"You have one life. Make it count." No, that's not the latest motivational Instagram quote from your yoga instructor, it's the premise behind top-down roguelite shooter SYNTHETIK: Ultimate.
SYNTHETIK: Ultimate Edition is the latest expansion for SYNTHETIK: Legion Rising, a game about shooting hordes of enemy robots that's been gathering fans since its release in early 2018. The new "Ultimate" part of the title means that this version of the game includes all-new content: new enemies to shoot, new rooms to clear, new music, new story, and most importantly, new guns.
You can check out the new trailer above for a good idea of that the game entails. For veterans who want to know exactly what new content is included, here's some official PR blurb that highlights the main features, along with some screenshots from the game page on Nintendo's site:
● The game now ends with the new Armageddon Room, where you must survive a furious assault by the Red Guard as you override the Heart of Armageddon to finally save humanity.
● Nine new rare enemy squads may appear in your runs for extra challenge – face them head on or try to evade them. Also look out for ‘The Belt’, a new early game encounter…
● A brand new terminal comes with 12 new items, all specially designed for insane synergy with other items to open up incredible new combos.
● New story elements: prologue and victory cut scenes, plus new intros for every boss in the game!
● Discover Ghetto Blasters to play one of 7 new music tracks – 3 Goa, 2 Cyberpunk and 2 Synthwave.
● …and there’s much more! From interface enhancements and balance changes to four new weapon attachments.
SYNTHETIK: Ultimate is available right now on the Nintendo Switch eShop for $14.99. Those who already own the game on the PC will get the Ultimate expansion added to the game for free.
Let us know below if you've played the game elsewhere or if the new trailer piques your interest.
[source nintendo.com]
Comments 7
Looks dope, I am impressed
I hate the fact that the reticle jumps around the map. If they'd have made it more like how crimsonlands works I'd be all in.
It's a lot of fun. It controls a little janky at first. You twin stick to aim, and if you can nail the distance, not just the direction, you can do more damage with a 'headshot'. It's just slightly stuttery close to you or as your crosshair moves through you. It's obvious you're supposed to fight at range.
There are lots of weapons so far, they are useful and generous. Lots of items I'm still trying to figure out, and secondary abilities.
There's a recharging shield, and you can heal red damage too with an ability on cooldown. Lots of challenge regardless.
Loading is fast. I wish the controls were slightly smoother, especially close to your character, but you get used to it.
Super addictive so far. Good music. Premise is simple...just the intro screen.
I like it. Need lots more time...menus n ***** are a bit confusing...and I'm not sure what I'm unlocking between runs...not sure I care yet.
If anyone's ever played a twin stick shooter, you move with one stick, and aim with the other. Usually you never let off of the sticks. With this control scheme the stupid circle reticle would be off the screen if you kept holding the stick the direction your aiming. Isn't natural, and you end up with the circle reticle doing all sorts of dumb stuff making the game feel more difficult. I personally don't aim and let go of the stick when I play these kind of games, so I just can't get used to how it behaves
It's on sale for $5 on Steam today if you wanna check it out there first.
@tylerryan79 I know what you mean...but it's actually really cool...try just aiming in a direction with the retical, then try to pull the depth back so your aim is right on, you do really good damage this way
you can play like a regular twin stick and ignore the retical, you'll just do less damage, your bullets will still go that direction
stick with it, and it starts feeling really good, especially when you start throwing out clips and reloading and all while dodging and recharging shields
i love that reloading early discards ammo...there's a lot of great design here
I’m just full up of twin stick shooters... with roguelike elements...
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