Every now and again, a fan takes it upon themselves to rebuild a game in Unreal Engine. We've seen Mario and Peach's Castle, a very fancy Temple of Time, and the original starter Pokémon from Pokémon Red and Blue looking unnervingly realistic, too. "Made in Unreal" is almost synonymous with "super-HD and kinda uncomfortably detailed" now, and this latest remake is no exception - although at least there are no human characters this time.
Reddit user papabeard88 made the Pokémon Diamond and Pearl areas of Twinleaf Town and Route 201, the place where the player-character is born and raised, and begins their journey. Although it's not the most visually exciting town in Sinnoh, it exudes an air of peace and calm: a perfect place for any Pokémon trainer to start out.
Other Reddit users have noted in the comments that this, ahem, "balls to the wall" approach would make for a fantastic 3D open world Pokémon game with real-time battles, to which we can imagine Nintendo saying "ahahahahaha", and our Nintendo Switches pre-emptively bursting into flames at the thought of the processing power required.
Here are the original Twinleaf Town and Route 201, for comparison:
Would you want to play a Pokémon game in this art style, or do you think Game Freak is getting it right already? Let us know in the comments.
[source reddit.com]
Comments 49
Seeing Twinleaf Town rendered like that gives me chills
Gen 4 was my first Pokemon gen and even if I'm not really that hardcore into the series as I used to be Diamond and Platinum specifically hold pretty special places in my heart (Platinum was the first ever RPG I ever completed by myself)
Of course this is the exact last thing I'd expect Game Freak to actually do
Nope. Way to bright colors for looking like Skyrim. Looks more like Firewatch
I'd honestly prefer it if Pokemon went the "HD2D" approach and brought back sprite based games. I feel it offers far more creative freedom than a pseudo-realism 3D approach.
TO bad its never ever never ever never ever ever going to happen, still is cool.
Interesting idea, not the best execution...
Would be cool to see this be done properly, but we know GameFreak struggles with trees after Sword and Shield.
Gen 4 was sorta my first gen as I had Colosseum and XD but Pearl was my first main series game. I’d love to see something like this done with it but I’m fully resigned to a game that looks like trash, runs like trash, incorporates dreadful gimmicky mechanics and removes the difficulty.
I use to be an adventurer like you, until I took a Hydropump to the knee....
"Meowth has wares, if you have coin"
That just reminds me how badly I want an Elder Scrolls game set in Elsweyr.. The Khajiit are my favorite race in that universe.
@Mountain_Man I wasn’t sold on Khajit until I played a Stealth/Assassin build, and for the first 10 levels I didn’t need a weapon. Those claws are seriously OP starting out.
@Snatcher Well seeing the current level of graphic fidelity with Pokemon Sword and Shield and how long it took Nintendo to get there.
I guess we can expect to get this UE4 kind of graphic fidelity in about 10-15 years or so from now.
While it's a shame that pokemon games will never look like this I think that graphic style does absolutely not fit for a pokemon game. Something like BotWs or XC2s graphic style would fit much more
@mariomaster96 Ehh have you played Pokemon Sword/Shield?
Looks really boring and soulless, like so many XXX in Unreal Stuff.
Edit:
There is really nothing Special about those Fotos.
I'll make the same with others Editors this Weekend or this Evening.
Idk about anyone else but I actually wouldn't mind if pokemon stayed with 2D sprites.
Looks awful tbh..
My first gen was the remake of 1st gen FireRed and LeafGreen. Damn fine games!!!
Nope. In terms of style I do prefer the cel shaded aesthetic that they have nowadays with the main entries. They simply have to polish that style and add some of the best animations that they did and they don't use anymore like the ones in the Stadium and Colosseum games and rework the animation on some moves. That's all that they have to do for me in the visual department.
Props to the person that did this but it doesn't fit with the cartoonish style of the Pokemon world at all in my opinion.
No thankyou. Hope it gets someone a job, but I find it rather uninspiring.
Thirsty for a game now
@everynowandben okay I'm glad I'm not the only one.. is this really worthy of a whole article??
Big yikes from me. Just like the Mario with the deer meme.
Interesting concept, but I'm not fond of the execution. Still, there's no problem with trying to challenge oneself to expand their creative horizons.
Gens 4 and 5 still contain my favorite series aesthetics.
@Jeronan about 400h but what does that have to do with my comment?
While I don't think that style suits Pokemon I do think it could be interesting.
Not gonna happen though, this looks like it requires effort which is not a word Game Freak knows the meaning of. The absolute bare minimum (and not even that) is Game Freaks ethos.
If it means gradually improving and unlocking perks for your Pokeball throwing skills (aka capture rates), I approve.
It's better than what they have in Sword and Shield. Which is a low bar. Honestly, I think you could wait 20 years and Pokemon graphics still won't be coming close to that.
@nhSnork That was the one big aspect from PoGo that I loved during my 2 year stint / addiction. Really hope they toss that in main series at some point - as you catch more of a type of poke you level up a badge or something to improve your catch rates of said type.
@Yorumi For-profit companies typically aspire to make (and not lose) money - Nintendo and the Pokémon Company included. Spending more money to make Pokémon games look better won’t translate to more sales, and they aren’t just going to throw away money like that. They spent ~$25 million on SwSh, and spending I don’t know, ~$40 million (total) or so to make it look better is essentially flushing $15 million down the drain since it equates to roughly 0 extra sales. It isn’t about making a great game, it’s about making money. Simple as that. I wish it weren’t true, but unfortunately, it is.
So here is it Remade in Warcraft 2 !
There are even Sheeps, like in Skyrim.
https://s12.directupload.net/images/210107/54dwrnhj.jpg
And here is it Remade in Warcraft 3:
https://s12.directupload.net/images/210107/y87wclgz.jpg
https://s12.directupload.net/images/210107/trftkutn.jpg
https://s12.directupload.net/images/210107/pvkzho7l.jpg
Amazing Flora and the Trees like in Skyrim.
And here is Twinleaf Town remade in Doom:
https://s12.directupload.net/images/210107/7ihsedl5.png
https://s12.directupload.net/images/210107/acdwhwx4.png
There is even Water and a Fence! OMG!
Maybe i'll make a quick one more in Quake 3 or Doom 3
Edit:
Here is the Start of the Turok 1 Twinleaf Map! Stay Tuned (I'm going to Bed, never used that Editor before )
https://s12.directupload.net/images/210108/2uvcft4i.jpg
Nintendo and gamefreak don’t have the guts to make a AAA Pokémon, never will
Soulless and uninspiring, just like most "insert game here in Unreal" remakes. Please never do Pokemon in this art style.
If Pokemon did something like this in their next game, that might just get me to play again. Oh, and updating the cookie-cutter story and out-dated battle mechanics would be nice, too.
People say it looks soulless yet go out and buy Sword and Shield.
@RasandeRose More like Oblivion with those overly bright greens.
Can't believe no one's commented "NINTENDO, HIRE THIS MAN!" yet.
This would be sweet, but unfortunately nintendo would never do to something this cool
"would make for a fantastic 3D open world Pokémon game with real-time battles, to which we can imagine Nintendo saying "ahahahahaha","
More like Nintendo just sent you a DMCA for even thinking about it.
This looks as much like skrym as much as a pile of trash does. Now I remember why I stopped following you. Nice click bait though
In case y'all forgotten what skrym looks like
https://images.app.goo.gl/6eZ432dKZDYwFXaz6
This looks nothing like skyrim
@Xaessya My thoughts exactly. This is more or less as soulless as the actual games are at this point, albeit with slightly more apparent passion put into it. Looks next to nothing like Skyrim though.
Meh, I’ve never really liked these “realistic” Unreal Engine graphics in Nintendo games, same applies here with Pokémon.
But then you at Yoshi’s Crafted World made with UE4, it just gets me thinking, “why can’t people do this instead?”
Pokemon is the most profitable brand in the world.
has games that look 3 generations behind.
No, this doesn't look good. To be honest even Sword and Shield looks 1000x better.
@w00dm4n Still sells millions of copies each generation. And to be honest, I really wouldn't want to see a hyper realistic Pokémon game. It would look like the CGI of the Detective Pikachu movie, and worse.
@locky-mavo
Because they can't use existing Assets
@Mountain_Man I wish one of those games let you choose which type of Khajiit you want to play as. And had some of the quadruped ones as NPCs.
Looks like Skyrim? Is that meant to be a compliment? Sounds harsh to me!
It’s nice but it’s not very Pokemon feeling to me. The colours aren’t quite there and many elements need softening. It’s a nice recreation but the realism aspect doesn’t do it for me. But then that seems to be all people do in Unreal, recreate things but looking realistic as if that’s what it’s for? Unreal can do all sorts of stylised graphics and other engines can do hyper realism. You could make this in Unity just the same.
The rendering doesn't look that great, or maybe it's the textures used. It looks like a bad minecraft texture mod honestly, and I'd rather not have this style.
But would I love an open world Pokemon game without the typical cartoon Pokemon graphics? Of course, but just not this.
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