I got the Steam version and I think I'll stick with that for now, and maybe I'll pick up a console version in a sale. It's a good solid 8/10 game, but it's not an adrenaline fueled 9/10 must play. I found it a bit one-note throughout and I'd group it in the same league with Drainus which I haven't played much of since its initial release.
I haven't got a Switch 2, I'm holding out for a h/ware refresh. The PSP 1000 screen wasn't great and that was fixed, so I'm hoping Nintendo follow suit. This looks a lot like Wario World.
I've only had one opportunity to play it in 1994 and hadn't seen it anywhere since. I could never get Nebulasray working in any version of MAME even with parent sets/merged roms and an effort at recompiling all available files. I've read some forum posts from other people reporting the same issues with it. Maybe that's the reason for the price? I don't think people quite understand the work that can go into getting some games running properly, often filling in missing code requires quite a bit of detective work and this can often require contracting someone with knowledge of older legacy systems and even custom propietary development environments specifically created for only one game. Perhaps there's a technical reason why this game has never been released for consoles? For example try playing Konami's Iron Horse in MAME with autofire and watch what happens. That's likely why we haven't seen an ACA version of that, yet. Perhaps Namco didn't have a correctly dumped romset? This sort of thing happens. Read recent interviews with M2/Konami re the new Gradius collection. People are very quick to start their rants re the price of this game.
Like a turbo Tiger Heli sequel. Excellent review @Tom-Massey
It's great to know there's someone out there reviewing these games who actually knows what they're talking about.
The one thing that could have improved this package would've been M2 style gadgets for the arcade mode.
Got it on PS5 before Xmas, but may get on Switch for on the move play. Looking forward to the Strania - The Stella Machina review.
I've had this since its release on Xbox 360. I play it on Series S and bought the Switch version, and tbh it looks like it does on Series S, on Switch. I'm not seeing any major changes.
I enjoyed playing the game, but the camera is a disaster. I don't think Platinum/Clover have ever managed to produce a game with a decent camera and this one just lets you down when you need it to be on point. The final boss fight being a particular low light.
I enjoyed this game, but had quite a few issues with the camera, particularly during the final Noah boss fight and this completely ruined the game for me, negating the positivity I had for it previously. Its jankiness generated such frustration.
I'm 3 yrs late to this. It's been on the shelf and I'm working through my backlog. I've never played a Metroid game before and this has been quite the learning experience. There is no handholding with this game whatsoever. I've restarted it twice. Once 5 hrs in, because I totally forgot what I was doing after a week away and once when I mistakenly started exploring for items, and again, totally forgot what I was supposed to be doing and where I was supposed to be doing it. A couple of times I was begging for a system like Dead Space's, where you'd click the right stick and it would remind you where you're supposed to be going. Anyway, I think I'm on the right track now. It's a great game, maybe not for someone new to the franchise and its somewhat unforgiving nature, but still worthy of the high review scores.
In context Tiger Heli is an important game following on from and expanding on Capcom's 1942, but I can see why some younger gamers may not find any value in it since it's a little simplistic and spartan compared to some of the current STG games, but I love it. I've had the Japanese release for a while now. It's a 9/10 for me.
I loved my MSX, so I'd be well up for this. They're offering Konami games on PC for a sub, but it would be amazing to get them on Switch. Having access to my old games on a console would be something I'd happily pay for. Take my money D4.
@Austrian You would love Arrange L which is akin to playing a fruit machine with its bullet cancelling, transforming bullets into gold stars for collection. Give some of the Cave games Live Wire put out on Switch a shot. Mushihimesama has a similar arrange mode.
Have to say I really enjoyed this and I got 100% completion on Bowser's Fury. Fury can get a little melty though when Bowser's end game is triggered. I had to go through with it a few times just to get on with the game.
I've gotten everything related to Shot Triggers so far on PS5. I can't recommend them enough. The definitive versions of these games and while the gadgets are a little unnecessary, they fill the space on screen and look fantastic.
@masterLEON You're more likely to see those coming from Hamster's Arcade Archives once they catch up with Taito and Namco games. There are only a handful of Konami games they haven't released yet. They hinted a while ago the next Konami game would be Mikie.
I picked this up in a sale, recently. I'm getting tired of Indie stg. I can't quite put a finger on why I find this game uninspiring, I just do. I wish Cave were still making console games. Even Drainus, while it looks great becomes a chore quite quickly.
After splashing out on the recent Darius collections and being annoyed by the price cuts, I think I'll hold fire on this and get it when it's drastically reduced.
5.28 frames avg docked. Add a frame if using a USB arcade stick. You would assume that a wired stick would be better, but it connects to the dock which adds a frame. You're better off with a pro controller or a Bluetooth arcade stick.
Comments 134
Re: Hamster's 'Console Archives' Is The Closest We'll Get To Virtual Console In 2026
@BigBluePanda You can play those in 4K on Redream.
Re: Review: Terminator 2D: NO FATE (Switch) - A Simplistic Yet Fascinating 16-Bit Love Letter
Passed on it. It looks boring. And I've barely touched Ninja Gaiden Ragebound, Marvel Cosmic Invasion and Shinobi.
Re: Review: R-Type Delta: HD Boosted (Switch) - The Best R-Type? Possibly, And It's Never Looked Better
Let's hope a restart is patched in at some stage. Other than that, no complaints.
Re: Mini Review: Super Mario Galaxy 2 (Switch) - The Stars Align Again In This Cosmic Sequel
1080p in Dolphin with a Dolphin bar.
Re: Review: Earthion (Switch) - A New 16-Bit Shooter That's Bold, Inventive & Hugely Enjoyable
I got the Steam version and I think I'll stick with that for now, and maybe I'll pick up a console version in a sale. It's a good solid 8/10 game, but it's not an adrenaline fueled 9/10 must play. I found it a bit one-note throughout and I'd group it in the same league with Drainus which I haven't played much of since its initial release.
Re: Review: Fortnite (Switch 2) - A Visual Overhaul & Neat Mouse Mode Tricks For Ol' Reliable
@Orwellian87 Killer line up lol
Re: Review: Fortnite (Switch 2) - A Visual Overhaul & Neat Mouse Mode Tricks For Ol' Reliable
@orwellian87 Currently the Switch 2 has yet to justify a purchase.
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
I have this on PS5. Is there controller feedback on Switch?
Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?
I haven't got a Switch 2, I'm holding out for a h/ware refresh. The PSP 1000 screen wasn't great and that was fixed, so I'm hoping Nintendo follow suit. This looks a lot like Wario World.
Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?
First party game on new hardware and it suffers performance issues? Jesus Nintendo.
Re: Review: Fortnite (Switch 2) - A Visual Overhaul & Neat Mouse Mode Tricks For Ol' Reliable
If you want a Fortnite box for your kids, get a Series S.
Re: Review: Arcade Archives NebulasRay (Switch) - A CGI Deep-Cut After Decades Of Waiting
@sixrings Yeah, not likely to happen. Same with any of Konami's licensed games - Aliens/X-Men/GI Joe and so on.
Re: Review: Arcade Archives NebulasRay (Switch) - A CGI Deep-Cut After Decades Of Waiting
I've only had one opportunity to play it in 1994 and hadn't seen it anywhere since.
I could never get Nebulasray working in any version of MAME even with parent sets/merged roms and an effort at recompiling all available files. I've read some forum posts from other people reporting the same issues with it. Maybe that's the reason for the price? I don't think people quite understand the work that can go into getting some games running properly, often filling in missing code requires quite a bit of detective work and this can often require contracting someone with knowledge of older legacy systems and even custom propietary development environments specifically created for only one game. Perhaps there's a technical reason why this game has never been released for consoles? For example try playing Konami's Iron Horse in MAME with autofire and watch what happens. That's likely why we haven't seen an ACA version of that, yet. Perhaps Namco didn't have a correctly dumped romset? This sort of thing happens. Read recent interviews with M2/Konami re the new Gradius collection.
People are very quick to start their rants re the price of this game.
Re: 'Operation Night Strikers' Brings Four Action-Packed Arcade Classics To Switch This Year
Since the Switch 2 reveal this makes more sense now.
Re: 'Operation Night Strikers' Brings Four Action-Packed Arcade Classics To Switch This Year
@FatWormBlowsASparky It is.
Re: Review: Under Defeat (Switch) - A Boldly Hardcore, Cult-Classic Shoot 'Em Up
If you have a decent Android phone and Redream installed (Play store), you can play the Dreamcast version on it in tate mode and it runs like a dream.
Re: Review: Ghosts 'N Goblins Resurrection (Switch) - A Masochistic Medieval Marvel
I've recently replayed Ultimate Gn'G and it's clearly the superior game. I wish they'd remaster that.
Re: Cash Cow DX
Flynn's do it again. This is so much fun. Tough game.
Re: Crisis Wing Blasts Onto Switch This September
A very authentic Toaplan tribute.
Re: Review: Under Defeat (Switch) - A Boldly Hardcore, Cult-Classic Shoot 'Em Up
Like a turbo Tiger Heli sequel. Excellent review @Tom-Massey
It's great to know there's someone out there reviewing these games who actually knows what they're talking about.
The one thing that could have improved this package would've been M2 style gadgets for the arcade mode.
Got it on PS5 before Xmas, but may get on Switch for on the move play. Looking forward to the Strania - The Stella Machina review.
Re: Mini Review: Taito Milestones 3 (Switch) - Third Time's A Charm
If you don't have the ACA games, wait for a sale. Pick this up for a bargain.
Re: Review: Ghosts 'N Goblins Resurrection (Switch) - A Masochistic Medieval Marvel
@Dang69 The issues he cites are only relevant if your experience of the series is console based.
Re: Arcade Shmup 'Strania -The Stella Machina- EX' Makes The Jump To Switch This Month
I've had this since its release on Xbox 360. I play it on Series S and bought the Switch version, and tbh it looks like it does on Series S, on Switch. I'm not seeing any major changes.
Re: Review: Astral Chain (Switch) - Platinum's Best Game Ever? You'd Better Believe It
I enjoyed playing the game, but the camera is a disaster. I don't think Platinum/Clover have ever managed to produce a game with a decent camera and this one just lets you down when you need it to be on point. The final boss fight being a particular low light.
Re: Astral Chain
I enjoyed this game, but had quite a few issues with the camera, particularly during the final Noah boss fight and this completely ruined the game for me, negating the positivity I had for it previously. Its jankiness generated such frustration.
Re: Review: Yakuza Kiwami (Switch) - A Decent Port Of An Ambitious, Frustrating Game
Yakuza's fans only see the positives and excuse its issues.
Re: Review: Kill Knight (Switch) - Relentless Bullet Hell Is Rippingly Difficult But Bloody Satisfying
Looks a little like Cannon Spike.
Re: Review: Metroid Dread (Switch) - Quite Possibly The Best Metroid Game Ever Made
I'm 3 yrs late to this. It's been on the shelf and I'm working through my backlog. I've never played a Metroid game before and this has been quite the learning experience. There is no handholding with this game whatsoever. I've restarted it twice. Once 5 hrs in, because I totally forgot what I was doing after a week away and once when I mistakenly started exploring for items, and again, totally forgot what I was supposed to be doing and where I was supposed to be doing it. A couple of times I was begging for a system like Dead Space's, where you'd click the right stick and it would remind you where you're supposed to be going. Anyway, I think I'm on the right track now. It's a great game, maybe not for someone new to the franchise and its somewhat unforgiving nature, but still worthy of the high review scores.
Re: Review: Pizza Tower (Switch) - An Ingenious Platformer That Beats Wario At His Own Game
Got a lot to get on with, but will definitely get this at some stage.
Re: Review: Toaplan Arcade Garage: Kyukyoku Tiger-Heli (Switch) - Two Historic Shmups Archived By Port Masters M2
In context Tiger Heli is an important game following on from and expanding on Capcom's 1942, but I can see why some younger gamers may not find any value in it since it's a little simplistic and spartan compared to some of the current STG games, but I love it. I've had the Japanese release for a while now.
It's a 9/10 for me.
Re: Mini Review: Missile Dancer - Ardent Shmup Fans Should Lock-On To This Amazing Indie Blaster From Japan
@MeloMan Moon Dancer is like a more fleshed out version of this, but Missile Dancer is a fantastic game in its own right.
Re: Project EGG Could Bring MSX, PC-98, And Neo Geo Titles To Switch
Here's hoping the Konami games make it to Switch.
Re: Project EGG Could Bring MSX, PC-98, And Neo Geo Titles To Switch
I loved my MSX, so I'd be well up for this. They're offering Konami games on PC for a sub, but it would be amazing to get them on Switch. Having access to my old games on a console would be something I'd happily pay for. Take my money D4.
Re: Review: Mario vs. Donkey Kong (Switch) - An Easygoing, Kid-Friendly Remake That's Just Fine
What score had you never played it before?
@Shepdawg1
Re: Review: Mario vs. Donkey Kong (Switch) - An Easygoing, Kid-Friendly Remake That's Just Fine
Went into the demo completely unaware that it's an update of a GBA game and I really liked it. Will wait for a price drop and pick it up.
Re: Review: The Legend Of Steel Empire (Switch) - A Classic Steampunk Shmup Gets A Lick Of Paint
Same score as Ghosts n' Goblins Resurrection lol
Re: Review: Prince Of Persia: The Lost Crown (Switch) - Slick, Stylish, And 2024's First Must-Play
The demo made me play Metroid Dread, instead.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
@Austrian You would love Arrange L which is akin to playing a fruit machine with its bullet cancelling, transforming bullets into gold stars for collection. Give some of the Cave games Live Wire put out on Switch a shot. Mushihimesama has a similar arrange mode.
Re: Review: Dodonpachi DaiOuJou Blissful Death Re:Incarnation (Switch) - Poetic Bullet-Hell Perfection
Excellent. I got this on PS5, but I checked here to see Tom's review. Definitely agree with the 10, it's well deserved. Tom's review also gets a 10.
Re: Review: Irem Collection Volume 1 (Switch) - Three Great Games, But One Slim Package
Just get Arcade Archives Image Fight and X-Multiply. Image Fight 2 is not essential.
Re: Review: Red Dead Redemption - A Fine But No-Frills Switch Port, For A Fistful Of Dollars
Definitely a sale pick up for me. Hand held mode is enough of a draw to make this worth checking.
Re: Review: Super Mario 3D World + Bowser's Fury - A Superb Mario Adventure With A Bowser Bonus
Have to say I really enjoyed this and I got 100% completion on Bowser's Fury. Fury can get a little melty though when Bowser's end game is triggered. I had to go through with it a few times just to get on with the game.
Re: M2's 'Kyukyoku Tiger-Heli Collection' For Switch Has Been Rated By The ESRB
I've gotten everything related to Shot Triggers so far on PS5. I can't recommend them enough. The definitive versions of these games and while the gadgets are a little unnecessary, they fill the space on screen and look fantastic.
Re: Review: Ray'z Arcade Chronology - M2 Delivers Fine Ports Of Taito's Trilogy
@PKDuckman Yeah, just create a 2nd account.
Re: Review: Akai Katana Shin - One Of CAVE’s Very Best Horizontal Bullet Hells
@Cashews Guwange is intact, but supposedly there's an extra couple of frames of lag over the 360 version.
Re: Review: Akai Katana Shin - One Of CAVE’s Very Best Horizontal Bullet Hells
@masterLEON You're more likely to see those coming from Hamster's Arcade Archives once they catch up with Taito and Namco games. There are only a handful of Konami games they haven't released yet. They hinted a while ago the next Konami game would be Mikie.
Re: Review: Pikmin 1 - A Bare-Bones Port, But A Joyous Adventure
So this has been treated similarly to Mario Sunshine?
Re: Mini Review: Sophstar - A Solid Shmup Bursting With Originality
I picked this up in a sale, recently. I'm getting tired of Indie stg. I can't quite put a finger on why I find this game uninspiring, I just do. I wish Cave were still making console games. Even Drainus, while it looks great becomes a chore quite quickly.
Re: Ray'Z Arcade Chronology Brings A Trio Of Classic Taito Shmups To Switch This Month
After splashing out on the recent Darius collections and being annoyed by the price cuts, I think I'll hold fire on this and get it when it's drastically reduced.
Re: Review: Batsugun Saturn Tribute Boosted - The Best Home Release Of Toaplan's Final Shmup
5.28 frames avg docked. Add a frame if using a USB arcade stick. You would assume that a wired stick would be better, but it connects to the dock which adds a frame. You're better off with a pro controller or a Bluetooth arcade stick.
https://twitter.com/kimagreGaming/status/1663741785154404352/photo/1