Comments 134

Re: Review: Arcade Archives NebulasRay (Switch) - A CGI Deep-Cut After Decades Of Waiting

Satan

I've only had one opportunity to play it in 1994 and hadn't seen it anywhere since.
I could never get Nebulasray working in any version of MAME even with parent sets/merged roms and an effort at recompiling all available files. I've read some forum posts from other people reporting the same issues with it. Maybe that's the reason for the price? I don't think people quite understand the work that can go into getting some games running properly, often filling in missing code requires quite a bit of detective work and this can often require contracting someone with knowledge of older legacy systems and even custom propietary development environments specifically created for only one game. Perhaps there's a technical reason why this game has never been released for consoles? For example try playing Konami's Iron Horse in MAME with autofire and watch what happens. That's likely why we haven't seen an ACA version of that, yet. Perhaps Namco didn't have a correctly dumped romset? This sort of thing happens. Read recent interviews with M2/Konami re the new Gradius collection.
People are very quick to start their rants re the price of this game.

Re: Review: Under Defeat (Switch) - A Boldly Hardcore, Cult-Classic Shoot 'Em Up

Satan

Like a turbo Tiger Heli sequel. Excellent review @Tom-Massey
It's great to know there's someone out there reviewing these games who actually knows what they're talking about.
The one thing that could have improved this package would've been M2 style gadgets for the arcade mode.
Got it on PS5 before Xmas, but may get on Switch for on the move play. Looking forward to the Strania - The Stella Machina review.

Re: Astral Chain

Satan

I enjoyed this game, but had quite a few issues with the camera, particularly during the final Noah boss fight and this completely ruined the game for me, negating the positivity I had for it previously. Its jankiness generated such frustration.

Re: Review: Metroid Dread (Switch) - Quite Possibly The Best Metroid Game Ever Made

Satan

I'm 3 yrs late to this. It's been on the shelf and I'm working through my backlog. I've never played a Metroid game before and this has been quite the learning experience. There is no handholding with this game whatsoever. I've restarted it twice. Once 5 hrs in, because I totally forgot what I was doing after a week away and once when I mistakenly started exploring for items, and again, totally forgot what I was supposed to be doing and where I was supposed to be doing it. A couple of times I was begging for a system like Dead Space's, where you'd click the right stick and it would remind you where you're supposed to be going. Anyway, I think I'm on the right track now. It's a great game, maybe not for someone new to the franchise and its somewhat unforgiving nature, but still worthy of the high review scores.