Way back in 1989, Jordan Mechner's original Prince of Persia represented one of the first and best examples of what's become known as the 'cinematic platformer'. It's a traditionally challenging genre, one that combines strong art, fun storylines, and fluidly animated protagonists to bring us adventures that test reflexes and puzzling abilities to their limits. You know the sort of thing, stuff like Flashback and Another World; y'know, the classics.
Prince of Persia: The Lost Crown is the latest rebirth of sorts for the franchise — following on from The Sands of Time and 2008's Prince of Persia revamp — one that takes the established lore of past entries and ditches them in favour of a tangentially-related new lead character, and a bit of role-switching fun. Yes, this brand-new tale sees you play as Sargon, a member of The Immortals (crime-fighting hero types), and a man who meets all the criteria required of a bonafide action hero.
In the opening moments of The Lost Crown, our new swashbuckler finds himself on a mission to rescue the actual Prince of Persia (plot twist!) at the same time that he's betrayed by The Immortals and left floundering at the bottom of a pit. It's a spectacular fall from grace for Sargon — he's been proper framed by some right slags — and one that results in a constantly compelling and wonderfully well-crafted slice of platforming action from the maestros at Ubisoft Montpellier.
Of course, with these devs at the reigns (the same team behind the phenomenal Rayman series), we had a feeling this would end up being a bit of a belter, and we've only gone and been proven right. Prince of Persia: The Lost Crown serves up 20 fantastic hours of platform-puzzling (more if you're a completionist) that brings kinetic action and satisfyingly crunchy, responsive combat. It's got top-notch environmental design — par for the course with Ubisoft Montpellier, let's face it — and a supremely clever melding of time-based powers, acrobatic skills, and puzzles that gently stretch that grey matter you've got wasting away between your earholes. This team knows how to make super clever and extra stylish platformers, and it shows in every moment spent exploring and battling here.
Giving us a new story and protagonist, whilst also ensuring some nice ties to the past for fans, allows the series to reset its stall somewhat, to step back from the excesses of the bigger 3D entries to a more 'traditional' 2.5D viewpoint. This is a return to the core principles of 1989's original and puts gameplay, constant challenge, and immaculately-crafted platforming front and centre. The Lost Crown also brings some core changes to the mix though, with Metroidvania-styled backtracking and map-studying now a much bigger part of the overall experience, a change that adds replayability in spades.
It's genuinely emotional at points — especially if you're old enough to remember the first game clearly — as so often The Lost Crown perfectly replicates the magical flow of the OG Prince of Persia. In terms of vibes, Ubisoft Montpellier nails the atmosphere and attitude of that first adventure whilst delivering a game that revels in how slick, pretty, and clever modern platformers have become.
As you embark upon a tale that takes you through lush forests, across sandy deserts, the rooftops of great Persian temples, and beyond, you pick up a whole bevy of skills and powers that transform Sargon from dab-hand hero to reality-shifting manipulator of time itself. Now, we could detail all of these skills and powers here but we'd ruin a lot of the fun of progressing and discovering secrets and abilities for yourself. Abilities that are drip-fed to you at just the right time to keep the core gameplay loop from getting stale.
You'll know the general drill anyway, especially if you've been indulging in the likes of Dead Cells, Metroid Dread, or even Dark Souls, to name a few more recent examples. There's a lot of Dead Cells here, in particular, in terms of just how much tweaking you can do with boons and boosts, and the good old bonfire mechanics of FromSoftware have also made their way into yet another game.
On its default difficulty, the menagerie of skeletons, ghouls, and other monstrosities keeps you on your toes with tight, parry-based combat. There are some fantastically colourful boss fights dotted along the way, too. Each new location looks great — even if they lack originality in places — and the world is packed full of secrets, lore, collectibles, and shortcuts that open up new paths and routes through an enormous Swiss-cheese warren of a world map.
We even get a dip into full-on horror at one point as Sargon makes his way through dark, damp caves that do a fantastic job of highlighting the atmospheric soundtrack. Oh, and remember those stealthy, insta-kill E.M.M.I. bits from Metroid Dread? There are a few sequences that work a little like that thrown in for good measure. It all feels great, nothing comes off as extraneous, and what's been pilfered has been adapted to fit beautifully.
So, we've got smooth and responsive combat, fancy specials and finishers to reward perfect parries, pixel-perfect platforming, slick parkour, and clever gauntlets that test all of your accumulated skills. We've also got plenty of challenge in the form of timed challenges and tougher routes for better rewards and secrets. However, one of the most impressive aspects is how The Lost Crown gives fans of challenging platformers exactly what they want — to the point of almost feeling cruel at higher difficulties — whilst also delivering a ton of smart accessibility options that busts the genre wide open to newcomers.
The headline new mechanic in this regard is the 'Memory Shard' ability, which allows you to press down on your D-Pad to take a screenshot that's automatically added to your location on your map. It's so simple, it's so brilliant, and we guess it's a natural progression of the screenshot functions found in later Assassin's Creed games. With the ability to tag puzzles or treasures in this way, or simply to mark a route you don't have the skills to traverse just now, Prince of Persia: The Lost Crown makes it easy as pie to keep tags on everything.
We've also got the game's amulets - collectible items that tweak and boost all manner of aspects of gameplay, such as attack power and max health, whilst also giving you new moves like flashy dodges, exploding enemies, and more. Then, on top of all of this, a comprehensive accessibility menu allows players to turn on a clever platform assist mechanic that warps you past tricky sections, as well as giving you HUD scaling, a High Contrast Mode, target assistance, and sliders for damage input and output. Heck, you can even change dodge windows, parry timings, and how fast Athra — used to charge up those special Athra attacks — is accumulated. Choose your own adventure, indeed.
This all results in a Prince of Persia game that pays its due respects to the past by taking the fundamentals of the original and fully modernising them. The fact that it does this whilst also addressing many of the main issues some folk may have with this genre — i.e. the often crazy difficulty — is just the icing on top. The difficulty is there should you want it, let's be clear, but newcomers, or those in search of something more relaxing, will find plenty to enjoy, too. Let's hope this serves as the starting point for a new series, because we are absolutely down for more.
On a final note, and perhaps most importantly for the Switch version of the game, we've had very few issues with Prince of Persia: The Lost Crown in terms of its performance. It looks fantastically bright and colourful in both docked and handheld (1080p and 720p respectively) and plays at 60fps across the board, so big wins all around there. We also happened to be playing the Series X version alongside this one (you can check out our review for that port at our sister site, Pure Xbox) and the graphical differences are slight to say the least. It may lack a little fancy lighting or shadows here and there, but this is a very pretty game, especially on the console's handheld screen.
Performance isn't 100% perfect - there are some slight stutters when moving into new areas (thankfully these transitions never involve gameplay and the jitters are short-lived and minor in our experience), and some non-transitional cutscenes also had a few hiccups. Beyond this, some extra loading screens are the only other changes we noticed between the two versions; it's a very tasty Switch port, and a game that rockets to very near the top of our list of essential action platformers. 2024 is kicking off in style.
Conclusion
Prince of Persia: The Lost Crown is a slick return to the roots of this franchise that serves up clever 2.5D action wrapped up in a delightful art style and satisfying story. There's a smart balance here between old-school levels of action and challenge, moreish combat, and neat puzzles, all mixed with accessibility options and fine-tuning that open things up to newcomers and casual players. We knew Ubisoft Montpellier was a pair of safe hands and the team hasn't let us down, serving up the first must-play of 2024 in a Switch port that absolutely does the business.
Comments 102
This'll be great for $10!
This is on my radar (when Ubi discount it).
Removed - unconstructive feedback
Now this is a story all about how,
The latest POP's character design, graphics and combat got flipped, I turned to Ubisoft and said, "really now?"
Now I'll just take a moment and sit right there,
How the latest POP got a near perfect score right here.
Looks really, really excellent with an art-style like a slight hand-painted Metroid Dread.
However the full price for this doesn't look right to me personally – and since it's Ubisoft we all know there will be a good sale on it in 3 months or less.
@Captain_Toad I see what you did there
@brunojenso The tagline spured it on.
What a way to start 2024! Nice! Day one for sure.
The golden age of the 2D adventure games remains.
@dr-gorgo
most reviews are 9. Metacritic on the switch its 88
2/10
-Not enough purple
Probably gonna wait for a sale for this one.
@Jireland92
theres a demo available. You can always try it first
God damn. It’s actually pretty good. Will pick this up on Switch on sale.
And will try the demo sometime too.
@anothergamer100 @dr-gorgo most reviews for western "big" companies' games are at least 3 marks too high, I'd at least wait for the players to review it, or some smaller outlets like DigitallyD
It’s going to be sub £20 within months as is the Ubisoft way but I’m going to support this at full price (which isn’t even that high anyway it’s under £40 everywhere). Looks fantastic. Also learned today the music is by Fink and Gareth Coker which is an absolute dream team for me, can’t wait to play it
According to the Digital Foundry video, the Switch version does not require you to sign up for an Ubisoft account in order to play. (Other platforms do.)
It already looked right up my alley (I love Middle Eastern settings), so, yeah, now I'm definitely interested. At the same time, I still have to finish Rayman Legends, so I think I'll get to that first.
EDIT: Completed the demo. While I think it does an excellent job of selling the game, it also makes me feel like I'm playing the second Ori game again. Both movement and combat (melee and ranged), and its general Metroidvania-ness, feel very similar.
Will add to my List of Games I haven't Gotten Around to Buying immediately!
@anothergamer100 it’s not that I think it looks bad, just that full price seems a bit much for it, and Tekken 8 is coming out in 2 weeks.
Yep, with regards to a Uni account, you can just skip all that and sign in whenever if you want connect goodies.and rewards.
Whatever happens it will be 1/3 off by easter and half Prince by summer.
Nice… to the wishlist! By the time I trim up the gaming backlog, this should be 50% off. 😋
@Jireland92
fair enough
@Princess_Lilly
or just try the demo yourself
The review reads like a 10/10. Seems like a must-have indeed!
I thought slags was a swear word! That sentence made me laugh xx great review I’m almost tempted for this at full price because of the accessibility options. A metroidvania where u can’t get lost sounds perfect to me xxx
Sorry if someone as asked already.
Is there a demo on Switch?
Both PS5 Series x have demo live now
@IronMan30 well indie games are closer to $20 now a days
I find it funny how people in the comments are waiting for the discount, lol. Though, knowing Ubisoft... Yeah, it's better to wait for the discount. I've bought Scott Pilgrim vs. The World: The Game – Complete Edition for the full price, and a few days later, it was with a 50% discount... Can you imagine how much I was annoyed?...
@OldGamer999 As previous comments says: Yes. Demo version is available on Switch.
@Vyacheslav333
Just found the demo on my switch.
Had to go to the standard addition of the game on the eshop and then found demo.
Cheers, downloading now.
Oh I'm so happy to see this! Day one buy for me! But, the backlog is getting real...
a ubisoft game will come down in price so i will get it then..
with respect, ive got "9/10" fatigue from this site and ive recently regretted getting a few games with high marks here.
that said i was already excited for this one and will be trying the demo! (my god why doesnt every major game have a demo?!)
digital foundry switch version yeah the visuals have been reduced in spots the textures are all lower resolution the reflections featured in many scenes are completely absent shadows are lower resolution and the cut scenes tend to run at 30 fps rather then 60..but beyond this it is extremely comparable and smooth..
The original Prince of Persia was, as a player at the time of release, total garbage. Looked good though.
Can't wait to try the follow up from the little unknown plucky indie french company, maybe they've improved in the last 34 years.
Really in the mood for a metroidvania at the moment, the art style has very little appeal to me though. Luckily I found out about Afterimage recently so I can grab that instead. For €25.
I’m sure this is a good game though and the level design is probably superior so when it’s on a decent sale I’ll probably pick it up.
@IronMan30
Boo. Support the devs and send the message to Ubisoft. High quality games that are not 100 hour slogs is something we need to strive for.
Demo was a blast, will have to pick this up
@-wc- nl is the clearest example of review inflation ever, which means what they give here it’s typically 1-2 points off for a more accurate score. Content is good though, only scoring is so so.
@PJOReilly Uni? Ubi.
So when's the new Rayman then?
Where is E.M.M.I. when we need it?
Sounds fantastic!
This was my most anticipated game of the year lol.I am glad it looks to deliver, and I hope the Switch version sells well.
Been craving some Metroid so this is perfect timing.
Best value pre-order in UK seems to be thegamecollection - free poster and nearly £5 back in loyalty points (so about £33.15, minus any reward points you've already got with them). Ordered.
If this turns out to be Switch's finale year... it's going out with a POP!
@dr-gorgo nah they only do that with AAA Nintendo titles. They are less forgiving with third party titles. Also as pointed out by @anothergamer100, it is also doing great at Metacritic, so I think the score seems legit
@Hwatt I’ll support the devs and send Ubisoft that message while also simultaneously sending them the message that discounting their games a month or two after they’ve been released is still a good business practice.
Played the demo I’m in day one.
Question.
Release day in shops physical 18th Jan
Release day eshop switch digital 15th Jan
Is it true digital early? Than physical.
@gcunit
Currys UK preorder with code Crown15
Total price £38.24 free day of release delivery.
Looks like the first Ubisoft game to really sink my teeth into in ages.
Playing the demo right now and it's excellent. Combat and controls are exactly how I'd expect them to handle. Seriously didn't pay attention to any of the tutorials; just knew instinctively how this would roll. I was initially skeptical of the art style, but no more. And the music.... This is some SoT quality stuff here. It's been so long.....
I'll download the demo right away!
Going to check out the demo tomorrow or late today
Sounds like a banger to start off 2024. I'll be picking this up.
@OldGamer999 There is a demo, yes.
I do hope Ubisoft accounts for the folks that will wait on a sale and don’t deem this a commercial flop. I doubt it will sale even Mirage numbers at launch.
Just spent some time with the demo and enjoyed it. Probably gonna wait and put it on my next Christmas list though.
@-wc- you know that reviews are subjective, right?
@inkslinger
Just played it thank you.
Very good and played well and looked good.
I shall be purchasing.
Has much as I really enjoy me Mario and Zelda etc sometimes it’s nice to have a change as well.
I’m hoping the Switch 2 being more powerful will bring many third party games like RDR2, RE4 remake etc. Also I find third party FPS really wanting on the Switch due to lack of power so I’m hoping for some good FPS on Switch 2 as well.
Alot of folks who claimed it was too woke or "nice...for a cell phone game" are kicking rocks right now. Day one for me, looks awesome!
looks great, but i have a million metroidvanias that i still havent finished
@TheImperfectInsider
That's just signaling status quo. Why would Ubisoft put more effort in quality if it yields the same result as quantity?
People complain left, right, and center that their games are bloated. If they listen to our feedback and there is no change, there really is no reason to change course.
Expect 10x more AC Vahalla's because that game sold gangbusters. Just like EA doesn't care if they reskin FIFA/FC or Madden every year. Why change when it sells?
Your money has leverage and if you don't care, that is fine but don't complain when the games continue to be grind fests. I personally hope for a better Ubisoft with more unique experiences because I love some of their brands.
@Bablommebite
what about my comment suggests otherwise?
No surprise this turned out well, Ubisoft Montpellier knows their stuff. The glowing reviews has pushed me to get this sooner rather than later.
Good to hear that this turned out well, especially since I'm a sucker for Metroidvania games.
I'll have to pick this up later, though, especially on a "deep" sale that Ubisoft tends to throw like a frequent random encounter.
Dang was not expecting this game .. I love dead cells and similar type games...so glad to not see the word Metroidvania anywhere.. will definitely be picking this up down the road... Like others said when its on sale.. because its Ubisoft.., and I'll check out the demo as well
I had a chance to play a the demo for a little bit over lunch and it is really quite great. I have a solid backlog and Ubisoft is notorious for frequent sales — sometimes even just a few weeks after launch — so I'll probably wait and pick it up later, but it's definitely going on my wishlist for eventual purchase.
I think even full price is reasonable, all things considered. When you look at games like Mario Wonder or Metroid Dread, which have similar play times but are more expensive, I would probably happily pick this up at launch if I wasn't try to save money and play through the games I already own.
@Eagly_lmtd_xmasskin This is the thing, right? Ubisoft has trained consumers to never pay full price for their games, so maybe they should just factor that in to their metrics when determining if a game is a success or not. If it's a bit of a flop at launch but then sells incredibly well when it does go on sale, maybe that's actually a success story and they should treat it as such.
Cheers for the review. Good read. I'll be getting this ASAP
Easily a day 1. So what if ubi drops the price in 2 weeks 😏
Why is it called pop when you don't even play as the Prince? Why are they removing established game characters as of late? Alan wake 2, you spent more time with saga than Alan?
I can't wait! I have it preordered for my Switch OLED!!!!
@IronMan30 People say stuff like this and then complain as to why Publishers like Ubi don't make good interesting games instead of generic AC and Far Cry. Very interesting behavior/hypocritical lol.
I just got the game but haven't started yet. Looks cool. I see many comparing this game to Metroid Dread. I'll see how accurate that is.
@SecondServing I don't really complain about Ubisoft, tbh. If I do buy their games, it's at a discount.
That demo is so good. 2024 is already wrecking my budget.
PoP, RgG8, Shiren, Peach:Showtime, Dragon’s Dogma ….my year is packed and we are only 11 days in!
I feel like the Sands of Time remake team must be sweating now though.
@TruthisRare Because it is still about the prince. He is literally the only thing the characters talk about in the demo. Also PoP is the name of the franchise. You don’t play as the same prince from the game in the 80’s either. It makes no sense to create an entire new franchise just because a few characters have been moved around when the game is designed to extend the franchise. That being said that is likely why more games pick generic names now so no one nitpicks about the player character.
The lone con was slight stutters in cutscenes and loading... and that docked it a point? This really read like a 10.
Goodness, alright PoP, time for us to align once more. Glad it's a winner.
Personally, I feel like this game might should have deserved the full 10
To early to say but from extensive research and now playing the demo, I'd rank it alongside Metroid Dread and both Ori games. All of which I regard as 10/10 games
@Jireland92 I get what you mean, but this game is $50. Tekken 8 is $70, and Tekken 8 will be a skeleton of a game for at least a year or so.
"He's been properly framed by..." WHO?! 🧐
Sadly it's a Ubisoft Game and I cannot support them anymore. My heart bled already, because I had to skip Mario & Rabbids 2, but as long as misogyny and harassment is supported and celebrated in that firm, I will not give them a cent! And Metroidvanias are some of my favorite Games of all-time...
Great review, love to see that this game is just as good as it seemed (and happy also to hear that you can skip signing in if you don't want to), definitely starting it along with Another Code as soon as my discounted physical copies arrive!
Loved the demo.
Finally a game that hooked me, from the opening.
Great controls, that are easy to learn.
I hope Ubisoft continues to make games like this now. But that all depends on how well it sells.
I just don't understand some of the negative reactions over here. Bet everyone would throw themselves over the game, if Nintendo produced it, same game, same price.
Ugh I wish you didn’t have to sign up for an Ubisoft account just to play the demo. And you can’t skip it.
How long is the game supposed to be?
@Thumbsofsteel Heh? I didn't sign up for anything and I've been playing it all morning.
It's sad that many people are waiting for a deep discount, but giving Ubisoft's track record I can't really blame them. They're really shooting themselves in the foot with that. I'm considering picking this up full-price just to send a signal I want more of these smaller-scale AA games. Plus PoP is my favourite dormant franchise.
@canaryfarmer wait…really? I downloaded the demo yesterday and it flat out wouldn’t let me play it unless I signed up.
This looks more than good. I can't wait to try it out
In the "Accessibility Features" in the review it says you can remap buttons but I can't the option buttons, is it only in the full version and not the demo?
@LikelySatan idk about that. Tekken 8 looks pretty robust as far as fighting games go.
It’s amazing that they got this to run on the switch but I can’t wait for the switch 2. Hopefully the switch 2 brings better looking graphics
@Thumbsofsteel Start up the "sign up" process and then cancel it, it lets you play anyway. Really stupid, I know.
@nintendolife this game is going on Nintendo Switch's best platformer's right?
It'll almost certainly be going on more than one list.
The demo made me play Metroid Dread, instead.
Nice review and nice score! Though I really hope they do a 3D Prince of persia again someday, this will do for now. Seems like a return to form, even in 2D. The demo was pretty fun so I'll buy it someday (but I'll wait for a discount).
There are a few difficulty spikes sprinkled throughout the experience that may cause an above average amount of game players to fall off.
Some of the challenges in the Sacred Archives come to mind, but also a few of the bosses if you are unwilling to adjust difficulty.
The quality of this title is without question, but some of the choices confused me just a little bit
@Kulhy Chasing down an intergalactic bounty hunter, I think.
@Jireland92 aged well. The FGC will continue to ruin fighting games. You can see the same mistakes happening over and over and it seems like the only people that can see the pattern are outside of the community.
I love that they went back to to original concept of Assassins’ creed, which was PoP:Bodyguards.
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