Comments 108

Re: Sonic Frontiers "Definitive Edition" Has Been Rated For Switch 2 (Again)

TripleJump

Normally I'm not that bothered when a game is a key card, but this one just completely stumps me.

The thing that makes this a definitive edition is that it includes all the free DLC. But if you have to download the game via the cart, you're just downloading the DLC anyway just as you would for base Frontiers. The only value including the DLC could possibly have would be for historians if the data was on the cart and they could play it in the future when the eShop goes down. But that's impossible for a key card.

Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception

TripleJump

@benmalsky198
You're right that calling the film vapid and saying it didn't meet my standards is a narrow-minded way of saying I didn't love it, especially considering many other people adore it.

I think the truth is we all look for different things in our media. I find it really satisfying when story threads and character moments tie together and lead up to some kind of emotional pay-off and its something I take for granted in all the media I watch. I felt like that was something the first movie did well and Galaxy wasn't interested in. When I left the cinema, all I could think about was all the stories the film toyed with but never followed through on. That's where the empty unsatisfied feeling comes from for me, but I recognise that other people won't feel the same way.

Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception

TripleJump

@BrianJL
I know these kinds of comments are directed at the critics who already didn't enjoy the 1st film and not directed at me... but I can't help feeling misunderstood when people say that disappointment with the film comes from misguided expectations when my bar for a compelling narrative and satisfying character writing was set at the first film, and my disappointment stems from how I felt Galaxy fell way short of that standard.

But also I'm completely thrown because I entered the cinema with the belief that I'd adore any film with Mario in it irrespective of its quality and to discover that I was entirely wrong on that and that I actually have strict standards has shaken me to my very core and made me question my very identity.

Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception

TripleJump

@Solomon_Rambling
The sugar analogy is super apt.
As visually stimulating as the film was to watch, it left me feeling really empty when reflecting on it right afterwards. I remember buzzing with excitement after the first movie, but for this one all I can think about is all the threads left unresolved and how nothing really left an impact.

The next film could introduce a billion cool characters, but if they don't do anything satisfying with them then whats the point? If the characters aren't characters, they're just 3D models, I can't connect to any of it on any meaningful level.

It's all so vapid, I can't get excited about more of this. I really hope the next one is more like the first movie because otherwise I'm not interested.

Re: Round Up: The Reviews Are In For Super Mario Bros. Wonder On Switch 2

TripleJump

@dudujencarelli
I can only speak for myself, but I find it really hard to replay games. All of the surprise factor disappears and it all just feels pointless when I'm working towards goals I've already accomplished. A curiosity for where the story will go or what new mechanics and worlds I'll undercover is my primary motivation for playing anything. When you've played it all before, it feels like the equivalent of chewing gum long after the flavour fades.

Re: Yoshi And The Mysterious Book's Switch 2 Box Art Is Suitably Adorable

TripleJump

I'm pretty excited for this one, I hope it's as good as Woolly World.

The mechanics and ideas that come from mixing objects and enemies to create new results has wild potential.
However the real question is on how varied these mechanics will get and if the level design will take full advantage.

I'd love to see a level with Frubbles where you have to keep changing his bubble type with fruit or mud or whatever to advance:
You give an apple to one Frubble to make big bubbles so can carry a mud bucket up to a 2nd Frubble to make muddy bubbles that let you slowly descend down to another area you'd otherwise not be able to reach.

Re: Mario Kart World Could Be Getting A Battle Mode Update

TripleJump

@garfreek
I dont understand why everyone keeps saying Nintendo made it easier to track down collectables, seeing as all they did was display the P Switches you've already found. Unless you input them into a website guide to highlight the ones you're missing, there's still no in-game indication of where any of the missing P Switches are.

There's a bit in Skyward Sword where you need to swim around the forest finding music tadpoles. When you've found most of them, the game unlocks dowsing so you can track them easier. There's also these beacon items you can get in Skyward Sword's Silent Realms that give you an indication where the collectable seeds are. I wish MKW let you use either of these so I could get 100% of all the things easier.

Re: Mario Kart World Could Be Getting A Battle Mode Update

TripleJump

@cyrus_zuo
I wish I could play the game like this.
Every time I try to be creative and take rails or launch off the street poles I end up going so much slower than I would be if I just stuck to the ground. I really wish they did more to encourage you to use the cool movement in this game, I don't understand why wall running and rail grinding should ever be slower than normal driving.

Re: Several Mario Games Are Now On Sale On The Switch eShop For MAR10 Day (UK)

TripleJump

@metaphysician
I was gonna make a big fuss that all of these games are much cheaper second hand, but I checked CEX and it's only Mario RPG that's substantially cheaper (£25).

Luigi's Mansion 3 (£32) & Mario Maker 2 (£30) are barely cheaper than this sale.

Jamboree (£45, £55), DKCHD (£42) & Bowser's Fury (£38) cost more than the sale.

So uhhh... that's me told lol.

Re: Review: Pokémon FireRed & LeafGreen (Switch) - Red-Hot Nostalgia In A So-So Wrapper

TripleJump

It's funny that the article calls the port "lazy" as if the people working on it had lofty ambitions but didn't have the energy to make something better (as opposed to this being their vision from the start of the project based on the budget and timeline alloted.)

I don't mean this as a criticism, I just find the word "lazy" in gaming discourse kinda odd, especially considering just how much time and effort goes into making anything game-related. If you asked me to take the Pokemon FireRed mod and add Mystery Gift items, that'd occupy me for a good few months at least.

Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade

TripleJump

@Bizzyb
I understand that gameplay is more important than visuals, but this upgrade has no gameplay changes and only serves to enhance the visuals.
If the playerbase feels that the visual-enhancing upgrade doesn't enhance the visuals (or even downgrade them), it stands to reason that they'd be unhappy, no?
You can't focus on the gameplay ramifications since there literally aren't any.

Re: Every Nintendo Switch Online Virtual Boy Game Ranked

TripleJump

@Quick_Man
I gave it a shot (I'm playing crosseyed instead of using a peripheral) and the dual-hand control scheme just doesn't work with the Joy-Con's dual analogue layout where they're at different heights. It just made everything way too confusing.

It functions sort of like the final boss of my favourite game of all time (UnWiished) so I'll probably give it another shot with the right-directions mapped to the buttons. I'm so glad they let us remap the buttons

Re: Pokémon Presents Announced For 27th February, 2026

TripleJump

The auto local time thinks it's happening in 2025. I had a solid minute of "how can the 27th be a Thursday if today is the 20th and it's a Friday" and thought I was losing my mind/bad at math.

In other news, they just added this game to Nintendo Music. Very sensible.

Re: Review: Mario Tennis Fever (Switch 2) - Slim For Singles, But An Addictive Core Gives It Online Legs

TripleJump

@Oldstalk
It's definitely not an absolute requirement, lots of multiplayer games have little to no single player.

At the same time, is it really too much to ask to want both? Splatoon & Kirby Air Riders are also amazing multiplayer games which just so happen to have single player modes that are excellent in their own rights.

What is an adventure mode if not something to satisfy people who want to play single-player?

Re: Review: Mario Tennis Fever (Switch 2) - Slim For Singles, But An Addictive Core Gives It Online Legs

TripleJump

@Anti-Matter
Funnily enough, I was actually thinking of Splatoon as a actual substantial and enjoyable single player champaign that I wish Mario Tennis would use as an example in terms of scope for a real adventure mode (as opposed to the glorified tutorials this game and Aces use instead.)

Like... Splatoon has a proper story and 3D platforming. The single player is a fully fledged video game in its own right.

We know that Camelot can make top-callibre RPGs like Golden Sun. And every time they make a Mario sports game, they always advertise the story mode because they know people loved it in the GB games. But it's always an afterthought and its such a waste. I wasn't even surprised this time because I was already burned on Aces, but it's just so deflating.

Re: Round Up: The Final Previews Are In For Mario Tennis Fever

TripleJump

@Dev-N
It's probably a silly thing to want from a multiplayer party game, but I wish Camalot would go full on Golden Sun on one of these RPG single player modes in these Mario sports games. I want to explore a world and have a melodramatic story, but all the random encounters are quick tennis matches.

Re: Talking Point: Where's Your Nintendo Labo Now?

TripleJump

I'll never forgive Labo for replacing the Wii U tab on Nintendo's official website.

I know that time marches on and old consoles stop being a part of the present, but it was bittersweet to see it happen. It felt like the end of an era.

Re: Nintendo Announces Launch Line-Up For Switch Online Virtual Boy

TripleJump

@Strawblaze
The US pricing is absolutely absurd considering you don't even get the Virtual Boy controllers with it.

In the UK it's going for £67 which is the same as getting a physical copy of Bananza or a digital copy of Mario Kart. I'd argue even that's still too much unless you're a collector.