StooBush

StooBush

Nintendo fan father of two more.

Comments 69

Re: Top Nintendo Switch Games Are Now Up To 50% Off To Celebrate The Game Awards (North America)

StooBush

Ten bucks. That's what I'm waiting for. Might be ridiculous, and some of you will probably flame me for this, but my Switch/3DS/Wii U/PS4 gaming queue is so long with already-purchased titles that I'm just going to wait until a title (digital or otherwise) I want is $10, then it's an instabuy. On my list: Untitled Goose Game, My Friend Pedro, Sumer, The Stretchers, The Touryst, and Cuphead. I haven't even started Mario Rabbids or Crypt of the Necrodancer yet, or Twilight Princess HD, or Wind Waker HD, and I'm only like 7 puzzles into Baba Is You. (I did just finally finish The Adventure of Link. Now I'm on Katrielle and the Millionaire's Conspiracy on 3DS.)

Used to be $12, when I bought Rocket League (x2 for both Switches in the house). Then RL dropped to $10 for some other promotion. Now it's $10.

I'll pay retail for Luigi's Mansion 3 and BOTY2, and if Mario and Luigi: Partners in Time ever gets Switch ported, I'd buy that. Lego Skywalker Saga, sure. Can't think of much else.

I'm gonna die with a queue as long as my arm. The price to join it is $10

Re: Hardware Review: Nintendo Switch Lite - Half A Switch, But That's More Than Enough For Some

StooBush

@Ventilator I don't love how Playstation does it either, but at least you can do it with 2 consoles. You should be able to designate a certain number of accounts as your "family" (like you can with Switch Online), and every member of the family should be able to freely download digital content and play it with their own profiles (and cloud saves, where appropriate).

I'm totally fine with not being able to play a game on two systems simultaneously (though I would love it), which is why I bought 2 copies of Splatoon 2, but having to pay full price for two digital titles vs. buying an easily-sharable (and sellable) physical copy is just ridiculous.

The Apple AppStore model is what I like the best.

Re: Nintendo Switch Now Supports Digital Game Sharing, But There's A Catch

StooBush

Soooo, I know no one has commented on this post in awhile, but as a father of 2 kids, each of whom owns a Switch, I can definitively say that this feature is so bad it's worse that having no sharing at all. We'd been all-physical until the voucher program, which is actually a pretty good deal if you're not considering selling the games in the future.

So, I bought two sets of two vouchers (worked out to $90/pair with discounted eShop cards from Costco) and got Splatoon 2 for both systems (both kids need copies of the game for local multiplayer) and Mario Party for one and Mario Maker 2 for the other, then installed Mario Party on the second kids's Switch.

Then I realized the real problem. If anyone is playing ANY digital title on Switch A, then NO digital titles owned by Switch A can be played on Switch B.

I now realize that the Nintendo website does actually describe this correctly, but all of its artwork indicate that if Switch A is playing one game (MK8), then Switch B can't play the same game, but even after a few rereads it was unclear to me that ANY digital titles owned by A can't be played on B.

This is objectively nuts. Imagine trying to explain to your kid that he can't play Mario Party because his brother is playing Splatoon.

That did not go well.

I get that Nintendo has the right to earn a buck, and they are trying to prevent bad actors from sharing games willy nilly, but within a FAMILY — and Nintendo has codified a family unit in the Nintendo architecture — there should be the ability to share games completely and without restriction, online and offline. If they want to enforce that the same digital title can't be used at the same time on both systems, I don't love that, but I can live with it.

But as of right now, my $180 lesson learned is not to purchase any Switch title digitally that can be bought physically. To Nintendo's credit, they did offer to refund me the vouchers, but since they were bought with eShop credit, I wouldn't be able to use them for anything beyond other digital switch titles, so I'm living with the status quo and satisfying myself by ranting here.

Re: Nintendo Wants Everyone In Your House To Have Their Own Switch

StooBush

No way this will fly without tying multiple units to a single Nintendo Network ID or having some family sharing architecture. People aren't going to buy 4 copies of a single digital game. (I've only rebought a digital game once (Rusty's Real Deal Baseball) in a house with a 3DS, a 3DSXL, and a 2DSXL.) Apple's done it for years; Sony does it, though it limits total devices; time for Nintendo to get with the times.

Re: Here Are the Key Lessons that Nintendo Learned from the Wii U

StooBush

I love my Wii U, and have since I got it for my son 4.5 years ago. Nintendo didn't do a good job explaining that it was, in fact, a new console. If they'd called Wii 2, it might've changed everything.

Right now I see no reason to get a Switch, actually. Maybe in a few years if SMO makes it to my must-own queue. Waiting on BotW in case I decide to get a Switch.

Re: Poll: What Do You Think of the New Nintendo 2DS XL?

StooBush

@Fath Regardless of whether or not 3D causes damage (and I agree that it doesn't appear to), I find it's headache-inducing and would rather my kids not be subject to it or throw up in the car.

And as for screen time limits, I find the entire argument to be specious. There's no hard evidence (other than anecdotal) that higher levels of screen exposure damage a kid's eyes/brain/cognitive function. Of course I don't want my kids to stare at screens all day (and they don't), but if excessive screen time were really dangerous, we'd have an an epidemic of damaged teenagers and twenty-somethings, and plenty of supporting data to work with.

Re: Poll: What Do You Think of the New Nintendo 2DS XL?

StooBush

I love it. Was never a fan of 3D, and as a parent I have to make sure the kids don't accidentally engage it. If this is ~$125 on Black Friday, I'll be picking up one. I'd buy two if I could install all of my digital titles on both using a single account like Apple's had in place for years.

Re: Soapbox: Can Mario Party Return To Its Former Glory?

StooBush

My first few plays of MP10 and Amiibo Party were disappointing, but eventually they won me over. I've especially enjoyed trying to collect all of the Amiibo tokens.

That said, I don't like the group travel in anything but Bowser Party. My favorite installment of the game was MP8, especially the monopoly-inspired level.

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