MegaVel91

MegaVel91

Honest, blunt and sarcastic.

Comments 1,076

Re: Random: Forget Dread, It's All About Metroid: Other M On Twitter Right Now

MegaVel91

@JRokujuushi @Clod Having heard recently from a avid Metroid fan of a friend I know about the differences between the original and the localization of the story... The Japanese version makes more sense, but I generally agree the story in general isn't great.

The Japanese version has Samus showing she has lost confidence in herself due to the loss of the Baby Metroid, and that the hell run through the Pyrosphere was a self-imposed test to see if she still has the stones for what she is doing, for which Adam berates her for doing something so obviously reckless. It also underscores why she experienced such a severe trauma response to Ridley: she was mentally and emotionally compromised, and she was not prepared for his re-emergence as a clone due to the aforementioned cracks in her proverbial armor.

It doesn't fix everything bad about the story-writing if you follow the Japanese version, but it does make a lot of the stuff in Other M make more sense and feel less ham-fisted overall.

Also from what I was told, the portrayal of Samus between the two versions is very different.

Re: Metroid Dread Studio Hit With Allegations Of Poor Organisation And Management

MegaVel91

@Arawn93 The reason I give so much benefit of the doubt is exactly because they have nothing to lose. With no threat of termination, and retaliation being unlikely, speaking candidly comes more easily.

Plus, after hearing the stories of places like NetherRealm Studios, ActBlizz, and several others, and even more outside of the game dev space, I'm far less willing to be trusting of companies when stuff hits the fan.

Besides, it's been proven time and again when a company has a toxic corporate culture, unless said culture starts costing something on their profits and bottom line, they will do anything to protect the status quo and avoid change. So I'm so sorry I am not willing to give companies more benefit of the doubt than I could throw any of their executive staff.

Re: Talking Point: The Metroid Dread Credits Debate Is Sadly Common

MegaVel91

@Varkster It seems more like you're being dismissive and making assumptions about the people coming out and complaining about this, and making assumptions about them being fired or let go.

In short. You're doing the exact same crap you're touting other people are doing about jumping the gun. So you really have no place to talk there.

Then you go on about some overly exaggerated rhetoric about contributions and signal your virtue of working yourself to the bone as if you're better than those people. Get over yourself you arrogant mook.

Re: First Impressions: For Better Or Worse, Pokémon Brilliant Diamond & Shining Pearl Look Like Extremely Safe Remakes

MegaVel91

@YourLocalChonker You and others repeatedly using the word "objectively" doesn't magically make your opinions into fact. You would prefer something different and similar to the modern games but better. Fine. But just because they aren't what you or some others desire doesn't make them "objectively" anything other than "not what you were hoping for."

@Mobiusman I disagree on the lifeless part, but yeah, they are pretty 2 dimensional on the faces.

Re: Exp. Share Can't Be Turned Off In The Pokémon Diamond And Pearl Remakes

MegaVel91

@SeaFishelle No, they aren't, and you've deliberately misrepresented what I said.

Grinding being a traditional part of the JRPG experience is a fact. Stating that is not nostalgia talking. The aforementioned Dragon Quest series earlier in the comments is one such example, and some people preferring the Exp.Share being an optional thing isn't just a matter of nostalgia either.

Exp.Share being on all the time takes something outside of your control, without being given the choice to put it back in your control.

Now if you're going to try to argue it is purely nostalgia in different dressing in a manner that is not disingenuous and a strawman argument, then do so. Just know if you bother to respond with something that falls into either of those things, you will be ignored.

Re: Exp. Share Can't Be Turned Off In The Pokémon Diamond And Pearl Remakes

MegaVel91

@CharlieGirl It isn't nostalgia glasses, and the very idea that it's the main reason people don't like it being not optional is foolishly dismissive.

There's nothing wrong with giving players the choice to play the game how they want, and grinding as it is, is a traditional part of the JRPG experience. Some people actually like doing it and putting time into leveling their individual Pokemon. What about taking away that choice is a good thing?

Re: First Impressions: For Better Or Worse, Pokémon Brilliant Diamond & Shining Pearl Look Like Extremely Safe Remakes

MegaVel91

@Rayquaza2510 Honestly, the Arceus one seems like something that GF needs to do with the games more going forward. The concept of Pokemon being able to attack you instead of immediately engaging them in battle, or them outright chasing you into a battle adds more player choice.

Also gives more credence to one of the oldest reasons you couldn't leave the starting town early: Pokemon are dangerous wild animals if traveling without one of your own to help defend you.

So frankly, this happening is something that should happen and should stay beyond it. GF is taking a big gamble with that one.

Re: First Impressions: For Better Or Worse, Pokémon Brilliant Diamond & Shining Pearl Look Like Extremely Safe Remakes

MegaVel91

@Pokester99 There is an art style here, and no, they do not look objectively worse. The visual style of the game itself counts as one. You may personally not like it, but you're not the end all arbitrator of of how it looks.

Granted, it's uninspired, but that doesn't mean an art style doesn't exist. It sounds more like you're reaching hard to dock hard against it.

Re: The Super Mario Movie's Release Date And Cast Are Revealed

MegaVel91

@CharlieGirl Some things you don't understand:

  • Charles have never done dialogue for Mario for the length of a movie. No the event VA work doesn't count. That's on the spot improv that doesn't require specific direction.
  • Charles has mostly ever done snippets for the games of any of the characters he does, including Mario. Doing VA work for a movie requires more than either of these two things I've mentioned.
  • Charles has stated in the past a lot of these voices are actually somewhat strenuous for him to do, some more than others, like Wario. Do you really want to chance Charles harming his voice box from strain just so you can have him as Mario in a feature length movie?

Re: Monkey Ball And Yakuza Creator Is In Talks To Leave Sega For NetEase

MegaVel91

@Faruko Sod off with the veiled whataboutism. Regardless of whether or not the Big 3 have done anything shady, that doesn't mean letting equally or even more shady businesses or studio have a pass is okay.

To put it in other words: just because a lot of us have gotten used to the stink of the big three doesn't mean you should allow it to get worse by adding more crap to the pile.

Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?

MegaVel91

@Teksetter To be frank, I would call tarring people as bad people for passion projects like Prime 2D shows a lack of critical thought and a lack of necessary nuance that should be acknowledged.

Like I've already said: Most people engage in making these projects out of love for a franchise and series they enjoy. Yes, they do use the designs and often times the assets of the parent series, but to drag them through the mud for that passion and deny it comes off as vulgar and cruel.

-and then there's these people who act as if they were acting on making this with a profit motive in mind... There are people foolish enough to do that, but look at AM2R as an example, where there an intent of profit being made there? No, it was a ten-year old passion project, made purely to remake a game from a series the developers loved. People who ask for money for making an fan-game explicitly about a series are fools, but is it not so that they are an exception and not a rule?

Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?

MegaVel91

@ElStormo Playing the devil's advocate, the general public who aren't gamers or avid game players like ourselves probably wouldn't. That's where the argument comes from. That's the audience Nintendo is afraid stuff like fan-games would take.

But as a general response to this thread. The refrain from so many here that treats people who do these passion projects, as criminals and people to be derided is, I would dare to say, monstrous. You can make the argument all day long that they could've tried to develop something uniquely their own instead, and you'd be right. The problem is trying to make something unique is not as easy as anyone saying those things makes it seem.

It may look like indies are coming up with unique looks and such out of the woodwork, but chances are they either had a clear idea before the project started, or had to take a very long time to hash it out. The oodles of concept art for games out there should make this face obvious, but it seems like most forget that.

Not only that, as many people have pointed out: these passion projects are made out of love for a specific franchise. Just because some use assets taken from other games in the series, or use designs from the series, among other things, doesn't make them any less so, and to try to paint them as lesser for it, or the creators as bad people, is just downright malicious and shows the true character of some people here.

Re: Super Mario Bros. Movie Might Be Directed By The Teen Titans Go! Creators

MegaVel91

@Fangleman32 A fair point, but trying to balance between old and new would fare best for getting the widest appeal and aiming to avoid alienation. Nintendo shows both kids and adults in their own commercial and trailers for their properties, so I find it more than a little hard to believe they aren't aware of the fact aiming for a middle ground would do the movie good.

Re: Super Mario Bros. Movie Might Be Directed By The Teen Titans Go! Creators

MegaVel91

@Fangleman32 What older fans like me were hoping for is something that would beat out the old Super Mario Bros movie by, you know actually being good and sticking to the lore (of which exists) of the series to a significant degree.

Seeing the name Teen Titan's GO on one of the director's resumes, which basically took over Cartoon Network for a significant chunk of time, and by and large was "lowest common denominator" level humor, doesn't send good vibes. It's a cause for worry about what the script-writing and such will be like.

Re: Sakurai "Can't Count How Many Times" He's Thought About Quitting Game Development

MegaVel91

@victordamazio I don't think you quite understand: Continuing to use a lot of characters, especially the ones not under Nintendo's wing would require money exchanging hands, discussions and long talks about the conditions of the said money exchanging hands (I'm no expert, this is just how I envision it), and if one party says no and won't come to an agreement, that's all it would take to torpedo a returning character.