@RareFan Because Nuts and Bolts came off of Banjo-Tooie, being a 3D Platformer that had no crafting whatsoever, and had no expectation of it when a new Banjo game was announced.
Tears of the Kingdom having crafting actually feels like an evolution of the previous game. And in BotW you could at least adhoc crafting things (see the contraptions and silly physics things people have done).
Making solving puzzles more open-ended and potentially silly and thoughtful, having over 100 mini-dungeons and 5 main ones with open-ended exploration... isn't real Zelda.
@Dezzy70 What are you on about? Fuse's benefits for weapons is you literally keep the weapon from breaking and it gets a power-up. Depending on what you combine stuff with, it becomes a different type of weapon entirely or has more benefits, like the massively extended reach demonstrated with the extended pitchfork.
Ultrahand looks like it took inspiration from people making the Flying Machines in BotW.
And I doubt you can save either... but so what? It gives you more opportunity to try new things and see what effects are produced. Like the makeshift fan the Construct had.
@PinderSchloss Sorry, but a lot of what you're saying sounds like nothing but theorycraft with no evidence, and probably nothing but anecdotes to back it up.
It's healthy to be wary of corporations, but you're diving right off into self-fulfilling conspiracy theory.
You know it really is amusing how many of you have just entirely ignored HeadPirate's explanation just to bash on TPC.
Look. I wasn't terribly impressed with Violet either and not happy about it's quality at launch but good grief can any of you put your heads in the sand harder.
@Yosher Sadly I have to agree here. I don't think we're going to see another Pokemon Legends unless GF decides they want to keep the mainlines and a spin-off running in parallel that offers a different type of Gameplay.
Otherwise, I think Legends: Arceus being what it is was able to happen because of how mysterious the origins of Dialga and Palkia themselves are.
If they did decide to do another one, as you mentioned, it would probably be Kyurem, or so we hope.
@SonOfDracula You just completely ignored the part where I already told you it's more similar to the bots Youtube uses to give you your recommends feed, didn't you?
@-wc- @SonOfDracula One thing I want to insert here:
AI implies these things have intelligence. They don't.
They cannot think or make decisions. What the algorithms are doing is little more than sorting through it's data via randomly generated patterns to try to best match your prompt, and will keep sorting through these semi-random generations until you stop asking it to re-roll the algorithm for you.
It then uses probabilistic processes to de-noise areas of a noise field to generate images with these sorted patterns.
The way it learns is no different than how the people at Youtube have trained their bots to learn how to figure out what to recommend you on the home page.
@nessisonett ... I think you've lost it is what. Pratt's voice doesn't sound good, yeah, but frankly, you're being too freaking harsh on everyone else.
@Flint I would be in agreement about it being "just another brush", were it not for the fact that for many it is the "only" brush in their toolbox and the only one they use. At that point you're not an artist. You're asking for commission from a machine.
If you commission an artist, is that art yours? Are you the creator? I think the answer is pretty obvious. It has great potential as an aide, but when it's all you have, it's nithing more than a crutch.
As for artists emulating. It is not quite the same as stealing. It will never be the same as what has been done to train these fancy calculators, nor the same as what they do. That's anthropomorphic to think so. It's well beyond their actual capability.
@TobiasAmaranth takes like yours betray a complete lack of understanding of the overall problem.
The issue isn't that artists want this tech to grind to a halt at large, the issue is they want it changed to be made and used in an ethical manner that isn't literally stealing the work artists have spent their whole lives working up to to power themselves and allow artists to have a say in whether or not their workis allowed to be used.
The fear component is only one facet of a larger whole. It's not pure fearmongering as some want to reduce it down to so they don't have to think too hard about it.
AI tools have a massive potential as artistic aides, but letting them be made and used in a way to basically try to make human artists obsolete is not the way to make this coexist with them. And there is no small number who have professed they would love to see humans artists obsolete... For no real reason.
We're not some elitist class trying to be an exclusive club. Not even close.
Anyone who says artists are gatekeeping art are being braindead, and intentionally obtuse.
Artists are not gatekeeping art by saying that using these fancy image generating matrix math calculators are bad for basically stealing other people's work to copy what they do.
What the "AI"s do is fundamentally different from how a human does reference or copying from someone else. Any attempt to say it's the same is to anthropomorphize these things well beyond what they're actually capable of doing.
Humans referencing and copying from other people will not always have the same results because each human filters the things they see and process when trying to learn things through their various personal life experiences. It colors their perception and is part of what creates the unique "human" aspect of art.
These machine programs can't do this and in their current state, they are eons away from achieving that, if ever.
@everynowandben
You're repeating the tired old BS that so many people who are all-in on AI don't get or refuse to understand:
Unlike these AI programs. Photography or Photoshop never took the work of hundreds of thousands the world over, in order to power it's internal algorithms, and thereby displace the very artists that power what it does.
They are not equivalent in any fashion. And to say they are is to ignore everything about what these "AI" programs actually are.
@Switch_Pro So? Your point? Voice Actors literally provide the soul of a lot of characters. How they sound in games that make prominent use of VA work is just as important as how the words in the script portrays them. It adds a dimension that words on the screen alone cannot provide.
And if they got to live comfortably from doing that work, what's wrong with that? Their work provides value not just to the game, but to millions of people who may love how the characters sound and feel thanks to their voice.
I think they should get residuals for that after the games make a certain amount of dosh.
@Atticus-XI I work in a company that has a union. It's thanks to them I have been making more money year over year thanks to the collective bargaining agreement. Not all unions are the same.
@nessisonett I personally need to hear more before I give him the thumbs up or down. The lack of dialogue with Mario makes it kinda dubious what he's trying to do with his voice.
Comments 1,101
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@JayJ agreed tbh. I want F-Zero, a Star Fox revival, Wave Race. Maybe get a certain company to do a Snowboard Kids sequel.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@sixrings It's been that way ever since the price tag was revealed... I think.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@SonOfDracula ... Fine. I acknowledge that.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@RareFan Because Nuts and Bolts came off of Banjo-Tooie, being a 3D Platformer that had no crafting whatsoever, and had no expectation of it when a new Banjo game was announced.
Tears of the Kingdom having crafting actually feels like an evolution of the previous game. And in BotW you could at least adhoc crafting things (see the contraptions and silly physics things people have done).
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
Removed
Re: Poll: What Did You Think Of The New Zelda: Tears Of The Kingdom Trailer?
@RupeeClock Attach a boulder to the Master Sword, become Jack Horner.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
Removed
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@whiskeydave Okay. What.
Making solving puzzles more open-ended and potentially silly and thoughtful, having over 100 mini-dungeons and 5 main ones with open-ended exploration... isn't real Zelda.
Give me a break.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@Dezzy70 What are you on about? Fuse's benefits for weapons is you literally keep the weapon from breaking and it gets a power-up. Depending on what you combine stuff with, it becomes a different type of weapon entirely or has more benefits, like the massively extended reach demonstrated with the extended pitchfork.
Ultrahand looks like it took inspiration from people making the Flying Machines in BotW.
And I doubt you can save either... but so what? It gives you more opportunity to try new things and see what effects are produced. Like the makeshift fan the Construct had.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@Dezzy70 You literally had the benefits of using Fuse and Ultrahand, laid out right in front of your face for several minutes.
Honestly: were you even paying attention or were you too caught up in thinking "oh man this looks so boring" to absorb the info?
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@Mauzuri Just because it doesn't hit it for you, doesn't mean others aren't actually having fun with it. Buzz off with that air quotes nonsense.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@PinderSchloss Sorry, but a lot of what you're saying sounds like nothing but theorycraft with no evidence, and probably nothing but anecdotes to back it up.
It's healthy to be wary of corporations, but you're diving right off into self-fulfilling conspiracy theory.
Re: The Pokémon Company Is Looking To Hire Someone With NFT Knowledge
You know it really is amusing how many of you have just entirely ignored HeadPirate's explanation just to bash on TPC.
Look. I wasn't terribly impressed with Violet either and not happy about it's quality at launch but good grief can any of you put your heads in the sand harder.
Re: Pokémon Scarlet & Violet Version 1.2.0 Launching "Late February", Here Are The Full Patch Notes
@LikelySatan Seems more to me like you and that Vex dude have a bent.
Re: Retro Studios Wasn't The Only Dev Working On Metroid Prime Remastered
@KoopaTheGamer There's one minor concern I have with the game:
Unlockables.
Namely speaking, the likes of the Fusion Suit, or some similar unlockables such as other difficulty modes.
Re: Metroid Prime Remastered Confirmed For Switch, Launching Digitally Today
@Sisilly_G Considering that the original is arguably the most critically acclaimed of the 3 for good reason... I think this is just a holdover.
A damn good holdover mind you, but still a holdover and not much else.
Re: Baten Kaitos I & II HD Remaster Polishes Up Two Cult GameCube RPGs For Switch
@Ryu_Niiyama OH GOD EFF THAT THING
Re: Metroid Prime Remastered Confirmed For Switch, Launching Digitally Today
@Sisilly_G Frankly: This goes well beyond what I was expecting for a remaster.
Re: Talking Point: Where Should The Next Pokémon Legends Game Take Place?
@Yosher Sadly I have to agree here. I don't think we're going to see another Pokemon Legends unless GF decides they want to keep the mainlines and a spin-off running in parallel that offers a different type of Gameplay.
Otherwise, I think Legends: Arceus being what it is was able to happen because of how mysterious the origins of Dialga and Palkia themselves are.
If they did decide to do another one, as you mentioned, it would probably be Kyurem, or so we hope.
Re: Kadabra Might Finally Be Returning To The Pokémon Trading Card Game
@Bret I didn't mean anything negative by it, I just found it slightly amusing.
Re: Kadabra Might Finally Be Returning To The Pokémon Trading Card Game
@Bret "It doesn't exist."
Minutes later
"Oh wait, it does exist!"
Re: Fire Emblem Engage amiibo Unlocks Detailed, Here's What You'll Receive
@Grumblevolcano What are you on about a grudge?
Re: Ash's Pokémon Send-Off Will See The Return Of Brock And Misty
@fbnaulin You first, cornball.
Re: Random: These AI Images Of The Super Mario Bros. Movie Cast Are Terrifying
@Clyde_Radcliffe The fact you think you're being witty with this, is truly sad.
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@Rambler It was in response to a different reply.
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@SonOfDracula You just completely ignored the part where I already told you it's more similar to the bots Youtube uses to give you your recommends feed, didn't you?
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@-wc- @SonOfDracula One thing I want to insert here:
AI implies these things have intelligence. They don't.
They cannot think or make decisions. What the algorithms are doing is little more than sorting through it's data via randomly generated patterns to try to best match your prompt, and will keep sorting through these semi-random generations until you stop asking it to re-roll the algorithm for you.
It then uses probabilistic processes to de-noise areas of a noise field to generate images with these sorted patterns.
The way it learns is no different than how the people at Youtube have trained their bots to learn how to figure out what to recommend you on the home page.
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@theModestMouse I hope you're being facetious with that last line...
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@ComfyAko Precisely.
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@Rambler These things can only reflect what is in their datasets. Nothing more.
Re: Soapbox: Sega's Greatest RPG Is 20 Years Old And Long Overdue A Remaster
@Browny Only thing magical here is you thinking your opinion is an objective fact.
Re: Nintendo Introduces Lucina In Fire Emblem Engage
@StarPoint You do realize that keeping things visually consistent in a game when it comes to characters is usually a good idea, right?
Re: Yuji Naka Has Reportedly Been Arrested Again Over Final Fantasy Insider Trading
@Ability-King-KK Screw bedrock, he said "Imma take a dip in the mantle!"
Re: Princess Peach And Donkey Kong Debut In New Super Mario Bros Movie Trailer
@nessisonett ... I think you've lost it is what. Pratt's voice doesn't sound good, yeah, but frankly, you're being too freaking harsh on everyone else.
Re: Mario Movie Posters Appear To Have Leaked Online, First Look At Peach & More
@SonOfDracula How have the Sonic movies not convinced you?
Re: Sonic Frontiers' New 'Showdown' Trailer Is Just The Thing To Get You Hyped
@Vil I am grinding my pitchfork as we speak...
Just kidding. You do you.
Re: Netflix's Sonic Prime Will Premiere Just In Time For Christmas
@jaybird0922 you do realize the show was good right?
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@Flint I would be in agreement about it being "just another brush", were it not for the fact that for many it is the "only" brush in their toolbox and the only one they use. At that point you're not an artist. You're asking for commission from a machine.
If you commission an artist, is that art yours? Are you the creator? I think the answer is pretty obvious. It has great potential as an aide, but when it's all you have, it's nithing more than a crutch.
As for artists emulating. It is not quite the same as stealing. It will never be the same as what has been done to train these fancy calculators, nor the same as what they do. That's anthropomorphic to think so. It's well beyond their actual capability.
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@Waka_the_Prophet exactly. Thank you.
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@TobiasAmaranth takes like yours betray a complete lack of understanding of the overall problem.
The issue isn't that artists want this tech to grind to a halt at large, the issue is they want it changed to be made and used in an ethical manner that isn't literally stealing the work artists have spent their whole lives working up to to power themselves and allow artists to have a say in whether or not their workis allowed to be used.
The fear component is only one facet of a larger whole. It's not pure fearmongering as some want to reduce it down to so they don't have to think too hard about it.
AI tools have a massive potential as artistic aides, but letting them be made and used in a way to basically try to make human artists obsolete is not the way to make this coexist with them. And there is no small number who have professed they would love to see humans artists obsolete... For no real reason.
We're not some elitist class trying to be an exclusive club. Not even close.
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@Xiovanni most people did get good. Or are you just being intentionally obtuse?
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
@Flint the way the AI steals and the way a human w/ pencil and paper steals are not and will never be the same. Stop trying to conflate the two.
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
Removed
Re: Feature: How Do Game Developers And Artists Feel About The Rise Of AI Art?
Anyone who says artists are gatekeeping art are being braindead, and intentionally obtuse.
Artists are not gatekeeping art by saying that using these fancy image generating matrix math calculators are bad for basically stealing other people's work to copy what they do.
What the "AI"s do is fundamentally different from how a human does reference or copying from someone else. Any attempt to say it's the same is to anthropomorphize these things well beyond what they're actually capable of doing.
Humans referencing and copying from other people will not always have the same results because each human filters the things they see and process when trying to learn things through their various personal life experiences. It colors their perception and is part of what creates the unique "human" aspect of art.
These machine programs can't do this and in their current state, they are eons away from achieving that, if ever.
@everynowandben
You're repeating the tired old BS that so many people who are all-in on AI don't get or refuse to understand:
Unlike these AI programs. Photography or Photoshop never took the work of hundreds of thousands the world over, in order to power it's internal algorithms, and thereby displace the very artists that power what it does.
They are not equivalent in any fashion. And to say they are is to ignore everything about what these "AI" programs actually are.
Re: A New Bayonetta 3 Report Features A Differing Account Of PlatinumGames’ VA Pay Offer
@Switch_Pro So? Your point? Voice Actors literally provide the soul of a lot of characters. How they sound in games that make prominent use of VA work is just as important as how the words in the script portrays them. It adds a dimension that words on the screen alone cannot provide.
And if they got to live comfortably from doing that work, what's wrong with that? Their work provides value not just to the game, but to millions of people who may love how the characters sound and feel thanks to their voice.
I think they should get residuals for that after the games make a certain amount of dosh.
Re: A New Bayonetta 3 Report Features A Differing Account Of PlatinumGames’ VA Pay Offer
@Wexter Based Wexter being the sane one in the room
Re: Former Playtester To Receive Settlement Payment From Nintendo Hiring Agency
@Atticus-XI I work in a company that has a union. It's thanks to them I have been making more money year over year thanks to the collective bargaining agreement. Not all unions are the same.
Re: Video: Veteran Animator Uploads Footage Of Scrapped Kingdom Hearts Cartoon
@Snatcher there are movies?
Re: Poll: What Do You Think Of Mario's Movie Voice?
@Coffeemonster Dude. Just no. On all counts.
2 lines. And you're already emphatically a no.
Sounds to me like you confirmation biased yourself into it.
Re: The Super Mario Bros. Movie Teaser Trailer Is Finally Here
@nessisonett I personally need to hear more before I give him the thumbs up or down. The lack of dialogue with Mario makes it kinda dubious what he's trying to do with his voice.