Has Cross Code been fixed to a playable state yet? I read that it got very bad about halfway through on the Switch to a point where it was basically unplayable.
Look really good. Let's hope it performs well. Vigil: The Longest Night and Bloodstained both looked good prior to actually playing them on the Switch.
@RiasGremory it was a hack. I’m inclined to believe this info. Also, the fact that Rise was made for the Switch doesn’t mean it can’t be ported, or enhanced/remastered, for the PC.
@Lionyone Sorry, but you're going to get called out for claiming a dumb generalization like, "Those who really love the gaming industry buy consoles." Stop and think for one second. Buying PC games on platforms like GOG, for example, directly support the publisher and developer.
@gorguts $570 to play a remake of a game I've already played to death? No thanks. Looks good for new players, but I think the novelty will wear off rather quickly for those of us who've already played Demon Souls.
@LEGEND_MARIOID No way. MHW has that option so maybe they'll include it. No one uses it because it's really bad for this type of game. Target camera is good. You just hit the left bumper to orient your camera back to the monster.
@JaxonH The clutch claw didn't involve tenderizing until Iceborne. Originally it was all about extra mobility. The wirebug looks like it's taking that to the next level though, but we won't know for sure until we play this.
@potpot16 I contacted customer support on the Nintendo website and they were able to do it over the chat system on the site. Just explain the situation and they should let you if you’ve never refunded a game before.
I played for 5 minutes before deleting the game. This is fine if Switch is your only option to play games on. But I would much prefer to play a game like this on PC.
@Casual_Gamer95 sorry to hear that. you should get a PC. You can play games at much higher rates than your old PS4 if that's what you're interested in. Also, Hades runs at 60fps and 1080p on Switch. Do the research before coming off like an idiot. Also, most people have multiple platforms to play games. I myself have a PC, Switch, and PS4 but I don’t go on Xbox sites and leave comments about not owning an Xbox. It’s just not something normal people do.
@Casual_Gamer95 why are you commenting on a Nintendo site then? Also, you’re missing out. Playing Hades handheld is a wonderful thing. Sorry you don’t have a Switch.
Here's what the publisher posted on Steam forum in response to some users complaining about the performance. So hopefully they can fix the load times (which was my biggest issue because it kept me from actually wanting to explore the game):
Heya let me explain what happened on Switch.
Long story short we made a dumb mistake and it's caused problems that we are rushing to fix, we didn't know the mistake had happened until it was too late. This isn't a justification, it's an explanation and I TOTALLY understand if anyone wants a refund from Nintendo, unfortunately, that's out of my hands as Nintendo handles refunds on their ends.
We submitted the base game to Nintendo a long time ago for approval, but during the intervening time we added new features, weapons, fixed a few bugs and generally kept updating. On Steam we tested these incrementally but on Switch, due to the process, we gathered these into one big patch and submitted a few weeks before release.
During this time we consistently tested the game on Switch and the performance was fine, great even. Running at minimum of 30FPS and smooth, the only long load time was the first load time and we had next to 0 unexpected crashes. We were very proud of the Switch build.
Shortly before launch we received keys from Nintendo we tested the retail version of Vigil and were surprised to see that the game was not performing as well as it had been!
We looked into what happened and discovered that we had been doing something really dumb. When we tested the game internally we were generating an entirely new build to test. So the 1.1 build was an fresh build straight from the oven. This is not the game that was released.
The game that was released was the 1.0 version with patches. The patching process adds significant complexity that we simply... missed in our testing.
We had hoped that we would be able to get the build fixed by the games release but unfortunately, that hasn't transpired, however we are working on it right now and my QA team is sitting behind me testing the new build right now. We haven't fixed everything in this patch but it's more stable and the saves more regularly to prevent lost progress. We are working on the loading issues and the weapon switching issues as well!
Again, I can only apologize for this. Both the publisher (me) and the developer missed this issue and we are all kicking ourselves for it and are working diligently to fix it. We appreciate your patience and we totally understand anyone who requests a refund.
@Damo I played mostly handheld and a bit docked just to see how it looked on the TV. I also ran the game of the Switch's internal memory (per the developers suggestion) and my Scandisk MicroSD, but didn't notice a difference. I only played for 2-3 hours, a bit past the third boss, and ultimately couldn't deal with the game anymore. Luckily Nintendo allowed me to return the game as a one time exception. The core gameplay was great. I'll most likely pick this up on PC down the road.
@Damo OK. Thanks for the response. I strongly disagree with your assertion that this is a playable game on Switch. I would encourage others to check out Reddit on the Switch performance before purchasing. This reviewer's experience is vastly different from the majority of the rest of us.
@Chimp9000 Sorry you had such a bad experience but that falls in line with what everyone else experienced with this game. @Damo again, how much time did you spend with this game? Is this a mini review or a first impression after playing an hour or two and reading some reviews online. I was hoping NintendoLife would offer a warning to potential buyers of this broken game instead of this uninformed and misleading article.
@MappingExpert I agree. I'm curious how much time the reviewer spent with the game. You bring up a lot of other issues with the game that I didn't mention earlier. There's so much to list that needs to be fixed with this game. I honestly can't believe this game was released in this state. If anyone buys this game based on this review, they will be extremely disappointed.
@Damo Out of curiosity, did you experience the load time issue and crashing that myself and many others had? I ran the game of the Switch's internal memory and a microSD and found it to be very long in both instances. This game is more of a test of patience than anything else and I had to stop playing after the third boss. How much time did you spend with the game? There are so many load screens in this game. The game is segmented into countless areas and even going into a small room to talk to an NPC can take 15s to get in and 30s to get out of the room. I'm surprised to see you give this a 7. I felt like this game should not have been released on the Switch in this state.
@Zach1122 I agree. I had the same experience and found the game to ultimately be unplayable. The load times are the longest I've encountered on the Switch. The game also crashes every hour or two and then you're dealing with an initial load time of 3+ minutes, plus whatever load times you need to go through to get back to where you left off. This was the first game I requested a refund for through Nintendo and they made a one time exception. I'm surprised to see NL give this a 7. I would give it a 3-4.
Nintendo needs to start offering a return policy like Steam. I've been burned too many times by poor quality games on the Switch. I'm glad I didn't buy this and now I do my best to wait for a performance review before buying anything on Switch.
wow. that's a lot of new content. I really liked this game but I got stuck towards the end and couldn't figure out where to go next and ultimately had to set it down. I thought the gameplay was really good. The level design was pretty generic, but the enemies and combat were really well done.
@Burntbreadman I was thinking the same thing. If it actually looks like this on Switch that would be awesome. However, I have a feeling it's going to be blurry like most of the ports.
Imagine if people who enjoy Roguelike games felt the need to whine every time a non-rougelike game was announced. There's enough of a market for different types of games.
This is a great game and I can't wait to play this on Switch. This article doesn't mention it, but this game will have cross-save with the PC version which makes this even better.
This is a great game. It's very grindy, but if you're into that, this is perfect. I played a lot on PC and just picked up the Switch version and the port is well done.
Why is Dark Souls on here? I have the Remastered version on PC, PS4 and Switch and the Switch version is by far the worst. The audio is still bad, the menu confirmation inputs are backwards and it runs at 30fps while its 60 everywhere else.
@SoIDecidedTo I'd play Enter the Gungeon and Dead Cells before picking this up. Both of those are great. This one looks to be OK if you like those style of games.
@Casco it's not unplayable. if you didn't play it on gamepass yet you might not be turned off by how bad it performs, but it would be really rough going from that to the Switch. I played it first on PC and loved it, bought it again on Switch because I loved the idea of playing it handheld, but after a few hours I couldn't deal with it anymore.
Great list. The only one on this list that I don't really get is Everspace. A lot of people seem to like it so I downloaded it but I just don't get what's supposed to be fun about this? Seems very boring. Maybe I'm missing something. I'm just bummed I spent so much on it. Great list though.
It's a shame because this game plays so well on PC and was one of my favorite games last year. I picked it up on Switch and was so disappointed I couldn't play for more than a few hours. The performance gets even worse is some of the later levels.
I really enjoyed this game for awhile but got tired of it by the last zone and I never finished it. It's a cool concept and is definitely worth checking out but in the end the gameplay wasn't engaging enough to keep me wanting to play more.
Comments 497
Re: These Were The Best-Selling Switch Indie Games Of 2020
Has Cross Code been fixed to a playable state yet? I read that it got very bad about halfway through on the Switch to a point where it was basically unplayable.
Re: Roguelike Shooter SYNTHETIK: Ultimate Is Out On The Switch Today
It's on sale for $5 on Steam today if you wanna check it out there first.
Re: Dark Fantasy Metroidvania Ender Lilies Is Leaping Onto Switch
Look really good. Let's hope it performs well. Vigil: The Longest Night and Bloodstained both looked good prior to actually playing them on the Switch.
Re: Sakuna: Of Rice and Ruin Gets Another Minor Patch
This game was fun for about 5 hours. The game is way too repetitive. I wish there was some more depth to the combat and level design.
Re: Nintendo Download: 3rd December (North America)
I just bough Morbid: The Seven Acolytes and it's really fun. Just what I was hoping for. Performance is very good too.
Re: Capcom Shares Six Short Clips Of Switch-Exclusive Monster Hunter Rise
@RiasGremory it was a hack. I’m inclined to believe this info. Also, the fact that Rise was made for the Switch doesn’t mean it can’t be ported, or enhanced/remastered, for the PC.
Re: Capcom Shares Six Short Clips Of Switch-Exclusive Monster Hunter Rise
@RiasGremory not true. check the recent leaks.
Re: Review: Dungreed - A Great Roguelite For Those New To The Genre
You can usually get this for $5 on Steam. But it's a fun game.
Re: Poll: Which Will Be Your Second Console - PS5 Or Xbox Series X?
@Lionyone Sorry, but you're going to get called out for claiming a dumb generalization like, "Those who really love the gaming industry buy consoles." Stop and think for one second. Buying PC games on platforms like GOG, for example, directly support the publisher and developer.
Re: Poll: Which Will Be Your Second Console - PS5 Or Xbox Series X?
@Lionyone what a dumb generalization to make.
Re: Poll: Which Will Be Your Second Console - PS5 Or Xbox Series X?
@gorguts $570 to play a remake of a game I've already played to death? No thanks. Looks good for new players, but I think the novelty will wear off rather quickly for those of us who've already played Demon Souls.
Re: Cyberpunk Parkour Game Ghostrunner Speeds Onto Switch Next Week
@Scrubicius no. that's an incorrect impression of the game.
Re: Cyberpunk Parkour Game Ghostrunner Speeds Onto Switch Next Week
the game doesn't perform well on PS4 or Xbox so I wouldn't get too excited. On PC it's a great game.
Re: Video: Check Out Some Great Sword Gameplay From Monster Hunter Rise
@LEGEND_MARIOID No way. MHW has that option so maybe they'll include it. No one uses it because it's really bad for this type of game. Target camera is good. You just hit the left bumper to orient your camera back to the monster.
Re: Video: Check Out Some Great Sword Gameplay From Monster Hunter Rise
@JaxonH The clutch claw didn't involve tenderizing until Iceborne. Originally it was all about extra mobility. The wirebug looks like it's taking that to the next level though, but we won't know for sure until we play this.
Re: What's Up With The Frame Rate In The Hyrule Warriors: Age Of Calamity Demo?
I thought it was awful. I only played for 5 minutes and that was enough. The frame rate and the resolution was just too bad.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@potpot16 I contacted customer support on the Nintendo website and they were able to do it over the chat system on the site. Just explain the situation and they should let you if you’ve never refunded a game before.
Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud
I played for 5 minutes before deleting the game. This is fine if Switch is your only option to play games on. But I would much prefer to play a game like this on PC.
Re: Control: Ultimate Edition Is Available Now On Switch, But There's A Catch
@Casual_Gamer95 sorry to hear that. you should get a PC. You can play games at much higher rates than your old PS4 if that's what you're interested in. Also, Hades runs at 60fps and 1080p on Switch. Do the research before coming off like an idiot. Also, most people have multiple platforms to play games. I myself have a PC, Switch, and PS4 but I don’t go on Xbox sites and leave comments about not owning an Xbox. It’s just not something normal people do.
Re: Control: Ultimate Edition Is Available Now On Switch, But There's A Catch
@Casual_Gamer95 why are you commenting on a Nintendo site then? Also, you’re missing out. Playing Hades handheld is a wonderful thing. Sorry you don’t have a Switch.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
Here's what the publisher posted on Steam forum in response to some users complaining about the performance. So hopefully they can fix the load times (which was my biggest issue because it kept me from actually wanting to explore the game):
Heya let me explain what happened on Switch.
Long story short we made a dumb mistake and it's caused problems that we are rushing to fix, we didn't know the mistake had happened until it was too late. This isn't a justification, it's an explanation and I TOTALLY understand if anyone wants a refund from Nintendo, unfortunately, that's out of my hands as Nintendo handles refunds on their ends.
We submitted the base game to Nintendo a long time ago for approval, but during the intervening time we added new features, weapons, fixed a few bugs and generally kept updating. On Steam we tested these incrementally but on Switch, due to the process, we gathered these into one big patch and submitted a few weeks before release.
During this time we consistently tested the game on Switch and the performance was fine, great even. Running at minimum of 30FPS and smooth, the only long load time was the first load time and we had next to 0 unexpected crashes. We were very proud of the Switch build.
Shortly before launch we received keys from Nintendo we tested the retail version of Vigil and were surprised to see that the game was not performing as well as it had been!
We looked into what happened and discovered that we had been doing something really dumb. When we tested the game internally we were generating an entirely new build to test. So the 1.1 build was an fresh build straight from the oven. This is not the game that was released.
The game that was released was the 1.0 version with patches. The patching process adds significant complexity that we simply... missed in our testing.
We had hoped that we would be able to get the build fixed by the games release but unfortunately, that hasn't transpired, however we are working on it right now and my QA team is sitting behind me testing the new build right now. We haven't fixed everything in this patch but it's more stable and the saves more regularly to prevent lost progress. We are working on the loading issues and the weapon switching issues as well!
Again, I can only apologize for this. Both the publisher (me) and the developer missed this issue and we are all kicking ourselves for it and are working diligently to fix it. We appreciate your patience and we totally understand anyone who requests a refund.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Damo I played mostly handheld and a bit docked just to see how it looked on the TV. I also ran the game of the Switch's internal memory (per the developers suggestion) and my Scandisk MicroSD, but didn't notice a difference. I only played for 2-3 hours, a bit past the third boss, and ultimately couldn't deal with the game anymore. Luckily Nintendo allowed me to return the game as a one time exception. The core gameplay was great. I'll most likely pick this up on PC down the road.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Damo OK. Thanks for the response. I strongly disagree with your assertion that this is a playable game on Switch. I would encourage others to check out Reddit on the Switch performance before purchasing. This reviewer's experience is vastly different from the majority of the rest of us.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Chimp9000 Sorry you had such a bad experience but that falls in line with what everyone else experienced with this game. @Damo again, how much time did you spend with this game? Is this a mini review or a first impression after playing an hour or two and reading some reviews online. I was hoping NintendoLife would offer a warning to potential buyers of this broken game instead of this uninformed and misleading article.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@MappingExpert I agree. I'm curious how much time the reviewer spent with the game. You bring up a lot of other issues with the game that I didn't mention earlier. There's so much to list that needs to be fixed with this game. I honestly can't believe this game was released in this state. If anyone buys this game based on this review, they will be extremely disappointed.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Damo Interesting. Did you complete the game?
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Damo Out of curiosity, did you experience the load time issue and crashing that myself and many others had? I ran the game of the Switch's internal memory and a microSD and found it to be very long in both instances. This game is more of a test of patience than anything else and I had to stop playing after the third boss. How much time did you spend with the game? There are so many load screens in this game. The game is segmented into countless areas and even going into a small room to talk to an NPC can take 15s to get in and 30s to get out of the room. I'm surprised to see you give this a 7. I felt like this game should not have been released on the Switch in this state.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Zach1122 I agree. I had the same experience and found the game to ultimately be unplayable. The load times are the longest I've encountered on the Switch. The game also crashes every hour or two and then you're dealing with an initial load time of 3+ minutes, plus whatever load times you need to go through to get back to where you left off. This was the first game I requested a refund for through Nintendo and they made a one time exception. I'm surprised to see NL give this a 7. I would give it a 3-4.
Re: Lonely Mountains: Downhill DLC Adds The Game's Biggest Mountain Yet And New Challenges
@cheesedude I don't think so. I do wish this game ran a little better on the Switch.
Re: Review: Cloudpunk - An Evocative Noir Adventure Ruined By A Messy Switch Port
Nintendo needs to start offering a return policy like Steam. I've been burned too many times by poor quality games on the Switch. I'm glad I didn't buy this and now I do my best to wait for a performance review before buying anything on Switch.
Re: Video: 17 Exciting New Games Coming To Nintendo Switch In October
That's a really weak month. At least we have Hades to get us through it.
Re: Souls-Like Metroidvania 3000th Duel Gets Hard Mode And 150 New Regions In Free DLC
@milvus976578 Name more than 5
Re: Souls-Like Metroidvania 3000th Duel Gets Hard Mode And 150 New Regions In Free DLC
wow. that's a lot of new content. I really liked this game but I got stuck towards the end and couldn't figure out where to go next and ultimately had to set it down. I thought the gameplay was really good. The level design was pretty generic, but the enemies and combat were really well done.
Re: "AAA-Quality" Parkour Game Ghostrunner Is Looking Fantastic On Switch
@Burntbreadman I was thinking the same thing. If it actually looks like this on Switch that would be awesome. However, I have a feeling it's going to be blurry like most of the ports.
Re: Review: Hades - A Heavenly Trip Into Hell That's Utterly Essential For All Switch Owners
@CTmatic No, it's nothing like Diablo other than it being isometric.
Re: Nintendo Download: 10th September (North America)
@FailSafe Hades is out on the 16th of September. Looking forward to buying this again. I played a lot on PC in Early Access and loved it.
Re: Roguelike Dungeon Crawler Hades Hacks 'N Slashes Its Way To Switch This Fall
Imagine if people who enjoy Roguelike games felt the need to whine every time a non-rougelike game was announced. There's enough of a market for different types of games.
This is a great game and I can't wait to play this on Switch. This article doesn't mention it, but this game will have cross-save with the PC version which makes this even better.
Re: Fend Off Bloodthirsty Aliens In Collapsed, An Action-Platformer Coming To Switch Next Week
Looks good. Maybe this will pull me away from Heroes of Hammerwatch. I can’t stop playing that game.
Re: Mini Review: Heroes of Hammerwatch - Ultimate Edition - A Rollicking Rogue-Lite, Best Enjoyed With Friends
@YANDMAN what guns? did you even read the review? what an ignorant comment.
Re: Mini Review: Heroes of Hammerwatch - Ultimate Edition - A Rollicking Rogue-Lite, Best Enjoyed With Friends
This is a great game. It's very grindy, but if you're into that, this is perfect. I played a lot on PC and just picked up the Switch version and the port is well done.
Re: Review: Waifu Uncovered - A Puerile Pin-Up Shooter That's Surprisingly Satisfying
Bummer, I love poo but naked ladies are gross!
Re: Feature: Best Switch Ports - The Most Impressive Ports On Nintendo Switch
@MrAsild Yeah, it's still Dark Souls, which is always a good thing.
Re: Feature: Best Switch Ports - The Most Impressive Ports On Nintendo Switch
Why is Dark Souls on here? I have the Remastered version on PC, PS4 and Switch and the Switch version is by far the worst. The audio is still bad, the menu confirmation inputs are backwards and it runs at 30fps while its 60 everywhere else.
Re: Review: Neon Abyss - A Fun Romp, Even If It Doesn't Glow With Originality
@SoIDecidedTo I'd play Enter the Gungeon and Dead Cells before picking this up. Both of those are great. This one looks to be OK if you like those style of games.
Also, this is on Gamepass.
Re: Bloodstained: Ritual Of The Night Gets Boss Revenge And Customisation Updates Today
@Casco it's not unplayable. if you didn't play it on gamepass yet you might not be turned off by how bad it performs, but it would be really rough going from that to the Switch. I played it first on PC and loved it, bought it again on Switch because I loved the idea of playing it handheld, but after a few hours I couldn't deal with it anymore.
Re: Bloodstained: Ritual Of The Night Gets Boss Revenge And Customisation Updates Today
@Casco No. Switch is still by far the worst platform to play this on and if you have another option, I'd play it there.
Re: Feature: Best Nintendo Switch Roguelikes, Roguelites And Run-Based Games
Great list. The only one on this list that I don't really get is Everspace. A lot of people seem to like it so I downloaded it but I just don't get what's supposed to be fun about this? Seems very boring. Maybe I'm missing something. I'm just bummed I spent so much on it. Great list though.
Re: Bloodstained: Ritual Of The Night Reaches 1 Million Sales, 2020 Development Roadmap Shared
It's a shame because this game plays so well on PC and was one of my favorite games last year. I picked it up on Switch and was so disappointed I couldn't play for more than a few hours. The performance gets even worse is some of the later levels.
Re: Reminder: Moonlighter's "Huge" DLC Expansion Launches On Switch Today
I really enjoyed this game for awhile but got tired of it by the last zone and I never finished it. It's a cool concept and is definitely worth checking out but in the end the gameplay wasn't engaging enough to keep me wanting to play more.
Re: Review: Fury Unleashed - A Gloriously Compelling Cross Between Dead Cells And Contra
The demo was great. Can't wait to purchase this and play more.