The hesitating 3rd parties started rushing in AFTER the official reveal. I don't know if it's the pre-orders or the general reaction, but they seem more enthusiastic now.
@KirbyTheVampire The original presentation was filled with a lot of info, and people already have some difficulty understanding everything that was shown. Nintendo knows that a lot of people are "slow" (to be polite) and that's probably why they don't throw all the info at once.
Can someone confirm that ALL 8 languages are actually included? Because the game isn't that big, I think it's 13 Go.
But still, why would I want to waste time, bandwidth and storage for languages I can't have access to? I'm really started to miss the gibberish Hylian language...
I've seen some people hinting at VR, although the two are not necessarily related. I will say this: currently available VR headsets are sh1t. Really they are. All of them.
The one I spent the most time with is the Vive. It's uncomfortable (poor mass distribution, heat+moisture, the head strap pulls your hair, difficult to use with glasses...), it looks bad (low pixel density, poor field of view, reflection on lesses if you are not in the dark...), it's annoying to set-up, the controllers have poor battery life (<2h? I can't remember, I gave the Vive back), etc...
However, there are a few things that actually felt nice. And one of them is the rumble. As simple as it sounds, the rumble on the Vive controllers offers a wide array of "feelings", probably through the use of different vibration engines of various size. At least, that's my guess.
The archery game in "The lab" is doing a great job at giving you tactile feedback from your non-existent bow and arrows. To the point where you can feel how much tension you are putting into the string. The game is boring as hell. 1 level, 1 mode, no multi, no options of any kind. But it sure does its job well as a free demo of the hardware.
That's the kind of things we should be expecting from future controllers.
So much brainless hatred in this comment section. There is no reason to abandon MiiVerse. It doesn't stop the rest of the online services from being improved, or whatever other BS excuse I've seen here and there to justify this.
@mjharper No no, they are way smaller. Unless the scale in the last image is wrong, they are about the size of the screen of the Switch/Wii U gamepad. Similar to the Vita games' boxes (yeah, haven't seen many lately).
This seems like it will be very practical, as the boxes are just a bit smaller than the console itself, easy to stack!
@Shugo Want to get a lot of attention and hype? Easy!
Just use several buzz words like: HDR, Unreal Engine, [random visual effect name that isn't even used in the game] or 4k and everyone will be preordering your game before it's even half done.
The sad truth about cloud gaming, and cloud computing in general, is that by the time it becomes interesting, it will be useless.
If the average internet access could have allowed cloud gaming 15 years ago, it would have been a revolution. Systems like the PS2 and the GC were very limited. Cloud gaming would have allowed a gigantic step ahead.
But by the time streaming games become actually viable, we will have systems like the Scorpio and others. What is the point of streaming games when the average home console is already a beast?
If cloud gaming was an important part of the new system, it would not have cartridges at all.
That's like, making games for 3 different platforms at this point. Or at least 3 different configurations:
>the Switch undocked
>the Switch docked
>the Switch on streaming
And if some games are actually meant for streaming, then what is the purpose of the console when you're not at home? Displaying the main menu and a message saying "No Internet lol"?
@Shikinouta You and me. We could make great buddies...
Well to sum it up:
GBA: no light, non-rechargeable batteries by default
GBA SP: front-lit (on/off)
GBA SP 101: back-lit (2 brightness settings), but harder to find
GB Micro: back-lit (5? brightness settings), smaller screen/higher pixel density, ONLY supports GBA games
DS/DS lite: back-lit (4 brightness settings for the lite), 4:3 ratio (making the picture slightly smaller, I believe)
@Mega_Yarn_Poochy GBA SP with back-lit screen are rare. Most of them are front-lit and look relatively bad for nowadays standards. A DS lite can be considered a good pick as well if you don't care about GB and GBC games.
Yeah, thanks for getting a rare Mini NES for yourself and then destroying it. Should have left it on the shelf for someone who actually cares about it.
You would have obtained the same result with a Raspberry. Without altering a rare piece of official hardware.
If you hate Nintendo's systems so much, feel free to move away from them, we have enough brainless haters already.
1/ They "stuck to cartridges" yes. I'm tired of hearing this BS over and over again. Let's explain that again.
Cartridges are superior to optical disks in every possible way except for their price. Here you have it.
If you really have such an obsession for spinning of objects, purchase yourself a Frisbee and go play outside for a bit. It will do you a lot of good.
2/ "Proprietary" discs are not an issue in itself. Especially since they were an actual standard. It is called MiniDVD. They were just as proprietary as the PS2 discs were. The focus was put on speed instead of size, that's a choice.
3/ Online gaming? Nintendo and Sega were the first to push online functionnalities. The public answer was basically: "meow online! I want a Playstation. Because it has seadeas! Hurr durr"
4/ Don't bring that HD/SD stuff up again. PS360 ran mostly SD games. The Wii focusing on price instead of performance was another choice. You can agree or disagree with it. But whining won't change the past.
@MitchVogel "I really hope that Nintendo has dropped the "special snowflake" mentality"
Wow that sounded so smug in my ears.
Nintendo never had a special snowflake mentality. They did the job with the best tech available at the time, creating systems that were designed for video games first, with affordability, reliability and comfort of use as major targets. Something many companies nowadays should consider again.
Some of their systems proved to have design flaws. Yeah it's like they were created by human beings... not by infallible deities. It's easy to blame people with insight.
Now we are facing something totally different. I haven't seen anyone pointing this out yet, but with the retirement of the 3DS, we will witness the disappearance of the last entirely custom, video game-focused system. The PS4 and XB1 are little more than proprietary PCs and the Switch is close to a "smart device" type of architecture. The days where consoles were unique systems and indispensable for playing VG are long over. Now they are kind of awkwardly sitting there between the iDroid monster-sized market and the old fashioned PC.
You can't blame anyone for trying to provide alternatives. Now you have what you wanted. Nintendo has made an ARM tablet, just like everyone else. Let's hope it works out well.
I don't know why people sound so surprised by the idea of designing a video game on paper. Using a pre-made grid on paper is an easy way of dealing with tile maps.
Even nowadays, doodling on paper is still an easy way of prototyping software. Unless you are working with people who aren't in the same location as you, in that case, online tools become a necessity.
It's funny, just earlier this afternoon, I was playing on my New 3DS and I thought "Damn I love this console...".
I've been playing it nearly daily for the last 5 years and I'm still amazed by this system. Even though the latest two versions clearly are the best.
It feels nice in your hands (it might just be because I spent so much time with it), it looks nice, it doesn't heat up and the battery life is convenient without being incredible. The volume and 3D sliders add to the comfort of use, at a time when most system don't even have a volume slider at all.
But of course the most important is the games. And this system sure delivered! I have no idea how many games I have in total and how many I still have to complete, but wow those 5 last years were packed with some of the best gaming experiences of my life. No mater what other system I have at hand, the 3DS is the one I always go back to.
TRASH TALK!
Time has passed, but I still can't understand the love for this game. It has some terrible flaws.
1/ the music is an awkward choice and the overall composition doesn't make much sense to me. Ok, it's a mater of taste. But still, the music is way too loud! So loud it covers the VA! Why does this game have like 35 options for camera, but none for audio?
2/ performance was bad, even with the data packs. It happened often to me to run into an object before it was even visible.
3/ Cross is uninteresting, and Lin and Elma (def the best character) are pretty much mandatory for progress. Which leaves only 1 slot for another character, all the other will lag behind in experience. And you have to remember where they are and go there yourself to switch them in and out of the group. Great design choices!
4/ combat was just the same as in XC, without the chain attack and with more eye candy onscreen. And mechs. That's it.
5/ COHESION! Mankind is at the age of extinction, but it's cool. We still have a mall and a fast food downtown and nice cars to drive around. And swimming pools. I could never take NLA seriously.
6/ I might not have a very good memory of this, but aren't nearly all of the alien races (with the exception of Furballs) just humanoids with green/grey/brown skin? I can't remember any of their names. I just could not bother.
7/ Lin, her annoying voice and her comments. The skinny 14 yo is the tank, the chief engineer and the cook, of course. I bet she also cleanse the bathroom and waters the crops. And her endless running gag about eating Tatsu! I still make nightmares about that "Did you pick tonight's menu, Lin?" battle quote that keeps coming back.
@OorWullie There was room for a Rayman game in the launch window. I wanted it, but I did not purchase it later on, because there were other games I wanted to play by then. They missed their chance.
And the real reason why people were mad, I believe, is that we knew Ubisoft had put a lot of pressure on the dev team to rush the game. It was finished and ready for launch, but they decided to not release it with no real reason.
Talking about Rayman, and since they are my avatar, the Runaway Guys have just started a Rayman LP, if anyone's interested...
Comments 293
Re: There Are Now Over 100 Games from 70+ Developers in the Works for Nintendo Switch
The hesitating 3rd parties started rushing in AFTER the official reveal. I don't know if it's the pre-orders or the general reaction, but they seem more enthusiastic now.
Re: Tatsumi Kimishima Responds to Criticism Over the Switch Launch Line-Up
@H_Hunter Splatoon 2 is a new game. MK8D is a port, with DLC included, though.
Re: Kimishima on Making Splatoon 2 and Other Games for the Competitive Gaming Scene
@Bgr4u2 ""Just kidding about using smart devices for online chat. Switch will have 4G capability, starting at 19.99€/month."
So much better.
Re: Fire Emblem Heroes Microtransaction Prices and Early Impressions Emerge
Stop whining, kids. People who have tried the game said it was well designed and fair when it comes to premium currency. That's all we need to know.
Re: Gallery: Micro SD Card Slot Shown Off In Ridiculously Close-Up Nintendo Switch Photos
@Claytonbob That's what I've been wondering too. If there are physical contacts, they must be hidden on the side of the rails somewhere.
Re: Random: 1-2-Switch Already Has Its Own Clone On Steam
@Blizzia Well some weirdos do spend 500-700 on smartphones and use them for texting. So...
But yeah, that's not the Vive-seller title, it's obvious.
Re: Random: 1-2-Switch Already Has Its Own Clone On Steam
@Spoony_Tech "The name of the controllers don't help that guy much do they?"
Fun fact: in French, "con" is another (slightly old-fashioned) word for vag1na. Yup, that doesn't help
Re: Random: 1-2-Switch Already Has Its Own Clone On Steam
Many people were treating 1-2 Swtich like low-tier shovelware. But apparently it is ok to pay for a rip-off that requires a 800€ accessory.
Our society will never stop to impress me. Not in the way you would want it to, though.
Re: The Legend of Zelda: Breath Of The Wild Will Not Feature HD Rumble
Once again, so much useless whining. if the game was not made to support the feature, it's not meant to be. End of discussion.
Re: New Nintendo 3DS Exclusive, Lifespeed, Gets a Fresh Trailer Ahead of February Release
I don't know if this holds the comparison with Fast RMX on Switch. It might only sell among those who will stick with the New3DS.
Re: Switch Will Succeed By Offering Something You Can't Get On PlayStation Or Xbox, Says Randy Pitchford
Glad to hear that he is twitting in the bathroom
Re: Talking Point: Important Features Yet to be Revealed for the Nintendo Switch
@KirbyTheVampire The original presentation was filled with a lot of info, and people already have some difficulty understanding everything that was shown. Nintendo knows that a lot of people are "slow" (to be polite) and that's probably why they don't throw all the info at once.
This, and maintaining some hype until launch.
Re: Rumour: A New CPSIA Listing Implies More Smash Bros. amiibo Are Coming
@SLIGEACH_EIRE More SPAMiibo, Slugish?
Don't feel the need to repeat that exact same thing every Time.
Re: Nintendo Has Involved Third Parties "Since The Beginning" With Switch, Says EA's Patrick Söderlund
@Yasume don't be so hard with EA
Re: Eiji Aonuma Confirms that Breath of the Wild Will Not Support a Japanese Dub Over English Subtitles
Can someone confirm that ALL 8 languages are actually included? Because the game isn't that big, I think it's 13 Go.
But still, why would I want to waste time, bandwidth and storage for languages I can't have access to? I'm really started to miss the gibberish Hylian language...
Re: Talking Point: Let's Explore What Could Be Done with HD Rumble on the Nintendo Switch
I've seen some people hinting at VR, although the two are not necessarily related. I will say this: currently available VR headsets are sh1t. Really they are. All of them.
The one I spent the most time with is the Vive. It's uncomfortable (poor mass distribution, heat+moisture, the head strap pulls your hair, difficult to use with glasses...), it looks bad (low pixel density, poor field of view, reflection on lesses if you are not in the dark...), it's annoying to set-up, the controllers have poor battery life (<2h? I can't remember, I gave the Vive back), etc...
However, there are a few things that actually felt nice. And one of them is the rumble. As simple as it sounds, the rumble on the Vive controllers offers a wide array of "feelings", probably through the use of different vibration engines of various size. At least, that's my guess.
The archery game in "The lab" is doing a great job at giving you tactile feedback from your non-existent bow and arrows. To the point where you can feel how much tension you are putting into the string. The game is boring as hell. 1 level, 1 mode, no multi, no options of any kind. But it sure does its job well as a free demo of the hardware.
That's the kind of things we should be expecting from future controllers.
Re: It's Nintendo Switch Petition Time, With Miiverse on the Agenda
So much brainless hatred in this comment section. There is no reason to abandon MiiVerse. It doesn't stop the rest of the online services from being improved, or whatever other BS excuse I've seen here and there to justify this.
I don't get why so many people want MV dead.
Re: Video: UK TV Advert for Breath of the Wild Plays Up the Switch 'Lifestyle'
@mjharper No no, they are way smaller. Unless the scale in the last image is wrong, they are about the size of the screen of the Switch/Wii U gamepad. Similar to the Vita games' boxes (yeah, haven't seen many lately).
This seems like it will be very practical, as the boxes are just a bit smaller than the console itself, easy to stack!
Re: Video: The Legend of Zelda: Breath of the Wild's Localised Voice Acting is Pretty Darn Varied
Oh! BotW really has this many languages options?
When I saw a video about this from an unknown channel on YT, I just assumed this was click-bait haha!
Re: Video: Ladies And Gentlemen, We Might Have Found The Worst Game On Wii U
I can't wait for the sequel on NS.
But I'm afraid we have asked too much from Alex. Will he still find us lovely?
Re: Video: Ocarina of Time Unreal Engine 4 Fan Project - One Year of Development
@Shugo Want to get a lot of attention and hype? Easy!
Just use several buzz words like: HDR, Unreal Engine, [random visual effect name that isn't even used in the game] or 4k and everyone will be preordering your game before it's even half done.
Re: Talking Point: NVIDIA is the Latest to Pitch Cloud Gaming - Could It Be Key to Nintendo's Future Hardware?
The sad truth about cloud gaming, and cloud computing in general, is that by the time it becomes interesting, it will be useless.
If the average internet access could have allowed cloud gaming 15 years ago, it would have been a revolution. Systems like the PS2 and the GC were very limited. Cloud gaming would have allowed a gigantic step ahead.
But by the time streaming games become actually viable, we will have systems like the Scorpio and others. What is the point of streaming games when the average home console is already a beast?
Re: Talking Point: NVIDIA is the Latest to Pitch Cloud Gaming - Could It Be Key to Nintendo's Future Hardware?
If cloud gaming was an important part of the new system, it would not have cartridges at all.
That's like, making games for 3 different platforms at this point. Or at least 3 different configurations:
>the Switch undocked
>the Switch docked
>the Switch on streaming
And if some games are actually meant for streaming, then what is the purpose of the console when you're not at home? Displaying the main menu and a message saying "No Internet lol"?
Re: Hex Heroes Still Coming To Wii U, Dev Hints At Nintendo Switch News
@ThanosReXXX We do not know much about the issues they had in the past. You cannot judge the complexity of a game by its visuals.
Re: Video: Super Retro Boy Hands-On Reveals Neat Form Factor, Lack Of Rear Shoulder Buttons
@Shikinouta You and me. We could make great buddies...
Well to sum it up:
GBA: no light, non-rechargeable batteries by default
GBA SP: front-lit (on/off)
GBA SP 101: back-lit (2 brightness settings), but harder to find
GB Micro: back-lit (5? brightness settings), smaller screen/higher pixel density, ONLY supports GBA games
DS/DS lite: back-lit (4 brightness settings for the lite), 4:3 ratio (making the picture slightly smaller, I believe)
Re: Video: Super Retro Boy Hands-On Reveals Neat Form Factor, Lack Of Rear Shoulder Buttons
@Mega_Yarn_Poochy GBA SP with back-lit screen are rare. Most of them are front-lit and look relatively bad for nowadays standards. A DS lite can be considered a good pick as well if you don't care about GB and GBC games.
Re: Video: Super Retro Boy Hands-On Reveals Neat Form Factor, Lack Of Rear Shoulder Buttons
@RazumikhinPG You are wrong too, actually.
GBA screen has a 3:2 aspect ratio, not 4:3. To be more accurate, it's 240x160. Still not the right aspect ratio for this cheap piece of plastic.
Re: Soapbox: You Should Probably Avoid Capcom's Mega Man Mobile Ports
Well, it's better than nothing
Or is it?...
Re: Hackers Apparently Add Additional Games to NES Mini
Yeah, thanks for getting a rare Mini NES for yourself and then destroying it. Should have left it on the shelf for someone who actually cares about it.
You would have obtained the same result with a Raspberry. Without altering a rare piece of official hardware.
Re: Persona 5 Will Not Be Coming to the Switch
They are very picky on their platforms choices. They really don't want Persona to take off outside of Japan.
Re: Pachter Says Switch is the Easiest of the Big Three to Develop For
@BinaryFragger /facepalm
If you hate Nintendo's systems so much, feel free to move away from them, we have enough brainless haters already.
1/ They "stuck to cartridges" yes. I'm tired of hearing this BS over and over again. Let's explain that again.
Cartridges are superior to optical disks in every possible way except for their price. Here you have it.
If you really have such an obsession for spinning of objects, purchase yourself a Frisbee and go play outside for a bit. It will do you a lot of good.
2/ "Proprietary" discs are not an issue in itself. Especially since they were an actual standard. It is called MiniDVD. They were just as proprietary as the PS2 discs were. The focus was put on speed instead of size, that's a choice.
3/ Online gaming? Nintendo and Sega were the first to push online functionnalities. The public answer was basically: "meow online! I want a Playstation. Because it has seadeas! Hurr durr"
4/ Don't bring that HD/SD stuff up again. PS360 ran mostly SD games. The Wii focusing on price instead of performance was another choice. You can agree or disagree with it. But whining won't change the past.
Re: Pachter Says Switch is the Easiest of the Big Three to Develop For
@MitchVogel "I really hope that Nintendo has dropped the "special snowflake" mentality"
Wow that sounded so smug in my ears.
Nintendo never had a special snowflake mentality. They did the job with the best tech available at the time, creating systems that were designed for video games first, with affordability, reliability and comfort of use as major targets. Something many companies nowadays should consider again.
Some of their systems proved to have design flaws. Yeah it's like they were created by human beings... not by infallible deities. It's easy to blame people with insight.
Now we are facing something totally different. I haven't seen anyone pointing this out yet, but with the retirement of the 3DS, we will witness the disappearance of the last entirely custom, video game-focused system. The PS4 and XB1 are little more than proprietary PCs and the Switch is close to a "smart device" type of architecture. The days where consoles were unique systems and indispensable for playing VG are long over. Now they are kind of awkwardly sitting there between the iDroid monster-sized market and the old fashioned PC.
You can't blame anyone for trying to provide alternatives. Now you have what you wanted. Nintendo has made an ARM tablet, just like everyone else. Let's hope it works out well.
Re: Nintendo Shares Original Design Documents from The Legend of Zelda
I don't know why people sound so surprised by the idea of designing a video game on paper. Using a pre-made grid on paper is an easy way of dealing with tile maps.
Even nowadays, doodling on paper is still an easy way of prototyping software. Unless you are working with people who aren't in the same location as you, in that case, online tools become a necessity.
Re: Nintendo Shares Original Design Documents from The Legend of Zelda
@FantasiaWHT "BackGround" seems to be the most obvious answer.
Some of the sheets have tables for background color palettes and for object color palettes.
Re: The Nintendo 3DS Has Now Sold More Units In Japan Than The PlayStation 2
It's funny, just earlier this afternoon, I was playing on my New 3DS and I thought "Damn I love this console...".
I've been playing it nearly daily for the last 5 years and I'm still amazed by this system. Even though the latest two versions clearly are the best.
It feels nice in your hands (it might just be because I spent so much time with it), it looks nice, it doesn't heat up and the battery life is convenient without being incredible. The volume and 3D sliders add to the comfort of use, at a time when most system don't even have a volume slider at all.
But of course the most important is the games. And this system sure delivered! I have no idea how many games I have in total and how many I still have to complete, but wow those 5 last years were packed with some of the best gaming experiences of my life. No mater what other system I have at hand, the 3DS is the one I always go back to.
Re: The Nintendo 3DS Has Now Sold More Units In Japan Than The PlayStation 2
@Moon The Dreamcast was quiet impressive for its size. Actually, I wonder if the PS2 wasn't the one with the worst power/price and power/size ratios.
Re: Editorial: Rediscovering the Simple Pleasures of 2D Platformers on Wii U
Oh yeah! Totally forgot about Gianas Sisters!
This game has amazing visuals and OST and playing it was a pleasure.
Yoshi's WW was a beauty as well.
Re: Editorial: Rediscovering the Simple Pleasures of 2D Platformers on Wii U
@Mega_Yarn_Poochy
Yeah but never have too many opportunities to talk about Yarn Yoshi and Yarn Poochy <3
Re: Rumour: Latest Pokémon GO Update Hints At Christmas Event
"...the shop icon which is displayed in red, white and green - the very colours of Christmas."
No. Those are the colors of Italy.
Pokémon GO To Italy release CONFIRMED!
Re: Junichi Masuda on the Future of Pokémon for the Switch
Slowpoke Masuda used Wait'n'see!
...
...
...
...
...
...
...
Re: Gen II Roll-Out Begins in Pokémon GO
Need to hatch eggs just to get into Gen 2 >.>"
Re: Random: Baten Kaitos Speedrun Attempt Leads To Temporary Twitch Account Ban
@DarthNocturnal When playing the game normally, it's not a problem. Although I'm not a big fan of this type of mechanics.
Re: The Sacred Hero Teased For Nintendo Switch Release In 2018
@UK-Nintendo You mean "nintendogs + cats + fishes"?
Re: Nintendo Is Looking For Hackers Who Can Discover 3DS Vulnerabilities
What Turniplord said. This is common practice in the industry.
Re: Goodbye! BOXBOY! Has Been Announced for Nintendo 3DS
They should give a GameCube version on a minidisc with the amiibo
Re: Feature: Xenoblade Chronicles X - One Year Later
TRASH TALK!
Time has passed, but I still can't understand the love for this game. It has some terrible flaws.
1/ the music is an awkward choice and the overall composition doesn't make much sense to me. Ok, it's a mater of taste. But still, the music is way too loud! So loud it covers the VA! Why does this game have like 35 options for camera, but none for audio?
2/ performance was bad, even with the data packs. It happened often to me to run into an object before it was even visible.
3/ Cross is uninteresting, and Lin and Elma (def the best character) are pretty much mandatory for progress. Which leaves only 1 slot for another character, all the other will lag behind in experience. And you have to remember where they are and go there yourself to switch them in and out of the group. Great design choices!
4/ combat was just the same as in XC, without the chain attack and with more eye candy onscreen. And mechs. That's it.
5/ COHESION! Mankind is at the age of extinction, but it's cool. We still have a mall and a fast food downtown and nice cars to drive around. And swimming pools. I could never take NLA seriously.
6/ I might not have a very good memory of this, but aren't nearly all of the alien races (with the exception of Furballs) just humanoids with green/grey/brown skin? I can't remember any of their names. I just could not bother.
7/ Lin, her annoying voice and her comments. The skinny 14 yo is the tank, the chief engineer and the cook, of course. I bet she also cleanse the bathroom and waters the crops. And her endless running gag about eating Tatsu! I still make nightmares about that "Did you pick tonight's menu, Lin?" battle quote that keeps coming back.
Yes, I'm done. Sorry about that.
Re: Stardew Valley is Cancelled for Wii U, But It's Heading to Nintendo Switch
Why are so many people hating on the Switch suddenly?
Re: Music: Nintendo Tunes Played On Japanese Instruments Sound As Cool As You'd Expect
@cfgk24 @Shiryu
Thanks.
Re: Music: Nintendo Tunes Played On Japanese Instruments Sound As Cool As You'd Expect
What FE music starts at 2:56 ?
And, I must be confused, the percussion-like beat that you start hearing at that same point, is it done by the shamisen?
Re: Nintendo Switch Will "Expand The Possibilities Of Fun" Says Ubisoft's Alain Corre
@OorWullie There was room for a Rayman game in the launch window. I wanted it, but I did not purchase it later on, because there were other games I wanted to play by then. They missed their chance.
And the real reason why people were mad, I believe, is that we knew Ubisoft had put a lot of pressure on the dev team to rush the game. It was finished and ready for launch, but they decided to not release it with no real reason.
Talking about Rayman, and since they are my avatar, the Runaway Guys have just started a Rayman LP, if anyone's interested...