
Listen. I'm not gonna dive into this review of Fortnite on Switch 2 with any ideas of pretending to know everything, or even understand anything, about a game that's grown from hastily retooled battle royale to...well...it looks kind of like Roblox now, in all honesty. What on earth is going on here?
Yes, since the last time I launched into a game of Epic's Fortnite, it's changed, I think it's fair to say, immeasurably. The menu system that you boot into is incredibly confusing if you haven't been keeping up with the changes, and looks exactly like the mess of game modes, fan content, and madness I watch my sons syphon through on a daily basis in the Roblox Corporation's behemoth.
Fortnite, it seems, has evolved into something of a lifestyle choice, and it's attracted all the big brands. Hey, there's LEGO, that's cool to see. And over there are lots of licensed superheroes in the main battle royale mode, there's a music festival going on, and there's even some sort of Rocket League-type racing thing happening. It's a lot. And, even though I may sound a little dismissive, it's actually all very impressive.

Epic has the mega-bucks to make things happen, you see, and it shows. All of the various games here are decently entertaining, great at times even, and they are collected together in such a way that it all feels, I'm sure, as though you are socialising in effect, dropping in and out of game types with your pals and getting chaotic on the mic. Again, it's basically turning into Roblox, as far as I can see.
This is all much slicker, though. You can feel the money in the bigger games, and even the fan stuff is much better. Hopping between games is fast and breezy now, too, and so there's always something, whether official or fan-made, to take for a spin without having to worry about a sluggish port making it much slower than it need be.
Let's dig in, just a little, to the core modes involved for those who are new to this 2016 game, or platform, such as it is these days. You've got the super-solid battle royale that started it all (pour one out for Save the World), seemingly available here in a few seasons at once, with superheroes and some classic older stuff all there to cycle through. It may have been around for aeons now, but honestly the building element to this — where you erect makeshift walls and platforms on the fly — just never really gets old, and having this one mode running smoothly on Switch 2 is probably enough for some to make it worth the download.

There's Lego Fortnite Odyssey, a fully fleshed out survival game that's managed to stick around and remain popular for quite some time (full transparency, I've been very excited by what I've played of this so far) alongside Lego Brick Life, a sort of multiplayer social-sim deal where you can probably spend hundreds of hours making an apartment just how you like it in a big Lego city full of other people.
Elsewhere, Harmonix gets involved with Fortnite Festival, which is a full-on rhythm game featuring rotating song selections, a song shop, and the choice to take control of one of four instruments in each song, meaning multiplayer is a go-go. What I played was, like everything in Fortnite, surprisingly in-depth and fully-featured, so I can imagine it's good fun with some pals.
Rocket Racing, meanwhile, is genuinely a pretty great online 12-player racer (by Psyonix!) that does a great job of giving you a fast-paced, flashy and very moreish arcade experience replete with everything from boost pads to drift techniques and more besides.

These offerings are the main pillars within the Fortnite zeitgeist at the moment, with all the other good stuff just gravy. You've also got a huge creative suite which has been powered up and added to over time, resulting in a flexible system that enables gamers to make impressively varied content, some of which is actually very decent - from the little I've tried.
There's freeze-tag games, co-op horror efforts, a Minecraft clone (which seems good?!), BMX games, sports stuff, sci-fi adventures and a game which I will even mention by name here, Octo Game, which is basically Squid Game online. Nice.
I'm sure none of us need a 46-year-old nerd's in-depth thoughts on every last one of the game modes and fan content bits and bobs here; we all know what Fortnite is and how it plays across the various aspects that have been added to it over the past few years. It's also free — the microtransactions, although annoying in quantity, are purely cosmetic, so ruining yourself financially is entirely optional — so I guess there's no loss to just jumping in and giving it a whirl.

Now, the big question. How does it play on Switch 2? Well, it's all very good news. Looking back on the original Switch version now, after years of iteration and several console launches, it really is a bit of a muddy, depressing mess. We all put up with it, because we're hard-as-nails gamers, but as soon as you make the leap to Switch 2, there's no turning back.
The blurred visuals have been eradicated to the point my son is happily playing it in docked mode on a big TV and thinks it looks "great". This coming from someone who baulked at the idea of just looking at the Switch version is surely a very good sign.
In both docked and handheld mode you are now getting 60fps and it looks way, way sharper. Resolutions, I believe, have jumped from 900p/660p (or thereabouts) for docked and handheld respectively on OG Switch — both of which were 30fps — to 1220p/900p at 60fps on the Switch 2. Result!
Geometry looks far more impressive, with way more detail and sharper, cleaner edges and textures have seen a big old boost all-round. Foliage has also returned to the map in the form of lots of lovely trees and details, an aspect which looked AWFUL on Switch 1 as you departed the Battle Bus and landed down onto a barren wasteland. Here it looks great. Is it as sharp as a PS5? Of course not. But it looks very nice, especially in handheld, and there have been no issues across any of the game modes as far as I have experimented. It's 60fps all the way, baby.

In terms of the modes themselves, just very quickly, I still love the main battle royale/building mode of this game. It's just very smart, and one of those timeless things that draws you in fully every time you return to it. Elsewhere, I have to say, I could also quite easily get fully addicted to Rocket Racing and all of the various Lego stuff is also great. I'd much rather my kids stuck to playing this than return to the dankness of Roblox, in all honesty.
Another cool aspect to this embiggened version of Fortnite, is all of the creative opportunities it offers to players through its various Creative modes. I should also mention that the Lego Odyssey survival/adventure mode absolutely got me hooked. I was not expecting it to be this involving.
Seasoned players will also be happy to hear that loading times are way sharper, and all of your various skins — which on Switch might straight up refuse to load in — now appear in a timely and orderly fashion. Heck, they even look good! These are the sorts of changes that take it from a fuzzy, low-end version, albeit one we put up with on Switch, to an eminently viable experience.

Whilst I've been playing Fortnite on Switch 2, it's also received an update to add mouse controls, and I...love them? I was not expecting to say that. Quite the opposite, in fact. However, the way the game handles it all is very cool.
Hopping into Settings, you can select a hand for mouse control, turning your chosen Joy-Con on its side and using the shoulder buttons as your mouse buttons. Sweet. The other Joy-Con then gets held normally for movement with your thumbstick, and combining these gives you a hybrid setup that feels ace. Yes, you'll need to have a little space to do it, but if you're sitting at a desk (or have ironed your trouser legs), this is now the way. A big surprise, and something that's now got me excited to use mouse controls for shooters on Switch 2 going forward.

Overall, then, this port may not be quite as slick as your powerhouse PC or Series X variants, which is fair enough and expected, but honestly, if I had to choose a console to go with, it's no longer straightforward. Portable brings a lot to the table, especially considering the gaming habits of the kids this game is primarily aimed at. I also now love mouse controls.
So, yes, it looks a bit shinier on other platforms, but sitting on the sofa to mess in creative mode, listen to tunes via Fortnite Festival, or get stuck into Lego or battle royale? I'm gonna go ahead and say I'm rocking the Switch 2 every time.
Conclusion
Fortnite on Switch 2 fixes all glaring — and not so glaring — issues with the Switch 1 version of the game. This is a huge package of activities; from battle royale to survival game, racing, creative modes, music festivals, and more besides. It's a lot, and it now runs at 60fps with crisp, clean resolutions all round.
Mouse mode controls are a revelation, loading times are hugely improved, graphics look very nice indeed, thanks, and, well, I reckon this is now the best way to play this one, regardless of a slight downgrading in visuals.
Comments 19
Surprised Nintendo haven’t pushed this in their marketing more considering the Switch is a Fortnite machine for a lot of kids
My only critism is the regular and large updates required, which take about 45mins for me. It is so frustrating and one of the reasons I uninstall it before.
I downloaded it yesterday to check it out on my S2 and was immediately overwhelmed by the menu and the sea of options. Result: instant delete
@gusz So more options and games to play results in deleting the game?
Would have liked it to get to 1080p on handheld, but it still looks pretty good. Definitely a step back on a 4K tv when compared to PS5 though (obviously). Shame, because mapping run and crouch to the pro controller back buttons is a game changer for TV play
@gusz Its very off-putting for sure.
@conditionals Try mouse controls!
Fortnite and Pokémon….2 franchises I’ve somehow managed to never play. Sounds like the Switch 2 version is a great improvement, might give this game a try as it’s free…but it’s gonna put a hit on the memory which is oh so precious on the Switch 2. 1st World problems I tell ya
Glad to hear the port is excellent.
I was one of the “F*** Fortnite” crowd for a good long while until my friend showed me what it actually offers. The addictive gameplay loop and controls offers with a surprisingly good time. If you stick to EPIC’s main game modes and don’t get lost in creative (unless it’s your thing) the racing, LEGO, and rockband modes are all perfectly functional and enjoyable in their own merits.
The fact that the entire experience is free for what you get is frankly pretty amazing. If you can keep yourself away from the individual cosmetics shop I can vouch for the monthly crew pass being a very good purchase (and cancellable if you want to dip in and out) - but considering the amount of battle passes it unlocks it’s well worth the value dependant on how much you play, but only worth it if there is anything in the battle passes of value to you, otherwise just play and level up without it. The choice is yours.
@larryisaman Majority of the ads I get on YouTube have been for Fortnite Switch 2 edition. Not sure if it's Nintendo or just Epic fronting the advertising but it's the most advertised Switch 2 product in my experience so far.
As for Fortnite itself, I remember when it was a neat Tower Defense style game, which I found endlessly more interesting than whatever wide as a lake - shallow as a baby pool it's going for nowadays.
Thanks for the review, while I'm not downloading this as soon as my Switch 2 arrives (also considering its size, it was already relatively big on Switch so on Switch 2 it will most certainly be even bigger) I'll eventually do so, most likely whenever my friends want to occasionally play it again - I should finally give the modes beyond the original one and Lego Odyssey a try, too!
I cannot play in handheld. It is constant rubber banding. Is anyone else seeing this? I have gig internet and do not have this issue with any other online game.
This is my most played Switch 1 game (over 1,000 hours) even though it was basically impossible to play well due to performance issues. I’m really happy with how it runs on Switch 2. It’s so much more playable. The mouse controls work quite nicely but I’m used to gyro aiming and am going to stick with that.
When it was announced for Switch at E3 2017 I rolled my eyes with disappointment but Fortnite is now one of my favorite games… 😓
The menus definitely have become cluttered recently but it’s very easy to ignore all the user created creative modes and just focus on Battle Royale and the other in-house Epic Games modes.
Another neat feature that has returned is video captures which were disabled on Switch 1 many years ago. On Switch 1 to get clip captures you had to connect with a third-party app, and the recording would tank performance even worse, and the clips actually appearing in the app was unreliable. So being able to just get clips instantly with the native OS is great.
LAN connection on the Switch 2 dock has also been great over the Switch 1 Wi-Fi.
I still wish Nintendo let Samus be in the game, or that Epic accepted the compromise that Nintendo wanted to have her in.
Having played the original version on the Switch since day one, the improvements in the Switch 2 version are immediately noticeable. From the moment you start it up, you can see, hear, and feel the difference. The previous version felt clunky and had long loading times, but the updated version runs smoothly and is a significant upgrade. While it may not match other platforms visually, if the Switch 2 is your only way to play, you’re in for a great experience. Hopefully, the developers continue building on these improvements.
Really love that you commented on the difference in the speed the switch 2 can show the upgraded skin textures in comparison to how the switch 1 sometimes would not have loaded them before the person walked away, died, killed you or whatever. Really hoping that epic turn out a switch 2 version of rocket League soon.
Pretty cool, do Rocket League next, Epic!
I simply cannot support this game and the little turds that play it
This overview is a pretty fair assessment of what I've experienced so far with Fortnite on Nintendo Switch 2. I don't really have any complaints with the experience so far and I am glad to be able to play it on something besides my PlayStation 5.
If you want a Fortnite box for your kids, get a Series S.
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