Comments 127

Re: Feature: Nintendo Switch 2: Year One - Looking Back, How Would You Rate It So Far?

NerdyPaul

Honestly, I have a PS5 Pro and I have a MSI Claw 8, and over the past year I have actually found myself picking up my Switch 2 more than those other two devices. Switch 2 has kind of become my preferred way to play games, even third parties. I think it’s the experience of playing on Switch 2. It is just such an easy pick up and play experience with no faffing with drivers, fighting Windows or tweaking settings. The other part of the experience is the fact I can play docked or handheld and seamlessly transition to playing handheld or docked, which my Claw simply cannot match. At the age of 43, it is experience over power and graphics that I value most. I just wish Nintendo would make “Pro” joy cons for handheld play.

As for first party releases, I think Nintendo has kind of got their release cadence about right. The last thing I’d want is for them to blow their load on the biggest hitters in the first year and then go multiple years with nothing (like happened with the Wii U). Better to sprinkle in a few bigger games while filling the gaps with smaller games in their vast IP catalogue. In the first year I think it was always more important to get third parties on board helping them get dev kits and showing them that Nintendo will help them promote their games.

Re: Elden Ring: Tarnished Edition Will Finally Rise On Switch 2 This August

NerdyPaul

@GrailUK I just tend to be all for games giving players the choice to customise their experience to suit personal tastes, preferences and abilities. We all spend our hard earned money to enjoy games and we all like to enjoy them in different ways. Some like a challenge, some want to explore the world that has been so lovingly crafted, some people want to soak up the lore. All valid ways to enjoy a game so options to allow people to tailor the experience can't be a bad thing.

A goos example is the custom options in BG3 which let me increase the challenge in areas of the game I enjoyed (combat, specifically enemy behaviour) but reduce it in others (long rest resource cost).

Re: Japanese Charts: Switch Sales Plummet As Price Increase Comes Into Play

NerdyPaul

@Ryu_Niiyama PS5 sales in Japan are not really surprising to be fair. Playstation has been an almost ran in the country for a while now. What is surprising though is the collapse in PS5 sales in the UK which has always been a Playstation stronghold and the fact the Switch 2 has reached a million sales here months faster than the Switch did.

Re: Crystal Dynamics Comments On Its Use Of AI In Tomb Raider: Legacy Of Atlantis

NerdyPaul

Bottom line when it comes to the use of AI technology:

There are good uses for the technology and there are bad uses for the technology (same as every technology) and context is hugely important. We have zero real context for how the technology has actually been used in the development of this game. Don't forget game development is a broad multi faceted discipline just like "AI" is a broad multi faceted set of tools. We simply cannot say for certain what tools have been used and it what areas of development of the game to be able to even have an opinion about its use in this case.

I will say it again for those in the back, context matters. In this case we don't have any.

Re: Crystal Dynamics Comments On Its Use Of AI In Tomb Raider: Legacy Of Atlantis

NerdyPaul

I'm not seeing the problem here.

They have been transparent about their use of AI tools in game development, they gave an assurance that any AI generated assets and will be removed before release and that those AI generated assets will be replaced by human created assets. All good things in my book.

Online discourse around AI is quite pathetic with very little nuance. We need a mature discussion about the potential benefits, the potential pitfalls, and ways to minimise the latter while accentuating the positives. I am not anti AI, and I am not blindly pro AI either. I am very much bad uses of AI (like using it to completely replace human creativity) but I can see how it can be used to aide human creativity when the balance is right. As of now I see nothing to suggest that the balance is not right at Crystal Dynamics when it comes to AI.

Re: Rumour: A Nintendo Direct Might Come Our Way As Soon As Next Week

NerdyPaul

Step 1: Nintendo Direct "leak" (rumour really)
Step 2: Internet goes wild with "predictions" (mindless speculation really"
Step 3: A solid Direct happens with lots of cool announcements but the wild speculation doesn't happen
Step 4: Internet goes wild with outrage that their too high exceptions were not met
Step 4: ????
Step 5: Social media grifters profit

The cycle of Nintendo Direct discourse online.