@LilyGoMEOW You'd be surprised how many people on the Bird App literally respond to anti-AI posts with -no joke- response templates that are wholly meant to try to make them sound intelligent.
@Picagrande You call people against AI room temperature IQ, and yet reduce their concerns down to nothing but being about their jobs. You really have no room to speak about being stupid.
@Princess_Lilly Unfortunately you'd be incorrect. There's been reports of layoffs already and replacing positions with these programs or hiring artists only for clean-up work of generated imagery. This stuff is already in the wild and being used.
Which is precisely why it needs a stigma: a tool should not be a replacement.
And that dude Jackie above is the kinda attitude most AI-bros have regarding artists who are rallying and actively against these Generative Algorithm Machines. This is in spite of many artists finding out and being informed of how these things are trained, how their algorithms work, and how the generation works.
@bonjong23 My guy. I could put Julie-Su and Shade side by side and literally point out every difference of their designs and silhouette in seconds. Both with Shade armored and unarmored. This also applies to Lien-Da and several other Echidna characters by Penders. None of them resemble Shade in any respect.
Same with the Nocturnus clan. Their appearances and silhouettes are so distinct from the Dark Legion to the point that YOU would have to be blind not to see how they are completely different.
I squarely blame Penders for this. Shade doesn't even resemble Penders' characters enough for there to be a legitimate claim of copyright infringement. Same with the Nocturne clan and the Dark Legion.
But due to SEGA's poor litigating against Penders, Shade's fate has been sealed.
@Anti-Matter I don't understand why people like you are so judgmental of people who use virtual avatars to represent themselves.
Also makes you sound like a snob. Let people have fun Youtubing the way they want.
EDIT: Also the irony of you, a dude who has used nothing but cartoon avatars as long as I have seen you around here, chiding on others for not showing themselves online. I think I heard glass break in that transparent house you just threw that stone from.
@SwitchForce And how does pirating -specifically- old games, hurt developers? Especially ones that are no longer widely available on the market? For that matter, any money made after-market is not going to the developers at all. They aren't getting some royalty or residual for that. So how do you square that as hurting the devs?
@Wexter To preserve it means not just to archive and protect it, but to make available for all to experience. That's part of the point of games preservation: to ensure people can see where video games have been to further appreciate and understand where they are now, by being able to experience them.
If a company/corporation refuses to make some games available to the wider public, then preservation via piracy is the only real avenue to do so. The reason piracy exists (outside of people who do it purely because they want it free) is because, as you mentioned, lack of convenient access to a product, but also exorbitant prices (like the after-market price of some games no longer in circulation) and companies/corporations unwillingness to keep the former of the two in play.
Ace Combat Assault Horizon Legacy, like I mentioned above, is an example of a game that, currently, suffers from both problems at once. That makes piracy of it more desirable for some people because piracy eliminates both of those problems (assuming your comp isn't a total potato and can run the necessary emulator) ...and that's also assuming current emulators can even run it at a respectable framerate.
And the fact of the matter is, preservation being only an archival and protection effort, with no means of access, will only exacerbate the problem of piracy further by pushing people to other means.
@Wexter Which isn't helped by some post-market games having astronomically high prices. See the current market for certain 3DS games, namely Ace Combat Assault Horizon Legacy as an example, which currently runs for upwards of 100 bucks online. Being the only existing remake of Ace Combat 2, it's the only way to legally experience Ace Combat 2, unless you own a functioning disc of the original game from the PSX era with console in hand.
Also not helped by the fact that the number of existing cartridges are finite and very few people are willing to part with them, or have any inclination to sell them at a fair price. It's situations like this that are why piracy exists: when there's no legal way to own/play a game without having to pay exorbitant prices for the experience.
There's a reason Gabe Newell called piracy a "service problem"... it's cause he's right. It is, for the most part.
Yeah there are some who will do it anyway, that's inevitable, but it's also a proven fact that if you have the right price for a proven great experience, people at large will be willing to pay for it.
@Varkster same here actually. Granted I am being negative in response to those people. Every single article on a big Nintendo game seems to have the same people squawking the same tripe nowadays.
@RareFan Because Nuts and Bolts came off of Banjo-Tooie, being a 3D Platformer that had no crafting whatsoever, and had no expectation of it when a new Banjo game was announced.
Tears of the Kingdom having crafting actually feels like an evolution of the previous game. And in BotW you could at least adhoc crafting things (see the contraptions and silly physics things people have done).
Making solving puzzles more open-ended and potentially silly and thoughtful, having over 100 mini-dungeons and 5 main ones with open-ended exploration... isn't real Zelda.
@Dezzy70 What are you on about? Fuse's benefits for weapons is you literally keep the weapon from breaking and it gets a power-up. Depending on what you combine stuff with, it becomes a different type of weapon entirely or has more benefits, like the massively extended reach demonstrated with the extended pitchfork.
Ultrahand looks like it took inspiration from people making the Flying Machines in BotW.
And I doubt you can save either... but so what? It gives you more opportunity to try new things and see what effects are produced. Like the makeshift fan the Construct had.
@PinderSchloss Sorry, but a lot of what you're saying sounds like nothing but theorycraft with no evidence, and probably nothing but anecdotes to back it up.
It's healthy to be wary of corporations, but you're diving right off into self-fulfilling conspiracy theory.
You know it really is amusing how many of you have just entirely ignored HeadPirate's explanation just to bash on TPC.
Look. I wasn't terribly impressed with Violet either and not happy about it's quality at launch but good grief can any of you put your heads in the sand harder.
Comments 1,087
Re: Pokémon Company's COO Addresses Issue Between Release Schedule And Game Quality
@Bahamut_GR Dude, that goes beyond exaggeration.
Re: Genshin Impact Zelda "Clone" Accusations Had Dev Team In Tears
@FishyS I'm afraid to ask... Toxic how?
Re: Kickstarter Is Cracking Down On AI And Promoting Human Creativity
@stungun No point in asking, they didn't think that far.
Re: Kickstarter Is Cracking Down On AI And Promoting Human Creativity
@LilyGoMEOW You'd be surprised how many people on the Bird App literally respond to anti-AI posts with -no joke- response templates that are wholly meant to try to make them sound intelligent.
Re: Kickstarter Is Cracking Down On AI And Promoting Human Creativity
@Picagrande You call people against AI room temperature IQ, and yet reduce their concerns down to nothing but being about their jobs. You really have no room to speak about being stupid.
Re: Kickstarter Is Cracking Down On AI And Promoting Human Creativity
@Quarbit Get out of here, evangelist.
Re: Kickstarter Is Cracking Down On AI And Promoting Human Creativity
@Princess_Lilly Unfortunately you'd be incorrect. There's been reports of layoffs already and replacing positions with these programs or hiring artists only for clean-up work of generated imagery. This stuff is already in the wild and being used.
Which is precisely why it needs a stigma: a tool should not be a replacement.
And that dude Jackie above is the kinda attitude most AI-bros have regarding artists who are rallying and actively against these Generative Algorithm Machines. This is in spite of many artists finding out and being informed of how these things are trained, how their algorithms work, and how the generation works.
Re: Sonic Mania 2 Didn't Happen Because Sega Wanted To "Move Beyond" Pixel Art
@fenlix You're forgetting the third movie.
Re: Sonic Chronicles Sequel Details Revealed By Former BioWare Lead Designer
@Shadowmoon522 I'm well aware of that. Which is why i told the dude Penders has no case.
Re: Sonic Chronicles Sequel Details Revealed By Former BioWare Lead Designer
@bonjong23 My guy. I could put Julie-Su and Shade side by side and literally point out every difference of their designs and silhouette in seconds. Both with Shade armored and unarmored. This also applies to Lien-Da and several other Echidna characters by Penders. None of them resemble Shade in any respect.
Same with the Nocturnus clan. Their appearances and silhouettes are so distinct from the Dark Legion to the point that YOU would have to be blind not to see how they are completely different.
Penders has no case and it's easily demonstrable.
Re: Sonic Chronicles Sequel Details Revealed By Former BioWare Lead Designer
I squarely blame Penders for this. Shade doesn't even resemble Penders' characters enough for there to be a legitimate claim of copyright infringement. Same with the Nocturne clan and the Dark Legion.
But due to SEGA's poor litigating against Penders, Shade's fate has been sealed.
Re: Sonic's Knuckles Series Adds Multiple New Cast Members
I honestly hope they have more Sonic peeps show up in it.
Even just as one-offs or semi-recurring characters.
I realize the budget would need to be high for that, but I can wish darn it
Re: Sonic Superstars Offering Free "Modern" Amy Outfit To Newsletter Subscribers
@Nua i didn't see that option when I looked it up last night...
Re: Sonic Superstars Offering Free "Modern" Amy Outfit To Newsletter Subscribers
@Snatcher oh god dangit.
Re: Sonic Superstars Offering Free "Modern" Amy Outfit To Newsletter Subscribers
@rossperk I agree WTF!
Re: Zelda: Tears Of The Kingdom Character Purah Gets Transformed Into A VTuber
@Anti-Matter I don't understand why people like you are so judgmental of people who use virtual avatars to represent themselves.
Also makes you sound like a snob. Let people have fun Youtubing the way they want.
EDIT: Also the irony of you, a dude who has used nothing but cartoon avatars as long as I have seen you around here, chiding on others for not showing themselves online. I think I heard glass break in that transparent house you just threw that stone from.
Re: Zelda: Tears Of The Kingdom Character Purah Gets Transformed Into A VTuber
Thing is...
This would likely be on point for her character if the world's technology allowed it.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@SwitchForce And how does pirating -specifically- old games, hurt developers? Especially ones that are no longer widely available on the market? For that matter, any money made after-market is not going to the developers at all. They aren't getting some royalty or residual for that. So how do you square that as hurting the devs?
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@Wexter To preserve it means not just to archive and protect it, but to make available for all to experience. That's part of the point of games preservation: to ensure people can see where video games have been to further appreciate and understand where they are now, by being able to experience them.
If a company/corporation refuses to make some games available to the wider public, then preservation via piracy is the only real avenue to do so. The reason piracy exists (outside of people who do it purely because they want it free) is because, as you mentioned, lack of convenient access to a product, but also exorbitant prices (like the after-market price of some games no longer in circulation) and companies/corporations unwillingness to keep the former of the two in play.
Ace Combat Assault Horizon Legacy, like I mentioned above, is an example of a game that, currently, suffers from both problems at once. That makes piracy of it more desirable for some people because piracy eliminates both of those problems (assuming your comp isn't a total potato and can run the necessary emulator) ...and that's also assuming current emulators can even run it at a respectable framerate.
And the fact of the matter is, preservation being only an archival and protection effort, with no means of access, will only exacerbate the problem of piracy further by pushing people to other means.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@Wexter Which isn't helped by some post-market games having astronomically high prices. See the current market for certain 3DS games, namely Ace Combat Assault Horizon Legacy as an example, which currently runs for upwards of 100 bucks online. Being the only existing remake of Ace Combat 2, it's the only way to legally experience Ace Combat 2, unless you own a functioning disc of the original game from the PSX era with console in hand.
Also not helped by the fact that the number of existing cartridges are finite and very few people are willing to part with them, or have any inclination to sell them at a fair price. It's situations like this that are why piracy exists: when there's no legal way to own/play a game without having to pay exorbitant prices for the experience.
There's a reason Gabe Newell called piracy a "service problem"... it's cause he's right. It is, for the most part.
Yeah there are some who will do it anyway, that's inevitable, but it's also a proven fact that if you have the right price for a proven great experience, people at large will be willing to pay for it.
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
Removed
Re: Valve Confirms It Contacted Nintendo About Dolphin Emulator Coming To Steam
@Snow-Dust How about you not make up a bunch of people when you do your explanations? It makes you look condescending.
Re: Zelda: Tears Of The Kingdom New Item Duplication Glitches Discovered In Version 1.1.2
@Max_the_German Cause some mats and items are just too good not to have and so rare that using them is like saving Elixirs in a FF game.
Re: Round Up: People Can't Stop Torturing Koroks In Zelda: Tears Of The Kingdom
@gloom The same reason the ancient Shiekah had lasers, beam blades, and automatons.
Re: Dragon Ball Xenoverse 2's New DLC Pack Is Out This Week, Adds Gohan (Beast)
@PBandSmelly Isn't Roze due to Zamasu possessing Goku so not actually a form they can readily take?
Re: Mario Movie Sets New Box Office Records
@Maxz And how else was GUN going to be introduced but being some military entity?
Re: Sonic Frontiers Director Confirms Ian Flynn Will Write "New" DLC Story
@AlienX that's not going to be what happens and you know. Quit exaggerating it beyond what it is.
Re: Talking Point: Should Link Have Voice Acting In The Next Zelda Game?
If Link were to ever speak actual words in the games with voice lines... I would like it kept to simple responses like "Yes" or "No"
Re: Random: Of Course People Are Thirsty For Ganondorf In Zelda: Tears Of The Kingdom
@DripDropCop146 Oh please, that line of reasoning is weak as heck. And I look at art every single day. BotW/TotK's art style is unique.
Re: Random: Of Course People Are Thirsty For Ganondorf In Zelda: Tears Of The Kingdom
@Fizza Try being born the same year as Sonic the Hedgehog's debut into the market. xD
Re: Poll: What Did You Make Of Zelda: Tears Of The Kingdom's Final Trailer?
@Crockin Full admit to laughing and cackling out loud due to how well they presented it.
Re: Zelda: Tears Of The Kingdom's Final Pre-Launch Trailer Is Absolutely Stunning
Removed
Re: Zelda: Tears Of The Kingdom's Final Pre-Launch Trailer Is Absolutely Stunning
@Judal27 Making too many assumptions. We literally see a Rito child join Link in the boss battle with that giant Ice Moldorm thing.
Re: Creatures Inc. Undertakes A Significant Change In Leadership
What Anachronism said. Did any of you read carefully before you posted?
Re: Round Up: The First Impressions Of The Super Mario Bros. Movie Are In
@Impossibilium The thing is. The criticism more often than not gets to obnoxious levels.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@Varkster same here actually. Granted I am being negative in response to those people. Every single article on a big Nintendo game seems to have the same people squawking the same tripe nowadays.
And I've been around but 2-3 years on here.
Re: Soapbox: Nobody Does 'More Of The Same' Better Than Nintendo
@JayJ agreed tbh. I want F-Zero, a Star Fox revival, Wave Race. Maybe get a certain company to do a Snowboard Kids sequel.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@sixrings It's been that way ever since the price tag was revealed... I think.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@SonOfDracula ... Fine. I acknowledge that.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@RareFan Because Nuts and Bolts came off of Banjo-Tooie, being a 3D Platformer that had no crafting whatsoever, and had no expectation of it when a new Banjo game was announced.
Tears of the Kingdom having crafting actually feels like an evolution of the previous game. And in BotW you could at least adhoc crafting things (see the contraptions and silly physics things people have done).
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
Removed
Re: Poll: What Did You Think Of The New Zelda: Tears Of The Kingdom Trailer?
@RupeeClock Attach a boulder to the Master Sword, become Jack Horner.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
Removed
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@whiskeydave Okay. What.
Making solving puzzles more open-ended and potentially silly and thoughtful, having over 100 mini-dungeons and 5 main ones with open-ended exploration... isn't real Zelda.
Give me a break.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@Dezzy70 What are you on about? Fuse's benefits for weapons is you literally keep the weapon from breaking and it gets a power-up. Depending on what you combine stuff with, it becomes a different type of weapon entirely or has more benefits, like the massively extended reach demonstrated with the extended pitchfork.
Ultrahand looks like it took inspiration from people making the Flying Machines in BotW.
And I doubt you can save either... but so what? It gives you more opportunity to try new things and see what effects are produced. Like the makeshift fan the Construct had.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@Dezzy70 You literally had the benefits of using Fuse and Ultrahand, laid out right in front of your face for several minutes.
Honestly: were you even paying attention or were you too caught up in thinking "oh man this looks so boring" to absorb the info?
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@Mauzuri Just because it doesn't hit it for you, doesn't mean others aren't actually having fun with it. Buzz off with that air quotes nonsense.
Re: Zelda: Tears Of The Kingdom Trailer Gets Creative With Vehicle Building, Fused Weapons
@PinderSchloss Sorry, but a lot of what you're saying sounds like nothing but theorycraft with no evidence, and probably nothing but anecdotes to back it up.
It's healthy to be wary of corporations, but you're diving right off into self-fulfilling conspiracy theory.
Re: The Pokémon Company Is Looking To Hire Someone With NFT Knowledge
You know it really is amusing how many of you have just entirely ignored HeadPirate's explanation just to bash on TPC.
Look. I wasn't terribly impressed with Violet either and not happy about it's quality at launch but good grief can any of you put your heads in the sand harder.
Re: Pokémon Scarlet & Violet Version 1.2.0 Launching "Late February", Here Are The Full Patch Notes
@LikelySatan Seems more to me like you and that Vex dude have a bent.