I have this on PC and really like it but kinda fell off it halfway through. I think it's a perfect fit for the Switch though if the performance is good.
@TheWingedAvenger has the game been patched? It wasn't just this site that gave that game a bad review - almost every site did and it looks like it runs horribly on the Switch.
@Noelemahc I disagree. Death's Gambit is a good game, but it's not a better Soulslike. SnS captures the feeling of gloom and loneliness of Dark Souls much better than Death's Gambit. Death's Gambit is more cartoony. SnS has better weapon/build variety, maps, loot, enemy variety, bosses (way more than DG), and better level design.
@JoeSooper I just bought it and it runs great and looks great. I'm playing handheld and the resolution looks to be 720 and I'm guessing 30fps. seems solid.
Gods Will Fall has no place on a best of list. All of the roguelike elements are so bare bone and not thought out at all. A good roguelike should offer diversity in it's replayability and Gods Will Fall is basically the same run every time with very minor changes.
@MichaelP @Kiwi_Unlimited No, there's several elements/mechanics that go into classifying something as a "soulslike". Usually, the main things being a stamina gauge, dropping currency on death (which you can then recover at that spot), a character that levels up with currency, some build variety with that character, levels/areas that intertwine with unlockable shortcuts, story typically told through found items and lore, and tough combat which usually has a dodge/roll.
@Daniel36 @Nin10dood @the_beaver It's not because it's a difficult game. The reason they're referring to this as a "soulslike" is because it has all of the above criteria.
This game was really bad when it launched on PC. I'll wait for some reviews and hopefully they managed to save this game. Parts of it were interesting.
@Ralek85 I'm usually turned off by frame drops and haven't noticed any in this game. I think they're very small. Hades is much worse than this game, so if you could play that on Switch this is much better.
@JaxonH Sorry, but I strongly disagree with you on this. I'm not saying that Rise is lacking on content at all, so I'm not sure why you're bringing the monster count. But the story didn't have an ending in 1.0. As it stands, Rise has been my favorite MH game and I'm not complaining, but when you pay $60 for a game and then they release an ending a few months later, you can't really say that the ending was free.
@JaxonH Saying these monsters were added in for free is a bit misleading. I mean, the true final boss is included with this update. I think this is just delayed content. I am very excited and pumped to play all this, but it's not really "free".
@BloodNinja I disagree. The Eshop should only allows screenshots of the game running on Switch to be shown on their store page. This game runs horribly in sections that have more than a couple enemies. The video you posted is basically the character walking down empty corridors, and even that looks bad. I feel bad for anyone who pays full price for this based on what they see on the Eshop. Hopefully more people read this review and games stop being released on the Switch in this state. Every developer doesn't need to release their game on the Switch if they can't make it playable.
@aSmilingMan I wouldn't say I felt immersed. The game is pretty one note in it's atmosphere. It's dark and pretty slow paced. The combat is really fun. It's slow and tactical, unlike Hades. The weapons and relics don't offer nearly as much variety as Hades, but it's still a fun game. I'm trying to decide if I want to buy it again on Switch. I played around 5 hours on PC but think I'd get more mileage out of it playing handheld.
Seconding what many other are saying, if you plan on playing MH handheld for longer than 30 min I would highly suggest getting these. They really make the game much easier to play. Once you get used to the bulkiness you won't go back to the joycons. I should mention that I don't like rumble or motion controls when playing handheld though.
@Scollurio So far I like this more than Moonlighter (and I liked Moonlighter a lot). There's no shop mechanic and the combat is better. The rougelike mechanics, like Relics, are also a lot of fun and make subsequent runs feel very different. Moonlighter had more unique elements to it, but this game feels much more fleshed out and realized. It doesn't bring that much new to the genre, but the game is really fun to play.
I played this on PC and it's really fun. I'll probably buy it again on Switch. It is a shame that it's 30fps rather than 60 but at least it's stable - especially since Hades was able to do 60fps.
@gcunit The game is not as deep as Hades with it's rougelike mechanics. In Hades each run can be drastically different depending on what weapon and build you go far. This game does not have that kind of variety. It plays like an isometric action game, with slower combat (much slower than Hades), and some locked animation. There is no stamina bar. So far the actual stats, gear and loot seem pretty bare bones and don't effect the game too much. However, the game is still a lot of fun and refreshingly different from other indie games in this genre.
@bozz It is. It's always a good reminder for me not read the comments of rouge games.
@CurryPowderKeg79 no one cares. Just accept that this is a genre that people enjoy playing. I don't know what it is about rougelikes that make trolls come out and express their distaste for the genre.
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Re: Mini Review: Dreamscaper - A Carefully Crafted Roguelite With A Personal Touch
I've had this on my wishlist for awhile. Anyone know if this is 30fps or 60?
Re: GRIME Is A 'Soulslike Metroidvania' Heading To Switch Next Summer
I have this on PC and really like it but kinda fell off it halfway through. I think it's a perfect fit for the Switch though if the performance is good.
Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
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Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
@TheWingedAvenger has the game been patched? It wasn't just this site that gave that game a bad review - almost every site did and it looks like it runs horribly on the Switch.
Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
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Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
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Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
@Noelemahc I disagree. Death's Gambit is a good game, but it's not a better Soulslike. SnS captures the feeling of gloom and loneliness of Dark Souls much better than Death's Gambit. Death's Gambit is more cartoony. SnS has better weapon/build variety, maps, loot, enemy variety, bosses (way more than DG), and better level design.
Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
@Thumbsofsteel This is actually a pretty good definition of a Soulslike:
https://gamicus.fandom.com/wiki/Soulslike_video_games
Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
@Astral-Grain Dragon's Dogma is great, but it's not a Soulslike.
Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
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Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
@Kyloctopus The Switch port of Ashen is pretty bad. It's blurry and hard to see what's going on.
Re: Review: Death's Door - Much More Than The Sum Of Its Zelda And Soulslike Parts
@MARl0 see my comment above
Re: Review: Death's Door - Much More Than The Sum Of Its Zelda And Soulslike Parts
@JoeSooper I just bought it and it runs great and looks great. I'm playing handheld and the resolution looks to be 720 and I'm guessing 30fps. seems solid.
Re: Super Rare Reveals Its First Ever Physical-Only Switch Game, Heaven's Machine
Looks like a game I would buy on the Eshop, on sale, for $3
Re: Best Nintendo Switch Roguelikes, Roguelites And Run-Based Games
Gods Will Fall has no place on a best of list. All of the roguelike elements are so bare bone and not thought out at all. A good roguelike should offer diversity in it's replayability and Gods Will Fall is basically the same run every time with very minor changes.
Re: Nintendo Switch Online Expansion Pack Release Date And Pricing Revealed
Steam Deck can't get here soon enough.
Re: Death's Gambit Brings Its Hardcore RPG Action To Switch In Expanded 'Afterlife' Edition
@MichaelP @Kiwi_Unlimited No, there's several elements/mechanics that go into classifying something as a "soulslike". Usually, the main things being a stamina gauge, dropping currency on death (which you can then recover at that spot), a character that levels up with currency, some build variety with that character, levels/areas that intertwine with unlockable shortcuts, story typically told through found items and lore, and tough combat which usually has a dodge/roll.
@Daniel36 @Nin10dood @the_beaver It's not because it's a difficult game. The reason they're referring to this as a "soulslike" is because it has all of the above criteria.
This game was really bad when it launched on PC. I'll wait for some reviews and hopefully they managed to save this game. Parts of it were interesting.
Re: Random: Here's What The Nintendo Switch Looks Like Next To Valve's Steam Deck
Looks good. As someone who only plays with the Hori split pad pro, this about the same size, if not smaller.
Re: Mini Review: Vigil: The Longest Night - A Grim And Foreboding Metroidvania
@Thaswizz cool. maybe I'll give it a second chance now that there's been some patches.
Re: Monster Hunter Rise To Add Okami-Themed Content In 'Capcom Collab 2'
Does anyone use Palamutes?
Re: Poll: So, Will You Be Getting A Switch OLED Or Valve Steam Deck?
@TheWingedAvenger That's such a dumb analogy. I hope you don't think that's clever.
Re: Lonely Mountains: Downhill Update Adds New Modifiers, Including A Mario Kart-Style Mirror Mode
@peterandom thanks for the update. I actually bought the game on Switch at release but only put a few hours in. I'll redownload it and check it out.
Re: Lonely Mountains: Downhill Update Adds New Modifiers, Including A Mario Kart-Style Mirror Mode
Does this game run any better than it did at launch? I was a little turned off by the lower resolution and freezing frames.
Re: Review: Ender Lilies: Quietus of the Knights - A Metroidvania With A Stunning World To Discover
@Ralek85 I'm usually turned off by frame drops and haven't noticed any in this game. I think they're very small. Hades is much worse than this game, so if you could play that on Switch this is much better.
Re: Feature: Monster Hunter Rise Director Talks RE Engine On Switch
As much as I dislike Rampages I'm still amazed that those run this well on the Switch.
Re: Review: Ender Lilies: Quietus of the Knights - A Metroidvania With A Stunning World To Discover
This is a really fun game. I just got the "bad ending" and need to go back through and explore some more.
Re: Monster Hunter Rise Version 3.1.0 Is Now Live, Here Are The Full Patch Notes
I'm really hoping for some decent event quests. The ones so far have been really weak.
Re: Dark Fantasy Metroidvania Ender Lilies Launches On Switch Today
I've played about 30 min so far and the performance is really good. The game feels good. So far it's pretty easy, but a lot of fun.
Re: Nintendo Download: 17th June (North America)
I didn't realize Ender Lillies was coming out so soon or wouldn't have bought any games in the current sale. Ender Lillies looks great.
Re: Unbound: Worlds Apart Is A "World-Hopping" Metroidvania Coming To Switch Next Month
@nmanifold How do you not know what pixel art is yet have a pixel art avatar?
Re: Endless Dungeon Is Coming To Nintendo Switch
@psyraven76 great. thanks. I've seen it pop up in a couple sales and will pick it up in the next one.
Re: Endless Dungeon Is Coming To Nintendo Switch
I loved Dungeon of the Endless on PC. Has anyone played it on Switch? How's the performence?
Re: Monster Hunter Rise Version 3.0 Launches Today With New Ending And More
@JaxonH OK, I think you're just having a separate argument with yourself at this point.
Re: Monster Hunter Rise Version 3.0 Launches Today With New Ending And More
@JaxonH Sorry, but I strongly disagree with you on this. I'm not saying that Rise is lacking on content at all, so I'm not sure why you're bringing the monster count. But the story didn't have an ending in 1.0. As it stands, Rise has been my favorite MH game and I'm not complaining, but when you pay $60 for a game and then they release an ending a few months later, you can't really say that the ending was free.
Re: Monster Hunter Rise Version 3.0 Launches Today With New Ending And More
@JaxonH Saying these monsters were added in for free is a bit misleading. I mean, the true final boss is included with this update. I think this is just delayed content. I am very excited and pumped to play all this, but it's not really "free".
Re: Review: Hellpoint - A Sci-Fi Soulslike Which Suffers From Hellish Technical Issues On Switch
OK, I think it's obvious, @BloodNinja is either a huge troll or a moron. Stop feeding him.
Re: Review: Hellpoint - A Sci-Fi Soulslike Which Suffers From Hellish Technical Issues On Switch
@BloodNinja I disagree. The Eshop should only allows screenshots of the game running on Switch to be shown on their store page. This game runs horribly in sections that have more than a couple enemies. The video you posted is basically the character walking down empty corridors, and even that looks bad. I feel bad for anyone who pays full price for this based on what they see on the Eshop. Hopefully more people read this review and games stop being released on the Switch in this state. Every developer doesn't need to release their game on the Switch if they can't make it playable.
Re: Review: Hellpoint - A Sci-Fi Soulslike Which Suffers From Hellish Technical Issues On Switch
@BloodNinja I don't think they need to update reviews after patches. Games like this shouldn't be released.
Re: Neurodeck Is Like 'Slay The Spire', But You're Battling Your Own Fears - And It's Coming To Switch Next Month
Not a fan of this art style, but I do love Slay the Spire.
Re: Octopath Traveler Has Now Sold 2.5 Million Copies Worldwide
In other news, one person appears to have actually finished the game.
Re: Review: Curse of the Dead Gods - Fans Of Hades Will Find Lots To Like Here
@aSmilingMan I wouldn't say I felt immersed. The game is pretty one note in it's atmosphere. It's dark and pretty slow paced. The combat is really fun. It's slow and tactical, unlike Hades. The weapons and relics don't offer nearly as much variety as Hades, but it's still a fun game. I'm trying to decide if I want to buy it again on Switch. I played around 5 hours on PC but think I'd get more mileage out of it playing handheld.
Re: Hori Is Launching A New Monster Hunter Rise Split Pad Pro Controller For Switch
Seconding what many other are saying, if you plan on playing MH handheld for longer than 30 min I would highly suggest getting these. They really make the game much easier to play. Once you get used to the bulkiness you won't go back to the joycons. I should mention that I don't like rumble or motion controls when playing handheld though.
Re: Review: Curse of the Dead Gods - Fans Of Hades Will Find Lots To Like Here
@aSmilingMan there is very little story to this game. Compared to Hades there's basically no story.
Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration
This looks great. I'm currently trying to get a clear in Undermine (which is a lot of fun) and will check this out next.
Re: Video: Here's How Mario Kart Could Look Running On A 4K Console
Everyone is complaining they don't see a difference while watching it on 1080p screens. Come on.
Re: Review: UnderMine - A Supremely Refined And Downright Delicious Roguelite
@Scollurio So far I like this more than Moonlighter (and I liked Moonlighter a lot). There's no shop mechanic and the combat is better. The rougelike mechanics, like Relics, are also a lot of fun and make subsequent runs feel very different. Moonlighter had more unique elements to it, but this game feels much more fleshed out and realized. It doesn't bring that much new to the genre, but the game is really fun to play.
Re: Feature: Curse Of The Dead Gods Devs On Early Access, Switch Challenges, And Hades Comparisons
I played this on PC and it's really fun. I'll probably buy it again on Switch. It is a shame that it's 30fps rather than 60 but at least it's stable - especially since Hades was able to do 60fps.
Re: Review: Gods Will Fall - An Addictive And Original Nintendo Switch Roguelike
@Jedge396 another generic snarky comment on a rogue game, just what the comment section needed.
Re: Review: Gods Will Fall - An Addictive And Original Nintendo Switch Roguelike
@gcunit The game is not as deep as Hades with it's rougelike mechanics. In Hades each run can be drastically different depending on what weapon and build you go far. This game does not have that kind of variety. It plays like an isometric action game, with slower combat (much slower than Hades), and some locked animation. There is no stamina bar. So far the actual stats, gear and loot seem pretty bare bones and don't effect the game too much. However, the game is still a lot of fun and refreshingly different from other indie games in this genre.
@bozz It is. It's always a good reminder for me not read the comments of rouge games.
Re: Review: Gods Will Fall - An Addictive And Original Nintendo Switch Roguelike
@CurryPowderKeg79 no one cares. Just accept that this is a genre that people enjoy playing. I don't know what it is about rougelikes that make trolls come out and express their distaste for the genre.