Xenocity

Xenocity

Too Weird for the Weird...

Comments 950

Re: Twilight Princess HD Holds Top 10 Place in UK Charts

Xenocity

@VanillaLake
Actually that's not entirely true.
British market is hell bent on M-rated and AAA blockbuster titles.
Everything else does horrible bad in the UK to the point of making the U.S. market looking diverse.
The only reason why TPHD is charting in the UK, is frankly due to it's dark gritty nature.

Re: Star Fox Zero Will Include An Invincible Mode For Inexperienced Players

Xenocity

The internet and social media backlash towards this announcement is growing ever bigger.
Even Eurogamer reported on the internet and social media backlash in their story on this today.

I suspect Nintendo will have to respond to control the outrage soon.

I wonder if the backlash will be strong enough to force Nintendo to delay the game further to remove said feature or cancel the game outright.

Re: Editorial: Nintendo's Virtual Console Revolution Must Wait as We Pay Once More for SNES Games

Xenocity

@medalofhonorfan
They said it in the Pokemon RBY Direct about all the work they put into the games.

Or you can ask Serebii and he will tell you all the coding they had to do to make RBY work on the VC (he's posted it on this site before).

Nintendo could price their own games dirt cheap, to the point of losing money upfront. But 3rd parties wouldn't like that, because it would devalue their games.
Nintendo's shareholders would also be up in arms over it.
Shareholders are already upset over the prices of games being too cheap.

I mean you could price most major games at $40 and they'd eventually make a profit by the second week on the market.

I mean is an product overpriced if it makes a profit on the first sale?

A company has the right to price their products as they see fit and the market has the right to reject that price to force a new price.

I mean PS1 games normally cost the same price on PS4, Steam, Windows 10 store, Mac Appstore, iOS Appstore and Google Play store.

You literally pay between $10-$20 for PS1 classics on both platforms.

You literally pay between $12-$20 for PS2 ports on PS4, Steam, Windows 10 store, Mac Appstore, iOS Appstore and Google Play store.

Hell Sega charges ~$5-$10 on PS4, Steam, Windows 10 store, Mac Appstore, iOS Appstore and Google Play store for their retro titles.

Yet no one is complaining about the prices on these platforms (and DLC).

It's only Nintendo that gets flack for prices.

Re: Editorial: Nintendo's Virtual Console Revolution Must Wait as We Pay Once More for SNES Games

Xenocity

@NodesforNoids
As I've mentioned before, Sony is making you rebuy all your digital content on PS4 at full prices.

PS1 games range from $10-$20, with FFVII being the only major title currently available. The game costs $15.99 in the U.S. on PS4.

PS2 games cost between $12 -$20 with most costing around $20 in the U.S. on PS4.

There is no discount pricing or cross buy offered for those who own any of the retro games and digital content on PS3, PSP, PSVita who want them on their PS4s.

Again Sony is charging full price for all the digital content for PS4 owners and making you buy PSN+ to play online on PS4.

Microsoft has the same policy for Xbox One.

Re: Editorial: Nintendo's Virtual Console Revolution Must Wait as We Pay Once More for SNES Games

Xenocity

@medalofhonorfan

That's not entirely true.

It actually costs a lot of money to rerate an old title just at the ESRB alone. It literally costs a minimum $10,000 to get an ESRB rating for any retro title, it could cost upwards of $50,000.

You rerate it at PEGI (EU/UK), USK (Germany), Australia board, South Korea, and CERO (Japan) you are looking at between $70,000 USD to upwards of $350,000 USD for that old game. YOU ARE REQUIRED TO HAVE THE GAMES RERATED!

Then you have to pay a team to code and debug that ROM to ensure the game work properly on that system.

When everything is done and said with, you are looking at spending a minimum of $100,000USD to upwards of $600,000 USD. Some retro titles can cost as much a $1 MILLION USD to rerelease across the world. More if rights have to be bought.

It's not cheap to rerelease retro titles globally let alone in one country.

Each platform holder takes a 30% cut.

Let's say you spend $100,000 to get the game rereleased.
You need to sell 13,000 copies to breakeven at the $10 price.

FYI Pokemon RBY had a lot of work done to get them fully functional on the VC.

IT'S NOT CHEAP TO RERELEASE OLD GAMES!!

Re: Editorial: Nintendo's Virtual Console Revolution Must Wait as We Pay Once More for SNES Games

Xenocity

@cleveland124
Actually I don't think Nintendo is opposed to cross buy.
They just didn't build the 3DS eShop with it in mind.

Once NX account system is fully implemented, I see Nintendo doing some form of cross buy.

But to be fair, even Apple doesn't allow cross buy for iOS Appstore and Mac Appstore.
I mean if I buy an app on Mac Appstore, I don't get any form of cross buy for the same app on iOS. (also vice versa).

If company wants to do cross buy in for Mac and iOS, they have to send you redemption code for the other.

Same goes for Windows 10 and Windows 10 mobile.

Re: Talking Point: The Latest Nintendo Direct Showed a Renewed - Albeit Temporary - Focus on the Current Generation

Xenocity

@caffeine_addict
I never said there wasn't anything new.

There is plenty of new stuff in existing franchises, but not many things can be considered a new IP outside of Pokkén (which I can't wait to get).

But to Nintendo's defense new IPs and games with new mechanics rarely sell well, especially in the West.
This is the same for the rest of the industry.

In the West consumers prefer established IPs with little change, and they tend to ignore most new IPs.

This why all nearly every game charting on PS4 in the West is an established IP with little change, while everything else bombs on PS4.
Nearly every new IP on PS4 and Xbox One follows the established shooter mold, AAA Blockbuster mold, and/or M-rated games.

Though to be fair Nintendo has been receiving a lot of flack over the past few years for focusing too much on innovation, creativity, and changing things up at the expense of their traditional consumers.
This Direct is receiving a huge backlash across the Western gaming media sites such as Kotaku, NeoGaf, Gamespot, IGN, EGM, etc... for not focusing on the what the West likes.
Their users are up in arms.

I am surprised the NY Times, USA Today, and Forbes hasn't ran with it yet.

Re: Talking Point: The Latest Nintendo Direct Showed a Renewed - Albeit Temporary - Focus on the Current Generation

Xenocity

@FRANKLIN_BADGE
Then you aren't taking "hardcore" gaming seriously.
You'd literally scolded and ran out of E3 based on your gaming beliefs.
We have all the data, the angry articles from the gaming press whining about how Nintendo has abandoned real gamers by making kiddie and "casual" consumers, we have NeoGaf trashing Nintendo for not producing mature content for the "hardcore".

You would get shamed and blasted in public if you lived in a Western country just for playing a Nintendo handheld in public (I get on a regular basis).
You still get criticism for being a grown man who is caught playing Nintendo games, because yeah it's too kiddie looking to be acceptable for grown men.

Animation is also not acceptable for a grown man to like in the U.S.
Same goes other types of films and TV shows.

We also have mainstream press including NPR who regularly runs stories about "hardcore" vs. "casual" gamers and the war brewing between gamers that is splitting the industry apart. They also talk about how Nintendo is ignoring the "hardcore" gamer by releasing family friendly content.

We also have articles from the BBC, Wall Street Journal, Analysts, New York Times, CNN, Forbes, Fortune (most trusted business publication in the West), Fox News, USA Today, Detroit Free Press, News Week, PBS, Nikkei, who regularly run articles about "hardcore" and "casual" gaming and how you go to Sony and Microsoft for "hardcore" games and you go to Nintendo for family friendly and "casual" games.

Nikkei (Asia's most credible business publication) just published an article over the weekend about how Nintendo profits are waning because they only appeal to "casual" and kids, while ignoring what real gamers want. (you have to be a subscriber to read their articles).

There is also food, drinks, credit cards, and other products aimed at the "hardcore" gaming life style, which heavily focuses on guns, violence, sex and AAA Blockbuster games in it's marketing and social media presence.

Now please join the horrible state of gaming in this year of 2016.

I stand by my claim there is nothing coming out this year that appeals to "hardcore" gamers in the West.

I will buy plenty of games that most wont touch, but I know better than to publicly talk about them here in the U.S.

Re: Reports Point to a 'Nintendo Land' Universal Studios Theme Park Area for 2020 in Osaka

Xenocity

@aaronsullivan
It's not the same thing.
The Western gaming industry is really hell bent on being mature and "hardcore".
This is why none of the "hardcore" gaming companies have amusement park properties or anything that could be considered kiddie and "casual" in the eyes of the gaming world.
It would literally kill Sony's sales with the Western gamer, if they opened an amusement park property (Microsoft too).

Re: Editorial: Nintendo's Virtual Console Revolution Must Wait as We Pay Once More for SNES Games

Xenocity

Original 3DS has been proven time and again by numerous sources of not being able to fully/perfectly run SNES games. Also homebrewers have not been able to run SNES on original 3DS without compromises and turning off all the OS hardware functions such as streetpass, wireless, etc...

3DS and Wii U use radically different accounts and hardware, which is preventing cross buy and the use of the same emulators.

3rd parties hate cross buy, because they view it as giving away their games for free.

Lastly most 3rd parties aren't wiling to support the VC in any real capacity after they were "burned" with the Wii VC.
3rd parties want higher prices on the VC, much like they get on Steam and PSN.

Re: Talking Point: The Latest Nintendo Direct Showed a Renewed - Albeit Temporary - Focus on the Current Generation

Xenocity

All this shows that Nintendo still doesn't get what the "hardcore" gamers want in the West.

This Direct reinforces the image and stigma that Nintendo systems are for kids and "casuals" like all their previous systems.

Nintendo should have made 2016 the year of shooters, M-rated games and AAA Blockbusters (you know the games that cost between $50M USD and $150M+ USD).

All the Western media and Western "hardcore" and real gamers are seeing is nothing but games targeted at "casuals" and kids as Nintendo has done for 31 years in the West.

If Nintendo unveils and launches NX with anything that isn't a shooter, M-rated game, and/or AAA Blockbuster game, the system/platform will lambasted for being a "casuals" and kids system/platform stopping Major Western 3rd parties and the majority of Western gamers from taking it seriously.

I mean this Direct gave me plenty of games to buy for the year, but buying them would have me laughed out of E3 as a "casual" and mocked to no end by Sony and Microsoft owners.

Re: Poll: Did the Wii U and 3DS Nintendo Direct Kickstart 2016?

Xenocity

@Jokaio

Wii U currently has more 1st party titles released for it than N64 and Gamecube received in their whole life span.

When Wii U is done, it will have more first party titles than N64, GCN, GBA, DS, Wii, and SNES all did in the West.

Wii U also has more first party games than Xbox 360, Xbox One, Xbox, PS4, PS3, PSV, PSP, PS2, Dreamcast, Saturn and PS1 if the current trend holds true.

Re: Poll: Did the Wii U and 3DS Nintendo Direct Kickstart 2016?

Xenocity

@Torterror
2.5D would probably sell worse than the already low sales the series is known for.
It would piss off both the 3D fans and the 2D fans, leaving to massive bomb of game sales wise.

2D Metroid fans still claim the 3D games aren't real Metroid games and have ruined the series.

The 3D fans claim the 3D games are vastly superior to the 2D games and believe Nintendo shouldn't bother with the 2D games this day in age.

Funny enough Federation Force has the chance of easily being the best game in series due to the 4 player co-op and having online modes.
Also being more shooter oriented, makes the game more appealing to the Western markets.

Right now Metroid (NES) and Metroid Prime (GCN) are tied for the best selling game in the series at ~4M sold.

All the rest of the Metroid games have struggled to sell 1M globally.

Metroid Prime 3 was the only other Metroid title to sell more than 2M units globally (Metroid 1 and Metroid Prime sold better).

People forget how badly Metroid traditionally sells.

Re: Poll: Did the Wii U and 3DS Nintendo Direct Kickstart 2016?

Xenocity

@Pluto14
The hate for Federation Force is quite simple.

Group A) wants a new 3D Metroid in the vein of Metroid Prime

Group B) Wants a new 2D Metroid in the vein of Super Metroid.

Group C) Wants something new and is willing to try Federation Force and is tired of retreading Metroid Prime for 4th time.

If Nintendo any time soon releases a new 2D Metroid in the vein of Fusion or Super Metroid, and/or releases a Metroid Prime 4 that follows the template of the first trilogy, you bet the gaming media and gamers as a whole would blast Nintendo for rehashing the same formula for the upneth time instead of doing something new with Metroid.

I mean a large part of the criticisms of Metroid Prime 3 was the fact it rehashed the same template of the first 2 games and didn't both to shake things up.

People were already tired of the Metroid Prime Template by the time 3 dropped on Wii.

Gamers and the media are already complaining about the games shown in this Direct were too much of the same stuff and the games aren't doing anything new.

Gamers are already complaing about how Star Fox Zero is another rehash of Star Fox 64 and is stale, instead of shaking Star Fox Zero up and doing new stuff.

It doesn't help that this Direct is being slighted as having too much filler content and being too Japanese.

Re: Activision Won't Have a Booth at E3 This Year

Xenocity

@Jacadamia
E3 has literally turned into multibillion dollar marketing spectacle.

You either go over the top big, or be laughed out of the show Nintendo style.

If you really want to show actual products to the public you go to other gaming events

Re: Activision Won't Have a Booth at E3 This Year

Xenocity

EA isn't having a booth this year either, instead they are holding their own show down the road at the same time.

There is no reason to have a booth at E3, when you are big enough to have your own show.
I mean with today's technology, you don't need E3.

Take Two and Bethesda will still be present at E3 with booths...

People seem to forget how expensive E3 has become for companies these days.

Re: Video: Nintendo UK Launches Pokkén Tournament Countdown Clash Series

Xenocity

I can't wait for this.

Seriously though the name is pronounced with a hard O as in Poke and the é is pronounced as a long e as in ee and Pokémon

Pok (as in Poke) kén (as in Keen)

I've ran the title through speech software to make sure I was pronouncing it correctly.

I guess the American jokes about the British not being able to pronounce correct, keeps on giving.

Re: Ubisoft Battling To Resist Hostile Takeover From Media Giant Vivendi

Xenocity

@Detective_TeeJay
Actually Vivendi isn't a bad company, they are just known for making stupid decisions like merging Activision and Blizzard together and then letting the company buy itself from Vivendi.

If anything Vivendi would make Ubisoft better, though Ubisoft would no longer be family owned.

Vivendi grew Blizzard into the name we all know including it's IPs such as WoW and Diablo.

Re: Reaction: The Pokémon Direct Was Short and Slick, But Had a Blunted Impact

Xenocity

Did people actually expect something big from a Direct that was listed from the beginning as being 5 MINUTES long??

I mean the biggest complaint about the XY was the fact that Gamefreak revealed too much information at the announcement and subsequent events ruining Gen VI by the time they hit the stores.

This time I think Gamefreak is returning to form and won't bother to show us anything concrete until after launch.

Only Gen VI was given massive pre launch attentin.

Re: Editorial: Triple-A Third Party Games Will Need Creativity as Well as Marketing for NX Success

Xenocity

Listen Major 3rd parties got the message loud and clear over the past 4 gens.... No one buys their games on Nintendo systems.

I mean Ubisoft said they were done with AAA blockbuster games and M rated games on Wii U when Watchdogs Wii U bombed massively. Ubisoft said it confirmed it's fears that type of game isn't wanted on Nintendo systems. To be fair the Assassins Creed games also lacked content and patches on Wii U.

EA sad Madden and FIFA's bad sales at Wii U launch showed a lack of interest. Granted both games lacked modes and tons of content that the other versions had.
When Mass Effect 3 bombed on Wii U, EA said that was the final straw for their support. Granted you could get the the full trilogy at the same price on other consoles and PC a week earlier.

WB pulled the plug on Wii U for AAA Blockbuster games and M-rated games when Arkham City game bombed and Injustice DLC numbers weren't big.

WB just pulled the plug on PC/Steam over Mortal Kombat 10 selling poorly and the PC/Steam fans demanding they fix the game.
Sadly WB said they aren't going to bother to fix Mortal Kombat 10 on PC/Steam because it's not worth doing because the PC/Steam market is "hostile" and "ungrateful".
WB pointed out that PC/Steam fans weren't serious about playing Mortal Kombat 10, because they demanded refunds for the game, which is something that Playstation and Xbox gamers don't do.

Activision ended their AAA Blockbuster games and M-rated games on Wii U because no one was buying and playing the games. Though to be fair, they didn't advertise or talk about the Wii U versions. The Wii U versions also lacked content, patches and many maps.

Granted the Wii U versions had better content than the PC versions (PC versions are always way worse than the other versions).

etc...

The point is you don't see Playstation and Xbox owners complaining about broken games and lack of content and modes. They always fall into line, preordering them, and buying them.

It's rare for the owners of Playstation and Xbox to not buy a game because it's broken.

They don't even ask for refunds.

I mean if Bethesda sell millions of copies of Skyrim on PS3, despite the game being a barely playable port and not have it impact sales, then there is no excuse for Nintendo owners (the game also reviewed well on PS3).

FYI all Bethesda's game at launch are horribly buggy and broken at launch, with Fall Out 4 keeping to tradition.

It also helps that Sony and Microsoft give priority to 3rd party games and make sure they get the prime release spots.

Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX

Xenocity

https://dromble.wordpress.com/2013/10/17/20-reasons-why-nintendo-should-consider-investing-in-their-own-sports-studio/

It talks about why EA Sports platform per system.

EA did successfully reverse engineer MD/Genesis lockout program and threaten to release the code publicly unless Sega gave into theirdemands.
This is why Genesis/MD received the best sports games, while SNES got the shaft from EA.

Sega agreed to co-fund and market EA games, while allowing EA to sell the games royalty free on Genesis/MD

Saturn continued the deal.

EA pulled the plug due to Sega developing 1st party sports games on Dreamcast.

This also talks about how EA publicly announced they weren't going to support Nintendo 64 before it launched, forcing Nintendo to give them the deal they wanted.
Lincoln was able to give EA enough to give the N64 some support.

EA also threaten to boycott Gamecube unless Nintendo gave them a better deal than what they did on N64.
https://dromble.wordpress.com/2013/10/17/20-reasons-why-nintendo-should-consider-investing-in-their-own-sports-studio/

Nintendo refused to give EA new terms on Wii.

"My guess is that EA saw poor share on the Wii and Nintendo promised to help it gain greater share on the Wii U, and EA hadn't seen enough progress to give it confidence that it should continue support," explained Michael Pachter, famed video game analyst and managing director of equity research at Wedbush Securities.
http://www.eurogamer.net/articles/2013-06-26-ea-and-nintendo-the-collapse-of-the-unprecedented-relationship


https://dromble.wordpress.com/2015/01/21/former-nintendo-executive-dan-adelman-discusses-nintendos-culture-third-party-support-and-much-more/
This is the Interview Dan Adelman, the former eShop exec (he used to head 3rd party relations at Microsoft).

He openly states that the major 3rd parties refused to support Wii U and 3DS because Nintendo wasn't wiling to offer them the same deals as Microsoft and Sony. He was explicitly asked about EA and Take Two.

"For Nintendo to break this cycle, I think they need to invest and absorb some of the risk for third parties who try to embrace the features of Nintendo platforms and help communicate to consumers which games are on par with Nintendo first party games in terms of quality. Sony and Microsoft spend a lot of money securing exclusives – or at least exclusive features – on the top games and since Nintendo doesn’t really do that, third parties focus on the other systems. I’m not sure about Sony, but I know Microsoft also has a team of technical people that will go work with a studio for a few weeks or even months to help them make their games as good as they can be on those platforms."


He also openly states with his work with 3rd parties, that major 3rd parties do want to compete with 1st party games.

From the interview last January.

"It really comes down to the business case for these publishers. Nintendo consumers buy Nintendo systems primarily for the first party content. There’s a bit of a self-fulfilling prophesy in that publishers feel that they can’t compete with Nintendo first party, so they choose not to invest in making high quality products for the platform."

It's clear that Nintendo's focus on 1st party content is killing 3rd parties sales.


This is what an EA employee told CVG on why they pulled the plug in January 2013.

“Nintendo was dead to us very quickly. It became a kids IP platform and we don’t really make games for kids. That was pretty true across the other labels too. Even the Mass Effect title on Wii U, which was a solid effort, could never do big business, and EA like Activision is only focused on games that can be big franchises”.


Anyways If EA does support NX, it will with Madden and FIFA to test sales for the future of EA support.
If they do millions in sales, they will be back in force.
If they bomb, regardless of how EA gimped them then it is game over.


I mean 3rd parties can count on Xbox and PS4 owners to buy their games, regardless of quality and content.
It's rare for an major 3rd party AAA game, Sports Game, and M-rated games to do bad on those platforms, even if they treat the consumer badly.

Though a few weeks ago WB openly stated in their last financial report they were done with the PC/Steam market because of how "hostile" the market is towards them.
They also stated they weren't going to fix MK X on Steam/PC and it wasn't going to issue the rest of the DLC for the game either on that platform.
They literally called the PC/Steam consumers "ungrateful", "hostile", "Too Demanding"
They also called out Steam users for demanding refunds, which PS4 and Xbox One owners don't do on games.

WB isn't the only Major Western 3rd party who hates dealing with the PC/Steam market for the same reason they hate dealing with the Nintendo market.

Are the Nintendo and Steam markets "hostile" to Major 3rd parties or are the major 3rd parties at fault for it for treating the consumers poorly?

Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX

Xenocity

@kensredemption
Actually EA is quite profitable now.
They leveraged their sports games to get the deals they received from Microsoft and Sony.

It was hinted/rumored at in 2012 that EA was threatening to kill Xbox One when it launched in 2013, because Microsoft was refusing to give them what they wanted.
Then 6 months later Microsoft announced the huge deal to secure best EA support for the generation on Xbox One, by financing EA at EA 2013.

Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX

Xenocity

@JaxonH
Actually the only sports game that Sony still makes on a regular basis is Baseball because EA doesn't make MLB.

Right now EA owns the exclusive rights to NFL, FIFA, NHL, NCAA College Sports, NASCAR, PGA Golf and another sport.

Take Two/2K owns the exclusive rights to make Basketball (NBA) games.

The only major sports that do not due exclusive agreements are Bowling, Tennis and Baseball.

NFL will go after you if you make a U.S. Football game without their permission, even if it doesn't use official teams.
FIFA doesn't allow you to make any soccer game, even non FIFA leagues without their permission.

Same goes for the other leagues/sports.

EA and Take Two/2K are the reasons that Microsoft cited on March 29th 2004, when they shut down their longstanding XSN Sports brand and studios.
https://en.wikipedia.org/wiki/XSN_Sports

Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX

Xenocity

@JaxonH
You also remember that the key reason why EA refused to support the Dreamcast, was due to Sega making it's own 1st party sports games.
Sega publicly stated that EA demanded they disband Sega and 2K Sports (it was part of Sega then), in order to get EA games on Dreamcast.

EA stated that Sega's refusal to drop it's 1st party sports line was the reason why they didn't support the system.

In the late 1990s, EA was a keen observer of console launches. It knew that striking a deal with hardware companies while they were building their system — when, according to Gordon, they were worried about costs and putting the company at risk — was to EA's advantage. "That's when you strike your five-year licensing deal," Gordon said. Probst saw a field of competitors going against EA's growing sports franchises and wanted something more.

"'We want to be the only sports brand on Dreamcast,'" Stolar recalled Probst saying. "'We want the exclusive rights to be the only sports brand on Dreamcast.'"

This surprised Stolar, whose strategic planning included Visual Concepts as a key element in making Dreamcast a success.

Stolar countered. "I said, 'Larry, I'll tell you what. As a third party, I'll agree to that. But I'm not going to agree to that for first party. I bought Visual Concepts for $10 million. So you can compete with Visual Concepts. We'll have Visual Concepts sports titles and we'll have EA sports titles, and that will be it.'"

Probst didn't budge.

"No, I don't even want to compete with Visual Concepts," Probst told Stolar, who replied, "'Forget it then, end of story.'
rightthere.http://www.gamasutra.com/view/feature/4128/the_rise_and_fall_of_the_dreamcast.php?print=1

This is the same reason why both Microsoft and Sony quit making sports games that compete directly EA.

Re: Rumour: EA And Nintendo Looking To Rekindle "Unprecedented Partnership" On NX

Xenocity

@JaxonH
Actually Nintendo offered to match EA dollar for dollar on advertising on Wii U, but it wasn't enough for EA.
They offered this deal to Ubisoft, WB, Capcom and Activision.
Only Ubisoft and Capcom took them up on it.
To be fair, Madden and FIFA that launched on Wii U on launch day, lacked the majority of the content the other versions had including the online modes.

Can EA fully support NX without violating their massive exclusive co-marketing deal with Microsoft (It's biggest in the industry)?

Microsoft already gives EA special treatment and has a $400 Million dollar deal with EA to get the best sports games this gen (Sony versions lack content.
Microsoft also gives EA and Activision part of the XBL revenue.
Microsoft lastly gives EA special exemptions from XBL rules.

Sony gives EA and Activision part of the PSN+ revenue.

Both companies also agree not to compete with EA when ti comes to software.

Nintendo will have to match Microsoft's deal, stop funding indies, stop releasing sports games and any other games that competes with EA..
Nintendo also needs to make sure they give EA a largest amount of their press conferences and NDs while making sure EA has no competition for the holiday period each year.

I don't think can afford to give EA what it wants.

Re: Pokémon Red, Blue And Yellow European Pricing Is Confirmed

Xenocity

@TheLastLugia
Well to be fair Gamefreak did put a lot of work in these games and has a say in the price.

So technical side, it's probably worth $10 price tag in the U.S.
But since you cannot see most of the technical stuff done to them, people won't understand the work and value in them.

My posts had to do with the fact that people are still complaining about 3DS and Wii U VC pricing, when it is better than Sony and Microsoft's digital pricing for retro games.
Yet for some reason Sony and Microsoft escape the criticism and have people defending them on it.

I have no interested in the VC release of Gen 1 games.
I decided to buy the Cities Skylines: Snowfall expansion pack instead.

If Gamefreak announces Gen 1 remakes in the Gen VI engine, then I'll be more willing to spend money on it.

Re: Pokémon Red, Blue And Yellow European Pricing Is Confirmed

Xenocity

@TheLastLugia
Yet not many are making an issue out of it, let alone talking about it.

Microsoft does the same thing for Xbox 360 digital purchases on Xbox One.
Still no one complained.

Some are defending Microsoft and Sony over it.

Everyone is up in arms about Nintendo having the upgrade prices for NES, SNES and N64 games.

The prices for Pokemon Gen 1 VC are getting media outrage, social media outrage, and gamer outrage across the board as being GREEDY and RIP OFF.
It's being decried as TYPICAL NINTENDO!

Re: Guide: Setup and Key Facts for Nintendo Account and Miitomo Preregistration

Xenocity

@MrSands
You get to choose your region, but are locked to that region with that ID.

If you wanted to access a different region, you have to create a new ID and be signed in as that user ID.
So every time you want to play content from the other region, you need to log out of your existing PSN ID and into that PSN ID to access the content.

You have to do this each time you want to use your other account.

You cannot access the content unless you are signed in on that PSN ID. Two PSN IDs cannot be logged in at once.

Also if you create a PSN ID via PSN Store on PS4 and Vita, you're region will be set to the region of your IP address.

You need create new PSN ID via the PSN website to get a different region.

That includes PS4, PS3, PSP and PSV

Vita on the other hand locks memory cards to region and PSN ID.

Technically Apple lets you have an Apple ID for a different region, but you can only download foreign movies, music and books.

Though you are required to have a real foreign address to do it.

You cannot access a foreign Mac App Store and the foreign iOS App Store

Steam is literally locks your region to your IP address the first time you access Steam, with no way for the user to change it.

Valve implemented this back in Fall of 2015, to prevent Steam users from taking advantage of currency exchange rates and evading local content laws.

Nintendo is just doing what Valve does with Steam now.
Very few people complain about Steam's new region locking.

Re: Pokémon Red, Blue And Yellow European Pricing Is Confirmed

Xenocity

@TheLastLugia
Actually you have to pay full price for all PS1 and PS2 classics to get them on your PS4.
Sony doesn't offer an upgrade price.

In the U.S. FFVII (PS1) on PS4 is $15.99 + tax (first PS1 game on PS4 and it came out in December).
The PS2 games on PS4 range from $12 - $20.

There is no upgrade price for those who own them on PS3.

Sony claims this is due to the emulators having to be rewritten for PS4 and all the licensing issues.

This also applies to all digital games released on PS4.

Re: Guide: Setup and Key Facts for Nintendo Account and Miitomo Preregistration

Xenocity

@MrSands
Nintendo is doing nothing wrong in that case.

I mean Apple makes you have a different Apple ID, if you want to use different regions for iTunes and App Stores. They also make you have an @icloud.com ID to use iCloud.

You have to have a different PSN ID, to "use" a different PSN region.

Microsoft makes you use a different XBL ID, if you are going to "use" different regions.

Steam locks your region based on your IP address when you first access Steam store with your Steam ID.
If you want to access a different Steam region, you need to make sure your computer has a IP address in that region.

Steam no longer allows you to change regions and if you are caught trying to change your region, you will banned from Steam.

Google also requires Android owners to have one region per Google Play ID.

Etc...

So yeah companies purposely lock you to one region per ID, mainly due to regulations and currency issues.