Twilight Princess HD to Feature Special amiibo Dungeon, Hero Mode and Touchscreen Inventory

Xenocity

@abe_hikura
NA has no listings for a standalone game.
NOA said you could only buy it with an Amiibo if you wanted the physical release and if not buy digital.

I don't see the game receiving a huge print anyways, especially with all the negativity surrounding the original release.

People are just overreacting and probably be part of the millions who regularly buy the Sims DLC and EA Sports DLC packs.
Everyone cheers with the rest of the industry gives away exclusive content and yet always complain when Nintendo follows suit.

I'm surprised more people aren't up in arms over the soundtrack being a preorder bonus.

Re: Rumour: Twilight Princess HD to Feature Special amiibo Dungeon, Hero Mode and Touchscreen Inventory

Xenocity

@Chaoz
Link's Awakening DX had added content when played on a GBC and GBA that the original Link's Awakening didn't have.
Those who owned a Gameboy printer and a GBC and/or GBA, had access to even more content.

So the joke's on you.

Anyways Twilight Princess HD comes with the Amiibo bundled in NA.
Those who preorder also get the soundtrack too (that's why I preordered).

Amiibo content, is no different than exclusive preorder content, exclusive collector's edition content, content that only activates on new hardware, and/or version exclusive content.
The only difference is you get a physical piece of content like my CE editions do.

I didn't see anyone have a fit when Bethesda gave exclusive content away with CE editions of Fall Out 4

Re: Pokémon Red, Blue and Yellow 2DS Bundles Confirmed for Europe, New 3DS Bundle Coming to North America

Xenocity

@Dankykong
It was in numerous interviews with Reggie and other NOA said that market research showed very little interest in New 3DS, while the XL version had practically all the demand.
Reggie also said once the original XL came to market in NA, the sales of regular 3DS dried right up.

They also said retailers refused to carry New 3DS because they don't see a market for it.

XL models make up over 75% of the total sales of 3DS in NA, and have made up 90% of the weekly sales of 3DS in NA according to NPD data and retailers numbers.

This is why GameStop is only retailer to willingly carry Non XL New 3DS.

It shouldn't surprise anyone that NA decided to go wild for the big model!